I have an idea GHOST JAB REWORK: Dmg: same Speed: same Range: a little longer for it to be accurate to the anime Gimmick: DAZE EFFECT -daze effect is when you land a clean ghost jab counter that blinds your opponent for 1.5 seconds and applies DEBUFF to regeneration and stamina recovery for 2 seconds Your welcome more accurate ghost style
To be honest I feel like this style should be an uncommon, it's ultimate should be the neck spin he did against ippo (mimicking dates neck spin) then throwing a one two, dealing 50% HP as damage.
This a cool concept but don’t make the block stamina drain to big or else it’s hard to even get back on the offensive, but other wise I like the idea of stamina management and being careful not to get stamina broken
"You are a prodigy from your time, bless with talents and the instinct to take down any machine. However, your experiences have made you Punch Drunk." Ultimate: Absolute Killer Instinct. Pros: Fastest walk speed The best dash in the game (Slightly better than Freedom's whirlwind mode) Can throw 25 punches with full stamina Does slight counter bonus damage Cons: Shares the same block and HP from Freedom Takes extra heavy damage Does the same amount of damage as pre nerf ( or maybe after nerf ) Long Guard damage Unique gimmick: Can throw two heavy punches during a perfect dodge. Special ability: With your amazing footwork, you are capable of perfectly dodging ANYTHING with it. Cooldown: 15 seconds or 17
Fix your grammar!
*Proceed to speaking it perfectly*
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I have an idea
GHOST JAB REWORK:
Dmg: same
Speed: same
Range: a little longer for it to be accurate to the anime
Gimmick: DAZE EFFECT
-daze effect is when you land a clean ghost jab counter that blinds your opponent for 1.5 seconds and applies DEBUFF to regeneration and stamina recovery for 2 seconds
Your welcome more accurate ghost style
Why is offense the weakness when its a hybrid in fighter 💀
To be honest I feel like this style should be an uncommon, it's ultimate should be the neck spin he did against ippo (mimicking dates neck spin) then throwing a one two, dealing 50% HP as damage.
This a cool concept but don’t make the block stamina drain to big or else it’s hard to even get back on the offensive, but other wise I like the idea of stamina management and being careful not to get stamina broken
Cool style concept
Let him cook
I want nekota
"You are a prodigy from your time, bless with talents and the instinct to take down any machine. However, your experiences have made you Punch Drunk." Ultimate: Absolute Killer Instinct.
Pros:
Fastest walk speed
The best dash in the game (Slightly better than Freedom's whirlwind mode)
Can throw 25 punches with full stamina
Does slight counter bonus damage
Cons:
Shares the same block and HP from Freedom
Takes extra heavy damage
Does the same amount of damage as pre nerf ( or maybe after nerf ) Long Guard damage
Unique gimmick: Can throw two heavy punches during a perfect dodge.
Special ability: With your amazing footwork, you are capable of perfectly dodging ANYTHING with it. Cooldown: 15 seconds or 17
There you go