Out of Bounds Secrets | Metroid Dread - Boundary Break

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 628

  • @BoundaryBreak
    @BoundaryBreak  2 ปีที่แล้ว +131

    Users that create an account through the link will get a 2000 yen (Approx. $20) off coupon on their first order on Buyee. bit.ly/Buyee-Shesez

    • @FIREBURST-hv6zb
      @FIREBURST-hv6zb 2 ปีที่แล้ว

      Will you cover Five Nights at Freddy's Security Breach on December 16th?

    • @jasonthompson7499
      @jasonthompson7499 2 ปีที่แล้ว +2

      @Shesez Can you take the camera and see if this is Draygon? th-cam.com/video/EYutIjnuL8U/w-d-xo.html

    • @GuillySoulStarThePinkMagi
      @GuillySoulStarThePinkMagi 2 ปีที่แล้ว +3

      hey, shesez, we need an updated boundry break ep on animal crossing new horizons, since the 2.0 update~

    • @Gran_Singularity
      @Gran_Singularity 2 ปีที่แล้ว

      Will you ever do Granblue Fantasy VS?

    • @Chernobog2
      @Chernobog2 2 ปีที่แล้ว +1

      I heard Buyee massively inflates the cost of shipping and also refuses to honor insurance on the packages they send

  • @lukasoliverleo3730
    @lukasoliverleo3730 2 ปีที่แล้ว +314

    the Chozo Statues in the Final Boss room don't all actually hold swords, they alternate between holding a Sword and holding a hammer. The "cubes" in the low poly version are actually the head of those hammers, they're just upside down for some reason

    • @Hadaron
      @Hadaron 2 ปีที่แล้ว +17

      Huh, I assumed they were Aeion cubes but that could also be the case

  • @theonlybilge
    @theonlybilge 2 ปีที่แล้ว +137

    It goes without saying that the Chozo armour looks like Samus' Power Armour, because her suit _is_ Chozo armour. Of course they'll look similar.
    In fact, I think Samus' armour might be an older model than what the Chozo statues look like they're wearing, because in Zero Mission she gets the Legendary Power Suit after the Ruins Test

    • @infinitebeats6444
      @infinitebeats6444 2 ปีที่แล้ว +14

      Yes, samus got her first power suit back when the chozo were still alive on zebes, so it's an older design

    • @jorgecaimanque6951
      @jorgecaimanque6951 2 ปีที่แล้ว +9

      Also the Varia suit she gets here doesn't protect her from the cold because this is the Chozo model, the one in Fusion against hot and cold was Federation-designed

    • @DakWarrior1
      @DakWarrior1 2 ปีที่แล้ว +4

      @@jorgecaimanque6951 but in prime it protected against cold, and that was Chozo made as well.

    • @jorgecaimanque6951
      @jorgecaimanque6951 2 ปีที่แล้ว +6

      @@DakWarrior1 Could be a different Chozo tribe model as well

    • @DakWarrior1
      @DakWarrior1 2 ปีที่แล้ว +2

      @@jorgecaimanque6951 thats also true, I remember finding it odd that I couldn't run into the cold areas without the Gravity suit, but it wasn't expanded on.

  • @GabMacedoo
    @GabMacedoo 2 ปีที่แล้ว +222

    Another fun fact is that Samus has two different models: one for when the visor is transparent (and you see her face) and another one for normal gameplay. The one with her face has more polygons, and some of the details of the helmet such as tubes look more rounded.
    And the funny thing: Samus varia suit has a sort of “tongue like” detail at the very lower edge of the helmet (kinda where her mouth or chin would be). In the Power suit and Gravity suit, both models show the “tongue-like” detail, but for the Varia suit is different: That detail only appears in the more detailed model; the regular model just shows a flat red surface.

    • @ShadowMKII
      @ShadowMKII 2 ปีที่แล้ว +11

      Where can I see this? Do you have a source of some kind that you could share?

    • @GabMacedoo
      @GabMacedoo 2 ปีที่แล้ว +8

      @@ShadowMKII I took some screenshots during my gameplay and just noticed that myself. I guess I can try uploading the pictures somewhere for everyone to see. But it’s pretty clear when you see the comparisons.

