From the github: "Winter's Howl Changed fire type to automatic Weapon fails happen less often Kills zombies in 1-3 shots depending on how far away the zombie was from the shot No longer drops powerups Damages frozen zombies Zombies that die from the Winter's Howl will shatter automatically after 3-4 seconds (previously 5-6 seconds) Zombies that die from the shatter effect no longer get frozen Shatter effect no longer shatters other zombies Shatter effect no longer gibs other zombies that die from the shatter Increased move speed from 100% to 105% Increased move speed while aiming from 100% to 105% Decreased first raise time by 50% Decreased last stand ammo from 3 clips to 1 clip Fixed an error that crashed the game if zombies were shattered instantly after being killed Fixed an error in the sprint out animation Unupgraded: increase minimum damage from 500 to 750 Unupgraded: increase maximum damage from 1000 to 1500 Unupgraded: increased maximum damage range by 500% Unupgraded: shatter effect deals 500 damage (previously 250-500 depending on range) Unupgraded: increase minimum damage from 750 to 1000 Unupgraded: increase maximum damage from 1500 to 2000 Upgraded: decreased radius by 33% (has the same radius as the unupgraded version) Upgraded: increased maximum damage range by 375% Upgraded: decreased shatter range by 60% (has the same range as the unupgraded version) Upgraded: shatter effect deals 500 damage (previously 500-750 depending on range) Upgraded: camo displays on more of the weapon" - github.com/Jbleezy/BO1-Reimagined?tab=readme-ov-file#winters-howl
That Sabertooth chainsaw is OP af. Also, I love the ability to punch the zombies
Yeah, but it wouldn't kill the pentagon guy for some reason
Would appreciate something like this even more than playing "classified" :)
Nice, glad you got to play a more recent version 👌
Nice thumbnail
Thank you lol
Did they make the Winters Howl Stronger in this version of Five
From the github:
"Winter's Howl
Changed fire type to automatic
Weapon fails happen less often
Kills zombies in 1-3 shots depending on how far away the zombie was from the shot
No longer drops powerups
Damages frozen zombies
Zombies that die from the Winter's Howl will shatter automatically after 3-4 seconds (previously 5-6 seconds)
Zombies that die from the shatter effect no longer get frozen
Shatter effect no longer shatters other zombies
Shatter effect no longer gibs other zombies that die from the shatter
Increased move speed from 100% to 105%
Increased move speed while aiming from 100% to 105%
Decreased first raise time by 50%
Decreased last stand ammo from 3 clips to 1 clip
Fixed an error that crashed the game if zombies were shattered instantly after being killed
Fixed an error in the sprint out animation
Unupgraded: increase minimum damage from 500 to 750
Unupgraded: increase maximum damage from 1000 to 1500
Unupgraded: increased maximum damage range by 500%
Unupgraded: shatter effect deals 500 damage (previously 250-500 depending on range)
Unupgraded: increase minimum damage from 750 to 1000
Unupgraded: increase maximum damage from 1500 to 2000
Upgraded: decreased radius by 33% (has the same radius as the unupgraded version)
Upgraded: increased maximum damage range by 375%
Upgraded: decreased shatter range by 60% (has the same range as the unupgraded version)
Upgraded: shatter effect deals 500 damage (previously 500-750 depending on range)
Upgraded: camo displays on more of the weapon" - github.com/Jbleezy/BO1-Reimagined?tab=readme-ov-file#winters-howl