When I was making my yugioh gameshow Duelist Mansion we actually played with special rules which made Ritual monsters extra deck monsters! I always assumed that's how they were treated in the anime as well. Cool to see I wasn't too far offbase!
I'm not too sure about that. I think it'd still be a weaker mechanic than Synchros. You'd still have to go neg 2 minimum; (assuming your tribute is the exact level required), to get out essentially a blue vanilla beater back in the day. Relinquished would see more play for sure, and perhaps even Reshef, the Dark Being. Tuner monsters are so much better than Ritual Spells because of the versatility they offer from being monsters. Meanwhile the Ritual Spell is just dead in your hand until you want to summon the specific Ritual Monster('s). Also; in order to play the high level Rituals you'd have to run Level 7 or higher bricks in your deck since you can no longer pitch duplicate copies of your Ritual Monster since they're not main deck monsters anymore. So regardless you'd still be having to run bricks unless you don't mind going neg 3 or more. xD Even back then when they were new there were quite a few counter traps to stop Ritual Spells from going off. There was also plenty of generic removal spells available to deal with the Ritual Monsters too. I feel like in a reality where Rituals were ED monsters, players would side board extra copies of Magic Jammer, Magic Drain, or Cursed Seal of the Forbidden Spell (ouch), and the like. I feel like they'd need a little bit more going for them in early yugioh in order to make them broken. I think they'd be at a level where they'd feel playable and fair despite the issues. They'd be on a similar level to 1 Tribute monsters at best in my eyes if they were ED monsters.
"I am scared my future self that has to analyze this duel, please don't request it." Well when you put it that way... I think it'd be neat to analyze Mako vs Joey in Battle City :P
@@RodimusMinor1987 Mako was the only fair and just opponent compared to Yami Yugi's opponents who cheated in the entire Battle City tournament. He's above all of them. WOW. 💯
@@ScalesthelizardwizardThat would make them similar to Synchros, but with Ritual Spells instead of Tuners. But they should be summonable from the hand or Deck though.
@@RC_ALB Actually they would be like fusions. Using a spell card and monster(s) material from the field or hand to summon a new monster? That's a fusion summon. Of course you could have them work in a distinct way to separate them from fusion monster, such as requiring only monsters on the field and/or summoning from the deck like the old "Assault mode" Synchro mechanics. That would have been interesting.
In the older Gameboy games; Ritual Summoning worked sort of like how you've described in the video. You don't have to own the Ritual Monster to summon them; they'll just manifest from nowhere after you use the Ritual Spell successfully. (interestingly though...you can additionally have them in your deck as effect monsters, and just normal summon them too if you do manage to get them). In "Yu-Gi-Oh! Dark Duel Stories", in order to Ritual Summon "Black Luster Soldier" one of your tributes MUST be "Gaia, the Fierce Knight". To Ritual Summon "Super-War Lion"; one of the tributes must be Leogun. "Fiend's Mirror" requires "Fiend Reflection #1", and so on, so forth.
it does not make sense for rituals to be main deck monsters, since they only be bricking and also have a failed mechanic where you lose 3 in card advantage.
Yup, real world ritual summons done by cults ad churches are trying to summon from another dimension or Heaven or Hell, so Yugioh Ritual summoning from the extra deck instead of the hand makes sense
Yeah. It would've made them way stronger than early Fusions, though lol. Since you don't need specific monsters, only a specific Magic Card. Black Luster Soldier, Zera the Mant, etc would've been insanely powerful in the early days lol.
@@Zac_Frostprobably the exact reason that they are main deck monsters early on they would have been very strong. Though now I think it would just be better to reclassify them as extra deck monsters.
In the original manga, ritual monsters are like fusion, there is no seperate card, the cards stay on the field and transform into a new creature. Dosnt work well with physical cards lol. Its what happened in the early yugioh games to
You could probably do something similar to xyz, put the monster on top of the sacrifice. But yeah, that would require an actual existing card and probably not possible for physical play.
@@RitualPoly MTG does something like this for meld and transform mechanics. The backside of a card is a different card entirely. They also print special cards that are placeholders for those cards. You could, in theory, print ritual spells as double sided cards. When in hand, they are the ritual spell. After casting, you flip the card and summon the monster on the back
Joey used two different Ritual monsters during the 5-episode arc of Waking the Dragons where he faced Valon and Mai back-to-back. Noah's Deck Master was a Ritual Spell and then the Ritual monster it Summons. iirc Duke and Rebecca had a Dragon Ritual monster in their duel with Valon. Vivian Wong's Dragon Lady may have been a Ritual monster, as she used a Spell Card that specifically summoned it. Five-Headed Dragon was both a Ritual monster and a Fusion monster at different points in the DM anime. Kaiba used a 4000 atk Ritual monster in Darkside of Dimensions.
Will add specifically Joey had Knight of Black Dragon (or Paladin of the Dark Dragon) which is just like Kaiba's Knight of White Dragon and of course the badassery that' is Lord of the Red. I assume Sam was only going once over each monster but the filler arcs did also see ritual monsters used more than once, with Black Luster Soldier and Magician Of Black Chaos making comebacks and the Knight Of White Dragon also being used at least twice in the Doma arc but they do consistently have both the monster and ritual in hand together.
@@LunickTMMBut he also considered the Orichalcos Ritual and Paladin of White, both of which are WELL after they were considered ED He was just naming what Ritual Monsters were in the DM series in total.
When you think about it, Extra-Deck Ritual Monsters kind of make a perfect counterpart to Fusions. Fusion monsters require specific monsters along with a generic spell (Polymerization), whereas Rituals would require a specific (ritual) spell along with generic monsters the only need to meet a level requirement. And looking back at early Yugioh, I feel like this would make Ritual monsters WAY better than Fusions.
It would definitely be a game changer. Relinquish turbo might have ruled Goat format. Tbh, I think low-level rituals would have done better than high-level rituals as they wouldn't be as much of an investment, and they could be used as tribute fodder, where as the higher level ones would almost require running high level monsters in the main deck which would just make them less consistent.
Most early Ritual monsters were non-effect beat sticks, so those definitely would have actually been played. Ritual monsters with good effects would have been limited for awhile and/or anti-ritual cards made in response. Alternatively, maybe non-effect Ritual monsters could stay in the extra deck with the rest in (and summonable) from the main deck.
the history of YGO mechanics seem to be ever-increasing attempts to make viable the whole fusing-monsters-thing that Takahashi clearly wanted the game to be based around from the beginning xD
I also liked how some rituals had effects like Millennium Shield could increase the DEF points of monsters on the field that you control while in face up Def mode by 1000, including itself. While Black Luster Soldier got a power bonus when fighting dragons.
4:13 I'm pretty sure Gaia and BLS are either the same person or at least strongly connected. Multiple support cards, like Envoy of Chaos and Gateway to Chaos specifically mention those two. Both are EARTH Attribute Warrior-type Normal monsters and in manga, Gaia is actually required as one of the materials to Ritual summon BLS.
11:24 To answer your question: I think ritual monsters summoned from the extra deck may be powerful. However, I think they would have gained more power or abilities if ritual monsters had their version of Xyz rank up cards like a card called “Ritual Evolution” that allows players to summon higher level ritual monsters by banishing other ritual monsters and then if the higher level monster was ritual summoned by banishing a specific ritual monster, that monster would gain additional broken abilities.
@@ked49 I can see that. I was thinking like since Xyz rank up cards can evolve say rank 4 monsters into rank 5 or higher, that it would be the same with rituals but instead have them based on a hierarchy. Like blue eyes chaos dragon would be a 3rd hierarchy monster then Blue eyes Chaos MAX Dragon would be a 2nd hierarchy monster.
I think it’s a really cool idea that Rituals can be Extra Deck monsters since Yudias dueled Kuaidul in episode 135 of Go Rush and Kuaidul preformed a Ritual Summon. Only down side they kept the Ritual Monster and Ritual Spell a secret. The only thing confirmed it's a Transam Linac Ritual Monster. It also seemed like the Ritual summon was counted as a new Extra Deck mechanic. Maybe in the future if Ritual cards are printed for the Rush format then they could he implemented as Extra Deck monsters. Also Joey had a Ritual monster called Paladin of Red Dragon so that means there are a total number of eleven Rituals done in Duel Monsters not ten
@@FunGuy635u guys are awesome glad I'm not da only nerd dat loves dis stuff lol but serious question tho back in the day wasn't it just the fusion deck not extra deck back then I figured the ritual monsters always got summoned from the main deck even tho the spells dnt state that u make the sacrifice and search 4 monster idk I'd love 2 see each characters decklist from duelist kingdom dat be awesome if that was ever published somewhere
As soon as we get over the shock that Alligator Sword had to resurface from under the water despite Alligators can not only hold their breath and slow their heartbeat for long whiles but their nostrils are on top of their snouts so they can breathe while keeping themselves submerged (Yes, that one event bothered me that much)
@@sebarsht12 To be fair in the Japanese version Alligator Sword is called (I believe) Sword Wyvern. So he wasn't an alligator originally, but some sort of dragon.
If the stayed Extra Deck Monsters. That would basically make Ritual Monsters, Synchro Monsters but with a Ritual Spell rather than a Tuner Monsters as the extra step to get them out. Quite the power boost indeed, especially for early Yu-Gi-Oh.
More like fusion summon requiring the materials to be on the field. I agree on the power boost, but they would need it, expecially now. Except for a couple archetypes they are basicallt dead.
But one key difference is because a spell card is required, it still gives an opponent a better chance to negate it, so I feel like that balances it out. While I want them in the extra deck, what changes (if any) would need to be done with effects adding Ritual monsters to the hand, or them with effects in the hand? Would some be overpowered and need to be limited, or have some other nerf? What if only non-effect Ritual monsters were in the extra deck, with the rest summonable from the deck?
