i still think sage is quite useful for teamplay, not only bcus of her heals but bcus of walls and slow orbs, she can easily defend one site entry with wall and slow orbs while other teammates reach on site. this pressurize the opposition to rotate to another site. also, her walls to cover mid are handy too. i'd give her a B tier or bottom A tier for sure.
Yeah I've found this is generally true for lower elo since teams commit way more often, but higher elo teams know how to play patiently and time rotations so that Sage's limited util becomes a lot less useful.
As an Astra main Astra was robbed earlier this year. I’m fine with the cooldown increase. They need to either add the fifth star back OR add a third smoke. Idk they dont need to change a lot she just needs a little boost up.
All of skyes ability are completely geared for her team. She can’t heal herself or follow up her dog effectively (due to low health and being easily destroyed as well as limited visibility). She can’t pop flash for herself anymore either. With the change to her flash by the time you flash someone pull your gun out and take 2 steps to swing they are unblinded by then. And fade gets 2 mini seekers every round. Skyes abilites are so team driven now she can’t do much for herself except select situations
Ofc you can still popflash with skye what are you talking about lol, same case with the dog you can use the dog for yourself sometimes not just for your team (Especially on defense, cuz on attack well you should be dogging to clear close corners), you're saying if you popflash someone pull your gun out and take 2 steps to swing they are unblinded by then is completely wrong, you could probably take like 5 steps and then they would get unblinded, if you would popflash 3 people in ascent b main, then you could easily kill all 3 of them while they are blinded
@@championcspr her pop flash time is 1.25 seconds and her weapon pull out time is .85 seconds how many steps can you take in .4 seconds not to mention if someone is flashed they aren’t waiting for you to swing full blind.
The reason chamber isn’t as op as people think is because his teleport is bugged. After his teleport is imputed, his hit box is still at his old location after reaching his other teleport for about .5 seconds, so he can die in that window
Learning how to play Kay/o (Being a one trick Kay/o main help me) Was the most fun but semi challenging thing. Canceling ults is always handy in a fight.
It feels hella weird that his utilities also slow down his allies, maybe they could start by removing that. Personally tho, I wish they would make his C wall absorb bullets of low penetration guns. I mean they did show it doing just that in his cinematic. I think it'd be cool.
@@cyberneko4913 it would be cool if his walls like blinded the enemy or something for a bit not slow them down. I feel like slowing down does absolutely nothing. Like you get this water like effect in you're eyes
Plat player here. (So mediocre at best :p) I find him really good for quick entries, he quickly closes off "all" default defender spots, and can push for a quick site takeover. You just need to play together and around that. Also, the ability to curve the wall is super useful! As defender, being able to close off multiple bomb sites gives the team a lot of smokes and def abilities. He instantly became my main (alongside fade). The only thing I don't like with him is that his walls slow team mates. I would also like to see the walls acting as thin penetration barriers, i.e absorb some DMG.
Yoru is so disrespected. He's an amazing duelist, his only issue is that a lot of people don't know how to use him properly to maximize his potential. People who face high elo Yoru know how frustrating he is when used right.
Yeah, but Yoru requires alot of teamplay to make him work He thrives on chaos, and if your team cant do that he's just someone that could only teleport twice with an Ult that only gives info & flash opportunity.
@@adityawiryawan560 not really, yoru's kit allows him to start the chaos with a simple flash tp onto site, and knowing where and when to use it, along with fake cloning, double cloning and fake tping, it allows those who master him to become the most dangerous player on the enemy team. if you master yoru and play against a team without one, know that your chances of making them tilt ,due to how effective yoru is for that, is high as hell. lower elo cant use him properly but those in higher ranks make it look like an easy match with them acing and confusing enemies. so basically yoru should be atleast high to mid a tier due to how strong he is after his 3rd buff and his outplay potential.
Honestly Reyna is whatever tier one can play at. If someone is good at getting kills and playing aggressive, then it's S tier, if someone hides, F tier. I personally top frag and love playing Reyna as it allows me to heal and get out of situations for me to still be close by and possibly get 1 more frag when coming out of dismiss.
That's precisely the reason why she's the second worst in her class. Yoru and Reyna are the duelists which are selfish, only giving themselves opportunities and not really having any team play apart from flashes. It's also the reason why they're basically the least played in pro play, because you can't actually play well with them as you don't have better aim then the people you're playing with.
