For Mirage : Sending Decoy in Wattsons fence, Catalysts traps (and so on) will reveal them as if they shot the decoy across the whole map, and you can do this infinitely. Also always try to send decoys into grenades aswell, as it will show the position, if it is a thermite, it wall actually update the enemy's position multiple times. Also you can use decoy to activate Caustic traps that you don't have clear LoS to get rid of them without taking damage. And at last if you're taking cover (especially healing) put the decoy right next to you and make it peek repeteadly, it can buy you some time and make enemies waste few bullets. Best of luck bamboozling!
For Wraith: Standing still for a bit after activating your Q makes you invisible without a blue trail till you move. You can use that to throw the enemies off as they expect you to run into an certain direction. While they are looking at where you would run and are confused, your teammates can shoot them. Also even if your teammates are not shooting them while you stand still, you can still throw them off and then run after a little bit of waiting into an save position.
Friendly tip for wattson mains, her ult reveals the real enemy mirage if he ults near it. The shield regen only happens to the real mirage so use that to eliminate him.
3:08 - with crypto if you hold your tactical while it was not deployed yet, you have small window to pop a heals or ult accelerant, and you pop it while you are in a middle of a slide.
Another wattson one is just throw them everywhere during 1v1s, they dont need to be particularly well placed and people often dont know how to react when theres tons of fences around and sometimes jump into them, sometimes they pull back and let you get an angle etc etc.
Here’s an idea that I wish someone would voice out, what if mirage’s tactical got reworked into glimpse’s special from rogue company? Since he goes invisible when rezing, he should be able to go invise in general for a duration of 10 secs maybe, and make it so that he can uncloak when he wants to, that way he’ll have a better chance with keeping up with the other skirmishers. He would be like wraith, instead of being invulnerable to damage like wraith, he can take damage but stay invisible. Thoughts?
This used to be an aspect of his “day 1 version” of the ultimate. Subsequent reworks kept invisibility but tweaked the overall clarity of the cloak (first going from fully invisible to slightly visible ‘sheen’ of cloak). I think invisibility is too strong and would not be received well. I think after all this time, tweaking the decoy tactical to having 2 charges is the direction devs should think about going. I would also suggest that unlike other characters with 2 tactical charges (like bang, rev, fuse, catalyst, etc), mirage should have a slight cool down before second charge can be used: let’s say 2-3 seconds, as this would allow a mirage to use multiple tactical decoys in a fight if they choose to (which would leave them at a disadvantage for 3rd party, and the cool down for receiving a new charge might be something around 25-30 seconds. Mirage should still be able to control 1-2 tactical decoys at a time by toggling that ‘control decoy’ option
@@BhaiyaGamingTX true but this is what they should do, make it so that u CANNOT SHOOT OR HEAL while invisible, if u try and do so, it’ll take u out of cloak, coz yes it would be op. It should come back in the state where he cloaks for 10 secs, and the only actions he should be able to perform whilst cloaked is rezzing (his passive) and using his ult while
@@christianweah3250 I think that may have already been a part of past versions with invisibility aspect. Don’t get me wrong. I would love it, but bc it already existed in game and was later reworked into what we have now, which is brief glimpse of invisibility when activating ultimate (which can still be countered by paying attention to the “magic trick”)
5:43 This Loba tip isn’t actually true, you can run and crouch even if you throw it from standing still or walking. It doesn’t look like it though because there is no running animation.
For cryptos mains: Your EMP can stop others' Q or ults just try to time it correctly and they will be dead. You can pop a battery or med while sliding and also use the drone to reload your weapons but it takes the same time to reload as if you were to do it normally. My tip is: practice pushing with him and learn to win fights before using your drone
For Mirage :
Sending Decoy in Wattsons fence, Catalysts traps (and so on) will reveal them as if they shot the decoy across the whole map, and you can do this infinitely.
Also always try to send decoys into grenades aswell, as it will show the position, if it is a thermite, it wall actually update the enemy's position multiple times.
Also you can use decoy to activate Caustic traps that you don't have clear LoS to get rid of them without taking damage.
And at last if you're taking cover (especially healing) put the decoy right next to you and make it peek repeteadly, it can buy you some time and make enemies waste few bullets.
Best of luck bamboozling!
0:00 mad maggie
1:46 Bangalore
1:27 BloodHound
1:51 Catalyst
2:27 Caustic
3:04 Crypto
3:38 Fuse
4:06 Gibraltar
4:45 Horizon
5:14 Lifeline
5:42 Loba
6:12 Ash
6:55 Mirage
7:23 Newcastle
7:59 Octane
8:30 Pathfinder
9:02 Rampart
9:47 Revenant
10:26 Seer
11:02 Valkyrie
11:43 Vantage
12:09 Wattson
13:03 Wraith
Much appreciated!
👏🏽
Thank you
THANK YOU.