@@alexanderrobins7497 It is weird to picture Ritual Monsters in the ED without them either being broken or nerfed to unplayability. Also I don't like the logic that "if it can be negated, it isn't broken". Pot of Greed is a spell and would never get unbanned
Another thing that affects it is that, unlike Tuners, a single Ritual Spell would only summon a specific Ritual Monster, while a Tuner can bring a variety of different Synchros. Ritual Spells would be like a highly specialized tool, like a powerful Spell/Trap the likes of Raigeki and Mirror Force, while Tuner Monsters would be like a Toolbox, that would allow you to access various different options depending on the situation. Of course, we HAVE Ritual Spells nowadays that can summon, let's say, any Dark Ritual Monster, but in a world where they are in the Extra Deck, they probably either wouldn't have been made, or would have received some sort of limitation or extra cost to compensate. The difference between both would be being a very specialized and effective tool, or a swiss knife to get you out of any trouble.
I think that if, in another timeline, ritual monsters were extra deck monsters. -We would've seen stricter requirements, like having to actually have Gaia for BLS or BlaMa for MaChao in the field. -Cards like senju and manju would word differently, requiring you to reveal a ritual spell to add to hand or summon from hand the materials. Or be the ritual equivalent of the Hex fusions. -Just like we saw generic fusions later, we'd have generic ritual spells, where the monster design comes from the ritual artwork and not the materials. Kinda like Zera. -Future powercrept rituals would take the Megalith approach. Monsters that can be used as tribute and have effects to ritual summon without a spell.
Here is what I think would have happened: Since early Ritual monsters were non-effect beat sticks, those definitely would have actually been played. Ritual monsters with good effects would be limited for awhile and/or anti-ritual cards made in response. Alternatively, maybe non-effect Ritual monsters could stay in the extra deck with the rest in (and summonable) from the main deck. I don’t see Ritual summoning without a spell (unless an evolved form of a Ritual monster).
As a kid this is exactly how I thought it always worked, and seems to be what the early manga/anime intended. It makes sense and would've made them much better in the game itself... kinda weird they didn't go for this. I assume that the card was physically transformed in the anime/manga basically the exact same as fusion monsters were. Also, I think you missed one, when Black Luster Soldier is summoned in the final season 4 duel to fuse with Ultimate, though I think the hand size lined up in your breakdown of that so it checks out
Rituals in DM, specifically the Manga and in the "True Duel Monsters" series of video games (Forbidden Memories, Duelists of the Roses, The Sacred Cards, etc.) were usually played from outside the deck entirely. All you needed was the corresponding Ritual Spell and the monsters needed to Summon it (the ones listed on it and/or enough levels worth).
In the manga, they weren't played from outside the deck. They don't have a physical card to them. So they're occupying the field presence of the main monster offered for the tribute.
About rituals in rush duel, in anime it might be something similar like you said about fusions at least for early Yu-gi-oh DM (time will tell how rush rituals will work in anime), but it implied that when rituals comes physical format (only in Japan) and later in Rush Duel Links (for global audience) rituals will be extra deck monsters. About rituals in extra deck in og Yu-gi-oh, maybe they could have been powerful but most likely summoning them wouls be more expensive.
I am sad that when MOBC was summoned by Atem against Noa, he didn't do much, he destroyed DMG and hurt Atem by 800, then next turn he attacked a flip effect monster that forced his ally DM into Defense mode, he is then destroyed next turn.
@@RodimusMinor1987 Yeah, that sucked. Noa was trying to overwhelm Yami Yugi and torment him by turning his friends into stone despite being a virtual world within their minds. Why give him a redemption near the end of the Arc? His mind should've been shattered after losing and being denied leaving the Virtual World.
@@RodimusMinor1987 7300 of direct DMG would've reduce him to 1200 LP left. The rest of the duel would be different with Noa aiming to remove both DM and DMG, which he could have succeeded, and it might continue like in the anime until Yami Yugi just needed to finish it with only Blue Eyes Ultimate Dragon's attack. That's the scenario in my opinion.
Ritual monsters being extra deck monsters would have made those early ones actually playable. The real answer is that for the entirety of the original series, anime and manga and also at least the GX anime, there just wasn't an extra deck. Fusions and Ritual monsters were just created at the moment Polymerization or the Ritual spell was played. This explains why any time someone borrows someone else's cards or is in a tag team duel they manage to pull off Fusions that their usual deck would never allow like Black Skull Dragon and UFOroid Fighter.
Considering there are enough magical shenanigans going on in the series, my assumption was always that ritual monsters just come into existence like fusions. Keep in mind DM is the part in the story where the manga starts deviating from Yami no Games (aka season 0) and going more into card games so Yami no Game logic could still apply. Alternatively they are just treated like tokens where you put them on the field as soon as summoning conditions are fulfilled, either manually or automatically through the dueling system. If you played some of the oldest games they often didn't require having the ritual monster in hand/deck/extra deck.
It wouldn’t be difficult to do with the cards we have when playing with house rules. Too bad it wouldn’t work online unless someone implements it in Dueling Book.
Serious question: how? Joey was rated (correctly, imo) as not skilled enough to qualify for participation in Battle City, and the idea of Kaiba being petty enough to have multilayered plans designed specifically to screw Joey only existed in Abridged.
@nicholasfarrell5981 serious answer to a serious question of a joke comment, (not calling you out btw. Just enjoying the comedy here) It was shown that kaiba has people monitoring the entire tourney. It's possible that if he saw joey, illegally in his tournament, that he'd have the tools at his disposal to mess with him
@@nicholasfarrell5981Pretty sure Joey being rated so low was also Kaiba’s doing, he was the runner up in Duelist Kingdom, that alone should automatically give him enough clout for an algorithm to assign him a decent rating Unless of course, Kaiba went in and manually changed it, much like how that Rare Hunter changed it so he could attempt to steal his RBD
@1slayer959 in that case, wouldn't you think Mako would've reacted to the game changing for that duel? Guy staked out a specific spot that just happened to let him exploit how his Field Spell functions, it feels like it worked that way before he played Joey. Also, you'd think that Kaiba would just . . . I dunno, remotely deactivate Joey's Duel Disk or rush straight to him for an elimination duel if he actually cared enough to get rid of him; considering that he passes up the chance to disqualify him later when he catches Joey using illegal cards during the mind control (something he wouldn't have accepted as an explanation at the time) duel _and_ when he showed up for the finals, I'm pretty sure that it's just another case of people conflating Abridged with canon.
@ Actually, in the original Japanese, Kaiba did accept that magic and stuff existed at that point in the story, it was the dub that made him a denier Heck, in the manga, he invents the hologram technology _because_ of the magic bringing the monsters to life in with first duel against Yugi, he wanted to replicate it
My in lore explanation may be that the Ritual Spell becomes the ritual monster after absorbing the required tribute. Most early Ritual Spells show some sort of vessel that likely contain the ritual monster, so that may be a hint
Actually, there were 11 Ritual Summons throughout the entire original series. You forgot about Joey's Knight of Dark Dragon that he used in his second Duel against Mai during Season 4. It was also one of the cards he was forced to discard to the GY in his Duel with Zigfried in Season 5 due to Nibulons Ring.
@@Wyatt_Sumner_Musician Oh yeah, I forgot about that one. So that means in the original series both Yyugi and Joey have two Ritual Monsters while Kaiba only has one.
@@MrGeorgFTW Yeah. I wanted to mention that as well, but considering that it was a deckmaster, and that the card itself was never shown, I didn't mention it.
For the record, I thought the tag duel on the tower between Lumis and Umbra was awesome! But what i didn't like was the extremely broken card that Lumis played (CARD EXCHANGE)! That was insane, but what was even more insane is that he didn't target his opponents, *but his own partner!*
Honestly the only way that would make sense how they ritual summoned so easily and honestly that would make ritual monsters SO much better if they were just extra deck monsters instead of main deck monsters then you only need to search out the ritual spell and a tribute. Minus 1 card economy minimum is WAY better than minus 2+ card economy minimum.
Then they'd basically be generic fusion monsters with a level gimmick. Which is basically what they wound up doing in different ways with synchro snd xyz
@@mr2oxkingOg rituals were so terrible the only way they could make rituals usable was: Ritual spells that could send materials from the deck to the GY. Monster support that could be banished from the GY to conduct a ritual summon. Ritual monsters with built in effects that can search other cards or with broken effects Ritual monsters that can also act as ritual spells to summon others of the same archetype. They had to forgo the original core concept of ritual monsters to keep them somewhat relevant in recent years
@@cliffwarden5934Honestly a lot of original fusion monsters should’ve just been generic requirements like ‘2 water monsters’ or ‘1 warrior + 1 spellcaster’ instead of incredibly specific garbage cards nobody would want to use (unlike where some materials made sense like thousand eyes and twin headed) and a popular unpopular opinion Polymerization should’ve never been a thing. You should just have originally been able to declare fusion summon by just sending monsters from your hand and field to the GY like in Forbidden Memories. The greatest weakness of fusion and ritual summon is you need a spell card to conduct the summon so your opponent has as opportunity to interrupt and/or negate the summon even after costs and tributes are paid when normally you can’t respond to the actual act of most declarations of summoning (tributing, synchro, xyz, pendulum, link). They were so inherently flawed they had to rework the mechanics and the power levels of the monsters to provide a generous pay off (or cheat them out) for them to see any competitive play.
I always figured that Ritual Monsters in DM weren't physical cards similar to Fusion Monsters. You just played the Ritual Spell on the field, sacrificed the monsters, and then it created a hologram of the Ritual Monster. Fusion Monsters were similar in that you just overlay the Fusion Materials on top of each other and it creates the hologram of the Fusion Monster.
Rituals were always my favorite kind of Special Summon monster, so I love that they're getting added to Rush Duels and hope that the changes to the mechanic do well there.
Keep in mind that Duelist Kingdom is not at all based on the actual rules of the real world card game. It is a plot device, and all the shenanigans are how it was intended to be played. Presumably it was a balancing issue that made them require you to have both cards, and the extra deck was the fusion deck only at that time. It also fits with the lore, with there being exactly 3 (three) not damaged blue eyes white dragons in existence and merely having a Red-Eyes Black Dragon can carry you through a championship. So just getting one ritual spell that can summon a Blue Eyes equivalent would be incredibly strong.
