It would be interesting if you put LB in ryde or die, because he is on a future mission with no explanation, there's people who don't even know about that character
These changes are very awesome! My only suggestion is to keep the last Los Santos mission title at "Green Sabre" because it makes the most sense and has the best turning point.
Haha The Colombian Cartel Again, I love it. Congratulations for Complete Los Santos Missions Looks Very awesome, Take all the time you need, we will wait
in the Ryde or Die mission you should replace Ryder with a Gsf homie to make it look more realistic when Smoke was getting outta the garage with tenpenny and the ballas and having Ryder be killied off while protecting you could be a good way to end his character arc, This Could make more sense for CJ getting revenge on Big Smoke Because smoke was the inevitable reason for Ryder/ his Childhood friend's death!
One complaint I have with Run or die mission is that the Cartel cars running on you makes the mission more annoying rather than hard. I suggest to at least make the drivers killabe through the window to deal with them.
los santos hard missions finished but he'll do more soon once CJ returns to los santos, moonboye should do more los santos look harder again now he's going to do countryside missions look harder before san fierro.
Could you please add an option to remove the plane school missions? those were and are the most infuriating and difficult missions and just a pain to go through, it would be nice for an option to remove these missions in the settings
question: why doesn't Sweet shoot Kane via drive-by in the chase sequence or Los Sepulcros? isn't that the point of the mission? you should at least give Sweet some sort of relevance, instead of him being as useless as ever
bad coding isn't canon, as Big Smoke and OG Loc do drive-by's in SA; Lance didn't in VC simply because they didn't code that feature yet, but in VCS he does in multiple missions too, so how can that be "canon"?
@@relewave Right... but it's enough justification for me not to put something that would make the mission easier into it. Plus having Sweet able to do drive-bys in that section would risk him randomly blowing up explosive barrels, failing the mission through random chance rather than player fault, which is a big no-no when speedrunners are the target audience.
There's a hard limit on how long each mission's script can be. RTF is such a big mission in terms of code, that adding to much more it goes over that, resulting in the game crashing.
i don't know cartel in san andreas oh wait they are from South America since San Andreas ( California ) border with mexcio make more sense than Liberity city
That underground tunnel is a sick addition!
It literally lead to grove street
Missed opportunity to rename Reuniting The Families to World War 8
^
Ehh I dunno, that's kinda Ryder's punchline, putting it as the title would kinda ruin the joke imo
if multiple people are fine with that suggestion you can choose to do it, but it's up to you
Missed opportunity to make it look like WW8 by adding a Hunter shooting rockets at you during the rooftop escape with sweet lol
do you know anywhere where i can get those colombian cartel peds i want to add them to my dyom mission pack@@moonboye
Can't believe Sweet changed his bucket ass car man
Ay if it is broke, go fix it! OR rather buy a new one
Playing Let Me Ride during Reuniting the Families' last part must have been on purpose, it's too perfect
Looking great already!! Love to see the constant updates on this too, & glad to see most of Los Santos missions are completed! Keep up the great work!
Thanks, man! Trying my best to keep the balance between hard/fair, takes a while but worth the effort, I hope!
@@moonboye it'll definitely be worth it! Balance is key, but I know you got it with your approach to this series.
Can’t wait to play this mod when it drops
cant wait for Hugo One speedruns on this! also i loved how u removed ryder on green sabre mission, Nice man
It would be interesting if you put LB in ryde or die, because he is on a future mission with no explanation, there's people who don't even know about that character
These changes are very awesome! My only suggestion is to keep the last Los Santos mission title at "Green Sabre" because it makes the most sense and has the best turning point.
in order to mess with muscle memory, you could add the pizza boy mission to increase health instead of ambulance
12:44 that music synced up real clean
This is so great can’t believe y’all can do this! Hope there’s a lot of mini gun missions towards the end 😂love it!!!
Damn the GTA3 Colombian Cartel in this mod? Nice
"Senior Dickhead"- Cartel Members from GTA3, 2001
Edit: Damn u added a bunch of cars. Sick 👍
Haha The Colombian Cartel Again, I love it.
