LOADING: Tools Sign Up

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  • āđ€āļœāļĒāđāļžāļĢāđˆāđ€āļĄāļ·āđˆāļ­ 15 āļ.āļĒ. 2024
  • For anyone interested in testing our studio tools come signup for our free 30 day beta 🎉
    www.loading-studios.com/tools
    #loading #techart #metatransfer #texture2image

āļ„āļ§āļēāļĄāļ„āļīāļ”āđ€āļŦāđ‡āļ™ • 15

  • @wolfyrig1583
    @wolfyrig1583 9 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™ +2

    Excellent news! Subscribed

  • @greatadam9219
    @greatadam9219 9 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™ +1

    Can't wait !

  • @MR3DDev
    @MR3DDev 9 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™ +2

    Oh wow this is very interesting, I just signed up for the beta.

    • @NicholasSilveira
      @NicholasSilveira  9 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

      Awesome!!! â™Ĩïļ

  • @evaheesoochae
    @evaheesoochae 9 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

    Woohoo, signed up!

  • @Polytricity
    @Polytricity 7 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

    Hi, signed up a while back, any closer to being ready, did I miss the beta invite or is it close to being released?

    • @NicholasSilveira
      @NicholasSilveira  7 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™ +1

      We are close to release. In the next 2 weeks we are testing the tools with 10 developers before launching our Beta

    • @Polytricity
      @Polytricity 7 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

      Great!@@NicholasSilveira thanks for the response and I look forwards to using it.

  • @DanDidei
    @DanDidei 9 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

    Hi! Will it be possible to reduce the number of bones?

  • @JUYAN16
    @JUYAN16 8 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™ +1

    Any update on the beta release?

    • @NicholasSilveira
      @NicholasSilveira  8 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™ +1

      Soon! The plan is still end if January. 🙏

    • @NicholasSilveira
      @NicholasSilveira  8 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

      @@HaiPhung-wo7df the main shape that needs clean up (mouth open, eye blinks, eye look down) the other poses hold up well, but you can adjust any morph if needed

    • @JUYAN16
      @JUYAN16 7 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

      @@NicholasSilveira Just so I'm clear, This tool is only for the face mesh? We would still have to build a separate rig for a full body character?

    • @NicholasSilveira
      @NicholasSilveira  7 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

      ​@@JUYAN16 correct. We have a basic implementation that will help transfer the metahuman body skeleton to any character or you can parent the facial joints to the DAZ body skeleton. In the end you will have to setup the controllers to drive the body, maybe even use HumanIK in maya to quickly setup a rig?

    • @JUYAN16
      @JUYAN16 7 āļŦāļĨāļēāļĒāđ€āļ”āļ·āļ­āļ™āļāđˆāļ­āļ™

      @@NicholasSilveira Ok, that's great. I was hoping to pair it with the Advanced Skeleton rig.