Might be an animation error, but during the Arkana duel, he can be seen holding the magician of black chaos Also, during the Bandit Keith duel, Yugi mentions that having the ritual card isn’t enough, you also need the ritual monster
This is an error made by the dub, In the original Japanese his hand pre-card destruction was Dark Magician, Doll of Demise, Mystic Tomato, Beckon to the Dark and Mystic Guillotine. The dub changed it to a bunch of random cards including that magician of black chaos and weirdly a copy of obelisk the tormentor.
i think yugioh anime does often imply that these cards just... appear out of thin air sometimes. see: judai's entire extra deck & yusei pulling shooting star dragon & shooting quasar dragon out of the ether, jack with red nova dragon during that crimson duel, zexal has this in shades with the chaos monster cards, and both arc v & vrains literally made it a whole plot point of how cards are just pulled out of no where. so fusion working like that in duelist kingdom winds up tracking with the lore. it's the ritual thing that is absolutely nuts!
In the Keith vs Yugi duel, after Keith played Zera Ritual, Yugi started saying there is no way he could draw both the Ritual and the monster, but Keith flipped over one of the other cards in his hand to reveal Zera the Mant. Of course, Keith cheated with that sleeve apparatus, but the point is you are incorrect about Zera coming from the Extra Deck.
I believe that line is added by the English Dub to reference the way the rituals work in the real world. In the original Japanese Yugi only mentions that 3 Zera the Mant exist in the world and is shocked Keith owns a [fake] copy.
@@ron2millionare972was it really played from the hand? Like did his hand count change? If he pulled it out of his extra deck to show he owns it, that’s not really playing it from his hand. We know the cards actually exist, but whether they are coming from the deck draws or the extra deck is the question.
I wish Ritual Monsters were designed as Extra deck monsters alongside fusions. In casual play their fun but mechanically rituals just fall behind competitively due to card advantage and I only say this cause if that was case Rituals would be a lot more viable and see play both in casual and meta, currently you have to build your entire deck around rituals to have it function efficiently, where as if the game evolved with Rituals in your extra deck we'd see a lot of support and archtypes revolving around the summon similarly with fusions
I had the same thought when I saw this when I was younger and just learning the game, it is why I also thought there was more fusion cards than what we got in reality
I was literally just thinking about this, mostly because it makes total sense especially since if feels like they're proto-synchro monsters that sorta work like fusions since they require a special card to be summoned, i will say i do absolutely love rituals they're pretty fun imo.
I genuinely thought this was common knowledge, I've noticed that way back when as well and always wondered why they're in the main deck in the real game. The fact that Rush puts them into the extra deck to me confirms that this was originally where they were supposed to be, it just makes sense for them to be extra deck monsters
This would have been way better functionally imo. Speaking in terms of irl though, the concept of one monster BECOMING another is actually very interesting. I hope that if/when we get a new summoning method, it is this kind of "evolution" summoning and requires a specific monster(s) to be on the field.
GG for your discovery, for the "should be OP in the extra deck ?" excet relinquish during the first formats and Nekroz not really but way more playable. It would be nice to get a new mechanic like that, one spell + sacrifices = 1 extra deck monster summon like those first anime rituals
7:10 Kind of funny Joey's duel with Mako has Duelist Kingdom shenanigans, since Mako is one of the only 2 people Joey dueled in Battle City that didn't cheat.
It's also worth keeping in mind that during Duelist Kingdom, Rituals actually require very specific materials, not just a certain number of total levels. Black Luster Soldier explicitly required a Light and a Dark monster in addition to a Gaia The Fierce Knight, who would then turn into the Chaos Soldier, or Black Luster Soldier if you prefer. Relinquished's requirements aren't clear, but probably a spellcaster or Illusionist monster. Magician of Black Chaos explicitly requires a Dark Magician and at least one other monster.
You could also note that in the game "duelist of the roses" you just activate the Ritual Spell and pay the cost to summon the monster from outside the game or the "extra deck". So that makes this idea even more concreate.
I remember as a kid thinking that Ritual spells summoned the Ritual monsters directly from the deck. This was back when the Extra deck was simply called the “Fusion deck” so I knew they didn’t go there, but I also figured they had to come from *somewhere* so I just figured assumed the deck.
had ritual monsters been extra deck monsters since the beginning.. they would be a lot stronger than fusion monsters, even if you required 1 specific monster on field, early fusions required 2 specific monsters. this alternate mechanic would mean we would've had a lot more ritual archetypes come out, compared to the dwindling numbers we have now
yeah, the consequence of early yugioh. I dont think many doubted the extra deck or a similar mechanic, the issue was instead that when it came time to print, the extra deck as a concept wasnt fully developed. They wanted to differentiate fusions and rituals when both early example sets were just beat sticks, and ritual just drew the short straw. With that in mind, it isnt debating whether or not to treat them as extra deck cards, but instead how rituals could have worked before they started designing around the cumbersome nature of the mechanic. In my mind, the best method would have been to make rituals a mechanic where you only need 1 of the 2 currently required cards in your hand before using it would search out the one still in the deck and send both to grave. To be clear, this isnt "i drew (ritual spell), so it lets me search (ritual monster)" or vice versa, it is instead "by using (ritual spell) and tributing the required materials from hand or field, i special summon (ritual monster) from my deck" or the inverse of "by revealing (ritual monster) in my hand and tributing the required materials from hand or field, i can send (ritual spell) from my deck to the graveyard to special summon (ritual monster)." THAT was the main issue with early ritual monsters; the resource investment was too great for the fact they all needed to be in hand or field. The only other possible way to differentiate fusions and rituals in the early days would have been to power scale them better. Fusions need a generic spell, so their effects are limited and their power is weaker than rituals, while rituals needing a specific spell either needed more generic materials (which was the failed attempt with the tribute cost) or significantly more powerful effects than their fusion counterparts. Note that the proposed idea is still working from the perspective of "caveman yugioh". If it was reality, we would likely see a very different game today as card design is partially predicated on the history of the game and what has and hasnt been established. The rituals of today that are built around either searching their materials or having hand and graveyard effects probably wouldnt exist in a world where rituals were not a fundamentally unusable mechanic to begin with; modern ritual archetypes build AROUND the weaknesses of the past in an attempt to revive the clunky mechanic. A case could be made that old and new rituals are 2 entirely separate mechanics, ESPECIALLY with the rise of more generic ritual spells. Does that mean we should cut out the middle man and just make them separate mechanics, or that re-writing history to fix the fundamental problems of rituals we only see now with hindsight would allow the same modern ritual play styles to appear naturally? That is the big rhetorical question of the debate in my mind.
I think rather than being in the extra deck, it’s more a card used in the summoning is transformed into the ritual monster. If you look at the summoning of Relinquished, Dark Eyes is sucked into the vessel displayed on the ritual spell and the vessel itself becomes Relinquished. So the ritual spell became the ritual monster. On the flip side Dark Magic Ritual was an altar than transformed the Dark Magician into Magician of Black Chaos. Therefore the sacrificed monster turns into the ritual monster.
You should also check the Manga to make sure the cards and their numbers in hand are really consistent (like with Mako vs Joey duel) also Joey's first duel in Battle City (against Espa Roba) follows the Duelist Kingdom rules for some reason too
I just want to point out it's entirely possible Ritual monsters worked like Fusion monsters in the Duelist Kingdom arc because despite how Fusions are supposed to work, you can see a Black Skull Dragon on Joey's field during the Joey vs. Yugi duel. So it's entirely possible that Ritual spells summon their monsters similarly and Relinquished being shown on the field is an exception.
As i and some others have said in that video i think they are not. I think in the early yugioh anime there was no such thing as an “extra deck” and fusion and ritual spells were just spawning the right card into the play. Like why else would Yugi have a red eyes fusion in his extra deck during Duelist kingdom when Joey just got red eyes ? I think they just play the spell and the right monster (a fusion of the monsters or the ritual monster the ritual spell is supposed to summon) just comes out
The difference is that fusion monsters aren't present as cards (the materials' cards stay on the monster zones) while ritual monsters are cards physically present in the monster zones the player puts their monsters onto. As mentioned in the video, there's a Relinquished card in front of Pegasus. Pegasus must have gotten that card from a place where you don't get fusion monster cards. Calling it the "extra deck" is debatable, of course. I guess since Duelist Kingdom has one of the tributes "infused" into the other to become the ritual monster, it could be that the card of the latter monster is somehow temporarily transformed due to whacky special effects of the duelist's display in front of them.
Imagine a world where Rituals could be played in either Main or Extra Deck. Not quite a Pendulum scenario where they end up in the Extra Deck, but one where your deck list could include some in both. Would be a very interesting take on the mechanic...
The Black Luster Soldier Example confused the heck out of me as a kid because during Yami Yugi's searching of cards off the top of his deck included Polymerization, which judging from how he described how he needed a "combination of cards" to summon something. I assumed Polymerization would have been included with how fusion monsters worked in that season. Ritual summoning being introduced the way it way completely flabbergasted me.
