World of Warships - A World Without Radar

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  • เผยแพร่เมื่อ 12 ก.ย. 2024
  • RQL's Shipstorm Saturday
    September 8th, 4:00 PM Eastern
    1st Place: 9000 doubloons per player
    2nd Place: 4150 doubloons per player
    3rd Place: 1920 doubloons per player
    Discord: / discord
    Toornament: www.toornament...
    GoFundMe: www.gofundme.c...
    A really fun game in my Z-52, no radar to ruin my destroyer fun in ranked. Hope you have a wonderful day and I'll catch you next time!
    Tier X German Destroyer Z-52 Replay
    notserreplay@gmail.com for replay submission
    playtogether.w... - Warships Friend Invite
    / discord - Discord Server
    Streaming at / notser around 2:00pm EDT on Wednesday, Friday, and Sunday

ความคิดเห็น • 162

  • @neilbaird2789
    @neilbaird2789 6 ปีที่แล้ว +42

    As big as that mini map is now and you still didnt see that island? LOL!

    • @Notser
      @Notser  6 ปีที่แล้ว +4

      Lol

    • @screes620
      @screes620 6 ปีที่แล้ว +6

      I mean, there is a reason the entire WoWs community calls hitting an island "pulling a notser".

    • @crucisnh
      @crucisnh 6 ปีที่แล้ว +4

      Sean Even Jingles has started calling it "pulling a Notser".

    • @dpsilver1
      @dpsilver1 6 ปีที่แล้ว +1

      its tradition at this point

    • @johnangelotenorio
      @johnangelotenorio 6 ปีที่แล้ว +2

      To be fair, he did dodged an island, only 'to Notser' into another.

  • @la_potat6065
    @la_potat6065 6 ปีที่แล้ว +25

    A world without citadel proof bbs...
    A world without radar/hydro through island.
    A world where ijn torpedoes were not rgb.
    Worlds that will never be.

    • @uriensthe_gray1220
      @uriensthe_gray1220 6 ปีที่แล้ว

      luckily for us all

    • @la_potat6065
      @la_potat6065 6 ปีที่แล้ว

      Unluckily for us all.

    • @la_potat6065
      @la_potat6065 6 ปีที่แล้ว +1

      Shut up and touch my Spaghet
      But it’s not like German BB Superstructure is the only line in the game that eats super structure dmg. The French also do so and they are not citadel proof in anyway.
      And so what if you get 5 pens with 20-30k worth of dmg - that’s nothing in comparison to 3-5 cits worth 50-80k worth of dmg.
      I actually hate it when people say German BBs take lots of penetration - as their trade of for being citadel proof. That’s absolute bull. Everyone knows 50% of penetration dmg is healable given you have enough heals. So what if I milk 20k on a German BB superstructure - they’ll just heal 10k of it back.

    • @la_potat6065
      @la_potat6065 6 ปีที่แล้ว +1

      Super T Rev
      I wish for this too.
      Sadly we are going to need a super pc
      And probably a new wg game
      like a realistic version of wows.
      But everyone knows all wg products are never realistic- which is kinda sad.

  • @FastlaneKnight
    @FastlaneKnight 6 ปีที่แล้ว

    I just want to say thank you for keeping in your slight mess up with running aground on the island. I see so many different videos of so many games daily and they all like to hide their mess ups. Thank you for showing you are a human being. Wicked little match. Love the descriptions you give for it.

  • @comradeklar5749
    @comradeklar5749 6 ปีที่แล้ว +48

    I don't understand why they don't make radar like it was in real life in 1942. That shit was only accurate enough to tell you something was there, NOT dead accurate. Why not make it 'scan' like real early radar? Each scan scrolls by and updates the position of the enemy ship, only telling you it's current location, and it drops off vision again after 3 seconds or so, just long enough to get a salvo off if you're good. Now, THAT would be cool

    • @jeova0sanctus0unus
      @jeova0sanctus0unus 6 ปีที่แล้ว

      Sonar worked the same way back then

    • @comradeklar5749
      @comradeklar5749 6 ปีที่แล้ว +1

      @@jeova0sanctus0unus of course. However, sonar in the game isn't nearly as frustrating. If it was, I'd recommend the same treatment

    • @davidblackman1586
      @davidblackman1586 6 ปีที่แล้ว

      Sonar err hyrdoacoustic works basically just like radar.

