What the heck this might be one of the best conversations with jonathan I have seen online. Almost all others are always a little uncomfortable and forced but this felt natural and authentic and genuienly fun.
This man is scary. I can really relate to his perspective and I'm both humbled and inspired by his work ethic. Creative artistic AND philosophical genius, AND he can put his money where his mouth is with his cooding skills and euntrepreneurial spirit. No wonder so many people are intimidated by his mind. I wish him all the best and will be eagerly awaiting whatever he's working on.
Damn I loved Munich’s Odyssey played it just as much as Halo on that Xbox release. Thank you for your work and contributions to the gaming industry over the years Jonathan !
I dont think it is really a question if video game crunch was bigger decades ago. You almost cannot watch a video game studio documentary without some story about how the entire team worked for 0 salary and slept in the office for 2 months to finish a project.
I really like that you are having in-depth conversations with such great and interesting creators. Please keep making more. But please stop interrupting the guests when they are talking about something interesting, just because you have an agenda for your interview that you need to crowbar in. When you interrupted Jon while he was talking about his current projects and made him talk about his 'origin story', I felt that you had ruined a very moment and disrupted the whole flow of the interview, just so he can re-iterate his work history, like he has done in dozens of other interviews. Please don't stop guests when they are being interesting.
Agreed. It was also clear that the hosts had failed to do their research beforehand as many questions they asked had answers easily found online (e.g. during the Noclip interview or on Wikipedia.)
This interview was basically over the moment the soy boys brought up childhood nostalgia. WEEEWOOOW U HAD AN ARCHAADE WITH SPACE INVADERS. EEUGUU IM GOING TO TELL MY DISCORD AND FUNKO POP DOLLS ALL ABOUT THIS. Way to Blow an interview
@@tx7300 Somehow many interviewers think that their mediocre observation is worth interrupting the stream of consciousness of the extremely talented genius they are lucky enough to have on their podcast.
@Muskar2 Yeah, I read this comment before hearing the interview and thought it’d be a lot worse. I liked the dynamic in this interview, they let him say his piece while affirming they are listening and joking around with him and it felt like an actual conversation while most interviews with Jonathon sound like a lecture/monologue with disjointed prewritten questions in between.
Someone please make an edit of this video containing only Jonathan Blow talking. No offense to the creators of this random podcast. Just that 95% of people are coming here for Blow, not you guys.
Its not just the impact of the game that covers that cost in my opinion. He's developing this commercial game that's also a proof of concept for tools that will, when released, help other devs make better games. He's said that he'll release the language and the engine for free when they're done and I can't be sure that jai (the new language behind the engine behind the game) will make huge strides in the industry. However, it does sound promising and exciting given my average understanding and experience with making games. Well worth the money if the tools end up being at least good I think.
Intelligent people can separate an individual’s negative actions from their positive impact on the world. Nobody disagrees that Elon Musk is just as imperfect as the rest of us, but his (and his team’s) work is undeniably some the most important and impressive work in the history of mankind.
DIsliking elon musk is fashionable, just as disliking jonathan blow is fashionable. All the stereotypical generally-leftwing sillicon valley technologists dislike both of these men.
@@PabloGnesutta So can you neither believe that anyone "still talks positively" about Howard Hughes and Thomas Edison? You're acting like your opinion is somehow superior and nuanced and should be held by anyone smarter than you.
One of the modern game dev greats! Thanks for this episode.
Jon is a beast. He's a real motivation to keep going and do the right thing.
What the heck this might be one of the best conversations with jonathan I have seen online. Almost all others are always a little uncomfortable and forced but this felt natural and authentic and genuienly fun.
8:00
Hero
This man is scary. I can really relate to his perspective and I'm both humbled and inspired by his work ethic. Creative artistic AND philosophical genius, AND he can put his money where his mouth is with his cooding skills and euntrepreneurial spirit.
No wonder so many people are intimidated by his mind.
I wish him all the best and will be eagerly awaiting whatever he's working on.
Jon is my all time fav! He inspired me to learn programming ♥️
This was a great interview, good interviewers and extremely helpful answers
Damn I loved Munich’s Odyssey played it just as much as Halo on that Xbox release. Thank you for your work and contributions to the gaming industry over the years Jonathan !
Amazingly cool! Thanks guys!