The new Ritual Summoning in Rush Duels are also from the Extra Deck. (Same way Rush Fusion still Fusion not yūgo in Japanese, Ritual is Ritual, not Gishiki)
Ritual Monsters are also Extra Deck monsters in YuGiOh Rush. They've just been introduced to Rush and it was quite the surprise to see them being in the Extra Deck now
This reminds me of the GBA game The Sacred Cards. In it, if you activate a ritual spell while having the right tributes on the field, you'll get the proper ritual monster, even if it's not in your deck.
i feel like one of the main issues with rituals has been the resources needed to ritual summon in the first place. we have cards like pre-preparation of rites to help mitigate the inherent drawback to ritual summoning of it requiring a ton of cards to pull off, and specific strategies like nekroz have themed ways to mitigate this as well. but even still, most ritual decks that have been meta have had to have a LOT of frankly unfair things going for them. nekroz has rituals with hand effects, powerful on field/on summon effects, kaleidomirror to summon multiple rituals at once, shurit to pay the entire cost of a summon, the ritual spells can cycle each other in grave to ensure you always have a ritual spell in hand, and a way to use monsters in grave for your ritual summon as well. voiceless voice is definitely weird, but having a way to double the atk of their main ritual to over 4k, give it protection, AND an omni-negate, on top of all their consistency cards and such. my only concern with the possibility of them changing rituals to the extra deck is a handful of ritual monsters like nekroz of unicore would need some reworking to account for this, cards like preparation and pre-preparation of rites definitely feel a lot worse, and cards like senju that added ritual monsters from deck just end up being pointless. but i feel like it would free up some of the issues plaguing the mechanic and allow konami to actually give some more good ritual cards, since now they have to actually figure out how to balance their rituals with the rest of their extra deck. definitely feel like nekroz would suffer the most from this change, since the hand effects just... don't work anymore... oh, libromancers too, since their non ritual monsters reveal a ritual in hand to summon. can't really do that if they're all in the extra deck. it also would mean you couldn't use one ritual monster in hand to summon another in the situations where that'd be relevant. at the same time though, there's like, barely 100 ritual monsters in the game currently. surely, they could rework those and their support cards to better suit this potential change?
In Duelist Kingdom, 2 out of the 3 Rituals follwed the Fusion Monsters formula meaning they are not main or extra deck but fabricated monsters with no physical cards. Gaoa turned into Black Lustre Soldier, and Dark Magician turned into the Magician of Black Chaos. Pegasus is the creator of the game, and he had cards that no one else had.
Me and my SO had an entire conversation about this a few years ago. It all started with 5 headed dragon and the "Gods" of each Summoning mechanic in the anime/manga
You forgot Joey Summoned Paladin of Dark Dragon, by using Dark Dragon Ritual. He did this in his duel against Mai. Most people forgot about this because Joey only does this once, and afterwards, he immediately got rid of it for Red Eyes Black Dragon.
Ive also had this moment in 5d's. In the episode Akiza duels her father, and shows her psychic powers for the first time she is depicted as about 4-5 years old, meanwhile her father speaks of the new Ener-D reactor (before it zero-reversed) After the reversal the Dr. Fudo sends his son in a pod to the other side of Old Domino city to safety, where Yusei is 0-1 years old. Therefore Akiza must be 3-5 years older than him. But everywhere it shows as if Akiza is younger than Yusei.
I believe the original idea was for Fusion Monsters to be part of the Main Deck with Fusion Summoning being an optional way to Special Summon them (look at early Fusion Monsters and tell me any sane person would go minus 3 for a Flame Ghost). While the Fusion Deck was originally going to be a Ritual Deck for Ritual Monsters. It would explain why Fusion Monsters in the real game were often introduced as Normal Monsters and why the Fusion mechanic was the way it was in the early videogames.
Thinking about it: Ritual and Fusion might have been the parallel of each other. - Existing in the same Deck (the Extra Deck) - both require monster(s) to be used for their summoning (Ritual nowadays can be used with 1 monster, but in the anime or back in the day, the case might be two or more monsters) - both require a Spell to summon (Ritual card and Polymerization) - While Ritual requires an exact level, Fusion requires an exact name (which is the two criteria for a card) With these in mind, maybe Ritual would have been better back in the day, and might be the main summoning mechanic for MD.
Yugi has Magician of Black Chaos in his hand when he summons it against Noah, and he has Black Luster Soldier in his hand when he summons it against Dartz
Duelist kingdom and battle city were the arcs I most remembered so when I actually tried out the game I was surprised that ritual monsters weren't in the extra deck, since in the anime they seemed to come out of the same hammerspace other not-actually-a-card cards came from.
I know animation errors happened a lot, but I remember seeing Kaiba holding rabid horseman(fusion) in his hand since extra decks weren’t a thing in the Duel monsters era and GX era.
Ritual monsters in the extra deck would greatly boost their power. Instead of having 2 potential bricks that you could draw you instead would only have to worry about drawing the spell when you don't have the right number of levels, heck it would also have the power to turn a different brick into a body on the feild.
One thing to note about Black Luster Ritual as well is that in the manga the spell works a bit different: in that circumstance he offered Kuriboh and Griffor as Tributes, and then Gaia was converted into BLS. So more akin to an Eye of Timaeus situation
When I was a kid, we always assumed that if you tributed the monsters from the field, you could summon the Ritual Monster from the main deck and you didn't need it in hand unless you tributed the Monsters from your hand.
Since you covered ritual monsters as extra deck monsters in this video, might as well do analysis videos on yugi vs mai, yugi vs pegasus, yugi vs bandit keith, and yes, joey vs mako! You opened up a can by making this discovery my friend!
This is a concept I have randomly thought about when it comes to the game. Actually the idea of Ritual monsters in the Extra Deck does make a lot of sense. In order to make it work, it would be like a Syncro with an extra step. As you would need monsters on the field to equal the said Star Level and use the Ritual Spell to summon it. Although to make this actually work in the game itself, might have to expand the Extra Deck from 15 to 20 cards. Only real downside will be the actual Ritual centered decks like Cyber Angles, Ginski and so forth, as they would need a complete rework if this were to happen.
Joey also played his both his ritual monsters "Lord of Red" and "Paladin of Dark Dragon" but his paladin didn't have a dragon to ride in the anime just a warrior with blue flamed twin swords
Honestly, i always figured they were just summoning directly from the deck like most modern ritual cards rather than them being in the extra deck or hand.
i would love to get ritual into extra deck along with fusions. ritual I would have it a bit restricted. -sacrifice monsters level equal to or more than the ritual stars (keep that) but as long you sacrifice 1 specific type in one of your sacrifices. Example; Relinquished, magician of black chaos : you need at least 1 spellcaster in your sacrifice black luster; you need at least 1 warrior in your sacrifice paladin of white; you need at least 1 dragon or warrior in your sacrifice Fortress whale; you need at least 1 fish in your sacrifice zera the mant; you need at least 1 warrior in your sacrifice
masked beast; you need at least 1 masked monster in your sacrifice 5 headed dragon; you must need 5 attribute monsters of fire, water, wind, earth, and darkness in your sacrifice
Thank you for posting this. I am going to make a duel format that starts with GOAT but includes cards from the show. Might use this rule as a variant for no n-effect rituals. Thank you so much for sharing, and for all you do.
When I was making my yugioh gameshow Duelist Mansion we actually played with special rules which made Ritual monsters extra deck monsters! I always assumed that's how they were treated in the anime as well. Cool to see I wasn't too far offbase!
If they where stored in the extra deck it will become a broken summoning. Deserved.
I'm not too sure about that. I think it'd still be a weaker mechanic than Synchros. You'd still have to go neg 2 minimum; (assuming your tribute is the exact level required), to get out essentially a blue vanilla beater back in the day. Relinquished would see more play for sure, and perhaps even Reshef, the Dark Being. Tuner monsters are so much better than Ritual Spells because of the versatility they offer from being monsters. Meanwhile the Ritual Spell is just dead in your hand until you want to summon the specific Ritual Monster('s). Also; in order to play the high level Rituals you'd have to run Level 7 or higher bricks in your deck since you can no longer pitch duplicate copies of your Ritual Monster since they're not main deck monsters anymore. So regardless you'd still be having to run bricks unless you don't mind going neg 3 or more. xD
Even back then when they were new there were quite a few counter traps to stop Ritual Spells from going off. There was also plenty of generic removal spells available to deal with the Ritual Monsters too. I feel like in a reality where Rituals were ED monsters, players would side board extra copies of Magic Jammer, Magic Drain, or Cursed Seal of the Forbidden Spell (ouch), and the like.
I feel like they'd need a little bit more going for them in early yugioh in order to make them broken. I think they'd be at a level where they'd feel playable and fair despite the issues. They'd be on a similar level to 1 Tribute monsters at best in my eyes if they were ED monsters.
The Ritual Dimension Is Real!!!
Yes rituel summoning is my favorite summoning technique
My head cannon is where that Jean sector security guy from Arc V ended up after he got sucked into that vortex and was never seen again.
Yeah what do you think Vrains is
th-cam.com/video/PiXzMmkHAlw/w-d-xo.htmlsi=MH_DYFJoD1mJU4c1
It’s an older reference sir but it checks out
"I am scared my future self that has to analyze this duel, please don't request it."
Well when you put it that way... I think it'd be neat to analyze Mako vs Joey in Battle City :P
This needs more likes!
Agreed, Mako dueled with honor, he wasn't a cheater like Roba or Weevil
@@RodimusMinor1987 Mako was the only fair and just opponent compared to Yami Yugi's opponents who cheated in the entire Battle City tournament. He's above all of them. WOW. 💯
@@JaimeD. I really like Mako, I think he could Clap Rex and Weevil if he dueled them 1 v1 of course
@@RodimusMinor1987 I'm sure.
To be fair when I was young I always found it wierd that Ritual monsters weren't extra deck monsters
Same honestly I still think they should be
I still think it's weird that Ritual monsters aren't extra deck monsters
@@ScalesthelizardwizardThat would make them similar to Synchros, but with Ritual Spells instead of Tuners.
But they should be summonable from the hand or Deck though.
@@RC_ALB Actually they would be like fusions. Using a spell card and monster(s) material from the field or hand to summon a new monster? That's a fusion summon.
Of course you could have them work in a distinct way to separate them from fusion monster, such as requiring only monsters on the field and/or summoning from the deck like the old "Assault mode" Synchro mechanics. That would have been interesting.
Ikr? Because if they were part of the main deck then the characters should've bricked more often.
In the older Gameboy games; Ritual Summoning worked sort of like how you've described in the video. You don't have to own the Ritual Monster to summon them; they'll just manifest from nowhere after you use the Ritual Spell successfully. (interestingly though...you can additionally have them in your deck as effect monsters, and just normal summon them too if you do manage to get them).