@@maxboku Yes they're not made for complete team play. Also why Reyna is called the best climber in Ranked. I don't have many friends in my rank (Mid immo) that I'm able to trust consistently to play. And these Russians are just trolls 90% of the time, so Reyna is a perfect agent to let me play solo and still contribute. I guess my CS days is the reason for this 😅
@@maxboku It's not lacking team contribution. Being able to enter site confidently by getting a frag and then dismissing out, or being able to heal to push further into site is what you need on attack. Same thing with defense, being able to kill the entry and back off to play for player count is amazing.
As a sage main, I do find a lot of use for her and the aggressive plays you can make with her. Like you said yes she can heal herself when she wants but making offensive walls like Grim isn't as hard now because all you need is like a few youtube tutorials. Also her slow orbs can be really good if paired with viper mollies, brim mollies, pheonix fire balls, and over let's you get out of sticky situations. Her ult is also insane due to the fact that it's a resurrection ability, the only downside other than the time it takes for the teammate to come back, is needing to wall or smoke yourself off, not gaing the 50 shield, and how much it costs.
What Phoenix buffs are you talking about? I don't see anything that changed in 5.10 for him. Are you sure you weren't accidentally reading Patch 5.01, which does have a ton of Phoenix buffs?
From my own experience, i think Breach and Harbor both are still strong, and those aren't just words of an obvious main, but also words from someone who casually topfrags with them and knows how to play them. People tend to not realize that you don't have to hit every ability to be useful, as long as you create stress in the enemies it's still useful. The thing i love with breach and harbor is also that they can casually support their team from the other half of the map because of how long their abilities reach
Completely disagree with your view on sage, I'm a sage main and I'm able to steal at least 3 ult orbs on good maps like fracture and have my ult every 2-3 rounds. I switch locations and will purposefully place my wall to confuse rather than to actually block, there is a lot you can do with Sage if you know how to use her, and if you get good at predicting pushes her orb can be deadly.
Harbor is like yoru of the controllers; there are better agents but you wanna use him just for a change. ( Ithink he is kinda good on pearl, icebox and fracture)
I think the slow effect duration should be increased and removed for allies so that enemies don't simply flash and pass through harbour's wall. Viper has decay and so harbour should have proper slow effect.
this is true. these nitpicky details really matter the most for top elos and pro play. but even then a dedicated player will find ways to make any agent useful.
Honestly though, as a duelist main, sentinels other than kj are fine but brimstone is the most annoying controller for me to play against because of his stim and his Molly
What the fuck are you saying about controllers man? Your right about viper being S tier as she is great on 5/7 maps and your omen rating is accurate too. Running a viper on bind still requires a brimstone and he is very good on fracture even tho omen is closer to him on that map. Astra's bets map is pearl no doubt but she has a very high skill ceiling on Ascent. Ascent is probably 50-50 between omen and astra maybe 60-40.
"Breach is bad because you have to rely on your teammates to follow up on your util usage" yeah no shit, its a Tactical FPS and he's designed to be a middle/back of line initiator. And Sage only being useful to her team bc of her ult its a legitimate negative braincell take. What are the paramters and of this tier lsit? Is this Solo queue ranked? Top pro play potential? ranked 5 stacks? genuinely no clue because this list makes 0 sense for any of them
U did my girl sage dirty imo she is a MUST pick on icebox and haven the grim walls are just unmatched and also she was A tier on the last 4 tierlists and she is still the same so why C tier
i wish riot buffed shock darts they are so bad its not even funny like shock darts deal at most 150 (which out of my 96 hours of playing sova ive hit 150 ONCE). shock darts are only really good on pistol round or enemy save rounds bc the rest of the time they just never kill. even if you want to use the for post plant unless u damage them first its not gonna work out
@@King-ic2ll it should be for killing imo shock darts are meant to deal a lot of damage in 1-2 hits. rn theres never a point in shock dart lineups for anywhere on the map except post plant even then half the time your better of just shooting them. they need to do something to buff shockdarts either make 75 radius bigger or buff damage. theres no point in "chip damage" dealing 90 damage on someone doesnt matter much when 90% of the time its either head shot or be head shot. sova has 2 pieces of util that deal 150 damage if u hit perfectly when compared to every other agents his darts are very lacking. kay'os flash is just way better than a shock dart fade's prowler are better then darts. The only reason sova is picked is his drone and recon dart theres just way to many abilitys with other initiators that are straight up better than darts.
