Godot 4 Game Beam Effect VFX

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 46

  • @TheMikeMassengale
    @TheMikeMassengale 6 หลายเดือนก่อน +1

    Not sure if something's changed in blender, but even making sure the point is where you put it, I scale from the center of my object in Godot, you also skipped over your import, and went from blender to two resource files, which doesn't just happen, did you export as a glb and then reimport to get the meshes? Loving your stuff all around, I know this was an early video of yours, they definitely get better later on, but I was excited for this one, I just finished trying a different method and didn't like it.

    • @Le_x_Lu
      @Le_x_Lu  6 หลายเดือนก่อน +2

      thanks mate 🤍.. yeah, I needed to explain more on this video about the blender export to godot 😕.. sorry.. I will like to do a new beam video in the future.. but, anyways.. just to make sure everything is ok, before export, go to Object->Apply->All_transformations .. then export each object separated as a .OBJ file.. this might solve the problem 🙂

    • @TheMikeMassengale
      @TheMikeMassengale 6 หลายเดือนก่อน +2

      @@Le_x_Lu Awesome man, appreciate the response and follow up, I'll give that a try, I was literally just trying to figure it out, and thought I'd see if you had done something new yet for me to try!
      EDIT: That absolutely worked, adding the edit for anyone else that has the same issue to see! For some reason the gradient you apply to the main cylinder you make first, the big one, didn't take, so my cone looks less good, but I'm looking forward to the next version!

  • @varelshen
    @varelshen 10 หลายเดือนก่อน +4

    This looks awesome, never knew how this effects worked behind the scenes.

  • @LadnoGaming
    @LadnoGaming 10 หลายเดือนก่อน +3

    Awesome! Need more!

  • @fake_sunner
    @fake_sunner 9 หลายเดือนก่อน +2

    thank you u r a life saver

  • @Nicknamegeneratorfailed
    @Nicknamegeneratorfailed 10 หลายเดือนก่อน +3

    Cool effects, love to see these done in Godot. Btw, if you click on the arrow next to the closed eye you will get individual outputs so you don't need to use the Decompose nodes everywhere ;0.

    • @Le_x_Lu
      @Le_x_Lu  10 หลายเดือนก่อน +1

      thanks mate :3 ... Wow.. i didn't knew that :0 this is interesting.. thank you so much..

    • @mangoxmochi3205
      @mangoxmochi3205 4 หลายเดือนก่อน

      nice. thank you! I was wondering why the newer videos had a different technique

  • @ashharkausar413
    @ashharkausar413 5 หลายเดือนก่อน +2

    Beautiful!

  • @rumariomusic
    @rumariomusic 10 หลายเดือนก่อน +4

    Great video

  • @da_cat
    @da_cat 5 หลายเดือนก่อน +1

    12:16 Great tut, thank you very much. But why is mine not glowing ?

    • @Le_x_Lu
      @Le_x_Lu  5 หลายเดือนก่อน

      thanks :) .. oh, make sure you add an Environment node +Glow enabled.. and use really strong RAW colors with values above +1.0 .. finally you can also add a light point inside the laser if you want extra illumination..

    • @da_cat
      @da_cat 5 หลายเดือนก่อน

      @@Le_x_Lu i will try that, thx. On some LED's i faked it with a png image that i painted the glow by hand lol

  • @catafest
    @catafest 10 หลายเดือนก่อน +3

    maybe can customize the beam with new animation to have control of the beam ...

  • @DestusG
    @DestusG 4 หลายเดือนก่อน +1

    Awesome video man

  • @ThunderPlayStudios
    @ThunderPlayStudios 4 หลายเดือนก่อน +1

    Thanks so cool man. keep up

  • @KorathiHeatwave
    @KorathiHeatwave 10 หลายเดือนก่อน +3

    cool

  • @Ar-mo13
    @Ar-mo13 4 หลายเดือนก่อน +1

    Tshank you for vedio

  • @Neqator
    @Neqator 5 หลายเดือนก่อน +2

    This looks really cool, but can you combine the videos into a playlist?
    It will be much more convenient to evaluate what is available to us.
    Also, can I hope that someday you will have a video about VFX in 2D?
    (I tried to do it in 2D by analogy, but I couldn’t even center the picture properly)))

    • @Le_x_Lu
      @Le_x_Lu  5 หลายเดือนก่อน

      thanks mate :).. good idea, but im not sure.. there's no a certain order for all my tutorials 🤔... oh yeah. I'm planning to realease a 2D VFX series pretty soon

    • @Neqator
      @Neqator 5 หลายเดือนก่อน

      A playlist doesn't necessarily mean order.
      Simply combining videos based on some characteristic.
      For example, "Godot 4 VFX".
      Playlist in no order:
      th-cam.com/play/PLyH-qXFkNSxl0Sg2MUPCz9RPzQOSsNFK5.html
      Playlist in order:
      th-cam.com/play/PLPV2KyIb3jR6ZkG8gZwJYSjnXxmfPAl51.html
      In general, there is no numbering - there is no fixed order)))

  • @serein2509
    @serein2509 9 หลายเดือนก่อน +1

    Why does my beam's texture keeps rotating but yours stretches at the end? Did you do any UV unwrapping?