In "Yu-Gi-Oh! Dark Duel Stories", in order to Ritual Summon "Black Luster Soldier" one of your tributes MUST be "Gaia, the Fierce Knight". To Ritual Summon "Super-War Lion"; one of the tributes must be Leogun. "Fiend's Mirror" requires "Fiend Reflection #1", and so on, so forth.
@@FizzyMcSoda basically they were fusion monsters
Forbidden Memories is the same.
I am now requesting the Mako vs Joey duel just because you said not to. You FOOL. You activated a trap card on YOURSELF!
I second this
@TGS Anime Do it. Do it! DO IT!!!
Having ritual monsters in the extra deck actually makes a lot of sense
it does not make sense for rituals to be main deck monsters, since they only be bricking and also have a failed mechanic where you lose 3 in card advantage.
Yup, real world ritual summons done by cults ad churches are trying to summon from another dimension or Heaven or Hell, so Yugioh Ritual summoning from the extra deck instead of the hand makes sense
Yeah. It would've made them way stronger than early Fusions, though lol.
Since you don't need specific monsters, only a specific Magic Card. Black Luster Soldier, Zera the Mant, etc would've been insanely powerful in the early days lol.
@@Zac_Frostprobably the exact reason that they are main deck monsters early on they would have been very strong. Though now I think it would just be better to reclassify them as extra deck monsters.
@@shebo96 3 At best, if you don't have a monster that can singlehandedly do the entire tribute, you might lose 4 or even 5 to do so
In the original manga, ritual monsters are like fusion, there is no seperate card, the cards stay on the field and transform into a new creature. Dosnt work well with physical cards lol. Its what happened in the early yugioh games to
*YGO Forbidden Memories intensifies*
Yugioh is very inconsistent!
You could probably do something similar to xyz, put the monster on top of the sacrifice. But yeah, that would require an actual existing card and probably not possible for physical play.
@@RitualPoly MTG does something like this for meld and transform mechanics. The backside of a card is a different card entirely. They also print special cards that are placeholders for those cards. You could, in theory, print ritual spells as double sided cards. When in hand, they are the ritual spell. After casting, you flip the card and summon the monster on the back
@@tarikkash4282more like it was retconned
Joey used two different Ritual monsters during the 5-episode arc of Waking the Dragons where he faced Valon and Mai back-to-back. Noah's Deck Master was a Ritual Spell and then the Ritual monster it Summons. iirc Duke and Rebecca had a Dragon Ritual monster in their duel with Valon. Vivian Wong's Dragon Lady may have been a Ritual monster, as she used a Spell Card that specifically summoned it. Five-Headed Dragon was both a Ritual monster and a Fusion monster at different points in the DM anime. Kaiba used a 4000 atk Ritual monster in Darkside of Dimensions.
Will add specifically Joey had Knight of Black Dragon (or Paladin of the Dark Dragon) which is just like Kaiba's Knight of White Dragon and of course the badassery that' is Lord of the Red.
I assume Sam was only going once over each monster but the filler arcs did also see ritual monsters used more than once, with Black Luster Soldier and Magician Of Black Chaos making comebacks and the Knight Of White Dragon also being used at least twice in the Doma arc but they do consistently have both the monster and ritual in hand together.
It's filler
U right he forgot to add these rituals
He literally said in the video that he was only interested in Duelist Kingdom and Battle City because after that, they follow the normal ritual rules.
@@LunickTMMBut he also considered the Orichalcos Ritual and Paladin of White, both of which are WELL after they were considered ED
He was just naming what Ritual Monsters were in the DM series in total.
When you think about it, Extra-Deck Ritual Monsters kind of make a perfect counterpart to Fusions.
Fusion monsters require specific monsters along with a generic spell (Polymerization), whereas Rituals would require a specific (ritual) spell along with generic monsters the only need to meet a level requirement.
And looking back at early Yugioh, I feel like this would make Ritual monsters WAY better than Fusions.
It would definitely be a game changer. Relinquish turbo might have ruled Goat format. Tbh, I think low-level rituals would have done better than high-level rituals as they wouldn't be as much of an investment, and they could be used as tribute fodder, where as the higher level ones would almost require running high level monsters in the main deck which would just make them less consistent.
Red Eyes Transmigration in filler was a unique exception in specifically requiring a Red Eyes monster as one of the sacrifices.
Most early Ritual monsters were non-effect beat sticks, so those definitely would have actually been played. Ritual monsters with good effects would have been limited for awhile and/or anti-ritual cards made in response. Alternatively, maybe non-effect Ritual monsters could stay in the extra deck with the rest in (and summonable) from the main deck.
the history of YGO mechanics seem to be ever-increasing attempts to make viable the whole fusing-monsters-thing that Takahashi clearly wanted the game to be based around from the beginning xD
all fusions should've had Chimera the Flying Mythical Beast's effect that when its destroyed you can summon one of the fusion material from grave
I always assumed this. Just figured the Ritual Monsters spawned in like how Destiny Draw spawns a card in Duelists of the Roses.
This
I also liked how some rituals had effects like Millennium Shield could increase the DEF points of monsters on the field that you control while in face up Def mode by 1000, including itself.
While Black Luster Soldier got a power bonus when fighting dragons.
I assumed there was no extra deck in the early anime, that fusion and ritual monsters were both literally created as a result of the spell cards
@@Fimbulvetr2012 This
@@Fimbulvetr2012 It how it was in the manga, You never see the physical cards for Ritual or Fusion monsters when they are summoned or on the duel disk
4:13 I'm pretty sure Gaia and BLS are either the same person or at least strongly connected. Multiple support cards, like Envoy of Chaos and Gateway to Chaos specifically mention those two. Both are EARTH Attribute Warrior-type Normal monsters and in manga, Gaia is actually required as one of the materials to Ritual summon BLS.
11:24 To answer your question: I think ritual monsters summoned from the extra deck may be powerful. However, I think they would have gained more power or abilities if ritual monsters had their version of Xyz rank up cards like a card called “Ritual Evolution” that allows players to summon higher level ritual monsters by banishing other ritual monsters and then if the higher level monster was ritual summoned by banishing a specific ritual monster, that monster would gain additional broken abilities.
I would guess the first “ranked up” card would be blue eyes ultimate chaos max dragon.which would have the effect of both chaos blue eyes cards.
@@ked49 I can see that. I was thinking like since Xyz rank up cards can evolve say rank 4 monsters into rank 5 or higher, that it would be the same with rituals but instead have them based on a hierarchy. Like blue eyes chaos dragon would be a 3rd hierarchy monster then Blue eyes Chaos MAX Dragon would be a 2nd hierarchy monster.
I think it’s a really cool idea that Rituals can be Extra Deck monsters since Yudias dueled Kuaidul in episode 135 of Go Rush and Kuaidul preformed a Ritual Summon. Only down side they kept the Ritual Monster and Ritual Spell a secret. The only thing confirmed it's a Transam Linac Ritual Monster. It also seemed like the Ritual summon was counted as a new Extra Deck mechanic. Maybe in the future if Ritual cards are printed for the Rush format then they could he implemented as Extra Deck monsters. Also Joey had a Ritual monster called Paladin of Red Dragon so that means there are a total number of eleven Rituals done in Duel Monsters not ten
Sam... Konami's going to be knocking on your door, finger guns pointed at you
Konami: "Mr Sam, we'd like to have a word with ya! 🫵"
Sam: “you’ll never take me alive!” Jumps out the window and vanishes in thin air. “Nobody could survive that fall.”
@@FunGuy635 That was a very memorable episode! I believe it was episode 8, Everything's Relative!
@@tarikkash4282 nothing can ever beat classics in terms of nostalgia.
@@FunGuy635u guys are awesome glad I'm not da only nerd dat loves dis stuff lol but serious question tho back in the day wasn't it just the fusion deck not extra deck back then I figured the ritual monsters always got summoned from the main deck even tho the spells dnt state that u make the sacrifice and search 4 monster idk I'd love 2 see each characters decklist from duelist kingdom dat be awesome if that was ever published somewhere
"Please dont ask me to analyze Mako vs Joey"
....
*deep breath*
So when are you analyzi-
As soon as we get over the shock that Alligator Sword had to resurface from under the water despite Alligators can not only hold their breath and slow their heartbeat for long whiles but their nostrils are on top of their snouts so they can breathe while keeping themselves submerged (Yes, that one event bothered me that much)
@@sebarsht12 To be fair in the Japanese version Alligator Sword is called (I believe) Sword Wyvern. So he wasn't an alligator originally, but some sort of dragon.
If the stayed Extra Deck Monsters.
That would basically make Ritual Monsters, Synchro Monsters but with a Ritual Spell rather than a Tuner Monsters as the extra step to get them out.
Quite the power boost indeed, especially for early Yu-Gi-Oh.
Or like Fusions, but with more generic materials
More like fusion summon requiring the materials to be on the field.
I agree on the power boost, but they would need it, expecially now. Except for a couple archetypes they are basicallt dead.
But one key difference is because a spell card is required, it still gives an opponent a better chance to negate it, so I feel like that balances it out.
While I want them in the extra deck, what changes (if any) would need to be done with effects adding Ritual monsters to the hand, or them with effects in the hand? Would some be overpowered and need to be limited, or have some other nerf? What if only non-effect Ritual monsters were in the extra deck, with the rest summonable from the deck?
@@alexanderrobins7497 It is weird to picture Ritual Monsters in the ED without them either being broken or nerfed to unplayability. Also I don't like the logic that "if it can be negated, it isn't broken". Pot of Greed is a spell and would never get unbanned
Another thing that affects it is that, unlike Tuners, a single Ritual Spell would only summon a specific Ritual Monster, while a Tuner can bring a variety of different Synchros.
Ritual Spells would be like a highly specialized tool, like a powerful Spell/Trap the likes of Raigeki and Mirror Force, while Tuner Monsters would be like a Toolbox, that would allow you to access various different options depending on the situation.