    • @ShadowMKII
      @ShadowMKII 2 ปีที่แล้ว +5

      @@GabMacedoo Sure, that'd be wonderful. I have no idea where to find comparisons, that's why I asked.
      You don't have to do it if you don't want to, though.

    • @babalovesyou
      @babalovesyou 2 ปีที่แล้ว +3

      Are u talking about that half circle texture at the tip of her helmet? Because some cutscenes feature it and some dont. I think it might depend on the lighting too maybe

  • @FluXuaL88
    @FluXuaL88 2 ปีที่แล้ว +311

    This is seriously incredible. One thing I’d really love more of would be more exploration and zoom ins even of background stuff to see how much detail they put in those background elements. Great vid!

    • @marhawkman303
      @marhawkman303 2 ปีที่แล้ว +2

      heh watching this made me think of something, way back in the day there was the mystery of why a baby Metroid would imprint on Samus as a mother figure... this game explained why. Samus's powers came from having Metroid DNA inside her all along.

    • @rhettmitchell
      @rhettmitchell 2 ปีที่แล้ว +11

      @@marhawkman303 but she never had Metroid DNA until fusion

    • @marhawkman303
      @marhawkman303 2 ปีที่แล้ว +1

      @@rhettmitchell oh? hmm... ok, never mind... :/

    • @Postposterous
      @Postposterous 2 ปีที่แล้ว +2

      I've got you covered. Went into depth in many areas in Dread with the cam.

    • @emmareiman64
      @emmareiman64 2 ปีที่แล้ว +5

      @@marhawkman303 I present you another theory: It's her Thoha genes she got from Grey Voice. Since the Thoha included a script of 'friendly' behaviour towards their creators aka the Thoha. And while Samus is the first thing the Baby Methroid sees = 'mama'. She also has Thoha genes = 'my creator, friendly'
      The Baby Metroid hasn't evolved to a stage of Alpha etc. so it'd make sense as to why it'd still have that whole 'Thoha genes = Friend' factor to itself

  • @stairmasternem
    @stairmasternem 2 ปีที่แล้ว +195

    This is a seriously cool one. The backgrounds have so much detail, it’s awesome to see after the GBA relied so heavily on some tiled backgrounds for the caves.
    I kind of wish Kraid had left a skeleton in the lava, one you watch get absorbed by that X Parasite seen at the end of the game.

    • @meta9492
      @meta9492 2 ปีที่แล้ว +51

      The flesh projectile he shoots is actually what the X infects, it disappears after entering elun

    • @stairmasternem
      @stairmasternem 2 ปีที่แล้ว +13

      @@meta9492 oh gotcha. That makes sense then!

    • @2yoyoyo1Unplugged
      @2yoyoyo1Unplugged 2 ปีที่แล้ว +3

      I thought he did leave a skeleton behind

    • @stairmasternem
      @stairmasternem 2 ปีที่แล้ว +10

      @@2yoyoyo1Unplugged not that I recall. Once you get the gravity suit to check it out that room is just shallow and not much underneath the lava.

    • @robertwyatt3912
      @robertwyatt3912 2 ปีที่แล้ว +2

      @@meta9492 WHAT I NEVER NOTICED THAT :O

  • @cuthbertwensleydale9
    @cuthbertwensleydale9 2 ปีที่แล้ว +71

    On top of the zoom-outs, I honestly would have loved to see some more zoom-ins as well. The backgrounds had so much detail to them and I would spend so much time just looking at them and imagining what could be there.

  • @Xaaaach
    @Xaaaach 2 ปีที่แล้ว +39

    Generally, whenever there’s a cube, or other random object someplace with no explanation, I assume it’s a script object.
    Honestly, it’d be pretty funny on the developer’s part of they just put the script object in the hands of the statues to hold.

  • @Thebluedud
    @Thebluedud 2 ปีที่แล้ว +230

    Regarding the thing with Samus' shoulders... I think the reason they're modeled within the pauldrons might be to help enforce more accurate anatomy. I read in one of the Dread Reports that the devs wanted to make a more anatomically correct version of the suit to help drive home the fact that, as powerful as it is, it's Samus herself that completes it and makes all the in-game badassery possible. That said, the shoulders have always been notoriously bad about matching the human form, so...

