Polar Patriots is the Worst Warbond So Far - Helldivers 2

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • Polar Patriots is the Worst Warbond So Far - Helldivers 2
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ความคิดเห็น • 2.1K

  • @CounterclutchHD
    @CounterclutchHD 4 หลายเดือนก่อน +215

    Controversial thought… maybe you’re it’s just user error? Because the devs have said many times, this game will never be a pay to win game. All guns are pretty balanced, and if you can finish missions on bots with the tools provided, maybe you should stick to bugs since they can’t shoot back? 😮 not even trying to be mean, just tired of everyone complaining about the game instead of enjoying it. It crashes, it’s buggy, it’s not perfect, okay? Go play COD? Go play destiny 2 or fallout 4 like everyone else. It’s a fun game, you’re not meant to be unstoppable. It’s a skill based game, not a “meta” based game.

    • @OhDough
      @OhDough  4 หลายเดือนก่อน +675

      what are you even saying? re-read what you wrote and let me know how any of it applies to this vid or my other vids.

    • @ironbear2645
      @ironbear2645 4 หลายเดือนก่อน +297

      Delusional

    • @MrPWN96
      @MrPWN96 4 หลายเดือนก่อน +338

      This is either bait, or an actual child. Disregard, friends

    • @ceballos-exe
      @ceballos-exe 4 หลายเดือนก่อน +148

      Did you have a stroke while trying to write?
      Because holy shit it looks like it

    • @coazy2897
      @coazy2897 4 หลายเดือนก่อน +51

      your delulu

  • @TheCrimsonBard
    @TheCrimsonBard 4 หลายเดือนก่อน +1608

    "Now it takes the Eruptor multiple shots to kill things at the same rate as the Jar-5"
    Arrowhead Balance Team: "Thank you so much for your feedback, we hear your voices and we have nerfed the Jar-5"

    • @zhevika_part_1
      @zhevika_part_1 4 หลายเดือนก่อน +53

      Yeah💀

    • @monstersquid7205
      @monstersquid7205 4 หลายเดือนก่อน +71

      Not my Jar-5 don't you jinx this for me lol

    • @Brother_O4TS
      @Brother_O4TS 4 หลายเดือนก่อน +58

      They already nerfed its damage from 300 to 275

    • @huanggeorge9592
      @huanggeorge9592 4 หลายเดือนก่อน +18

      Now they nerf to no armor penetration
      Just like the spray and pray

    • @LaserTractor
      @LaserTractor 4 หลายเดือนก่อน +28

      I will remember you one thing - everyone hated Dominator on release. And it wasn't about damage, it was about how sluggish it is.
      Now after it got damage buff everyone's praising it😂
      That's how far gone we are

  • @Spectacular_Insanity
    @Spectacular_Insanity 4 หลายเดือนก่อน +421

    The way I see it, the new Warbond is pre-nerfed to save us the effort of liking a gun then having to give it up when it's inevitably nerfed.

    • @Jman0163
      @Jman0163 4 หลายเดือนก่อน +26

      honestly a better way to go. release garbage and fix it a week later so people are like "oh damn this gun is good now? what a pleasant surprise!"
      (and then nerf it into the ground because people like it)

    • @CallMeKevan
      @CallMeKevan 4 หลายเดือนก่อน +21

      ​@@Jman0163except that they dont buff weapons.
      Only nerf until everything is equally shit. As all things should be.

    • @uiop7204
      @uiop7204 4 หลายเดือนก่อน +1

      Now that is what I call optimization. Bravo arrowhead

    • @supremecaffeine2633
      @supremecaffeine2633 4 หลายเดือนก่อน +5

      ​@@CallMeKevan Are you blind? For every nerf there's at least three buffs.

    • @CallMeKevan
      @CallMeKevan 4 หลายเดือนก่อน +9

      @@supremecaffeine2633 if you can call them buffs.
      The nerds are heavy with removing 1/3 mag cap, lowering damage and increasing recoil for example and the buffs barely do anything with gun A gets 3% damage increase if it's a sunday and you are actively doing the hula.

  • @sparebrains115
    @sparebrains115 4 หลายเดือนก่อน +1158

    Lmao they prolly forgot they buffed the liberator to have the same damage stat as the tenderizer.

    • @ZephyrKitten742
      @ZephyrKitten742 4 หลายเดือนก่อน +124

      This is was my thought exactly, either they just forgot they buffed the stock Liberator or the gun was finalized before the patch that buffed the Lib. I even saw people mention that it WAS a previous test version we got, hence the green coloring instead of black. Which is just hilarious to think might actually be the reason it's the way it is.