Of course, we HAVE Ritual Spells nowadays that can summon, let's say, any Dark Ritual Monster, but in a world where they are in the Extra Deck, they probably either wouldn't have been made, or would have received some sort of limitation or extra cost to compensate.
The difference between both would be being a very specialized and effective tool, or a swiss knife to get you out of any trouble.
I think that if, in another timeline, ritual monsters were extra deck monsters.
-We would've seen stricter requirements, like having to actually have Gaia for BLS or BlaMa for MaChao in the field.
-Cards like senju and manju would word differently, requiring you to reveal a ritual spell to add to hand or summon from hand the materials. Or be the ritual equivalent of the Hex fusions.
-Just like we saw generic fusions later, we'd have generic ritual spells, where the monster design comes from the ritual artwork and not the materials. Kinda like Zera.
-Future powercrept rituals would take the Megalith approach. Monsters that can be used as tribute and have effects to ritual summon without a spell.
Here is what I think would have happened:
Since early Ritual monsters were non-effect beat sticks, those definitely would have actually been played. Ritual monsters with good effects would be limited for awhile and/or anti-ritual cards made in response. Alternatively, maybe non-effect Ritual monsters could stay in the extra deck with the rest in (and summonable) from the main deck. I don’t see Ritual summoning without a spell (unless an evolved form of a Ritual monster).
...I can't imagine playing Megalith with only 15 total cards in extra deck to play around with.
As a kid this is exactly how I thought it always worked, and seems to be what the early manga/anime intended. It makes sense and would've made them much better in the game itself... kinda weird they didn't go for this. I assume that the card was physically transformed in the anime/manga basically the exact same as fusion monsters were.
Also, I think you missed one, when Black Luster Soldier is summoned in the final season 4 duel to fuse with Ultimate, though I think the hand size lined up in your breakdown of that so it checks out
Funny seeing you here! Had no idea you played/watched yugioh!
Rituals in DM, specifically the Manga and in the "True Duel Monsters" series of video games (Forbidden Memories, Duelists of the Roses, The Sacred Cards, etc.) were usually played from outside the deck entirely. All you needed was the corresponding Ritual Spell and the monsters needed to Summon it (the ones listed on it and/or enough levels worth).
In the manga, they weren't played from outside the deck. They don't have a physical card to them. So they're occupying the field presence of the main monster offered for the tribute.
About rituals in rush duel, in anime it might be something similar like you said about fusions at least for early Yu-gi-oh DM (time will tell how rush rituals will work in anime), but it implied that when rituals comes physical format (only in Japan) and later in Rush Duel Links (for global audience) rituals will be extra deck monsters.
About rituals in extra deck in og Yu-gi-oh, maybe they could have been powerful but most likely summoning them wouls be more expensive.
Black Luster Soldier and Magician of Black Chaos are my favorite Ritual Summoning in the old Yu-Gi-Oh! DM anime.
I am sad that when MOBC was summoned by Atem against Noa, he didn't do much, he destroyed DMG and hurt Atem by 800, then next turn he attacked a flip effect monster that forced his ally DM into Defense mode, he is then destroyed next turn.
@@RodimusMinor1987 Yeah, that sucked. Noa was trying to overwhelm Yami Yugi and torment him by turning his friends into stone despite being a virtual world within their minds.
Why give him a redemption near the end of the Arc? His mind should've been shattered after losing and being denied leaving the Virtual World.
@@JaimeD.
Just out of curiosity if the triple dark magic attack had landed, what would Noa's LP be the 3 Magicians had 7300 total
@@RodimusMinor1987 7300 of direct DMG would've reduce him to 1200 LP left. The rest of the duel would be different with Noa aiming to remove both DM and DMG, which he could have succeeded, and it might continue like in the anime until Yami Yugi just needed to finish it with only Blue Eyes Ultimate Dragon's attack. That's the scenario in my opinion.
Mine is yellow eyes green dragon
Ritual monsters should have been extra deck monsters
Ritual monsters being extra deck monsters would have made those early ones actually playable. The real answer is that for the entirety of the original series, anime and manga and also at least the GX anime, there just wasn't an extra deck. Fusions and Ritual monsters were just created at the moment Polymerization or the Ritual spell was played. This explains why any time someone borrows someone else's cards or is in a tag team duel they manage to pull off Fusions that their usual deck would never allow like Black Skull Dragon and UFOroid Fighter.
1:35 You forgot [Paladin of Dark Dragon] and [Lord of the Red] in Joey Wheeler's Deck.😅
6:33: "Battle Sitting"
That's a new one. Duelists compete across the living room in order to prove themselves the ultimate chair!
Then Rush Duel be like: LET ME CORRECT THAT
Considering there are enough magical shenanigans going on in the series, my assumption was always that ritual monsters just come into existence like fusions. Keep in mind DM is the part in the story where the manga starts deviating from Yami no Games (aka season 0) and going more into card games so Yami no Game logic could still apply. Alternatively they are just treated like tokens where you put them on the field as soon as summoning conditions are fulfilled, either manually or automatically through the dueling system. If you played some of the oldest games they often didn't require having the ritual monster in hand/deck/extra deck.
Would like to see a ritual archetype that pays tribute to the Duel Monsters mechanic of Extra Deck Ritual monsters
A pendulum ritual deck could do something like that
It wouldn’t be difficult to do with the cards we have when playing with house rules. Too bad it wouldn’t work online unless someone implements it in Dueling Book.
Sosei Ryu-Ge Mistva is the first ritual monster can only be a ritual summon from an extra deck.
@@Yurimail Cause it’s one of the only 2 ritual pendulum monster
7:15 that ones easy to explain. Kaiba kept in the bs specifically for Joey. lol
Serious question: how? Joey was rated (correctly, imo) as not skilled enough to qualify for participation in Battle City, and the idea of Kaiba being petty enough to have multilayered plans designed specifically to screw Joey only existed in Abridged.
@nicholasfarrell5981 serious answer to a serious question of a joke comment, (not calling you out btw. Just enjoying the comedy here)
It was shown that kaiba has people monitoring the entire tourney. It's possible that if he saw joey, illegally in his tournament, that he'd have the tools at his disposal to mess with him
@@nicholasfarrell5981Pretty sure Joey being rated so low was also Kaiba’s doing, he was the runner up in Duelist Kingdom, that alone should automatically give him enough clout for an algorithm to assign him a decent rating
Unless of course, Kaiba went in and manually changed it, much like how that Rare Hunter changed it so he could attempt to steal his RBD
@1slayer959 in that case, wouldn't you think Mako would've reacted to the game changing for that duel? Guy staked out a specific spot that just happened to let him exploit how his Field Spell functions, it feels like it worked that way before he played Joey.
Also, you'd think that Kaiba would just . . . I dunno, remotely deactivate Joey's Duel Disk or rush straight to him for an elimination duel if he actually cared enough to get rid of him; considering that he passes up the chance to disqualify him later when he catches Joey using illegal cards during the mind control (something he wouldn't have accepted as an explanation at the time) duel _and_ when he showed up for the finals, I'm pretty sure that it's just another case of people conflating Abridged with canon.
@ Actually, in the original Japanese, Kaiba did accept that magic and stuff existed at that point in the story, it was the dub that made him a denier
Heck, in the manga, he invents the hologram technology _because_ of the magic bringing the monsters to life in with first duel against Yugi, he wanted to replicate it
My first thought when I saw Synchro Monsters was "Oh, hey, they fixed Ritual Monsters".
Yeah thats why when they released ritual in rush recently, its also summoned from the extra deck
Ritual monsters would be so much better if they were extra deck monsters
My in lore explanation may be that the Ritual Spell becomes the ritual monster after absorbing the required tribute. Most early Ritual Spells show some sort of vessel that likely contain the ritual monster, so that may be a hint
Actually, there were 11 Ritual Summons throughout the entire original series. You forgot about Joey's Knight of Dark Dragon that he used in his second Duel against Mai during Season 4. It was also one of the cards he was forced to discard to the GY in his Duel with Zigfried in Season 5 due to Nibulons Ring.
Don't forget about Lord of the Red, which Joey used in his duel against Valon in Season 4.
@@Wyatt_Sumner_Musician Oh yeah, I forgot about that one.
So that means in the original series both Yyugi and Joey have two Ritual Monsters while Kaiba only has one.
@@Wyatt_Sumner_Musician Shinatos Ark comes to mind. Noah Kaiba in Virtual World
@@MrGeorgFTW Yeah. I wanted to mention that as well, but considering that it was a deckmaster, and that the card itself was never shown, I didn't mention it.
12 if you count DSOD and Kaiba summoning Blue Eyes Chaos MAX Dragon
Loved this video! Definitely one of my favorites you have done. Would love to see more niche content like this
Seemed that way in the anime where ritual cards just “came out” of “nowhere”. Nice video!
For the record, I thought the tag duel on the tower between Lumis and Umbra was awesome!
But what i didn't like was the extremely broken card that Lumis played (CARD EXCHANGE)! That was insane, but what was even more insane is that he didn't target his opponents, *but his own partner!*
9:38 bro really hit emote before placing a card 😂
Honestly the only way that would make sense how they ritual summoned so easily and honestly that would make ritual monsters SO much better if they were just extra deck monsters instead of main deck monsters then you only need to search out the ritual spell and a tribute. Minus 1 card economy minimum is WAY better than minus 2+ card economy minimum.
Then they'd basically be generic fusion monsters with a level gimmick. Which is basically what they wound up doing in different ways with synchro snd xyz
They made a choice back then to put them in the main deck and now with some having hand effects it makes sense now
@@mr2oxkingOg rituals were so terrible the only way they could make rituals usable was:
Ritual spells that could send materials from the deck to the GY.
Monster support that could be banished from the GY to conduct a ritual summon.
Ritual monsters with built in effects that can search other cards or with broken effects
Ritual monsters that can also act as ritual spells to summon others of the same archetype.