Congratulations for Complete Los Santos Missions Looks Very awesome, Take all the time you need, we will wait
in the Ryde or Die mission you should replace Ryder with a Gsf homie to make it look more realistic when Smoke was getting outta the garage with tenpenny and the ballas and having Ryder be killied off while protecting you could be a good way to end his character arc, This Could make more sense for CJ getting revenge on Big Smoke Because smoke was the inevitable reason for Ryder/ his Childhood friend's death!
The best part about these modifications are how unexpected and ridiculous the circumstances become. Tightened Trilogy is gonna be great
wow that tunnel is really cool
LS Part 1 missions are done! Now for Countryside missions
ok I lost it at the a posing smoke in the cutscene
One complaint I have with Run or die mission is that the Cartel cars running on you makes the mission more annoying rather than hard. I suggest to at least make the drivers killabe through the window to deal with them.
The drivers are all headshottable through the windscreens.
Yeaaah, this looks barely playable
16:39 would be better to put random ballas model instead of Ryder instead of removing him entirely, it seems like the door unlocks itself
Unfortunately the mocap for Ryder in that scene has odd looking bulging eyes, so it works better without anyone.
@@moonboyeSo it must be a model with sunglasses.
@@silverchain92channel It still works better without anyone.
@@moonboye I see
Please, release this already. It looks awesome AF
He too a good amount of time, GTA SA is very big and complicated than III and VC so it's safe to assume it'll take a little longer
Wait until the rest of the story missions are finished.
14:04 I thought the black screen here would be temporary, due to the fact that soap got into CJ's eye.
los santos hard missions finished but he'll do more soon once CJ returns to los santos, moonboye should do more los santos look harder again now he's going to do countryside missions look harder before san fierro.
I cannot wait to see Hugo One or crazy4games play this.
7 tests later you finally finished los santos
Oh crap new locations😮
@Whyamistillaliveinteresting to see where this goes 🤔
And where did Ryder disappear in the cut scene with the green Sabre, or is he not a traitor now.
Ryder is not a traitor...
@@moonboyeCool, if so, what will the Pier 69 mission be like
@@moonboyewhat's gonna happen to him?
@@simplymanukin Stay tuned and you may find out in the future...
at least ryder not betray in this mod make no sense in the retail mod you can try new tool that can add more mod
Could you please add an option to remove the plane school missions? those were and are the most infuriating and difficult missions and just a pain to go through, it would be nice for an option to remove these missions in the settings
by the way do you know there is a tool that you can add more weapon vehicles in the game
this mod features new licensed music? tracks on Playback FM sound new to me
holy shit ok the prodigy on radio x
Yup, so far an additional 75 era appropriate tracks have been added (but that'll likely still increase)!
rad!
IN LOVE
Is sweets car permanently Sultan or it changes at mission (i am talking about from beginning of the game)
It changes mid way through LS, once Grove starts earning an income.
question: why doesn't Sweet shoot Kane via drive-by in the chase sequence or Los Sepulcros? isn't that the point of the mission? you should at least give Sweet some sort of relevance, instead of him being as useless as ever
You kinda answered your own question there, Sweet being as useless as Lance is canon lol
bad coding isn't canon, as Big Smoke and OG Loc do drive-by's in SA; Lance didn't in VC simply because they didn't code that feature yet, but in VCS he does in multiple missions too, so how can that be "canon"?
@@relewave Right... but it's enough justification for me not to put something that would make the mission easier into it.
Plus having Sweet able to do drive-bys in that section would risk him randomly blowing up explosive barrels, failing the mission through random chance rather than player fault, which is a big no-no when speedrunners are the target audience.
yeah, in that case, i agree with your statement - thanks for letting me know
What do you mean by scm limits?
There's a hard limit on how long each mission's script can be. RTF is such a big mission in terms of code, that adding to much more it goes over that, resulting in the game crashing.
@@moonboye is there anything like that in GTA 3 as well? Because tightened thrice was amazing
@@Volkan_stcgl All of the games have those limits, but I've only ever hit them with SA. Glad you liked Thrice though!
@@moonboye thank you for answering, thrice is not just a tightening mod but it is indeed a remake/remaster. thank you for these mods you're the best !
@@moonboye is that the reason why end of the line is split into three missions?
Ryde or Die? The answer is Ryder Die *ba dum tss*
i don't know cartel in san andreas oh wait they are from South America since San Andreas ( California ) border with mexcio make more sense than Liberity city
What happened to Ryder?
Stay tuned, and maybe you'll find out!