    • @davidblackman1586
      @davidblackman1586 6 ปีที่แล้ว +2

      Radar/hydro should also have LOS issues.
      Just like satellites, you would need a bounce target if you wanted to see around terra firma.

    • @comradeklar5749
      @comradeklar5749 6 ปีที่แล้ว +1

      It does, yes, but radar is more impactful, since sonar is so short ranged. I would of course prefer both to be more realistic. This would be more enjoyable, challenging, and immersive, however, I take what I can get, and them changing radar would be more important for the health of the game than them changing sonar.

  • @thomasneal9291
    @thomasneal9291 6 ปีที่แล้ว +4

    since they added the ability to use the targeting square on the minimap, I personally think both hydro and radar should only show primary targets ON the minimap. as long as your radar/hydro is on, any targets in range show constant realtime updates on the minimap, period. you know exactly where they are, and can target the space, but do not have visual contact. radared/hydroed targets on the minimap can be related as targets to your teammates who will see a marker, but not the ship itself.
    then hydro and radar would differ in two ways:
    hydro WILL reveal and show torpedoes in the primary viewscreen and on the minimap, radar will not.
    radar WILL show all aircraft in range in the primary view and on the minimap, hydro will not (obviously).
    this would mostly bypass the "see through islands" complaint, since there still would not be direct line of sight gained.

  • @LtBlackFire
    @LtBlackFire 6 ปีที่แล้ว +35

    I Would like to see a world with no RADAR going through islands :)

    • @wcthomas65
      @wcthomas65 6 ปีที่แล้ว +1

      Agreed. It's ridiculous radar and sonar can see through or around islands. This is something they need to fix.

    • @brianhuss9184
      @brianhuss9184 6 ปีที่แล้ว

      Agreed. RADAR spotting me through 500 meters of solid rock is quite a trick ;)

    • @wino0000006
      @wino0000006 6 ปีที่แล้ว

      Then play tier 1-3.

    • @frisianmouve
      @frisianmouve 6 ปีที่แล้ว

      Indeed, I could live with radar if that were the case. As it is I enjoy my Gearing less and less

    • @meehhsaph
      @meehhsaph 6 ปีที่แล้ว

      Make it so it doesn't go trough islands like in RL, and also make it have an on/off switch like in real life. No cooldown. That sounds realistic enough for you ? (:

  • @randymaatta8824
    @randymaatta8824 6 ปีที่แล้ว +2

    I miss the good ole days too. Magic radar that can see through islands has really taken away so much from DDs and now with more radar ships being dumped into the game, combined with ridiculous firepower from ships like Worchester with radar range in excess of det. range., why play to just be a target. Nice to see the Z52 back in action just once. Haven't touched mine in a few months. Game is not as enjoyable as it once was and I am playing less and less.

  • @SininStyle
    @SininStyle 6 ปีที่แล้ว

    lol what a flawless leadin to that commercial. like a pro

  • @fwootamala
    @fwootamala 6 ปีที่แล้ว +4

    smoke firing after you stopped firing: If I saw that 90% of the smoke circles inside a contested cap were just saturated with torpedos without a hit, I would aim at the 10% corner that the torpedos didn't cover. That's what I saw happen in your example.

    • @Notser
      @Notser  6 ปีที่แล้ว +2

      Ah, that sounds right after explaining. Thanks

    • @NefariousKoel
      @NefariousKoel 6 ปีที่แล้ว

      Also, the range to the smoked-up target typically doesn't change much. So once you see previous hits in the smoke, they tend to primarily just go forward or backward on a line while staying in the smoke. Then it's just a matter of watching their movement between shots and predicting an aimpoint forward about the same distance as the last two shots' separation along that line of travel.

