Guide to Keyframing + Controlling FORCES for your Simulations in Cinema 4D R26 │ september ®

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 9

  • @generativen
    @generativen ปีที่แล้ว

    yeees that's the content I was looking for

    • @_september
      @_september  ปีที่แล้ว

      Thanks for the support :)

  • @prajwalkumar5973
    @prajwalkumar5973 ปีที่แล้ว +1

    These tutorials are sooo good!!

    • @_september
      @_september  ปีที่แล้ว

      Thank you Prajwal!

  • @oleksandrzymnytskyi5819
    @oleksandrzymnytskyi5819 ปีที่แล้ว

    hi, I'm watching you. Thank you for the lessons

  • @bharat5194
    @bharat5194 ปีที่แล้ว

    This is really helpful!

  • @codydobie
    @codydobie ปีที่แล้ว

    Love your output, you've been on a tear with these daily drops. If you get a chance, I'd love to see something using the inheritance effector on cloner/matrix with dynamics. I remember seeing a clip once where a pile of wood slats assemble to build a fence, and want to learn more about those techniques!

    • @_september
      @_september  ปีที่แล้ว +2

      I'll take a dive. Thank you for the love!

  • @spacescraper2009
    @spacescraper2009 ปีที่แล้ว

    nice tutorial dude. Any idea how to constraint the XYZ rotation after collision? So basically they would collide on frame 1 with force to hold together with gravity. Parallel camera / Z depth vibes so image will feel as if they are knocking into each a other but Z rotation. what is your thoughts on this please?