Your teir list is totally wrong and giving wrong information. Yoru, breach and sage are all A Teir actually these agents are really good agents. You said Brimstone is really bad in meta. Brother that's why he has the highest win rate in game go check stats. KJ and Harbor is actually C tier. They both really need buffs. For KJ u didn't even mention he needs more buff.
I think they need to do something for KJ, like a minor a buff. Possibly give her turret a slight 1-1.5 second reveal(like sova drone) when it tag's a target. Just a little something to help her get back in there.
idk why but her turrets are annoying but that feature would kina be op atleast for me but maybe give her a faster deploying the turret so that when she puts her turret no delays just a 0.3 animation
that's a hard no. chamber will get a nerf and if you wanna do stg about kj increasing the radius she can be around her util seems the only viable option as that is her weakness.
KJ main here. The turret is fine imo. It is kind of annoying to play against especially in pistol round because not only it gives info but also can potentially do chip damage (10-20 damage in pistol rounds especially is gold dust.). If they have to buff KJ (which they need to), then they should most definitely increase the range of both her turret and alarmbot and maybe decrease the cooldown timer on her util. She feels too restrictive at the moment.
Dude playing harbour feels so restricted. All of his utility are postion base. And i feel like if harbour is not playing in front his utility work against us.
Sova Main here, sad that my boi is slowly fading due to an agent ironically called, Fade.
As a Fade main. I can confidently say…WE STILL NEED YOU BRO😭😭😭😭😭
As a local sova main myself, I have to sadly agree.
@@XO_Keo Glad to know we are still wanted by yall 😂
Yes as a sova/cypher main i am both hyped/pained by this patch, as sova is dropping, and cypher is climbing
If sova keeps fading, we wouldn't be able to protect our motherland :(
i still think sage is quite useful for teamplay, not only bcus of her heals but bcus of walls and slow orbs, she can easily defend one site entry with wall and slow orbs while other teammates reach on site. this pressurize the opposition to rotate to another site. also, her walls to cover mid are handy too. i'd give her a B tier or bottom A tier for sure.
Yeah I've found this is generally true for lower elo since teams commit way more often, but higher elo teams know how to play patiently and time rotations so that Sage's limited util becomes a lot less useful.
Icebox and split are very good maps, i heavily disagree with this tierlist
As an Astra main Astra was robbed earlier this year. I’m fine with the cooldown increase. They need to either add the fifth star back OR add a third smoke. Idk they dont need to change a lot she just needs a little boost up.
respectfully, no
Absolutely not
I agree
All of skyes ability are completely geared for her team. She can’t heal herself or follow up her dog effectively (due to low health and being easily destroyed as well as limited visibility). She can’t pop flash for herself anymore either. With the change to her flash by the time you flash someone pull your gun out and take 2 steps to swing they are unblinded by then. And fade gets 2 mini seekers every round. Skyes abilites are so team driven now she can’t do much for herself except select situations
yea I agree, C tier, skye needs some buffs tbh I thinks shes always been lower tier since her release
Ofc you can still popflash with skye what are you talking about lol, same case with the dog you can use the dog for yourself sometimes not just for your team (Especially on defense, cuz on attack well you should be dogging to clear close corners), you're saying if you popflash someone pull your gun out and take 2 steps to swing they are unblinded by then is completely wrong, you could probably take like 5 steps and then they would get unblinded, if you would popflash 3 people in ascent b main, then you could easily kill all 3 of them while they are blinded
Skye is so oppressive don’t even
@@GreyGrim she had three birds on release
@@championcspr her pop flash time is 1.25 seconds and her weapon pull out time is .85 seconds how many steps can you take in .4 seconds not to mention if someone is flashed they aren’t waiting for you to swing full blind.
The reason chamber isn’t as op as people think is because his teleport is bugged. After his teleport is imputed, his hit box is still at his old location after reaching his other teleport for about .5 seconds, so he can die in that window
i think this isnt a bug but an intationnal thing and ping related
Learning how to play Kay/o (Being a one trick Kay/o main help me) Was the most fun but semi challenging thing. Canceling ults is always handy in a fight.