  • @Macabri_2k10
    @Macabri_2k10 6 ปีที่แล้ว

    the hardest part on firing at a smoked target is the range(gun elevation), since gun elevation without assistance (target lock) ist anything but fine tuned. you only had half width smoke at best since you where still in cap they had a lot less guess work to figure out the right elevation between the cap border and the smoke boundary, that is why you where easier to hit

  • @coloneldaviddavenport5282
    @coloneldaviddavenport5282 6 ปีที่แล้ว

    A great video - you are the DD man NOTSER! I wish I could drive DD's as well as you!

  • @jefftuckercfii
    @jefftuckercfii 6 ปีที่แล้ว

    What is that up against the island inside the C cap circle early in the video that is burning? Nobody has been sunk on either side yet. Never seen anything like this before in WoW.

  • @ericatkinson1412
    @ericatkinson1412 6 ปีที่แล้ว +1

    No torp reload. No one DD made before 1945 could reload without a tender. No magazine,no handling equipment,no way.

  • @nakazul1
    @nakazul1 6 ปีที่แล้ว

    I miss the days, many years ago, when i went brawling with IJN ships. Nagato with, then, insaine secondaries at 7.2km or something =)

  • @euanm2054
    @euanm2054 6 ปีที่แล้ว

    Hey Notser, can you give us your top 3 ships for ranked (of any class) ty sir gj as always

  • @Mochi-yo1ro
    @Mochi-yo1ro 6 ปีที่แล้ว

    8:55 always save one set of torpedos , you never know if enemy will turn or go straight, esp if he has hydro

    • @Notser
      @Notser  6 ปีที่แล้ว

      Good plan 😊

  • @jamescossey6372
    @jamescossey6372 6 ปีที่แล้ว +1

    Yes I can agree that using a destroyer to keep the enemy team spotted is nice and everything but doesn't always count for anything in ranked. I had a ranked game with my yy. One solo cap and about a hundred thousand and spotting damage. I still came in last for XP. Thank God we won but besides that playing as a destroyer spotting for your team doesn't give you enough XP to get first place so you don't lose a star if your team does lose

  • @willytheekid
    @willytheekid 6 ปีที่แล้ว +3

    Ahhhh, A World with out Radar!...proceeds to spam the Z-52 Hydro lol (The other OTHER! radar)
    ps...if WG could, at the very least!, fix the fact that radar can presently go through islands!!...that would be nice...yeah!

  • @ThisOLmaan
    @ThisOLmaan 6 ปีที่แล้ว +1

    ⚓Did you say "Shit💩Storm🌩⚓Just don't know how the enemy hasn't taken a shot at you that close, happens all the time when close like so, "AND" not being spotted, still i get shot down and have to make a dash for it, on a destroyer? 5:05 what's so different, what i wanna know???? and another thing, happens a lot the enemy ships they just: disappear, yeah being close ass hell they just do magic and poof they're gone, like a light switch the hells going ON!!!! ????need to fix that Shit⚓

  • @ephorat5391
    @ephorat5391 6 ปีที่แล้ว

    "I love your Germaness!" rofl :D

  • @offshorebear
    @offshorebear 6 ปีที่แล้ว +2

    How do you get this premium match making? I assume it costs doubloons?

    • @offshorebear
      @offshorebear 6 ปีที่แล้ว

      I was making a joke about being able to pay premium to avoid radar ships.

  • @fabitretter9688
    @fabitretter9688 6 ปีที่แล้ว

    Hey Notser, did i calculated something wrong? Z-52 got 90s reload base, with the modul it shoud be 77, but you got 68 in this clip. Could it be that your Commander is not skilled as it is showen in the beginning ? :)

    • @Notser
      @Notser  6 ปีที่แล้ว

      Adrenaline Rush affects it as well

  • @WyvernApalis
    @WyvernApalis 6 ปีที่แล้ว

    Smoke sent towards Yamato lmao

  • @carterknight729
    @carterknight729 6 ปีที่แล้ว +21

    I just got rank 15 and I have have NO TIER 10s

    • @Drache191200
      @Drache191200 6 ปีที่แล้ว +1

      Me neither

    • @matthewdima8068
      @matthewdima8068 6 ปีที่แล้ว +2

      I started off at rank 18 and I would soon reach rank 15, and I have no tier 10s. WTF WARGAMING?!?!?!?!