    • @thosegamedevs4921
      @thosegamedevs4921 2 ปีที่แล้ว +20

      It Probably helped with basic in game animations and cutacenes as well 🤔

    • @alfo2804
      @alfo2804 2 ปีที่แล้ว +20

      Also it probably helped when modelling the Varia and Gravity suits. If they just made a base Samus model, then they could just 'add' the changes like the shoulder pads, rather than having to edit or remove the Power Suit's features.

  • @Sprech41
    @Sprech41 2 ปีที่แล้ว +21

    all these cutscenes being rendered in game is super cool

  • @demilad225
    @demilad225 2 ปีที่แล้ว +16

    There were a bunch of moments in my playthrough that I had to just stop and take in the scenery. Honestly, this game is beautiful to look at.

  • @ForeverLaxx
    @ForeverLaxx 2 ปีที่แล้ว +35

    I'm surprised you didn't realize that was a model of Kraid for the final boss. I haven't even played this game yet and when you showed that scene my initial response was "oh, the final boss is Kraid?" but then I saw the split face with a bird poking out.

    • @black97_0
      @black97_0 2 ปีที่แล้ว +2

      To be fair, Kraid deserves to be the final boss at one point
      Or an extra boss like Phantoon in... Ugh... Other M.
      Sorry, I still nearly vomit whenever I have to say and/or write that game's name.

    • @skyray16
      @skyray16 2 ปีที่แล้ว

      @@black97_0 It's Phantoon*

    • @black97_0
      @black97_0 2 ปีที่แล้ว +1

      @@skyray16 once again, I blame my phone's autocorect
      It hates me even more than the usual autocorect, as it tends to fix words even after I've saved them in it's dictionary

    • @Postposterous
      @Postposterous 2 ปีที่แล้ว +2

      That was my initial reaction as well. I was like, "ok - so does this mean Kraid started as a Chozo?" BTW If you're interested in even more cam coverage of Dread, I've got tons. Very cool of Shesez to have me on.

    • @ladyabaxa
      @ladyabaxa 2 ปีที่แล้ว +1

      If you look at the arms on that model you'll see black feathers so the head isn't the only bird part.

  • @aarongreenfield9038
    @aarongreenfield9038 2 ปีที่แล้ว +22

    Congratulations on almost 900k. I can't wait for the one million special Episode, Subscriber break.

  • @OneMHz
    @OneMHz 2 ปีที่แล้ว +5

    The shoulder balls evolve over the game. I wonder if the shoulders are fully modeled so they wouldn’t have to worry about redoing them as they added/removed/transitioned between the shoulder ball models.

    • @OneMHz
      @OneMHz 2 ปีที่แล้ว

      Come to think of it - it’s probably harder to model the body without the shoulders. Could end up with the mesh or texture out of place…

  • @juanpi_alv
    @juanpi_alv 2 ปีที่แล้ว +5

    I was really surprised to realize that it was a splitted Kraid during that endgame part!! Great video, thank you so much for doing this!

  • @Slampbell
    @Slampbell 2 ปีที่แล้ว +5

    I just played Dread for a bit a couple weeks ago. Never been much of a Metroid fan but the controls were very tight. The split Kraid idea was pretty clever. Hope to catch you on Twitch sometime!

  • @The_Ostrich
    @The_Ostrich 2 ปีที่แล้ว +7

    They created such a highly detailed Zero Suit Samus model that would be perfect for a ending unmasking scene, yet the only time you see it is a silhouette of it for a second when you die. What a waste.

  • @Pacmanfan-po9rn
    @Pacmanfan-po9rn 2 ปีที่แล้ว +48

    So cool to see all of the hard work that went into the game, such a shame mercury steam treats their employee's like ass and doesn't credit people.

    • @HeroC14
      @HeroC14 2 ปีที่แล้ว +11

      It's their policy if you work less than 25% of the time of the project you're not credited. Stop spreading misinformation.