I want harbour to be good, I love the water theme. Maybe they can rework him somehow
Ik im coping but man i love playing him, he’s my dream agent in valorant (flexable walls) and sucks to see him like this
Same I had high hopes for him😅
It feels hella weird that his utilities also slow down his allies, maybe they could start by removing that. Personally tho, I wish they would make his C wall absorb bullets of low penetration guns. I mean they did show it doing just that in his cinematic. I think it'd be cool.
@@cyberneko4913 it would be cool if his walls like blinded the enemy or something for a bit not slow them down. I feel like slowing down does absolutely nothing. Like you get this water like effect in you're eyes
Plat player here. (So mediocre at best :p)
I find him really good for quick entries, he quickly closes off "all" default defender spots, and can push for a quick site takeover. You just need to play together and around that. Also, the ability to curve the wall is super useful!
As defender, being able to close off multiple bomb sites gives the team a lot of smokes and def abilities.
He instantly became my main (alongside fade). The only thing I don't like with him is that his walls slow team mates. I would also like to see the walls acting as thin penetration barriers, i.e absorb some DMG.
Yoru is so disrespected. He's an amazing duelist, his only issue is that a lot of people don't know how to use him properly to maximize his potential. People who face high elo Yoru know how frustrating he is when used right.
When you outplay doing the flash tp lol 🤣
Yeah, but Yoru requires alot of teamplay to make him work
He thrives on chaos, and if your team cant do that he's just someone that could only teleport twice with an Ult that only gives info & flash opportunity.
@@adityawiryawan560 not really, yoru's kit allows him to start the chaos with a simple flash tp onto site, and knowing where and when to use it, along with fake cloning, double cloning and fake tping, it allows those who master him to become the most dangerous player on the enemy team. if you master yoru and play against a team without one, know that your chances of making them tilt ,due to how effective yoru is for that, is high as hell. lower elo cant use him properly but those in higher ranks make it look like an easy match with them acing and confusing enemies. so basically yoru should be atleast high to mid a tier due to how strong he is after his 3rd buff and his outplay potential.
Honestly Reyna is whatever tier one can play at. If someone is good at getting kills and playing aggressive, then it's S tier, if someone hides, F tier.
I personally top frag and love playing Reyna as it allows me to heal and get out of situations for me to still be close by and possibly get 1 more frag when coming out of dismiss.
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That's precisely the reason why she's the second worst in her class. Yoru and Reyna are the duelists which are selfish, only giving themselves opportunities and not really having any team play apart from flashes. It's also the reason why they're basically the least played in pro play, because you can't actually play well with them as you don't have better aim then the people you're playing with.
@@maxboku Yes they're not made for complete team play. Also why Reyna is called the best climber in Ranked.
I don't have many friends in my rank (Mid immo) that I'm able to trust consistently to play. And these Russians are just trolls 90% of the time, so Reyna is a perfect agent to let me play solo and still contribute.
I guess my CS days is the reason for this 😅
@@HUNTERSCOUTI That's still lacking team contribution if win 50% of your fights, which is what you should be if you're actually in the right elo (?)
@@maxboku It's not lacking team contribution. Being able to enter site confidently by getting a frag and then dismissing out, or being able to heal to push further into site is what you need on attack. Same thing with defense, being able to kill the entry and back off to play for player count is amazing.
Kj can gather info aswell with her turret and alarmbot
Ong
As a sage main, I do find a lot of use for her and the aggressive plays you can make with her. Like you said yes she can heal herself when she wants but making offensive walls like Grim isn't as hard now because all you need is like a few youtube tutorials. Also her slow orbs can be really good if paired with viper mollies, brim mollies, pheonix fire balls, and over let's you get out of sticky situations. Her ult is also insane due to the fact that it's a resurrection ability, the only downside other than the time it takes for the teammate to come back, is needing to wall or smoke yourself off, not gaing the 50 shield, and how much it costs.
What Phoenix buffs are you talking about? I don't see anything that changed in 5.10 for him. Are you sure you weren't accidentally reading Patch 5.01, which does have a ton of Phoenix buffs?
