Astrometica - BIG Base Expansion [E3]

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  • เผยแพร่เมื่อ 28 ม.ค. 2025

ความคิดเห็น • 85

  • @MiraVel
    @MiraVel หลายเดือนก่อน +9

    You can build corridors with solar panels and batteries anywhere, they don't have to be connected to your base at all. That would keep your base exactly as you want it and not an enormous mess of compartments and corridors that you have to navigate.
    Edit: That counts for the miners too - you can drop a corridor with a miner anywhere and will be connected to power automatically.
    Also, any time you log in the game the resources respawn, so wherever you found the nickel is where you need to go again.
    The changes from the prologue are great, I might just buy the game on the 10-th. There is a lot of new places to go and explore and it looks a lot more fun :)

    • @jasonwright8546
      @jasonwright8546 หลายเดือนก่อน +3

      Didn't know that. I will try building a separate solar array when the game drops. Thanks.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +3

      Oh wow, I will try that. Thanks very much.

  • @Fadamor
    @Fadamor 7 วันที่ผ่านมา +1

    18:47 In the second ball structure where you scanned the Skipper, those two asteroids were nickle, IIRC. I'm sure you've already found it by now, but there's a large nickle asteroid field suitable for a corridor mining laser behind the Theta-9 tube connecting the two large asteroid mines. There's also a Bio-dome below the nickle asteroid field. I set up my mining laser platform just above the dome's structure. Watch out for the attack drones back there and if you get targeted, use reverse and strafe to avoid their weapons while shooting them with your laser tool. They may be attack drones, but they don't know how to lead their target.

    • @surtrplays
      @surtrplays  7 วันที่ผ่านมา

      Thanks very much.

  • @sunjewel63
    @sunjewel63 หลายเดือนก่อน +2

    Excellent progress . . . I know you will figure out the vehicles. I am really looking forward to getting this next week!

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Thanks for watching and enjoy.

  • @seanberry1
    @seanberry1 หลายเดือนก่อน +1

    Nickel is found in the caves in the asteroids out in open space too
    Really enjoying the series :)

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      Seems I need to pay more attention to my surroundings.

  • @baronvonschnellenstein2811
    @baronvonschnellenstein2811 หลายเดือนก่อน +1

    You got a few nice upgrades, along with some very good progress on your main base. :)
    Plenty of exploring ahead, too! 👍

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      Definitely, lots to do. Thanks for watching.

  • @thomasfenton1694
    @thomasfenton1694 หลายเดือนก่อน +2

    I really enjoy the progress of your base

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Thank you very much.

  • @RaKlavinGNS
    @RaKlavinGNS หลายเดือนก่อน +3

    "But I don't have a power cell charger" says as power cell charger, which is right next to the battery charger, is scrolled passed. You did pick that blueprint up. Got instant Breathedge vibes when starting to watch the series, has me curious to see where it goes, especially with that roadmap.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      Really. I need to get my eyes checked. It is a pretty interesting game. I'm really enjoying it.

  • @seajaytea9340
    @seajaytea9340 หลายเดือนก่อน

    Nice expansion. I enjoy watching your playthroughs. I hope that you are enjoying this game and will continue to do so as you explore it further.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I'm glad you enjoy watching my playthroughs. I really do like this game. It has a lot to offer.

  • @Rogerfoulger
    @Rogerfoulger หลายเดือนก่อน +1

    more and more sold on this, very much like Subnautica where you get gated by a "rare ore" then you stumble across the motherload and things accelerate like crazy

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I really hope I find that motherload really soon.

  • @JustanotherPlaya
    @JustanotherPlaya หลายเดือนก่อน +1

    In the prologue they didn't include the Docking Bay, just put the upgrade modules in the vehicle station. The huge purple tree-like thing in the yellow dome near the vertical station is a purple celestite growth. Scan it with your miner tool and it will tell you to use the miner on it. yields about 8-10 celestite.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Thanks, that's good to know!

    • @Fadamor
      @Fadamor 7 วันที่ผ่านมา +1

      ...but that sucker takes a L O O N G time to mine with the mining tool. 😓

    • @surtrplays
      @surtrplays  7 วันที่ผ่านมา

      @ Oh yes. I remember that.

  • @reaperbot5226
    @reaperbot5226 หลายเดือนก่อน +1

    Might be able to attach an airlock right to a habitat. Without needing a corridor in-between. Or at least without needing a large corridor in-between.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Yes, you can. I added the corridor because I wanted space for all on my storage and for the power stuff.