Jonathan Blow is "The Philosopher Gamer" - always love to hear what is on his mind!
I dont think it is really a question if video game crunch was bigger decades ago. You almost cannot watch a video game studio documentary without some story about how the entire team worked for 0 salary and slept in the office for 2 months to finish a project.
Thanks for this. Great insight into his career and thoughts
Hey creators, I'm new here. Highly recommend adding chapter annotations. Thank you
Amazing! Thanks for sharing!
I really like that you are having in-depth conversations with such great and interesting creators. Please keep making more.
But please stop interrupting the guests when they are talking about something interesting, just because you have an agenda for your interview that you need to crowbar in. When you interrupted Jon while he was talking about his current projects and made him talk about his 'origin story', I felt that you had ruined a very moment and disrupted the whole flow of the interview, just so he can re-iterate his work history, like he has done in dozens of other interviews. Please don't stop guests when they are being interesting.
Agreed. It was also clear that the hosts had failed to do their research beforehand as many questions they asked had answers easily found online (e.g. during the Noclip interview or on Wikipedia.)
+++
This interview was basically over the moment the soy boys brought up childhood nostalgia. WEEEWOOOW U HAD AN ARCHAADE WITH SPACE INVADERS. EEUGUU IM GOING TO TELL MY DISCORD AND FUNKO POP DOLLS ALL ABOUT THIS. Way to Blow an interview
Way to interview a Blow
LET THE GUY TALK WHAT HE IS ABOUT TO SAY IS WAY MORE INTERESTING THAN WHAT YOU ARE ABOUT TO SAY. *Ahem.*
for some reason i see a variation of this same comment in every JB video that features some sort of interviewer talking to him
@@tx7300 Somehow many interviewers think that their mediocre observation is worth interrupting the stream of consciousness of the extremely talented genius they are lucky enough to have on their podcast.
Easy to say when you’re not the one holding the conversation
Interesting, I thought the interviewers made barely any interruptions compared to many others.
@Muskar2 Yeah, I read this comment before hearing the interview and thought it’d be a lot worse. I liked the dynamic in this interview, they let him say his piece while affirming they are listening and joking around with him and it felt like an actual conversation while most interviews with Jonathon sound like a lecture/monologue with disjointed prewritten questions in between.
13:40 I wonder if Untitled Goose Game got it's name that way. By wonder I mean I'm sure even though I didn't look it up.
❤
Please get the creator of Among Us next 🙏
12:56
@7:51
Is his new game still about solving puzzle? I thought he had said it wouldn't :(
Yea, of course it's a puzzle game.... He literally said multiple times it's a sokoban style game....
That's a different project he's been working on.
Someone please make an edit of this video containing only Jonathan Blow talking. No offense to the creators of this random podcast. Just that 95% of people are coming here for Blow, not you guys.
Fucking hell, 20 million dollars to make a grid based puzzle game??!?! That's disturbing.
Its not just the impact of the game that covers that cost in my opinion. He's developing this commercial game that's also a proof of concept for tools that will, when released, help other devs make better games. He's said that he'll release the language and the engine for free when they're done and I can't be sure that jai (the new language behind the engine behind the game) will make huge strides in the industry. However, it does sound promising and exciting given my average understanding and experience with making games.
Well worth the money if the tools end up being at least good I think.
Why shame people for being passionate? This guy is making incredible things happen with his money.
You want more successful people to be like him.
Well, his games are of a much higher quality than 'indie' games and are still cheaper to make than 'AAA' games.
I love John, but I can't believe he still talks positively about Elon musk
What do you mean still?
@TheIncredibleAverage at some point the Elon simp would appear, and it finally did
Intelligent people can separate an individual’s negative actions from their positive impact on the world. Nobody disagrees that Elon Musk is just as imperfect as the rest of us, but his (and his team’s) work is undeniably some the most important and impressive work in the history of mankind.
DIsliking elon musk is fashionable, just as disliking jonathan blow is fashionable. All the stereotypical generally-leftwing sillicon valley technologists dislike both of these men.
@@PabloGnesutta So can you neither believe that anyone "still talks positively" about Howard Hughes and Thomas Edison? You're acting like your opinion is somehow superior and nuanced and should be held by anyone smarter than you.
Unlistenable.
Why?