    • @ryanwong2948
      @ryanwong2948 6 ปีที่แล้ว

      we in the same shit man.

    • @timk2480
      @timk2480 6 ปีที่แล้ว

      Same

    • @Bill-600
      @Bill-600 6 ปีที่แล้ว +2

      Carter Knight The idea is that you buy premium account to help you grind to Tier 10 and pay for running T 10 ships. It also helps to get a few premium ships to assist with credit income. Basically WG cash grab.

  • @Panservogn
    @Panservogn 6 ปีที่แล้ว

    The thing i hate most with radar and sonar is the fact that it goes true islands

  • @andreipoplauschi180
    @andreipoplauschi180 6 ปีที่แล้ว

    Notser i need an advice, i make barely any credits,i just got the bismarck today with the last conquest and i regulary see t9-10 matches in which i really suck,i tink i have an avg dmg of 20-40k and barely get 20k credits per game,as i stoped the grind on the km bb line at Bismarck i am now looking to grind a new cruiser line,could you recomand me one(when im top or middle tier im pretty reckless and more or less suicidally agressive,when im bottom i play a bit more safelly and cowardly)also im 100% f2p,anyway i'd be very greatful if you could respond

    • @andreipoplauschi180
      @andreipoplauschi180 6 ปีที่แล้ว

      At the moment i also have a farragut and and helena

  • @Bill-600
    @Bill-600 6 ปีที่แล้ว +1

    The WG Jerkovs have ruined their game with radar and T10 in ranked.

  • @bgdpmp79
    @bgdpmp79 6 ปีที่แล้ว

    Did you live stream this? Could be a reason why you get blind fired so easily if you did.

  • @nomar5spaulding
    @nomar5spaulding 6 ปีที่แล้ว

    What does the Yamato Module do?

  • @MrJay_White
    @MrJay_White 6 ปีที่แล้ว

    what mod are you using to get your build on screen?

  • @PeterSlack83
    @PeterSlack83 6 ปีที่แล้ว

    So smooth moving into RQL :) ad lol

  • @davidblackman1586
    @davidblackman1586 6 ปีที่แล้ว

    My fix for radar: A module in the lowers the effectiveness of radar on your ship. I would like it in the 5th slot but I'm sure people will QQ about trading concealment for "radar reduction."

  • @ZGuy0fSci
    @ZGuy0fSci 6 ปีที่แล้ว

    Would be nice for "Cooldowns" to work right such again there is nothing being 'Consumed' by the use of said CD's, so why there are limited uses of them unlike in other (better) games.... eh, could be good to have things looked at being different.
    This with making things work right like how Radar casts shadows.
    And how when you use radar you have to be in range of the bounce-back, with those in range of it able to see where you are for it so there is give/take for using it.
    Sure you'd be able to pick up that BB out there further than visual ranges but not so much the DD smaller ships if not closer in, so there is that to consider when blazing.
    Eh?
    Could be good.

  • @tygovaneerd3544
    @tygovaneerd3544 6 ปีที่แล้ว

    Shipstorm Saturday not for EU server? :(

  • @kenrodmelrocity4241
    @kenrodmelrocity4241 6 ปีที่แล้ว

    Sure, the radar should be line of sight only. But then also make it so that it is on all the time until damaged or deleted by superstructure hits. Sort of like AA/secondaries.

  • @screes620
    @screes620 6 ปีที่แล้ว +1

    3 solo caps and a high caliber, and a BB that was hanging out in spawn the whole game still beats you. This is why i don't play ranked. They need to seriously fix how XP is distributed before I ever get interested in it.

    • @NefariousKoel
      @NefariousKoel 6 ปีที่แล้ว +1

      That result is another good example of how much easier it is to get high scores in battleships compared to destroyers. DD players gotta work their butt off to get comparable scores on such a regular basis, and often get the stick due to the overabundance of radar and aircraft constantly spotting them and their torpedoes in the high tiers.
      The only thing that has improved the situation in recent years is the exodus of top tier CV players to lower tiers. When they had aircraft filling the skies, they used to keep a DD spotted constantly, along with often spotting their torps really early. Between that and radar, a T9-T10 match, over a year ago, was a death sentence unless you played your DD passively. This will get worse if they buff CVs enough to have them in most top tier matches once again.

