How to Use Change Filters in Unity ECS - Unity DOTS Tutorial [ECS Ver. 0.17]

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 16

  • @TurboMakesGames
    @TurboMakesGames  2 ปีที่แล้ว

    ❗❗ *Caution:* This video was made using an older version of Unity ECS. While the core concepts remain the same, some of the API and workflows have changed as of ECS version 1.0. I would recommend checking out my ECS 1.0 tutorial video for a good overview of the latest standards for Unity’s DOTS: th-cam.com/video/IO6_6Y_YUdE/w-d-xo.html
    Once again, the theory behind the concepts of this video are still relevant, however the API has changed. Stay tuned for further updated videos on this subject. Please let me know if you have any questions either here or in our Discord community: tmg.dev/Discord

  • @krooqs
    @krooqs 3 ปีที่แล้ว +5

    Nice video Johnny, very clear explanation and demonstration. I really find these videos quite helpful, it's nice to have someone teach me instead of me teaching myself all the time.
    I think you are doing a great work for the DOTS community, tutorials are few and far between and yours are very well made. Keep it up mate.

    • @TurboMakesGames
      @TurboMakesGames  3 ปีที่แล้ว +1

      Thanks Gavin, really appreciate the kind words here. Having tons of fun making videos on all sorts of interesting DOTS topics!

  • @yalong7914
    @yalong7914 3 ปีที่แล้ว +1

    Excellent work, thank you for providing such a high-quality tutorial.

    • @TurboMakesGames
      @TurboMakesGames  3 ปีที่แล้ว

      Appreciate it, glad to hear you liked it!!

  • @wlsmdltn
    @wlsmdltn 3 ปีที่แล้ว +3

    No comments? Thanks for that i can write first comment. Thank you for nice video!

    • @TurboMakesGames
      @TurboMakesGames  3 ปีที่แล้ว

      Maybe not the most interesting topic, but I tried to make it interesting!! Glad you enjoyed 😊

    • @martinmaurer
      @martinmaurer 3 ปีที่แล้ว

      @@TurboMakesGames No, please keep making this kind of stuff. It's also very helpful to know what doesn't work properly yet.

  • @martinmaurer
    @martinmaurer 3 ปีที่แล้ว +2

    Hi, thanks for putting all the effort in. I'd really would love to see a video about the Entities.Serialization package, how to save and reload entity world states.

    • @TurboMakesGames
      @TurboMakesGames  3 ปีที่แล้ว +4

      Cool, I think you're the first person to request that. Definitely an important topic, so I'll look into it, thanks!

  • @datcong974
    @datcong974 3 ปีที่แล้ว +2

    are u plan make tutorial about animation and audio in ecs

    • @TurboMakesGames
      @TurboMakesGames  3 ปีที่แล้ว

      Good to know you are interested in those topics. I may have to wait until future releases of these packages until they have some more necessary features and have some of the issues worked out.

  • @sega5785
    @sega5785 2 ปีที่แล้ว +1

    how to use withchange filter with managet components? Or is there any alternative?

    • @TurboMakesGames
      @TurboMakesGames  2 ปีที่แล้ว +1

      I haven't tried change filters with managed data components, but the API should allow you to set the change filter on a managed data component. The only issue may be is that as you don't pass managed data components by ref, it doesn't increment the version of the component which is what Unity uses internally to determine if a component has been opened for write access.

  • @supertenchoo4271
    @supertenchoo4271 3 ปีที่แล้ว +1

    Please make a new tutorial for beginner small series