They had to forgo the original core concept of ritual monsters to keep them somewhat relevant in recent years
@@cliffwarden5934Honestly a lot of original fusion monsters should’ve just been generic requirements like ‘2 water monsters’ or ‘1 warrior + 1 spellcaster’ instead of incredibly specific garbage cards nobody would want to use (unlike where some materials made sense like thousand eyes and twin headed) and a popular unpopular opinion Polymerization should’ve never been a thing. You should just have originally been able to declare fusion summon by just sending monsters from your hand and field to the GY like in Forbidden Memories. The greatest weakness of fusion and ritual summon is you need a spell card to conduct the summon so your opponent has as opportunity to interrupt and/or negate the summon even after costs and tributes are paid when normally you can’t respond to the actual act of most declarations of summoning (tributing, synchro, xyz, pendulum, link). They were so inherently flawed they had to rework the mechanics and the power levels of the monsters to provide a generous pay off (or cheat them out) for them to see any competitive play.
@@TheGreatSalsaMan same thing can be said about OG fusions
I always figured that Ritual Monsters in DM weren't physical cards similar to Fusion Monsters. You just played the Ritual Spell on the field, sacrificed the monsters, and then it created a hologram of the Ritual Monster. Fusion Monsters were similar in that you just overlay the Fusion Materials on top of each other and it creates the hologram of the Fusion Monster.
Yugioh Go Rush: 👀👀👀👀👀
Rituals were always my favorite kind of Special Summon monster, so I love that they're getting added to Rush Duels and hope that the changes to the mechanic do well there.
Who would have thought
Keep in mind that Duelist Kingdom is not at all based on the actual rules of the real world card game. It is a plot device, and all the shenanigans are how it was intended to be played. Presumably it was a balancing issue that made them require you to have both cards, and the extra deck was the fusion deck only at that time. It also fits with the lore, with there being exactly 3 (three) not damaged blue eyes white dragons in existence and merely having a Red-Eyes Black Dragon can carry you through a championship. So just getting one ritual spell that can summon a Blue Eyes equivalent would be incredibly strong.
Might be an animation error, but during the Arkana duel, he can be seen holding the magician of black chaos
Also, during the Bandit Keith duel, Yugi mentions that having the ritual card isn’t enough, you also need the ritual monster
it might have meant having the ritual monster in the extra deck
@@megazord8672 Arkana was holding magician of black chaos in his hand
That durl with Bandit Keith was an anime only adaptation. So it was trying to be more in-line with the OCG/TCG mechanics.
This is an error made by the dub, In the original Japanese his hand pre-card destruction was Dark Magician, Doll of Demise, Mystic Tomato, Beckon to the Dark and Mystic Guillotine.
The dub changed it to a bunch of random cards including that magician of black chaos and weirdly a copy of obelisk the tormentor.
i think yugioh anime does often imply that these cards just... appear out of thin air sometimes. see: judai's entire extra deck & yusei pulling shooting star dragon & shooting quasar dragon out of the ether, jack with red nova dragon during that crimson duel, zexal has this in shades with the chaos monster cards, and both arc v & vrains literally made it a whole plot point of how cards are just pulled out of no where. so fusion working like that in duelist kingdom winds up tracking with the lore. it's the ritual thing that is absolutely nuts!
In the Keith vs Yugi duel, after Keith played Zera Ritual, Yugi started saying there is no way he could draw both the Ritual and the monster, but Keith flipped over one of the other cards in his hand to reveal Zera the Mant. Of course, Keith cheated with that sleeve apparatus, but the point is you are incorrect about Zera coming from the Extra Deck.
@@ron2millionare972 filler episode
@@pn2294still counts
I believe that line is added by the English Dub to reference the way the rituals work in the real world. In the original Japanese Yugi only mentions that 3 Zera the Mant exist in the world and is shocked Keith owns a [fake] copy.
@@TGSAnime Still, Keith played Zera the Mant from his hand.
@@ron2millionare972was it really played from the hand? Like did his hand count change? If he pulled it out of his extra deck to show he owns it, that’s not really playing it from his hand. We know the cards actually exist, but whether they are coming from the deck draws or the extra deck is the question.
If ritual monsters were in the extra deck, then it would’ve made them actually usable in goat format.
Fun Fact! Rituals are coming in rush duels and it's implied to come from the Extra Deck
did you watch the video? 😂
Its in the video lol
Fun Fact! Fire do burns.
@Xhalonick sorry I was just so excited to share
Yup he mentioned that
I wish Ritual Monsters were designed as Extra deck monsters alongside fusions. In casual play their fun but mechanically rituals just fall behind competitively due to card advantage and I only say this cause if that was case Rituals would be a lot more viable and see play both in casual and meta, currently you have to build your entire deck around rituals to have it function efficiently, where as if the game evolved with Rituals in your extra deck we'd see a lot of support and archtypes revolving around the summon similarly with fusions
THE MAD LAD ACTUALLY MADE THE VIDEO
I had the same thought when I saw this when I was younger and just learning the game, it is why I also thought there was more fusion cards than what we got in reality
Or it's just an abyssal void cuz Rituals evolved certain monsters.
Like Gaia and Dark Magician.
I was literally just thinking about this, mostly because it makes total sense especially since if feels like they're proto-synchro monsters that sorta work like fusions since they require a special card to be summoned, i will say i do absolutely love rituals they're pretty fun imo.
What if Rituals came straight from the deck?
I genuinely thought this was common knowledge, I've noticed that way back when as well and always wondered why they're in the main deck in the real game. The fact that Rush puts them into the extra deck to me confirms that this was originally where they were supposed to be, it just makes sense for them to be extra deck monsters
This would have been way better functionally imo.
Speaking in terms of irl though, the concept of one monster BECOMING another is actually very interesting. I hope that if/when we get a new summoning method, it is this kind of "evolution" summoning and requires a specific monster(s) to be on the field.
GG for your discovery,
for the "should be OP in the extra deck ?" excet relinquish during the first formats and Nekroz not really but way more playable.
It would be nice to get a new mechanic like that, one spell + sacrifices = 1 extra deck monster summon like those first anime rituals
7:10 Kind of funny Joey's duel with Mako has Duelist Kingdom shenanigans, since Mako is one of the only 2 people Joey dueled in Battle City that didn't cheat.
It's also worth keeping in mind that during Duelist Kingdom, Rituals actually require very specific materials, not just a certain number of total levels.
Black Luster Soldier explicitly required a Light and a Dark monster in addition to a Gaia The Fierce Knight, who would then turn into the Chaos Soldier, or Black Luster Soldier if you prefer.
Relinquished's requirements aren't clear, but probably a spellcaster or Illusionist monster.
Magician of Black Chaos explicitly requires a Dark Magician and at least one other monster.
You could also note that in the game "duelist of the roses" you just activate the Ritual Spell and pay the cost to summon the monster from outside the game or the "extra deck". So that makes this idea even more concreate.
I remember as a kid thinking that Ritual spells summoned the Ritual monsters directly from the deck. This was back when the Extra deck was simply called the “Fusion deck” so I knew they didn’t go there, but I also figured they had to come from *somewhere* so I just figured assumed the deck.
Give us Joey vs Mako
had ritual monsters been extra deck monsters since the beginning.. they would be a lot stronger than fusion monsters, even if you required 1 specific monster on field, early fusions required 2 specific monsters. this alternate mechanic would mean we would've had a lot more ritual archetypes come out, compared to the dwindling numbers we have now
yeah, the consequence of early yugioh. I dont think many doubted the extra deck or a similar mechanic, the issue was instead that when it came time to print, the extra deck as a concept wasnt fully developed. They wanted to differentiate fusions and rituals when both early example sets were just beat sticks, and ritual just drew the short straw.
With that in mind, it isnt debating whether or not to treat them as extra deck cards, but instead how rituals could have worked before they started designing around the cumbersome nature of the mechanic. In my mind, the best method would have been to make rituals a mechanic where you only need 1 of the 2 currently required cards in your hand before using it would search out the one still in the deck and send both to grave. To be clear, this isnt "i drew (ritual spell), so it lets me search (ritual monster)" or vice versa, it is instead "by using (ritual spell) and tributing the required materials from hand or field, i special summon (ritual monster) from my deck" or the inverse of "by revealing (ritual monster) in my hand and tributing the required materials from hand or field, i can send (ritual spell) from my deck to the graveyard to special summon (ritual monster)." THAT was the main issue with early ritual monsters; the resource investment was too great for the fact they all needed to be in hand or field. The only other possible way to differentiate fusions and rituals in the early days would have been to power scale them better. Fusions need a generic spell, so their effects are limited and their power is weaker than rituals, while rituals needing a specific spell either needed more generic materials (which was the failed attempt with the tribute cost) or significantly more powerful effects than their fusion counterparts.
Note that the proposed idea is still working from the perspective of "caveman yugioh". If it was reality, we would likely see a very different game today as card design is partially predicated on the history of the game and what has and hasnt been established. The rituals of today that are built around either searching their materials or having hand and graveyard effects probably wouldnt exist in a world where rituals were not a fundamentally unusable mechanic to begin with; modern ritual archetypes build AROUND the weaknesses of the past in an attempt to revive the clunky mechanic. A case could be made that old and new rituals are 2 entirely separate mechanics, ESPECIALLY with the rise of more generic ritual spells. Does that mean we should cut out the middle man and just make them separate mechanics, or that re-writing history to fix the fundamental problems of rituals we only see now with hindsight would allow the same modern ritual play styles to appear naturally? That is the big rhetorical question of the debate in my mind.
I think rather than being in the extra deck, it’s more a card used in the summoning is transformed into the ritual monster. If you look at the summoning of Relinquished, Dark Eyes is sucked into the vessel displayed on the ritual spell and the vessel itself becomes Relinquished. So the ritual spell became the ritual monster.
On the flip side Dark Magic Ritual was an altar than transformed the Dark Magician into Magician of Black Chaos. Therefore the sacrificed monster turns into the ritual monster.
You should also check the Manga to make sure the cards and their numbers in hand are really consistent (like with Mako vs Joey duel)
also Joey's first duel in Battle City (against Espa Roba) follows the Duelist Kingdom rules for some reason too
So yugi can screw the rules because magic.
