Molten blast is such a meme lmao nice to see you enjoying it. I wish they made every skill do decent damage so we could play them to clear top content. Now all we have is attribute stacking, howa and archmage. Meta gem loop builds can be rlly good and use creative skills but they get nerfed everytime so no point making something new there.
I mean, if you can farm high tier maps and defeat T18 Diff. 4 Bosses on mid equip, than to me the Build works well enough. Sometimes the struggle to make a build work is where the fun lies XD I don't think that every skill and every build needs to absolutely delete everything on a budget ^^ also doing some boss mechanics from time to time is actually fun :) But yea, bringing underperforming skills a bit up would be appreciated.
well the "meme" is that molten blast is probably in the top 4 of mace skills and the only ranged option (boneshatter, hammer and perfect strike is what I consider the other top skills). My warbringer has it as his main skill and it's great with a beefy 2-hander if you can get the attackspeed high enough, great for herald chains with three dragons mask but really not a bossing skill. Edit: I have to say though after leveling my merc its crazy how he is a better mapper/breacher/expeditioneer even at 10 levels lower so my warbringer is mostly collecting dust now since I use my titan for the bossing.
@ i saw that somewhere, also Mathil is doing an interesting take with the skill at the moment :) i thought more of the scaling of "chance to chain an additional time from terrain" as the meme part, as its basically playing squash :) ironically that helps a lot for bosses, as all projectiles chain towards the nearest target (boss). I am thinking of using the gloves that convert the elemental damage to 1/3 of each element and try combining it with this build and triple herald.
@@Nokkyu it should work provided you have enough ailment chance but I don't think you'll be able to get it running in +ailment threshold% maps without serious abuse of aura effect jewels + overwhelming presence. On my warbringer I have a big enough stick to run T15s with ailment threshold% on them though the loss in proc frequence of the heralds is very noticable.
Had to replay that intro a few times, had me dead 😂.
Molten blast is such a meme lmao nice to see you enjoying it.
I wish they made every skill do decent damage so we could play them to clear top content. Now all we have is attribute stacking, howa and archmage. Meta gem loop builds can be rlly good and use creative skills but they get nerfed everytime so no point making something new there.
I mean, if you can farm high tier maps and defeat T18 Diff. 4 Bosses on mid equip, than to me the Build works well enough.
Sometimes the struggle to make a build work is where the fun lies XD
I don't think that every skill and every build needs to absolutely delete everything on a budget ^^ also doing some boss mechanics from time to time is actually fun :)
But yea, bringing underperforming skills a bit up would be appreciated.
well the "meme" is that molten blast is probably in the top 4 of mace skills and the only ranged option (boneshatter, hammer and perfect strike is what I consider the other top skills). My warbringer has it as his main skill and it's great with a beefy 2-hander if you can get the attackspeed high enough, great for herald chains with three dragons mask but really not a bossing skill. Edit: I have to say though after leveling my merc its crazy how he is a better mapper/breacher/expeditioneer even at 10 levels lower so my warbringer is mostly collecting dust now since I use my titan for the bossing.
@ i saw that somewhere, also Mathil is doing an interesting take with the skill at the moment :)
i thought more of the scaling of "chance to chain an additional time from terrain" as the meme part, as its basically playing squash :) ironically that helps a lot for bosses, as all projectiles chain towards the nearest target (boss).
I am thinking of using the gloves that convert the elemental damage to 1/3 of each element and try combining it with this build and triple herald.
@@Nokkyu it should work provided you have enough ailment chance but I don't think you'll be able to get it running in +ailment threshold% maps without serious abuse of aura effect jewels + overwhelming presence. On my warbringer I have a big enough stick to run T15s with ailment threshold% on them though the loss in proc frequence of the heralds is very noticable.