    • @reaperbot5226
      @reaperbot5226 หลายเดือนก่อน +1

      @@surtrplays If I recall you can put solar panels, auto miners and batteries on airlock. But I get having the space for wall storage.

  • @gavinhalliday5231
    @gavinhalliday5231 หลายเดือนก่อน +1

    Good series and a great future roadmap. Do you like this one better than Planet Crafter? Did you ever try Occupy Mars?

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I couldn't really get into Occupy Mars. I don't know why. I still prefer Planet Crafter but this game still has a lot of new stuff coming. Anything is possible.

    • @gavinhalliday5231
      @gavinhalliday5231 หลายเดือนก่อน +1

      @ I certainly prefer playing Planet Crafter the most. Occupy Mars I really liked the concept and the early play but I found the lag very annoying, and I thought it got a little repetitive once you had got all the elements in place. I wonder if Astrometica go the same way. But the roadmap is very impressive, so we shall see!

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Let's hold thumbs. It is looking good so far.

  • @brianmonks8657
    @brianmonks8657 หลายเดือนก่อน +2

    Unless they changed it to require power physically connected to sections/machines, I just made a power station that was just one long corridor with solar panels and batteries. I just added more sections to the length as I needed more power.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      I'll have to check that out. Sounds good.

  • @kf4jfk
    @kf4jfk หลายเดือนก่อน +1

    I'm not 100% positive, but you missed some Nickel ore in the big sphere on the right side. Love the vids! I'm tuning in for more as they come.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      Thanks! I'll go back and check it out.

  • @philipsmith3968
    @philipsmith3968 หลายเดือนก่อน +1

    FYI, I mentioned your banger of a line about Space Donuts on Z1 Gaming's playthrough of Astrometica (E3).
    I hope you don't mind.
    Phil the Cat

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      No worries. Fine with me. I didn't know Z1 was covering this.

  • @stanleyclark923
    @stanleyclark923 หลายเดือนก่อน +1

    The research center is built in its own building. It's the one that looks like it would be a command center. At least that's how it worked in the old demo from a year ago.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Turns out I just needed to use the mouse wheel.

  • @llwellyncuhfwarthen
    @llwellyncuhfwarthen หลายเดือนก่อน +4

    Always try to keep 100 surplus energy, every time you go under that 100 surplus, time to add Solar panels, and I believe you should be able to anchor solar to the side of the cube buildings. (that might be one to be researched)
    OH - did you turn off the auto miner? I was like.. wait.. did they.. I hope not.
    Also with the AUTO MINER machines they turn off once they have 'mined' everything in range, those things floating space rocks respawn, so they are all gone, miner turns off, they respawn.. etc etc. If you put an auto miner in an area that has a ton of materials, they will never turn off because they will never mine fast enough to remove all the materials in space.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I actually did turn it off at one point. I thought that I had switched it on but it went on automatically just as I manually switched it on, and it was off. I will find a balance with the power, eventually.

  • @jasonwright8546
    @jasonwright8546 หลายเดือนก่อน

    Try crouching while placing the Research Machine to get it to place.
    Until you get the power cell charger, you can put empty power cells in the Recycler then rebuild them, and they will have full charge.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      Thanks for the tips! I did get advice from the dev but had already recorded the next episode.

  • @marianogaray5750
    @marianogaray5750 หลายเดือนก่อน

    What you can do is four or five corridors in another part with two batteries above and below and that gives you more room for the solar panels, that is, a separate corridor with two panels, battery above and below and so on, so that you have room for the lasers to put them in the base.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Thanks for the tip, I will try that out.

  • @thesurvivalist.
    @thesurvivalist. หลายเดือนก่อน +2

    make more base stations, so oxygen is never a problem, and you can add storage boxes to them, so they use no power

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      The oxygen problem will a thing of the past, very soon.

  • @-gordozian-2611
    @-gordozian-2611 หลายเดือนก่อน +3

    You may need to check the resources in those black Ball things

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I will go and have another look.

  • @fabio03171
    @fabio03171 หลายเดือนก่อน +1

    Can You Build Up and maybe add some solar panels to the Up segments ?

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I'm going to have to check.