Seto can make his own rule system.
And Joey can just play card based dnd?
All three are filthy cheats.
@ked49 well the dnd part actually causes him problems so 💀💀
I just want to point out it's entirely possible Ritual monsters worked like Fusion monsters in the Duelist Kingdom arc because despite how Fusions are supposed to work, you can see a Black Skull Dragon on Joey's field during the Joey vs. Yugi duel. So it's entirely possible that Ritual spells summon their monsters similarly and Relinquished being shown on the field is an exception.
As i and some others have said in that video i think they are not. I think in the early yugioh anime there was no such thing as an “extra deck” and fusion and ritual spells were just spawning the right card into the play. Like why else would Yugi have a red eyes fusion in his extra deck during Duelist kingdom when Joey just got red eyes ? I think they just play the spell and the right monster (a fusion of the monsters or the ritual monster the ritual spell is supposed to summon) just comes out
The difference is that fusion monsters aren't present as cards (the materials' cards stay on the monster zones) while ritual monsters are cards physically present in the monster zones the player puts their monsters onto. As mentioned in the video, there's a Relinquished card in front of Pegasus. Pegasus must have gotten that card from a place where you don't get fusion monster cards. Calling it the "extra deck" is debatable, of course.
I guess since Duelist Kingdom has one of the tributes "infused" into the other to become the ritual monster, it could be that the card of the latter monster is somehow temporarily transformed due to whacky special effects of the duelist's display in front of them.
Imagine a world where Rituals could be played in either Main or Extra Deck. Not quite a Pendulum scenario where they end up in the Extra Deck, but one where your deck list could include some in both. Would be a very interesting take on the mechanic...
Duelist Kingdom uses "Forbidden Memories" style fusion + Polymerization then?
except from the field instead of hand.
The Black Luster Soldier Example confused the heck out of me as a kid because during Yami Yugi's searching of cards off the top of his deck included Polymerization, which judging from how he described how he needed a "combination of cards" to summon something. I assumed Polymerization would have been included with how fusion monsters worked in that season. Ritual summoning being introduced the way it way completely flabbergasted me.
The new Ritual Summoning in Rush Duels are also from the Extra Deck.
(Same way Rush Fusion still Fusion not yūgo in Japanese, Ritual is Ritual, not Gishiki)
Ritual Monsters are also Extra Deck monsters in YuGiOh Rush. They've just been introduced to Rush and it was quite the surprise to see them being in the Extra Deck now
This reminds me of the GBA game The Sacred Cards. In it, if you activate a ritual spell while having the right tributes on the field, you'll get the proper ritual monster, even if it's not in your deck.
i feel like one of the main issues with rituals has been the resources needed to ritual summon in the first place.
we have cards like pre-preparation of rites to help mitigate the inherent drawback to ritual summoning of it requiring a ton of cards to pull off, and specific strategies like nekroz have themed ways to mitigate this as well.
but even still, most ritual decks that have been meta have had to have a LOT of frankly unfair things going for them. nekroz has rituals with hand effects, powerful on field/on summon effects, kaleidomirror to summon multiple rituals at once, shurit to pay the entire cost of a summon, the ritual spells can cycle each other in grave to ensure you always have a ritual spell in hand, and a way to use monsters in grave for your ritual summon as well.
voiceless voice is definitely weird, but having a way to double the atk of their main ritual to over 4k, give it protection, AND an omni-negate, on top of all their consistency cards and such.
my only concern with the possibility of them changing rituals to the extra deck is a handful of ritual monsters like nekroz of unicore would need some reworking to account for this, cards like preparation and pre-preparation of rites definitely feel a lot worse, and cards like senju that added ritual monsters from deck just end up being pointless.
but i feel like it would free up some of the issues plaguing the mechanic and allow konami to actually give some more good ritual cards, since now they have to actually figure out how to balance their rituals with the rest of their extra deck. definitely feel like nekroz would suffer the most from this change, since the hand effects just... don't work anymore...
oh, libromancers too, since their non ritual monsters reveal a ritual in hand to summon. can't really do that if they're all in the extra deck.
it also would mean you couldn't use one ritual monster in hand to summon another in the situations where that'd be relevant.
at the same time though, there's like, barely 100 ritual monsters in the game currently. surely, they could rework those and their support cards to better suit this potential change?
I always thought the Ritual monsters was special summon from the main deck too or from the extra deck like you said this is pretty cool
In Duelist Kingdom, 2 out of the 3 Rituals follwed the Fusion Monsters formula meaning they are not main or extra deck but fabricated monsters with no physical cards. Gaoa turned into Black Lustre Soldier, and Dark Magician turned into the Magician of Black Chaos. Pegasus is the creator of the game, and he had cards that no one else had.
Me and my SO had an entire conversation about this a few years ago. It all started with 5 headed dragon and the "Gods" of each Summoning mechanic in the anime/manga
You forgot Joey Summoned Paladin of Dark Dragon, by using Dark Dragon Ritual. He did this in his duel against Mai. Most people forgot about this because Joey only does this once, and afterwards, he immediately got rid of it for Red Eyes Black Dragon.
At 1st when me and my friend didn't know how to play yugioh, we also kept Ritual monster at the Fusion deck zone. It seemed fair.
Ive also had this moment in 5d's. In the episode Akiza duels her father, and shows her psychic powers for the first time she is depicted as about 4-5 years old, meanwhile her father speaks of the new Ener-D reactor (before it zero-reversed) After the reversal the Dr. Fudo sends his son in a pod to the other side of Old Domino city to safety, where Yusei is 0-1 years old. Therefore Akiza must be 3-5 years older than him. But everywhere it shows as if Akiza is younger than Yusei.
I believe the original idea was for Fusion Monsters to be part of the Main Deck with Fusion Summoning being an optional way to Special Summon them (look at early Fusion Monsters and tell me any sane person would go minus 3 for a Flame Ghost). While the Fusion Deck was originally going to be a Ritual Deck for Ritual Monsters. It would explain why Fusion Monsters in the real game were often introduced as Normal Monsters and why the Fusion mechanic was the way it was in the early videogames.
Thinking about it: Ritual and Fusion might have been the parallel of each other.
- Existing in the same Deck (the Extra Deck)
- both require monster(s) to be used for their summoning (Ritual nowadays can be used with 1 monster, but in the anime or back in the day, the case might be two or more monsters)
- both require a Spell to summon (Ritual card and Polymerization)
- While Ritual requires an exact level, Fusion requires an exact name (which is the two criteria for a card)
With these in mind, maybe Ritual would have been better back in the day, and might be the main summoning mechanic for MD.
Secretly working with Konami on this last video to hint us with the new rush duel mechanic...
Smart!
Yugi has Magician of Black Chaos in his hand when he summons it against Noah, and he has Black Luster Soldier in his hand when he summons it against Dartz
Duelist kingdom and battle city were the arcs I most remembered so when I actually tried out the game I was surprised that ritual monsters weren't in the extra deck, since in the anime they seemed to come out of the same hammerspace other not-actually-a-card cards came from.
I know animation errors happened a lot, but I remember seeing Kaiba holding rabid horseman(fusion) in his hand since extra decks weren’t a thing in the Duel monsters era and GX era.
Ritual monsters in the extra deck would greatly boost their power. Instead of having 2 potential bricks that you could draw you instead would only have to worry about drawing the spell when you don't have the right number of levels, heck it would also have the power to turn a different brick into a body on the feild.
One thing to note about Black Luster Ritual as well is that in the manga the spell works a bit different: in that circumstance he offered Kuriboh and Griffor as Tributes, and then Gaia was converted into BLS. So more akin to an Eye of Timaeus situation
When I was a kid, we always assumed that if you tributed the monsters from the field, you could summon the Ritual Monster from the main deck and you didn't need it in hand unless you tributed the Monsters from your hand.
Since you covered ritual monsters as extra deck monsters in this video, might as well do analysis videos on yugi vs mai, yugi vs pegasus, yugi vs bandit keith, and yes, joey vs mako! You opened up a can by making this discovery my friend!
This is a concept I have randomly thought about when it comes to the game. Actually the idea of Ritual monsters in the Extra Deck does make a lot of sense. In order to make it work, it would be like a Syncro with an extra step. As you would need monsters on the field to equal the said Star Level and use the Ritual Spell to summon it.
Although to make this actually work in the game itself, might have to expand the Extra Deck from 15 to 20 cards. Only real downside will be the actual Ritual centered decks like Cyber Angles, Ginski and so forth, as they would need a complete rework if this were to happen.
you did it. you just undevelop a mystery shrouded for years, you're amazing.
Joey also played his both his ritual monsters "Lord of Red" and "Paladin of Dark Dragon" but his paladin didn't have a dragon to ride in the anime just a warrior with blue flamed twin swords
Honestly, i always figured they were just summoning directly from the deck like most modern ritual cards rather than them being in the extra deck or hand.
They wouldn't be exceptionally strong, but they would be MUCH better.
i would love to get ritual into extra deck along with fusions. ritual I would have it a bit restricted.
-sacrifice monsters level equal to or more than the ritual stars (keep that)
but as long you sacrifice 1 specific type in one of your sacrifices.
Example;
Relinquished, magician of black chaos : you need at least 1 spellcaster in your sacrifice
black luster; you need at least 1 warrior in your sacrifice
paladin of white; you need at least 1 dragon or warrior in your sacrifice
Fortress whale; you need at least 1 fish in your sacrifice
zera the mant; you need at least 1 warrior in your sacrifice
masked beast; you need at least 1 masked monster in your sacrifice
5 headed dragon; you must need 5 attribute monsters of fire, water, wind, earth, and darkness in your sacrifice
Thank you for posting this. I am going to make a duel format that starts with GOAT but includes cards from the show. Might use this rule as a variant for no n-effect rituals. Thank you so much for sharing, and for all you do.
How ritual summoning works in the show VIA Battle City is you play the ritual MAGIC card pay the cost then search your deck for that monster.