Hello, I have an Issue with Dependency, I have done the steps and Plugin Version is 1.20.2 and Dependency Version is 5.1.0, Although while trying to import "import com.comphenix.protocol.ProtocolManager;" There is an Error in the Console "Cannot resolve symbol 'comphenix', Can you please try and Help me! Thank you!
you are hands down my favorite plugin tutorial coder, literaly the reason I code in java now and why I wanna get into a career with java, thank you!
Very nice tutorial! Keep it up 🤩
Thank you! 😊
Can you make a tutorial of how to change the player's name above the head and the skin with ProtocolLib, like hypixel?
Sure!
@@kangarkothank you❤
You can just use Teams to do this
@@coolguy07-b8uNo, you cant use teams to change the name above the head and the skin 🤣
@@Diuwsito I do not think that changing skin was part of the original comment? From what I remember it was about changing the colour or something?
This basically gives easier access to NMS, correct?
this is great i gave up few months ago but i wanna give it a try again, i managed to do worldguard tho so gl to me 🤞
Best packet tutorial! Thanks! ❤
Thanks!
thank you
Is it possible to make a packet armor stand? To display certain models on it?
See wiki.vg for which packets you'd need sending. I recommend you just spawn the hologram entity instead of packets, it's way easier.
Thank you !
Matej i have a question... Wich library is better for made an anticheat? ProtocolLib or PacketEvents?
I have not looked into PacketEvents but ProtocolLib is very powerful. Look into whichever is faster.
great tutorials! can you make video about custom advancements?
Sure thing!
Hello, I have an Issue with Dependency, I have done the steps and Plugin Version is 1.20.2 and Dependency Version is 5.1.0, Although while trying to import "import com.comphenix.protocol.ProtocolManager;" There is an Error in the Console "Cannot resolve symbol 'comphenix', Can you please try and Help me! Thank you!
Looks like it's still not imported properly, check your pom.xml or if you need help just ask out at our discord at mineacademy.org/discord
tcp? wouldn't udp be better in this situation? I know you dont make these decisions but I dont see why mojang would use udp