    • @Dranlia
      @Dranlia 2 ปีที่แล้ว +25

      @@HeroC14 Oh. They put their shitty behaviour in their policy. That makes it totally okay now./s

    • @HeroC14
      @HeroC14 2 ปีที่แล้ว +9

      @@Dranlia Yes a company can put any shitty policy they want and you have a choice to work there or not. Go start your own company.

    • @That1PlaceBehindTheBush
      @That1PlaceBehindTheBush 2 ปีที่แล้ว +21

      @@HeroC14 what a rock solid argument. It’s over guys, pack it in. Mercury Steam can do whatever they want to their employees. It says so in the company policy.

    • @HeroC14
      @HeroC14 2 ปีที่แล้ว +8

      @@That1PlaceBehindTheBush Tell me you're a literal child with no experience in life without telling me you're a child with no experience in life. Has any argument been provided for why they should include anyone in the credits just because they breathed near the code?
      I for one am thankful the credits aren't too long like obnoxious companies that don't have any restraint like Lionhead Studios who put everyone and their mother in the credits.

  • @countlazuli8753
    @countlazuli8753 2 ปีที่แล้ว +2

    Take this with a grain of Salt but I think this game's version of Kraid may imply a different way in which kraid was able to get around despite his size. While it could just be X influence, it seems that Kraid may have been capable of travel on all four limbs. When you look at his posture during his boss fight, he bends backwards to expose his belly holes which have a large layer of armour just above each.
    17:07 Now when you look at his theoretical four legged travel, his spine is straightened out. This causes the torso plating covers up the holes which would be efficient not to drag anything in while he moves about on his stomach. I think comparing his posture in both the boss fight and final encounter suggest that kraid may be a more flexible creature than we previously believed.

  • @herbertpocket8855
    @herbertpocket8855 2 ปีที่แล้ว +2

    The 2.5 D tricks are awesome to see

  • @novustalks7525
    @novustalks7525 2 ปีที่แล้ว +2

    Thanks for this! I've been really interested in postposterous videos on dread. Glad to see he's not the only one looking around the game

    • @Postposterous
      @Postposterous 2 ปีที่แล้ว +1

      Haha! Yea! Was happy to collab with Shesez and also get a little exposure for my channel :)

    • @novustalks7525
      @novustalks7525 2 ปีที่แล้ว

      @@Postposterous you deserve all the recognition : )

  • @GenesisJames
    @GenesisJames 2 ปีที่แล้ว +1

    A lot of cool things with this one! I knew the backgrounds looked great, but seeing them in this perspective really shows off how intricate all these layers are to create that sense of depth. They're surprisingly detailed. That larva Experiment almost looks like a baby Kraid; I wonder if they were breeding them here? It even has the three belly buttons! I would've loved a few more zoom-outs, especially that first deep sea tube area in Burenia, but you did a great job in showcasing a bit of everything! Loved seeing the enemies and Samus close up, too.

  • @giin97
    @giin97 2 ปีที่แล้ว +1

    "...allows us to freeze the ..."
    My video started buffering endlessly at that point 😂

  • @trainershade1937
    @trainershade1937 2 ปีที่แล้ว +5

    You know what? I'd imagine the reason Samus' shoulders are fully modeled under the shoulder pads is due to them deciding to make her model modular. Rather than have a ton of different Samus models, they instead have two major ones, with a bunch of minor models that are swapped in and out when needed. In other words, at base you have Samus in her normal suit and one in her Metroid suit. The Metroid Suit is probably a full model with no modularity, outside of her face under the visor. Where as her normal suit's model at base would lack an arm cannon and shoulder pads. The game would then apply an arm cannon (normal or Omega Blaster) and shoulder pads (Power, Varia, or Gravity) as the situation demands, whilst applying the appropriate textures.
    Edit: *Three major ones. Forgot the brief flash to Zero Suit when you die.

  • @mrguy9150
    @mrguy9150 2 ปีที่แล้ว +10

    I've been waiting for this episode for 19 years

    • @xSpyroTheDragon
      @xSpyroTheDragon 2 ปีที่แล้ว +1

      you must have a legendary foresight then xD

  • @AngusBeer
    @AngusBeer 2 ปีที่แล้ว

    The detail put in is incredible! Kinda wish there was a camera mode in-game just to look at the backgrounds!