  • @daemonhunter100
    @daemonhunter100 6 ปีที่แล้ว +1

    A world without radar is paradise

  • @davidleister6050
    @davidleister6050 6 ปีที่แล้ว +1

    Radar isnt a problem, the player playing the DD is, radar and the DD playing against radar is fun gameplay. aggressive is for late game not early game. you have to earn the ability to be agressive, and yes i do play DDs.

    • @Cloudman572
      @Cloudman572 6 ปีที่แล้ว

      Yes playing dds and not doing anything at all for the first 10 minutes is SO much fun.

    • @davidleister6050
      @davidleister6050 6 ปีที่แล้ว

      i can see by the comment you're about as good as notser at it

    • @Cloudman572
      @Cloudman572 6 ปีที่แล้ว

      Thanks happy to be considered notser's equal seeing how few hours I play compared to him.

    • @davidleister6050
      @davidleister6050 6 ปีที่แล้ว

      hes not all that good

    • @Cloudman572
      @Cloudman572 6 ปีที่แล้ว

      So what are your stats if you think a super unicorn player like Notser's is not good?

  • @timk2480
    @timk2480 6 ปีที่แล้ว

    Will they remove yamato legendary Modul? I have Izumo and want the epic Yamato

  • @quazarKiragon
    @quazarKiragon 6 ปีที่แล้ว

    the funny thing is, in this ranked destroyers are the deciding factor to winning, kinda like carrier players

  • @somedudeonyoutube8079
    @somedudeonyoutube8079 6 ปีที่แล้ว

    Wows needs update! Radar and hydro cannot go through islands and function in slow ‘waves’ lighting targets up more briefly than what is now.

  • @WyvernApalis
    @WyvernApalis 6 ปีที่แล้ว

    I like it that everyone is using Yamato, the easiest ship to hit with my Wooster :D

  • @IonoTheFanatics
    @IonoTheFanatics 6 ปีที่แล้ว

    They were shooting into the smoke position where you possibly might be by removing areas where you CANNOT POSSIBLY BE...
    It's not rocket science... they can see that the torpedo spread fired into the smoke ALL MISSED and hit nothing...
    therefore... you PROBABLY are somewhere in the smoke area that ISN'T just crossed by the torpedoes they fired (or outside the smoke... that's possible too) so they shot those area...

  • @chunghinmak2981
    @chunghinmak2981 6 ปีที่แล้ว +1

    sigh... my z46 performs better then z52, the germens dds cannot do stuffs when there are too many radar and they are not stealthy enough, with the addition of kitakaze with 5.9 concealment, i don't even bother playing on my z52

  • @CynicallyObnoxious
    @CynicallyObnoxious 6 ปีที่แล้ว

    Blind fire into smoke total skill not a tiny circle

  • @captbon
    @captbon 6 ปีที่แล้ว

    "I love his Germanness" - EU servers go nuts

  • @kukos_sag
    @kukos_sag 6 ปีที่แล้ว

    I always hear shitstorm xD

  • @thomascain8840
    @thomascain8840 6 ปีที่แล้ว

    wows Artillery only

  • @therealGreencrack
    @therealGreencrack 6 ปีที่แล้ว +1

    Do Shimakaze legendary upgrade in rank please.

  • @varthdader2368
    @varthdader2368 6 ปีที่แล้ว

    ghoughou **sellout** ghoughou ...jk ;p

  • @1999Cheker
    @1999Cheker 6 ปีที่แล้ว

    This Rank season just sucks. I was Ok with the T10 matches when you reached rank 10. But now... I extra used 50k freeXP to get the Desmo so I can play past rank 15. But the Ranked matches at T10 just suck. I lost 45 out of 50 MAtches since I reached Rnak 15. And when you win a Amtch, you loose the Star instantly in the next match. I so hope, that the next season will only have 1 Tier to play (Expect Rank 1 of course)

    • @aditya.sagraha
      @aditya.sagraha 6 ปีที่แล้ว

      Be careful what you wish for
      1 Tier in all ranks? WG could go ahead & straight up only allow T10 in the entire ranked game mode

    • @1999Cheker
      @1999Cheker 6 ปีที่แล้ว

      @@aditya.sagraha I dont want every season to be the same. I hope it will be like the seasons before season 9.