    • @savory_
      @savory_ 4 หลายเดือนก่อน +54

      Also doesn't have the same mag supply tweaks that other guns got in the last patch, seems like they stat this weapon out a while back and haven't looked at it since.

    • @t900HAWK
      @t900HAWK 4 หลายเดือนก่อน +4

      They actually buffed it to do more 😂

    • @broman191
      @broman191 4 หลายเดือนก่อน +46

      Allegedly they are a small team, but feels like they have whole departments not communicating with each other lol

    • @dibby4482
      @dibby4482 4 หลายเดือนก่อน +32

      Liberator nerf incoming

  • @omegaweltall2001
    @omegaweltall2001 4 หลายเดือนก่อน +165

    I saw a post saying “FYI: the smg stun locks stalkers!”
    Indeed. It did stun lock ONE stalker. It also took the entire magazine to kill it.

    • @OhDough
      @OhDough  4 หลายเดือนก่อน +53

      yeee. I saw someone take 3 clips to kill 4 stalkers

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน +20

      3 mags? Hey not bad! It takes me 10 mags with a Liberator Pen.

    • @BigBoneBusiness
      @BigBoneBusiness 4 หลายเดือนก่อน +7

      That sounds inconsistent. I killed one after it emerged from the hole with less than half the magazine, and a second one with slightly over half. I've had nothing but good things to say about the SMG since I got my hands on it, it keeps berserkers at bay and I don't have to stun a devastator if I can just keep the shield up and kill it. Rocket devs are another beast, though, but they're always gonna be a pain in the ass.
      Besides the grenade, rest of the warbond is kinda disappointing, but it doesn't really bother me. Payday 2 has like 50 guns that all do the same thing for each weapon archetype, part of it is just preference at that point.
      Probably worth noting I didn't spend money on this and bought it with found credits.

    • @storm___
      @storm___ 4 หลายเดือนก่อน +7

      stalkers are just straight up op in general

    • @BackwardsPancake
      @BackwardsPancake 4 หลายเดือนก่อน +6

      The thing with Stalkers is that their face hitbox is kind of weird. If you hit just the right place they die faster (but good luck landing those shots consistently with how twitchy some of their animations and movements are).

  • @Faxanadu_
    @Faxanadu_ 4 หลายเดือนก่อน +43

    ...a winter themed Warbond and the armor doesn't do anything for the snow? What in the fuck are they thinking?

    • @fatwheat1
      @fatwheat1 4 หลายเดือนก่อน +6

      Even funnier that one of the new armors released in super store for this warbond is meant for "Snow combat" but is literally fucking tan 😅😅😅😅

    • @Faxanadu_
      @Faxanadu_ 4 หลายเดือนก่อน

      Dare I ask what it's perk is?

    • @sub7se7en
      @sub7se7en 4 หลายเดือนก่อน

      @@Faxanadu_ 💀 heat resistance
      jk i dunno.

    • @TheMaskedNekoYT
      @TheMaskedNekoYT 4 หลายเดือนก่อน

      @@fatwheat1 I mean not to defend it but tan is a common winter colour, you can see the russian inspiration

    • @DutchGuyMike
      @DutchGuyMike 4 หลายเดือนก่อน +1

      This is the first Warbond I am not getting. I wanted to live out my Starship Troopers fantasy with the Tenderizer (that was also advertised as being mostly colored BLACK) and I expected at least medium pen with it, but it is just a worse Liberator. That Alexus guy needs to be fired & the CEO needs to take steps to bring fun back into the game, because it just isn't "fun" anymore.

  • @nathanielh.6711
    @nathanielh.6711 4 หลายเดือนก่อน +223

    1:28
    You just killed muscle enhancement. Rip.
    Will be dead next patch.

    • @rkt1148
      @rkt1148 4 หลายเดือนก่อน +4

      Here's an idea. They REALLY need to add melee. Go forward with the idea of armour sets built for specific biomes, faster through snow, mud, , maybe fire resist or chem immune after some more and better gas weapons, what have you, whatever etc.
      Muscle enhancer keeps the standard buff but ADDS huge melee dmg.
      I think that would be cool. I dunno.

    • @inigamishu6319
      @inigamishu6319 4 หลายเดือนก่อน +3

      @@rkt1148 i also think that's a whole system which takes a great amount of planning and adjustments made across the board. they can not just implement melee and if they do it will be a very basic form thats just essentially an increases in damage and a new animation. the enemies currently aren't all designed to work well with melee to begin with so you'll def be waiting quite awhile. TLDR not soon and more work than you think for melee.

    • @rupertbear4447
      @rupertbear4447 4 หลายเดือนก่อน

      @@rkt1148 You can already melee. Press F on your keyboard by default. I do like your thought about the armours though.

