Hey, how did you get the G29 working? I want to use NWH Vehicle Physics for my project. Is it plug and play? Or is it a lot of work to do to make it usable for steering wheels´? And FFB?
There is an Arcade module included with drift assist. Still, the asset is more on the realism side so holding left button to drift without doing anything else might be a bit tricky to set up, but is doable. It is aimed more at being physically accurate so do not expect NFS or GTA style drifting.
Hey,
how did you get the G29 working?
I want to use NWH Vehicle Physics for my project. Is it plug and play?
Or is it a lot of work to do to make it usable for steering wheels´? And FFB?
First I thought it was the old hockenheim, but then I realised it it was monza (second chicane)
It is rough Monza mockup I did by overlaying the satellite imagery in Blender. That is why it is flat. Still, I believe it is adequate for the demo.
look nice. what about the drift? is it possible to make machine settings for this?
There is an Arcade module included with drift assist. Still, the asset is more on the realism side so holding left button to drift without doing anything else might be a bit tricky to set up, but is doable. It is aimed more at being physically accurate so do not expect NFS or GTA style drifting.
@@NWHCoding realistic drifting with wheels though? for people who actually know how to drift in sims