From my own experience, i think Breach and Harbor both are still strong, and those aren't just words of an obvious main, but also words from someone who casually topfrags with them and knows how to play them. People tend to not realize that you don't have to hit every ability to be useful, as long as you create stress in the enemies it's still useful. The thing i love with breach and harbor is also that they can casually support their team from the other half of the map because of how long their abilities reach
Viper is the agent which carried me all the way 🙂
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As long as chamber tps work as good as they do right now, he's gonna be the strongest agent
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it has to be like yoru tp or only tp if you get a kill inside it
@@scammer9348 that would make him horrible
I've recently started playing phoenix and so few people actually think phoenix is a good pick. It's insane how frequently people think I'm trolling xD
he was bad for a long time so people still have it stuck in their heads
@@ninjafish123 true, but with all the recent nerfs he's getting super nice to play as a initiator/duelist
Completely disagree with your view on sage, I'm a sage main and I'm able to steal at least 3 ult orbs on good maps like fracture and have my ult every 2-3 rounds. I switch locations and will purposefully place my wall to confuse rather than to actually block, there is a lot you can do with Sage if you know how to use her, and if you get good at predicting pushes her orb can be deadly.
Harbor is like yoru of the controllers; there are better agents but you wanna use him just for a change. ( Ithink he is kinda good on pearl, icebox and fracture)
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Actually thats not the case anymore after they reworked yoru and also buffed him.
You cant really say that breach is c bc he requires coordination
I think the slow effect duration should be increased and removed for allies so that enemies don't simply flash and pass through harbour's wall. Viper has decay and so harbour should have proper slow effect.
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To be honest i think that all agents are gud if you can put in the time and effort to learn their kit and practise
this is true. these nitpicky details really matter the most for top elos and pro play. but even then a dedicated player will find ways to make any agent useful.
Agreed sadly i was a main sage butt in these days i olay viper. To many nerf to sage. Is a troll pick. The agents of c tier needs a rework urgent
Honestly though, as a duelist main, sentinels other than kj are fine but brimstone is the most annoying controller for me to play against because of his stim and his Molly
Lmao as a KJ main I’m glad
all of my high kill games are with viper, I got my first and second 40 kill matches with her
Why is onetricking a positive argument for neon but a negative one for astra like both have high skill ceiling so i dont really get the difference
the valorant meta never fails to be a mess
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I'm happy chamber is getting buffed but it's also annoying since more people will instalock him
what? chamber is so fkn broken
why does it say both patch 5.05 and 5.10
What the fuck are you saying about controllers man?
Your right about viper being S tier as she is great on 5/7 maps and your omen rating is accurate too.
Running a viper on bind still requires a brimstone and he is very good on fracture even tho omen is closer to him on that map.
Astra's bets map is pearl no doubt but she has a very high skill ceiling on Ascent. Ascent is probably 50-50 between omen and astra maybe 60-40.
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Viper doesn't require a Brim on Bind. It's more effective to have Brim, though.
I don’t think there is such things as the BEST agents it’s more how you can use an agents abilities to be useful
Neon really could use a buff
Riot Devs made harbor in such a way that nobody plays it even after buffs.. I dont even have interest to learn that agent wtf!
Can you stop thinking that kayo is so important like hes just an easier skye
Raze main ❤️❤️❤️
I wish I watched this when I started harbor's contract. Just finished him and played 3 matches. He does not feel great to play to say the least.
I wanna know if this man did clutch it with 1 bullet or died at 2:30 🤣
the winrates of each agent says otherwise
Disagree on the breach to be honest breach is realy good and should be A Tier
i still have hope for riot to decrease the cooldown on astra's pull/stunt
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"Breach is bad because you have to rely on your teammates to follow up on your util usage" yeah no shit, its a Tactical FPS and he's designed to be a middle/back of line initiator. And Sage only being useful to her team bc of her ult its a legitimate negative braincell take. What are the paramters and of this tier lsit? Is this Solo queue ranked? Top pro play potential? ranked 5 stacks? genuinely no clue because this list makes 0 sense for any of them
reyna b tier made me spit my drink out. in my elo she is the most broken shit there is and its not even fair. every single team has a reyna
In what world do you put Phoenix above Astra? Brother WHAT
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Sage cant be c she is great on icebox and she is pretty good on haven and ascent
This is the year MY MUSIC BLOWS UP, Imma make mama proud!🔥💛🎤🎙
🔥🔥yo flow
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My favorite are Neon
Phoenix ult spot shouldn't be visible to enemies.