  • @jamieboy322
    @jamieboy322 หลายเดือนก่อน +1

    Hey when you get the research centre you can use the blueprint boxes to unlock new things

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Thanks very much.

  • @RavenGhostwisperer
    @RavenGhostwisperer หลายเดือนก่อน +1

    I wonder if you need to habitats stacked on each other for the research station - it looks tall

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      No. It turns out that I just needed to use the middle mouse button to push it away from me slightly.

    • @RavenGhostwisperer
      @RavenGhostwisperer หลายเดือนก่อน +1

      @@surtrplays ah, nice. Mystery solved :)

  • @joebonaiuto5554
    @joebonaiuto5554 หลายเดือนก่อน +1

    You are the first person I've seen who, when you drill a rock, just accept the ores/crystals that go into your inventory, but do NOT chase after the ores and crystals that fly around after the larger rock breaks aparrt.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I might have done that once or twice when I played the prologue.

  • @shaunasmith1061
    @shaunasmith1061 หลายเดือนก่อน +1

    Can u put solar panel on the end of another one

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      The are solar panel extensions.

  • @cwbuckley4508
    @cwbuckley4508 หลายเดือนก่อน +2

    All you need to do is build an air lock wherever you are doing your mining.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Interesting. I might do that.

  • @reaperbot5226
    @reaperbot5226 หลายเดือนก่อน +1

    The auto miner might shut off or go idle when there is nothing in range even if the storage has space.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I will keep an eye on it.

    • @reaperbot5226
      @reaperbot5226 หลายเดือนก่อน +1

      @@surtrplays Could also be turning off due to power spikes.

  • @Zombie_Apocalypse
    @Zombie_Apocalypse หลายเดือนก่อน +1

    The vehicle module fabricator goes on the sides of the vehicle room, just rotate it.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      Thanks.

  • @Leiurus78
    @Leiurus78 หลายเดือนก่อน +1

    Hello my friend. I follow you from Türkiye. I enjoy watching all your videos. However, the subtitle option was off in your last 2 videos. For this reason, I cannot understand you. I kindly ask you to turn on the subtitles. Have fun playing.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I think that is a TH-cam issue. I haven't changed my settings and I just checked. Sorry.

    • @Leiurus78
      @Leiurus78 หลายเดือนก่อน +1

      @@surtrplays Thanks

  • @pencilpauli9442
    @pencilpauli9442 หลายเดือนก่อน +1

    Think the vehicle upgrade fabricator is meant for another bay due to the docking station being oval.
    Not played the game so could be off there by astronomical units lol
    I was already thinking about the design of stations in these games having curved corners, which is cool looking, but leaves dead space.
    Would be super cool if devs could units that conform to the existing space so one could optimise the rooms.
    Since units are materialised with a gun, it would make sense that the units could me malleable in their formation.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      I think it is really tough to make buildables to cover both. I'm not terribly unhappy with how it works. There is a lot of space around.

    • @pencilpauli9442
      @pencilpauli9442 หลายเดือนก่อน +1

      @@surtrplays
      Yeah. I studied landscape design, not game development
      Using curves is a lot easier to do when you can design a flowerbed, for example, to conform to a wall! lol

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      100%.

  • @R3alityBites
    @R3alityBites หลายเดือนก่อน +1

    can u put an airlock on one of the abandoned buildings alos i have built a stand alone corridor for power a square set of coridors

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Oh nice!

  • @distortohio
    @distortohio หลายเดือนก่อน +1

    Use your scanner in space and caverns to find minerals like nickel

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      Thanks. I didn't even think of that.

  • @kingsmegger4089
    @kingsmegger4089 หลายเดือนก่อน +3

    try rotating it

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I needed to Zoom with the middle mouse button.

  • @DaveBallan-lg9gw
    @DaveBallan-lg9gw หลายเดือนก่อน +1

    the auto miner might be kicking out because its sources keep depleting. i couldn't get a good look though.

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      I will watch it to see what happens.

  • @shirishag75able
    @shirishag75able หลายเดือนก่อน +2

    No cc, am deaf :(

    • @surtrplays
      @surtrplays  หลายเดือนก่อน +1

      Sorry. It seems to be a TH-cam issue. I hope they fix it soon.

  • @richard2mitchell
    @richard2mitchell หลายเดือนก่อน +1

    have you played a game called aska?

    • @surtrplays
      @surtrplays  หลายเดือนก่อน

      I have the game but I haven't had time to play it.