  • @MrJohnnyb74
    @MrJohnnyb74 6 ปีที่แล้ว

    Groz could have attacked you full on and then healed up. I usually do this and get low HP but since it's HE damage, I can heal back up to 50% or more.

  • @kennethwinn7064
    @kennethwinn7064 6 ปีที่แล้ว

    Till the game understands that Any device cant see thru a damn island take it out. Also using radar to detect ships in smoke is a joke. But hell being able to shoot or see anything out of smoke is a damn joke. Smoke was used for 2 reasons. Running and running.

  • @cobrazax
    @cobrazax 6 ปีที่แล้ว

    USE AP MOREEEE. it should be the default ammo

  • @thestone9134
    @thestone9134 6 ปีที่แล้ว

    Have Gearing and Yamato and when you lose in Yamato if you played well and did your part you have an decent chance of saving your star. Gearing if you do your job you get re balanced by BB AP and lose a star. Got blind fired today by an Montana on the EU server from 20 km and I was undetected in smoke he got 19 K damage because reasons :/

  • @rabidrizon977
    @rabidrizon977 6 ปีที่แล้ว

    "so skilled at blind firing in smoke" YUP skill alright....

  • @dwightlooi
    @dwightlooi 6 ปีที่แล้ว

    Z-52 is bullshit in Season 10. Playing 20 games in hope of one match without radar is retarded. I have the Yue, the Z, the Gearing and the Shima... ended up settling on the Shima. I find that switching between DDs in ranked is bad for your game. It takes me 2~3 games in the same DD to get my gunnery consistency back. When I go from the Yue to the Shima or vice verse I miss a lot while getting used to my shell velocity and arcs. In ranked, you don;t have that luxury. If you are not landing the first salvo every time you are not competitive.

  • @Malcalore
    @Malcalore 6 ปีที่แล้ว

    JustAsPlanned.Tzeench

  • @GreenGoblinDK
    @GreenGoblinDK 5 ปีที่แล้ว

    Dds sitting in smoke all day is super boring gameplay. Fix the fllooding mechanisme and give the dd proper torpedos. Ok they are gonna be deadly but its gonna be difficult setting up a torp shot with radar around.

  • @jansekera3770
    @jansekera3770 6 ปีที่แล้ว

    Legendary modul on Yamato is good? I just got mine yesterday after 100+ games and it is absolutely trash, stupid WG nerfed reload so Yamato is only BB with useless legendary. I would happily exchange it for any legendary upgrade from other BBs.

    • @mikepontiac5299
      @mikepontiac5299 6 ปีที่แล้ว

      Thrust me,all the legendary "upgrades" are all more of a downgrade then upgrade,have allmost all of them grinded end they all suck.I stopped grinding for the last 3 i had to go.

    • @jansekera3770
      @jansekera3770 6 ปีที่แล้ว

      All others BB have good upgrades, GK have more reload both primary and secondary for even less slower turrets and little range reduction, Republic have great relod reduction for mose range redution, Conqueror have epic rudder + turret traverse for useless stealth, Montana again reducet ruddershift time flood a fire duration reduction for stealth, but only Yamato pays more with legendary than it gets...

  • @SilverfangSteelwolf
    @SilverfangSteelwolf 6 ปีที่แล้ว +1

    Radar is the only thing that makes torpedoes even remotely balanced.

    • @Cloudman572
      @Cloudman572 6 ปีที่แล้ว +2

      There is a wasd hack some players use that avoids 95% of torps- try it.