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THIS
ur bad if you let people get to ut ult spot
Would love to see a small change to brimstone considering im thinking about maining him for the lineups
Main viper for the lineups
jett be jack of all trades but master of none
phoenix : yoo first time in this spot huh
@@bisma590 lmao meanwhile cypher is dead again
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Yo what happened to Astra
U did my girl sage dirty imo she is a MUST pick on icebox and haven the grim walls are just unmatched and also she was A tier on the last 4 tierlists and she is still the same so why C tier
i wish riot buffed shock darts they are so bad its not even funny
like shock darts deal at most 150 (which out of my 96 hours of playing sova ive hit 150 ONCE). shock darts are only really good on pistol round or enemy save rounds bc the rest of the time they just never kill. even if you want to use the for post plant unless u damage them first its not gonna work out
its not for killing, its for chip dmg.
@@King-ic2ll it should be for killing imo
shock darts are meant to deal a lot of damage in 1-2 hits. rn theres never a point in shock dart lineups for anywhere on the map except post plant even then half the time your better of just shooting them.
they need to do something to buff shockdarts either make 75 radius bigger or buff damage.
theres no point in "chip damage" dealing 90 damage on someone doesnt matter much when 90% of the time its either head shot or be head shot.
sova has 2 pieces of util that deal 150 damage if u hit perfectly
when compared to every other agents his darts are very lacking.
kay'os flash is just way better than a shock dart
fade's prowler are better then darts.
The only reason sova is picked is his drone and recon dart theres just way to many abilitys with other initiators that are straight up better than darts.
Me who got breach: ohno
So happy my boi phoneix is in A. Phoneix main here
I think they should take one of fade's prowlers,one is a pain in the ass to deal with.
Your teir list is totally wrong and giving wrong information.
Yoru, breach and sage are all A Teir actually these agents are really good agents.
You said Brimstone is really bad in meta. Brother that's why he has the highest win rate in game go check stats.
KJ and Harbor is actually C tier. They both really need buffs. For KJ u didn't even mention he needs more buff.
a good chamber is the most boring agent of all time to play against.
How can reyna be in B tier she should be f tier at highest
Now u need a new list due to 5.12
chamber instantly down to around B
Cypher should be A bc he is easz to pick up gathers info and has good crowd control
well i think i depends on the player rather on the character
I swear why is chamber so powerful because of his teleport and yoru like, a joke 😢
just the fact that yoru's teleport is not instantaneous already takes him out of the meta, and there are so more other differences
Is there any point in a newb starting to play this game?
tbh reyna is better than b tier, i don’t mail her, i main neon but cmon reyna is underrated here. Look at jollz he makes her look the best
Reyna is realistically C tier, low B tier at best.
My cypher he got the place he worth
SKYE GOT NERFED NOT BUFFED!
anyone knoew the song name when the B tier section starts?
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I think they need to do something for KJ, like a minor a buff. Possibly give her turret a slight 1-1.5 second reveal(like sova drone) when it tag's a target. Just a little something to help her get back in there.
idk why but her turrets are annoying but that feature would kina be op atleast for me but maybe give her a faster deploying the turret so that when she puts her turret no delays just a 0.3 animation
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that's a hard no. chamber will get a nerf and if you wanna do stg about kj increasing the radius she can be around her util seems the only viable option as that is her weakness.
KJ main here. The turret is fine imo. It is kind of annoying to play against especially in pistol round because not only it gives info but also can potentially do chip damage (10-20 damage in pistol rounds especially is gold dust.). If they have to buff KJ (which they need to), then they should most definitely increase the range of both her turret and alarmbot and maybe decrease the cooldown timer on her util. She feels too restrictive at the moment.
Dude playing harbour feels so restricted. All of his utility are postion base. And i feel like if harbour is not playing in front his utility work against us.
hes supposed to be aggressive, not like other controllers
I’ll make harbor viable you wait
You all see his power
Finally cypher buff
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Raze is to overrated
Worst tier list i have seen wtf
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yoooo early
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imagine if they reduced chambers tp speed
bro stfu chamber alr has been nerfed
@@Dark-hg3bv ikr lmao I'm also chamber player I don't want that Nerf too
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I don’t have telegram