  • @Peridarth
    @Peridarth 2 ปีที่แล้ว

    They did a fantastic job with the backgrounds, seeing how minimal the actual assets of the backgrounds were really shows how skilled the are!

  • @foozzys
    @foozzys 2 ปีที่แล้ว

    Really digging the sound effect editing in this one.

  • @ThatGreyGentleman
    @ThatGreyGentleman 2 ปีที่แล้ว +2

    “Imagine paying $60 for a 2d Game!” Perfect proof here that it’s very much 3D, we just see it from the side 🥰

  • @Agent719
    @Agent719 2 ปีที่แล้ว +2

    This was a really cool video. Honestly could have watched three of these. Mercury Steam did such a great job building the world around Samus I'd have loved to see more of it.
    ...
    Maybe a Samus Returns video in the future?

    • @Postposterous
      @Postposterous 2 ปีที่แล้ว

      Yes! If you're interested in even more cam coverage of Dread, I've got tons. Very cool of Shesez to have me on.

  • @YOM2_UB
    @YOM2_UB 2 ปีที่แล้ว

    I definitely noticed Raven-Kraid X on my first playthrough, presumably the X that absorbed Raven Beak also found Kraid's corpse, but what I didn't notice was that it added feathers to Kraid's elbows.

  • @saoirsepup
    @saoirsepup 2 ปีที่แล้ว

    Those zoom-outs would make for some incredible Wallpaper Engine wallpapers.

  • @DarkonFullPower
    @DarkonFullPower 2 ปีที่แล้ว +1

    7:48
    I have a much simpler explanation.
    Each suit upgrade's shoulder "balls" are different, with varying amounts of the underneath showing.
    Instead of guessing how much Samus's "under-shoulder" needed to be modeled, just make the entire shoulder so that all 3 balls work without having to remodel each time.

  • @cardula7
    @cardula7 2 ปีที่แล้ว

    Awesome, love this! I deliberately died during Raven Beak's final form 16:49 in hopes for a better look at it, really wish there was more to this fight. Thank you for this!

  • @Clumsy_the_24
    @Clumsy_the_24 2 ปีที่แล้ว

    I just realized how difficult building this game in Minecraft is going to be due to the sheer depth of the backgrounds.

  • @WatsonHane
    @WatsonHane 2 ปีที่แล้ว

    IVE BEEN SO EXCITED TO SEE THIS VIDEO I CANT BELIEVE ITS ALREADY HERE

  • @vivianwhitehead1429
    @vivianwhitehead1429 2 ปีที่แล้ว

    A cool detail I noticed was that kraid’s eyes fade when he dies which is a detail that we don’t get to see

  • @ieatatsonic
    @ieatatsonic 2 ปีที่แล้ว

    This was a fantastic video. I loved the diorama style in game and I'm happy to see that explored. I wish there was a shot of the aquarium backside without the Hud because that would look really cool.

  • @m.s.e.advanced2842
    @m.s.e.advanced2842 2 ปีที่แล้ว +3

    Must've used Chozo technology to take a look at this game so soon after release

  • @kevinr.9733
    @kevinr.9733 2 ปีที่แล้ว

    They did not have to make the backgrounds as detailed as they did.
    But they did.
    And that makes me happy.

  • @TonkarzOfSolSystem
    @TonkarzOfSolSystem 2 ปีที่แล้ว

    Certain enemies in Dread drop cubes that Samus absorbs. Presumably, the cubes were originally some kind of Chozo tech.

  • @plushqueendiy4499
    @plushqueendiy4499 2 ปีที่แล้ว

    The detail alone in the backgrounds should be why it must be GOTY

  • @_zip_fly_
    @_zip_fly_ 2 ปีที่แล้ว

    I was just thinking about the boundary break for this game. Very surprised you made this video so quick.

  • @Awsomostmaximum
    @Awsomostmaximum 2 ปีที่แล้ว +2

    I really miss those flying, life-sucking, blobs with teeth...