  • @DaxRaider
    @DaxRaider 6 ปีที่แล้ว

    with such a better team comp it was so unnessassary close game ... why did ur teammate dd suicide when he can push a/b with a radar cruiser and enemy cant ... i dont get such players

    • @Notser
      @Notser  6 ปีที่แล้ว

      Rank will always surprise you by how difficult they make it

  • @Caelum_NLD
    @Caelum_NLD 6 ปีที่แล้ว +3

    "A world without radar"..."I got a DD with hydro and smoke to spot the enemy DD before he sees me or when he's in smoke. Multiple times if needed." And then you are going on about how you can now play DD as intended, while the other DD can't as his smoke is useless against you. Sure, radar spots on a longer range, but in much shorter time. You got smoke and hydro over the real regular DD xD

    • @hoshodesu
      @hoshodesu 6 ปีที่แล้ว

      That Hydro is generally the only thing that balances the Z-52 to all of the other DDs. It simply will lose pretty much every engagement against other DDs without its consumables or will at least leave the fight with little to no health left.

    • @Caelum_NLD
      @Caelum_NLD 6 ปีที่แล้ว

      @@hoshodesu That's not the point here ;)

    • @hoshodesu
      @hoshodesu 6 ปีที่แล้ว

      True, I just sort of dislike the debate between consumables for some ships, as they get those consumables for balance reasons.

    • @Caelum_NLD
      @Caelum_NLD 6 ปีที่แล้ว

      @@hoshodesu I understand that, but every ship in the game should be balanced, right? So the radar cruisers should be balanced in gameplay too. Also people are bitching about the RN DDs having hydros, which should be balanced in other ways too, then. The main point of the video title is that Notser hates DDs get screwed over because they get spotted without anything they can do about it and get ganged on by the rest of the enemy team. That's the meta of this moment and DDs with hydro have just as much a part in it as radar cruisers. It's not the one on one situation that is the balance issue. It's that the curtain that gets pulled back on you so the whole enemy team can gang on you without you being able to do anything against it while the one that causes it has (almost) nothing to fear. And that's what Notser both scorns in his title, but praises in the DD he drives.

    • @hoshodesu
      @hoshodesu 6 ปีที่แล้ว

      Except DDs can fight back. You play them differently. DDs are still an extremely influential class in the game. I would even say I can carry harder in a DD than a cruiser. The problem for DDs is that positional mistakes have further reaching consequences than say a BB. When you play against a certain type of MM spread you always have to change your tactics. Like a Des Moines against half a team of BBs. Every ship has the chance to get the short end of the stick. I just think people forget the amazing utility power of DDs and think that doing damage is the be all end all. They then blame radar like how every other ship blames CVs, its in their ignorance that they don't see the weaknesses of each class and why they have those consumables.

  • @nemesis4673
    @nemesis4673 6 ปีที่แล้ว

    artillery only plz

  • @jakehickox7275
    @jakehickox7275 ปีที่แล้ว

    03-2023 gg
    36

  • @TamiyaRacingMexico
    @TamiyaRacingMexico 6 ปีที่แล้ว

    Game requires more ways to detect DDs, I'm sorry, but playing wih a DD is like switching the difficulty to Easy (and yes, I do play with DDs up to Tier 8, lost interest there since the gameplay wa too easy)

    • @softlineify
      @softlineify 6 ปีที่แล้ว

      Obvious BB main is obvious.

    • @TamiyaRacingMexico
      @TamiyaRacingMexico 6 ปีที่แล้ว

      Cruiser main in fact, they are a challenge to play since they can be sooo easy to be deleted by a BB.

    • @softlineify
      @softlineify 6 ปีที่แล้ว +4

      eh, I can marginally agree with you on that cruisers can get deleted by BB easily. I too am a cruiser main, but do play DD quite often, but with today's overpopulated radar/hydro/insane RoF cruisers/destroyers meta, to say that DD's are easier to play than cruiser/battleship is just inaccurate.

    • @reinhardofavercland7448
      @reinhardofavercland7448 6 ปีที่แล้ว

      Cruiser main too here. Yes playing DD is like playing on Easy difficulty until you reach the tier prone to get matched with the radar meta. Played Benson few times, then sold it to fund Mino instead & went on to reverse the karma lol.

