I can’t get enough of these videos, thanks for uploading so many! Also, I don’t want to sound pedantic but I think you’re using the trap tokens upside down. Great vid
I was wondering about Bruno's ability to move Lucifer too. It seems that Lucifer can basically serve as protection against Jaq if you put him at the same location as your items, since he would trap Jaq if Jaq gets played where Lucifer is. So, Bruno could lure Lucifer away and open up items to be discarded in that case, or un-trap heroes at Lucifer's old location.
bruno is actually trapped as soon as he moves Lucifer, but since Bibbidi Bobbidi Boo untraps him before moving, it only matters if you use the key on Bruno
I think you should get an extra turn if you do a fate action instead of reducing your fate chances. If you played against another person and you fated them, they would be set back at least one turn, if not more (so you get like an extra turn). But either way, it's a great way to play this fantastic game on your own!
Any Hero that shares a location with Lucifer at any point, whether by being played or moved to Lucifer's location, or by Lucifer being played or moved to their location, receives a Trapped token. If Lucifer is moved away from a Trapped Hero, that Hero retains their Trapped token.
But what is the purpose of Bruno then? If he takes Lucifer away from a location with Heros and those Heros maintain trapped, his ability is very useless.
@@flo5726 example: Say you have Lucifer at The music room and your opponent plays a hero at the castle. You wanna move Lucifer to the castle to lock that hero but you have another hero at Cinderella’s room covering the move ally action . Now you gotta wait till the castle is unlocked to use the mentioned action or by playing there’s still a chance to move Lucifer. Now on another turn you get fated and it’s Bruno. I’m gonna play Bruno to Cinderella’s room so that Lucifer is 2 spaces farther from getting to the castle and locking that hero. That’s what I did playing against a friend.
@@miguelito8912 I think Lucifer is made to protect items from Jac since the hero gets trapped before their ability is active. So when Bruno is played, your items are no longer safe
I can’t get enough of these videos, thanks for uploading so many! Also, I don’t want to sound pedantic but I think you’re using the trap tokens upside down. Great vid
You know what, I think you’re right about the tokens lol
Loving these videos. Please do more :) Fates are rough I'm this expansion box
The fates have been brutal!
@@666monkeydouche why did you just suddenly disappear two months ago
I was wondering about Bruno's ability to move Lucifer too. It seems that Lucifer can basically serve as protection against Jaq if you put him at the same location as your items, since he would trap Jaq if Jaq gets played where Lucifer is. So, Bruno could lure Lucifer away and open up items to be discarded in that case, or un-trap heroes at Lucifer's old location.
I think you’re right!
yep it is better to put all the items with lucifer in one place.
bruno is actually trapped as soon as he moves Lucifer, but since Bibbidi Bobbidi Boo untraps him before moving, it only matters if you use the key on Bruno
On the power curve of fate cards, I can’t think of many that are as devastating as Fairy Godmother
That fairy is pretty terrifying.
Question if Lucifer is at the same location as the cane and jack is moved to that location, will it prevent jaq from discarding the cane?
Yes, Jaq would be trapped by Lucifer’s ability before Jaq’s ability is triggered
I think you should get an extra turn if you do a fate action instead of reducing your fate chances. If you played against another person and you fated them, they would be set back at least one turn, if not more (so you get like an extra turn). But either way, it's a great way to play this fantastic game on your own!
I cant wait til they do sparring spouses on this
I can’t wait either
Any Hero that shares a location with Lucifer at any point, whether by being played or moved to Lucifer's location, or by Lucifer being played or moved to their location, receives a Trapped token. If Lucifer is moved away from a Trapped Hero, that Hero retains their Trapped token.
But what is the purpose of Bruno then? If he takes Lucifer away from a location with Heros and those Heros maintain trapped, his ability is very useless.
@Miguelito I think you’re right. Can you share a link to an official source tho?
@@flo5726 example: Say you have Lucifer at The music room and your opponent plays a hero at the castle. You wanna move Lucifer to the castle to lock that hero but you have another hero at Cinderella’s room covering the move ally action . Now you gotta wait till the castle is unlocked to use the mentioned action or by playing there’s still a chance to move Lucifer. Now on another turn you get fated and it’s Bruno. I’m gonna play Bruno to Cinderella’s room so that Lucifer is 2 spaces farther from getting to the castle and locking that hero. That’s what I did playing against a friend.
@@miguelito8912 I think Lucifer is made to protect items from Jac since the hero gets trapped before their ability is active. So when Bruno is played, your items are no longer safe