  • @bensewell5918
    @bensewell5918 2 ปีที่แล้ว

    These videos give me a “hey, look at this cool thing I found” vibe and I love it

  • @voltrainer
    @voltrainer 2 ปีที่แล้ว

    That zero suit model is amazing!

  • @Antigen__
    @Antigen__ 2 ปีที่แล้ว

    Lol, one of the first things I said when I saw Raven Beak X was "What the hell, he turns into Kraid?"

  • @Leehzart
    @Leehzart 2 ปีที่แล้ว

    I didn't know Raven Kraid has feathers on the his arms! That's dope!

  • @joseangelhernandez5274
    @joseangelhernandez5274 2 ปีที่แล้ว

    Wow! That was awesome! Thanks to everyone who helped put this together

  • @Bendilin
    @Bendilin 2 ปีที่แล้ว

    @13:06 Major Sonic Adventure 2 ARK vibes

  • @exactspace
    @exactspace 2 ปีที่แล้ว

    I want more!! It's interesting to think that maybe the game could have been even more optimized for faster loading times if more of the stuff you couldn't see was absent. However, I love that it was left in so you can show us this. 🙂

  • @NicholsonStudios
    @NicholsonStudios 2 ปีที่แล้ว

    So cool! Thanks for this, made me really appreciate the games design :)

  • @jennasloan396
    @jennasloan396 ปีที่แล้ว

    The birds won't flee if you're cloaked when entering the room

  • @col.choros3966
    @col.choros3966 2 ปีที่แล้ว

    Perhaps the cubes existed on the ship model because Raven Beak might have obtained his aeion abilities throughout the battle instead of having them all at the beginning.

  • @KuriamaX
    @KuriamaX 2 ปีที่แล้ว

    Fantastic video, I'm a bit late to see it but I wanted to beat the game first. Glad I did so i could experience the game without spoilers. Makes it all the more satisfying to see the out of bounds stuff!

  • @StevenatorPC
    @StevenatorPC 2 ปีที่แล้ว +1

    Best episode yet! Lots of great stuff found here :)

  • @pyxl666
    @pyxl666 2 ปีที่แล้ว

    *Sees another Metroid Dread video
    Me: "Anotha' one!"
    *Sees "Boundary Break"
    Me: **clicks with speed boost**

  • @gavinwigg8057
    @gavinwigg8057 2 ปีที่แล้ว

    These are really fun, Shesez. Thank you!

  • @Bendilin
    @Bendilin 2 ปีที่แล้ว

    I'm actually surprised how much of Metroid Dread doesn't have more depth to it concerning the foreground, but now thinking back, you only got to use the omega cannon in very specific areas, so most of the game wouldn't need a foreground outside of specific rooms with cutscenes.

  • @dekudow7190
    @dekudow7190 2 ปีที่แล้ว +1

    Let's go been eager waiting for this one

  • @Sirax123
    @Sirax123 2 ปีที่แล้ว

    I can't believe they put in Cutscenes in Metroid Dread!

  • @mellomoose_
    @mellomoose_ 2 ปีที่แล้ว

    kraid looks like those meatball demon statues in izalith in dark souls

  • @ItsmeAz
    @ItsmeAz 2 ปีที่แล้ว

    Hats off to the environment artists. Excellent work.

  • @CarlosMW
    @CarlosMW 2 ปีที่แล้ว

    Another great video!
    (Could you do a Out of Bounds video for No More Heroes 3? That game has a lot of unaccesible areas with a lot of secrets that we can't see thanks to the map limits, hope you see this comment)

  • @grasslandgraphics
    @grasslandgraphics 2 ปีที่แล้ว

    I hope they release some DLC. It seems like there's a whole empty area on the right side of the planet map that could fit a new area nicely. And of course, that detailed flight suit model would be fun to run around in. What an awesome game and a great time to be a metroid fan.

  • @lonelyPorterCH
    @lonelyPorterCH ปีที่แล้ว +1

    everything looks surprisingly "mushy" up close, but I guess its a switch game, so you can't expect high res textures^^

  • @GunGryphon
    @GunGryphon 2 ปีที่แล้ว +1

    I'd be interested in a Rain World boundary break. It would be neat to see how the creatures interact off screen.

