How to add a greasy fingerprint to any material in KeyShot 7

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  • เผยแพร่เมื่อ 12 ธ.ค. 2024

ความคิดเห็น • 24

  • @adarshmalpeddiwar8297
    @adarshmalpeddiwar8297 4 ปีที่แล้ว

    thanks, Esben, It helped a lot. plz plz plz make a video on creating a stone masonry wall for an interior scene.

  • @jumpwong
    @jumpwong 7 ปีที่แล้ว +1

    all tut you made are very easy, useful & powerful to create materials!!

  • @mer9706
    @mer9706 7 ปีที่แล้ว +8

    These vids make me want to fire up Keyshot; even when I'm not working on a rendering project.

  • @zeeshanhakkim8771
    @zeeshanhakkim8771 7 ปีที่แล้ว +1

    Awesome stuff. Was wondering if you could perhaps share a tutorial on translucent plastics and materials with some sub surface scattering involved. Thanks.

    • @esbenoxholm
      @esbenoxholm  7 ปีที่แล้ว

      Thanks! Sure, I'll add that to the list.

  • @Altohamy
    @Altohamy 3 ปีที่แล้ว

    will this method work with keyshot 5

  • @ibtihajabrarbhuiyan3315
    @ibtihajabrarbhuiyan3315 7 ปีที่แล้ว

    Hi Esben! We all have some level of obsession with tempering materials as they look too real! I saw you making tutorial with a little touch of tempering in some of your free and paid tutorials and sometimes with the help of Poliigon. What I'm about to ask you is, can you please do a tutorial on adding spider web like texture around an object sitting for days in a single place? Have a great day!

  • @MAMotinSobujsobuj23
    @MAMotinSobujsobuj23 6 ปีที่แล้ว

    Thanks

  • @相澤進也
    @相澤進也 7 ปีที่แล้ว

    Nice to meet you. Esben.
    I have been suffering from the method of reproducing the dirty glass with keyshot.
    Can you show me the files you used in this video?

  • @boming8830
    @boming8830 7 ปีที่แล้ว +1

    Thanks always Esben. btw is ks7 available for using free now?

    • @esbenoxholm
      @esbenoxholm  7 ปีที่แล้ว

      No problem. You can grab a free demo version at keyshot.com

    • @boming8830
      @boming8830 7 ปีที่แล้ว

      thank you!

  • @ricardomadureiramendes3993
    @ricardomadureiramendes3993 7 ปีที่แล้ว +1

    Great as always Esben!! :)
    Can you do a wood material tutorial?

    • @esbenoxholm
      @esbenoxholm  7 ปีที่แล้ว +1

      Thanks. Yup, I'll add that to the list :)

  • @digbysirchickentf2315
    @digbysirchickentf2315 4 ปีที่แล้ว +1

    In real life greasy marks catch the light at certain angles BECAUSE of their smeared angle, the angle of the rubbed smear creates fine parallel ridges. Keyshot cannot render this.

    • @esbenoxholm
      @esbenoxholm  4 ปีที่แล้ว

      True. However, with the new generic shader in KS9 and its ability to map anisotropic angles, it should be possible to at least get close to what you describe, right?

    • @digbysirchickentf2315
      @digbysirchickentf2315 4 ปีที่แล้ว +1

      @@esbenoxholm In that case yes, in theory , the problem is making and converting angle maps from other apps, there is no format standard and very little knowledge available, but that's not a Keyshot issue.

    • @digbysirchickentf2315
      @digbysirchickentf2315 4 ปีที่แล้ว +1

      To create a map you could draw it using an App that converts the angle of your brushstroke to the correct colour for your angle-map. Or you can render objects to make a map (think scattered scratch shapes) with a shader that creates the right colour based on the orientation of tehe objects. The second technique works well for dense micro-scratches.

  • @sohaibaljarih4008
    @sohaibaljarih4008 6 ปีที่แล้ว +1

    Thanks