    • @TamiyaRacingMexico
      @TamiyaRacingMexico 6 ปีที่แล้ว

      I still play sometimes my Gearing and got no real problema with the Radar/Hydro meta, just need to play my DD in a blitzkrieg way, no capping (and yes, I know a DD must cap points and provide Intel for the team) and keeping the enemy spotted, making sure the enemy DDs die first and second the CA/CL that got the radar, harrasing enemy formations with walls of skill to make the focused fire of my team more effective, still easy peasy games (for me)

  • @MonkTheWorldTree
    @MonkTheWorldTree 6 ปีที่แล้ว

    better watch how you pronounce that "shipstorm." almost sounds like "sXXXstorm"

  • @GeofftheIronwolf
    @GeofftheIronwolf 6 ปีที่แล้ว +6

    I say most ships that got radar didn't need it. Only ship line that really needed radar were usn cruisers since they really had no way to flush out a DD and no way to really hide. So it was fair for USN cruisers. And maybe Moskova. Everyone else. No. So Brit cruisers and Russians and pan Asian dds didn't need it.
    But by taking away radar, gives too much game sway power to DDs and that's just as imbalanced as radar heavy. Meaning someone like Notser can completely influence the match as he sees fit.
    NOT BALANCED.

    • @MajesticDemonLord
      @MajesticDemonLord 6 ปีที่แล้ว

      The British invented RADAR....

    • @GeofftheIronwolf
      @GeofftheIronwolf 6 ปีที่แล้ว

      @@MajesticDemonLord but in game they don't need radar. Or if they do it should be very low ranged like 6km or below. Just beyond hydro range in the case of Belfast.

    • @DaKillerChipmunk
      @DaKillerChipmunk 6 ปีที่แล้ว

      USN cruisers are ridiculously OP because of radar, but would be pretty meh without it. In fact, I got rank 1 in DM last season and hated every match with it, precisely because I carried almost every win.
      Russian cruisers are fine with radar, because they rarely can capitalize on it themselves due to their high muzzle velocity + short duration.
      British ships with radar are also fine in my book, considering they give up defense for offense. They also eat citadels so nicely. It's nice to have options. For USN and Russian cruisers, the lack of options bothers me (I'm ignoring DM with spotter plane on purpose. While fun, it has no place on competitive game modes when you have Zaos, Henris and Hindenburgs).
      Radar on DDs I'm completely against though, as am I against the German Hydro on Lo Yang. At least the Z-52 has a proper tradeoff for getting 5.9km Hydro. I'm still mad at WG for not giving the Z-23 and Z-46 German Hydro. Like, come on, German cruisers can rarely use hydro because of the bomber threat, at least let the DDs have it. I have the Lo Yang btw, it's just stupid how fast I can zerg it through tier 8 ranked.
      Belfast is just a dumbass ship. I don't consider it OP, but it's just a stupid decision to put such a gimmicky ship like that at tier 7. Noobs have no idea what it is or how to counter it. I would've been okay with it if they'd put it at tier 8 instead.

    • @GeofftheIronwolf
      @GeofftheIronwolf 6 ปีที่แล้ว +1

      @@DaKillerChipmunk problem is there is too much of it. Brits and Russians really don't need it. And without that radar, USN cruisers literally can't counter a smoked ship. It's run away or for cover, try to bull rush and usually die, or just get beaten to death. Happens plenty when I play my Dallas, or Boise. Ship smokes and I have 2 choices try to charge or run. It's not fun.

    • @DaKillerChipmunk
      @DaKillerChipmunk 6 ปีที่แล้ว

      That's a load of bollocks. German cruisers have the same choices, since they need to use DefAA over hydro, especially the larger ones. Same with french cruisers. That argument doesn't fly.
      USN cruisers have radar because they are mediocre as fuck without it, that's the only reason.
      I agree there's too much radar, but that's because of how radar is implemented, not the quantity. If radar respected LOS, you could give every single cruiser radar and it wouldn't be much of a problem.
      British don't NEED radar, but it's nice to have options and the tradeoff is perfect. Better than US cruisers where radar is just standard. British cruisers can't fire in the open.
      Russians need radar more than US cruisers do, as they have turning circles akin to battleships, are always sailing in the open (thus always spotted, unlike USN cruisers), have high citadels and aside from the Moskva no way to protect it.
      Don't follow the Russian bias hypetrain unless you're bashing the Stalingrad.

  • @000NULL
    @000NULL 6 ปีที่แล้ว

    So much radar, 10km torpedoes need to be 12-13k minimum