  • @samquik
    @samquik 2 ปีที่แล้ว

    I noticed that the Zero Suit Samus model doesn't have the eyeshadow that her visor model has

  • @hoenntrainer3422
    @hoenntrainer3422 2 ปีที่แล้ว

    honestly, first playthrough I didn't noticed the X-Raven Beak/Kraid, but 2nd time I payed attention before his head split and immediately saw it, and to be fair, that's one thing that X Parasites are known for, sometimes combining two different creatures into 1, this shows that the Parasite, at some point, copied the dead Kraid before corrupting Raven Beak and this is what resulted. Not sure why the X stayed in jelly form instead of turning into Kraid before doing this, but you know.

  • @theturts9626
    @theturts9626 2 ปีที่แล้ว +1

    14:21 pure beauty

  • @jushiromegafan66
    @jushiromegafan66 2 ปีที่แล้ว +1

    Hey shesez, this video got covered by kotaku! I hope you get more subscribers from this!

  • @OneAndOnlyZekePolaris
    @OneAndOnlyZekePolaris 2 ปีที่แล้ว

    Cool she even has her mole!

  • @Kolbiathan
    @Kolbiathan 2 ปีที่แล้ว

    Would love to see a Boundry Break on any or all of the Prime games

  • @Phoenix-lq9bm
    @Phoenix-lq9bm 2 ปีที่แล้ว

    I wonder why they gave Samus green eyes in the helmet instead of blue. I noticed it looked off, like they weren't the correct color and I was apparently right. My guess is the green eyes just looked better to blend with the visor rather than blue.

  • @GraceofGod247
    @GraceofGod247 2 ปีที่แล้ว

    I'd love to see a Boundary break of The Pathless and Kena Bridge of Spirits next oooh and Oddworld Soulstorm

  • @HDGamerofficial
    @HDGamerofficial 2 ปีที่แล้ว

    I love Dread, I love seeing games in this way, and I love this video! Keep it up!

  • @diegog1853
    @diegog1853 2 ปีที่แล้ว +1

    The bloom effect when you die just looks ugly, Samus Returns made a better job in showing that classic death animation. Considering also the fact that she never takes her suit at the end, she even looks like she is going to jump out of it like in other games, but she never does. It strangely looks like they only left the worst ending in.
    Makes you wonder if there was an explicit effort to not show Samus at all, judging by the fact that they made a highly detailed model of her, but you can never really look at it.

  • @GameGodZERO
    @GameGodZERO 2 ปีที่แล้ว

    "Raven Beak's beam is very long. It would take about 40 Samuses to match the length of Raven's beam"
    Okay Raven Beak stop flexing
    Would be cool to see how much of the chozo city area the name of which I forget is modeled in the background, I really loved how they have stairs and ramps in the backgrounds to make it look like a place the chozo actually inhabited; specifically the one tall room that has a fight against 2 robo Chozo in the lower section late in the game

  • @joshsjunk365
    @joshsjunk365 2 ปีที่แล้ว

    I bout started crying after I heard the phendrana drifts music (cause nostalgia). I was like, “wait… that wasn’t in the game…” lol

  • @macnsneez3
    @macnsneez3 2 ปีที่แล้ว

    YASS I WAS WAITING FOR THIS

  • @gaminggoddess85
    @gaminggoddess85 2 ปีที่แล้ว

    In-suit Samus's face looks weirdly manly, but death animation Samus looks fine. Weird.

  • @Zyborggian
    @Zyborggian 2 ปีที่แล้ว

    I wish you would have shown what the Plasma Beam zoomed in looks like like you did with the charge beam ;-;

  • @grahamwalker2168
    @grahamwalker2168 2 ปีที่แล้ว

    You made Kotaku. Well done! 👍

  • @Nightswipe1
    @Nightswipe1 2 ปีที่แล้ว

    And here i thought it was a waste to have a new model for Raven beak X-form, believing it was a scrapped bossfight. Only to find out that Kraid's model was used. So no, I guess that wasn't a scrapped boss fight after all ^^

  • @shadowmaster435
    @shadowmaster435 2 ปีที่แล้ว

    poor robot got shot in the dangle dongle
    F in chat boyos

  • @OneAndOnlyZekePolaris
    @OneAndOnlyZekePolaris 2 ปีที่แล้ว

    her eye color is blue with a green tinge and fully green in Other M.