    • @Le_x_Lu
      @Le_x_Lu  9 หลายเดือนก่อน +1

      yes and no.. i mean, when you create the Cylinder in Blender, it automatically creates the UV's... all I did is to move the pivot point of the cylinder, so I can stretch the cylinder using Godot's Particles... ♦ . check the video at 0:54s see where the pivot point is... and at 4:01 stretching the cylinder.

  • @foixa
    @foixa 5 หลายเดือนก่อน +1

    Opening the project in Godot 4.2.2 only a black screen is shown. How do i "play" the effect to see it in action on screen? Thank you

    • @Le_x_Lu
      @Le_x_Lu  5 หลายเดือนก่อน +1

      oh.. you need to go to the Animation Player.. and play the animation "anim1" ... feel free to send me a message on twitter or Discord, if you need help setting up the project. 🙂

  • @obsessed_scrap
    @obsessed_scrap 9 หลายเดือนก่อน +1

    when I do scale the beam to 8, it scales around the middle rather than to 1 side. What am I doing wrong

    • @Le_x_Lu
      @Le_x_Lu  9 หลายเดือนก่อน

      make sure .. in blender, before export .. that the pivot point is NOT in the center of the cylinder.. check the video at 0:54s the yellow point position.

    • @highnoon_fox
      @highnoon_fox 9 หลายเดือนก่อน

      @@Le_x_LuI got it. Many thanks!

  • @alexanderenotov4290
    @alexanderenotov4290 7 หลายเดือนก่อน +1

    Could you, plz, explain how to make those beams appear simultaneously. Because my smaller beam appears later. Also the length of the smaller beam changes from time to time. It can be longer than the 1st one or shorter. Thanks in advance.

    • @Le_x_Lu
      @Le_x_Lu  7 หลายเดือนก่อน

      Hi.. you need to play with the scale curves until get the desired result.. and Syncthing all the effects start with the animation player 😅.. This was my first video, so i know there's a lot of things that need more explanation, maybe i will do a new beam tutorial, using a new method..

  • @JojoMcMuffin
    @JojoMcMuffin 7 หลายเดือนก่อน +3

    As someone new to blender that part was a bit hard to follow. Would greatly help if you at minimum showed the keys you were pressing on screen, or alternatively explained how to do things / did them via mouse rather than keybinds.

    • @Le_x_Lu
      @Le_x_Lu  7 หลายเดือนก่อน

      thank you for the feedback, this tutorial was my first one.. in the newest tutorials i dive a bit more into details, and added keybinds as well.. 🙂

  • @nitrogamesstudios5276
    @nitrogamesstudios5276 2 หลายเดือนก่อน +1

    Mira nos tienes olvidados por los 2D vfx😢😢😢😢😢. Acuerdate de nosotros chingon

    • @Le_x_Lu
      @Le_x_Lu  2 หลายเดือนก่อน +1

      tienes razon xd.. planeo subir un tutorial 3D este mes.. y el proximo mes sera un tutorial 2D..

    • @nitrogamesstudios5276
      @nitrogamesstudios5276 2 หลายเดือนก่อน

      @@Le_x_Lu Asi dijistes meses atras😎😎😎

  • @VoltitanDev
    @VoltitanDev 9 หลายเดือนก่อน +1

    How did you export the beam cylinder as a tres?

    • @Le_x_Lu
      @Le_x_Lu  9 หลายเดือนก่อน +1

      there are many ways to do it... 1. - You can simply export each object as a .obj file. ... or, 2.- you can export all objects as a single .glb file and extract the tres inside Godot...

  • @timoliver2211
    @timoliver2211 6 หลายเดือนก่อน +1

    So, why use a particle system for the cylinder effects instead of an animation player?

    • @Le_x_Lu
      @Le_x_Lu  6 หลายเดือนก่อน +1

      Animation player works as well.. but I preffer to use the particle system since i can have more control using Curves..

  • @Domilioenbici
    @Domilioenbici 7 หลายเดือนก่อน +1

    Jefe por favor para cuando los tut en 2d de estos efectos

    • @Le_x_Lu
      @Le_x_Lu  7 หลายเดือนก่อน +1

      pronto.. 😉 debo publicar 2 tutoriales mas de 3D.. antes de empezar con la serie de VFX 2D..

  • @GemoGaming-hy7dp
    @GemoGaming-hy7dp 2 หลายเดือนก่อน +1

    We want the model pls❤❤❤

    • @Le_x_Lu
      @Le_x_Lu  2 หลายเดือนก่อน

      its not so difficult 😅, I'm sure with a few blender tutorials you will be able to make any model you want..

  • @alexanderenotov4290
    @alexanderenotov4290 7 หลายเดือนก่อน +2

    The video is great, however, next time please do explain every step in Blender. It will be very useful for newbies, who don't know how to work in blender.

    • @CashsCoffee
      @CashsCoffee 6 หลายเดือนก่อน +1

      I completely disagree. this is not a blender video. it is how to make laser beam VFX in Godot. Blender instruction would add bloat and annoyance. there are thousands of blender videos on TH-cam.