Thanks
For Wraith:
Standing still for a bit after activating your Q makes you invisible without a blue trail till you move. You can use that to throw the enemies off as they expect you to run into an certain direction. While they are looking at where you would run and are confused, your teammates can shoot them. Also even if your teammates are not shooting them while you stand still, you can still throw them off and then run after a little bit of waiting into an save position.
Friendly tip for wattson mains, her ult reveals the real enemy mirage if he ults near it. The shield regen only happens to the real mirage so use that to eliminate him.
3:08 - with crypto if you hold your tactical while it was not deployed yet, you have small window to pop a heals or ult accelerant, and you pop it while you are in a middle of a slide.
Another wattson one is just throw them everywhere during 1v1s, they dont need to be particularly well placed and people often dont know how to react when theres tons of fences around and sometimes jump into them, sometimes they pull back and let you get an angle etc etc.
Also should mention you can crouch out of vantage's tactical at ANY time, and you can pull out your weapon sooner than if you used the double jump.
Great content. I have found your videos useful in improving at the game 💯
6:39
Another thing with Ash's Arc Snare:
You cam bait chases into tight corners, if you know they are close behind just throw at your feet
Tip u can get a knuckle cluster off of u if u get stuck by doing a long slide it will instead stick to floor and not you
Here’s an idea that I wish someone would voice out, what if mirage’s tactical got reworked into glimpse’s special from rogue company? Since he goes invisible when rezing, he should be able to go invise in general for a duration of 10 secs maybe, and make it so that he can uncloak when he wants to, that way he’ll have a better chance with keeping up with the other skirmishers. He would be like wraith, instead of being invulnerable to damage like wraith, he can take damage but stay invisible. Thoughts?
At this point just make Mirage cloak already..
This used to be an aspect of his “day 1 version” of the ultimate. Subsequent reworks kept invisibility but tweaked the overall clarity of the cloak (first going from fully invisible to slightly visible ‘sheen’ of cloak). I think invisibility is too strong and would not be received well. I think after all this time, tweaking the decoy tactical to having 2 charges is the direction devs should think about going. I would also suggest that unlike other characters with 2 tactical charges (like bang, rev, fuse, catalyst, etc), mirage should have a slight cool down before second charge can be used: let’s say 2-3 seconds, as this would allow a mirage to use multiple tactical decoys in a fight if they choose to (which would leave them at a disadvantage for 3rd party, and the cool down for receiving a new charge might be something around 25-30 seconds. Mirage should still be able to control 1-2 tactical decoys at a time by toggling that ‘control decoy’ option
@@BhaiyaGamingTX true but this is what they should do, make it so that u CANNOT SHOOT OR HEAL while invisible, if u try and do so, it’ll take u out of cloak, coz yes it would be op. It should come back in the state where he cloaks for 10 secs, and the only actions he should be able to perform whilst cloaked is rezzing (his passive) and using his ult while
@@BhaiyaGamingTX if he tries shooting, it will uncloak him
@@christianweah3250 I think that may have already been a part of past versions with invisibility aspect. Don’t get me wrong. I would love it, but bc it already existed in game and was later reworked into what we have now, which is brief glimpse of invisibility when activating ultimate (which can still be countered by paying attention to the “magic trick”)
I love this kind of content 🧡🙏🏼
You're my hero Ottr.
very nice ottr!
5:43 This Loba tip isn’t actually true, you can run and crouch even if you throw it from standing still or walking. It doesn’t look like it though because there is no running animation.
For cryptos mains:
Your EMP can stop others' Q or ults just try to time it correctly and they will be dead.
You can pop a battery or med while sliding and also use the drone to reload your weapons but it takes the same time to reload as if you were to do it normally.
My tip is: practice pushing with him and learn to win fights before using your drone
Good shit bruh, i love learning new stuff even after playing most days for nearly 4 years
Videos like this are just amazing 💯😭
for newcastle and seer?
you didn't link the podcast in the description 😅
Nice video as usual
11:02 Does it break doors? The footage says otherwise. Can you avoid damage? The footage says otherwise...
yes it does break doors, its just a bit complicated to replicate
@@-m0d0n takes 2 rockets hitting to break them i think, the first just damages them
@@chloeleo yes sir that is true
@@StevieRayGaming you just need good timing on them tbh
Please make a video like this for passives if there's enough to say.
Thanks, as usual!
w video! im gonne use these to be even better😏
I didn't know smoke hid grenades like that
can confirm the 1 handed thing for bang, i shattered my 2nd monitor while smashing the like button
nice video like alwayes
Idk if it’s just me but it looks funny seeing only ONE missile 🚀
gr8 vid
Anyone else try to squash the spider on the right of the screen
u should react to FONT4YNE hes a rlly good movement player
everyone expet blood hound
I broke perfect 777 likes, sorry, Ottr)
seccond darn