Satisfying COD Weapon Animations | Part 2

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 18

  • @live_ng1805
    @live_ng1805 หลายเดือนก่อน +29

    Looking the animations from the BO6 beta, it still clear that Treyarch is behind IW and SHG in the animations department, but at least it is a huge improvement from the previous Black Ops games

    • @animarcs
      @animarcs หลายเดือนก่อน +8

      Imo it's a massive improvement

    • @LimitlessEntertainment826
      @LimitlessEntertainment826  หลายเดือนก่อน +7

      I didn't see to many but they were fine to me. Not great. I heard they put empty inspects back in tho so I was hype. Cold war's animations were actually terrible but didn't know if that was because that game didn't have much dev time or what. Sledgehammer showed you can still do good with a low dev time tho

    • @animarcs
      @animarcs หลายเดือนก่อน +8

      @@LimitlessEntertainment826 sledgehammer had an entire game to reuse the assets from. They just had to add new weapons and maps, and tinker a bit with the progression system, perk system, etc. Treyarch had to make their own NEW game; they didn't have assets to reuse

    • @LimitlessEntertainment826
      @LimitlessEntertainment826  หลายเดือนก่อน

      @animarcs I agree. From what I saw, the animations looked boring, which is always just not fun. I think Treyarch needs to hire a new animation team

    • @Bearbones
      @Bearbones หลายเดือนก่อน

      ​@@animarcs what? Nothing you just said about Treyarch utilizing pre-existing assets is correct. If you're talking about BO6, that's even more insane.

  • @Fiasco-kj1fx
    @Fiasco-kj1fx หลายเดือนก่อน +5

    The expedite's animation is so class I just wish it felt better in game 😥

  • @tubaraofluente
    @tubaraofluente หลายเดือนก่อน +2

    1:05 Hamr?