  • @christiancooper478
    @christiancooper478 2 ปีที่แล้ว

    I know sometimes game devs will copy a world or room when there’s a mirror, in a first person shooter game i know the head is either pushed back, or inverted, when a fps game character is placed in front of a mirror, why do we see it how it should like in irl and not inverted or pushed back?

  • @benortiz8702
    @benortiz8702 2 ปีที่แล้ว

    I never realized how immersive the game was until I saw this break it

  • @themmangobois3530
    @themmangobois3530 2 ปีที่แล้ว

    Kraid falling out of world is scary

  • @dayvancubensis
    @dayvancubensis 2 ปีที่แล้ว

    Do a part 2!!! I could watch an hour of Metroid Dread boundary break!

  • @DarkonFullPower
    @DarkonFullPower 2 ปีที่แล้ว +1

    WAIT THE CUTSCENES *AREN'T* PRE-RENDERED?
    I thought it was just very good cutaways and camera work.

    • @youngkappakhan
      @youngkappakhan 2 ปีที่แล้ว

      They have to be because you can sequence break suits.

    • @MarioFanGamer659
      @MarioFanGamer659 2 ปีที่แล้ว

      There is one exception: The map transitions use prerendered cutscenes instead of the in-game engine. This does break the Metroid Suit but the other three suits are shown as normal (including the capsule to Itorash which is supposed to be entered with only Gravity).

  • @wajalama
    @wajalama 2 ปีที่แล้ว

    Kraid is now confirmed to be an avocado lol

  • @skins4thewin
    @skins4thewin 2 ปีที่แล้ว

    Seriously, Metroid Dread is just so damn FUN to play! I just wish there was more of it! The game is one of the most fun & addicting titles to play that I've played in a LONG time due to just how sharp & tuned everything is, however it's just too dang short! I really wish the world were at least twice the size and twice as long, as the adventure just ends too soon.
    I truly hope we get some sort of DLC that majorly expands the world in some way, perhaps a new planet to explore or at LEAST an additional area, along with some new modes. Hard Mode was honestly no harder than Normal for me, so an Ultra Hard mode would be welcome, as well as a Boss Rush of some kind, as the bosses are just a total blast to fight against.

  • @CY3ER
    @CY3ER 2 ปีที่แล้ว

    Without this we may have never seen zero suit samus booty from the new metroid game and that would've been the biggest shame

  • @Freestailo777
    @Freestailo777 2 ปีที่แล้ว

    HELL YEEEEAAAAHHHH
    Thanks for the Video Shesez!

  • @kingslayerwwe379
    @kingslayerwwe379 2 ปีที่แล้ว

    Just beat the game. This is the cherry on top

  • @jcchurch
    @jcchurch 2 ปีที่แล้ว

    I request a part 2 to this episode just where you cover backgrounds.

  • @Bendilin
    @Bendilin 2 ปีที่แล้ว

    Samus is missing her signature mole and her nose is entirely different

    • @Bendilin
      @Bendilin 2 ปีที่แล้ว

      @14:29 I stand corrected
      Wait
      Her death animation uses a different face entirely than her cutscene eyes do!

    • @Bendilin
      @Bendilin 2 ปีที่แล้ว

      Yee, Shesez even points this out that the death animation model is more detailed than her face is in cutscenes

  • @ridleyroid9060
    @ridleyroid9060 2 ปีที่แล้ว

    X raven beak being kraid is a discovery? But I saw it immediately, it is damn near impossible to miss :/.

  • @hpalpha7323
    @hpalpha7323 2 ปีที่แล้ว

    I also didn't notice Raven Beak is fused with Kraid at the end, I was wondering why we never got a "Kraid X"