    • @JSRplays24
      @JSRplays24 4 หลายเดือนก่อน

      No muscle enhancement is for terrain.

    • @Hoodini2253
      @Hoodini2253 4 หลายเดือนก่อน +2

      @@rupertbear4447real melee. Give me a sword and shield

  • @alcaeusblair5862
    @alcaeusblair5862 4 หลายเดือนก่อน +594

    alexus couldn't balance himself on the toilet if he tried

    • @Low_commotion
      @Low_commotion 4 หลายเดือนก่อน +84

      Alexus the kinda guy that who takes his nachos back for too much cheese

    • @shift_del3te249
      @shift_del3te249 4 หลายเดือนก่อน +75

      Hes the same guy that killed hello neighbor 2. Thought it was notable.

    • @gryphus878
      @gryphus878 4 หลายเดือนก่อน +6

      Nor his credit card bills

    • @motodrang4287
      @motodrang4287 4 หลายเดือนก่อน +4

      😂

    • @orellh.1836
      @orellh.1836 4 หลายเดือนก่อน +19

      Someone please fire Alexus already, ffs.

  • @qdawg8087
    @qdawg8087 4 หลายเดือนก่อน +730

    Arrowhead needs to seriously work on how they balance, and set weapon values.

    • @hoebloify
      @hoebloify 4 หลายเดือนก่อน +11

      we can not, have Wilburs one shot.

    • @connorlake44
      @connorlake44 4 หลายเดือนก่อน +27

      Yea, they're fumbling hard. Seems like fun isn't the priority for them.

    • @NovaXP-mx9rz
      @NovaXP-mx9rz 4 หลายเดือนก่อน

      Did you think of that all by yourself or are you just agreeing with this clown because you sub to him?

    • @Fgekc
      @Fgekc 4 หลายเดือนก่อน +6

      I think the changes they made to the liberators and the marksman rifles have been good. I think nerfing the breaker was good. I think taking away ammo from the eruptor was good (I love that gun). Overall, I think a lot of the weapons changes have mostly been good. The most recent eruptor changes are bad, and what they did to the slugger doesn't make sense. It's not all bad, but these new guns just make no sense.

    • @elfireii328
      @elfireii328 4 หลายเดือนก่อน +26

      ​​@@Fgekc the issue is, instead of incentivising the use of other weapons through reloads or calldown time (like the ceo is saying), the balance team are nerfing what people like. Or buffing enemies so the playstyles people like dont work anymore like general bot accuracy and headshot buff after shield gen nerf, stalker explosion resistance nerfing all explosive weapons, hulk stagger buff nerfing all stagger effects like arc thrower. Flame thrower buff (thankfully walked back) insta killing players, etc.
      Also they need to do that 40 damage buff on the raingun.

  • @RonJeremy514
    @RonJeremy514 4 หลายเดือนก่อน +108

    The Tenderizer is a « high caliber weapon » with reduced magazine capacity for that reason.
    Liberator: I didn’t know I was part of that high caliber gang… No no no wait Alexus, god, no! Don’t nerf my magazine size!

    • @OhDough
      @OhDough  4 หลายเดือนก่อน +21

      lmao

    • @DutchGuyMike
      @DutchGuyMike 4 หลายเดือนก่อน +2

      This is the first Warbond I am not getting. I wanted to live out my Starship Troopers fantasy with the Tenderizer (that was also advertised as being mostly colored BLACK) and I expected at least medium pen with it, but it is just a worse Liberator. That Alexus guy needs to be fired & the CEO needs to take steps to bring fun back into the game, because it just isn't "fun" anymore..

  • @luaaizamil
    @luaaizamil 4 หลายเดือนก่อน +18

    These are supposed to be 'Arctic Armors' yet there isn't an additional perk that stops you from sliding on ice and sinks less on snow. There are more important things they could do than weapon balancing.

    • @bingbong8464
      @bingbong8464 4 หลายเดือนก่อน

      That's the warbond theme not passive😂

    • @luaaizamil
      @luaaizamil 4 หลายเดือนก่อน

      @@bingbong8464 don't be the idiot

  • @JoseMartinez-yy5hh
    @JoseMartinez-yy5hh 4 หลายเดือนก่อน +325

    Literally what reason is there to pick Tenderizer? They're releasing premium weapons pre-nerfed bro 😭

    • @lachskartoffel
      @lachskartoffel 4 หลายเดือนก่อน

      its a better liberator in my opinion. Problem is, that the liberator is bad(my opinion, some folks like the lib) it has slight better handling wich makes it more accurate. But you also need to be more accurate becuase you have less ammo, but i think it's still a slight improvment over the lib

    • @BackwardsPancake
      @BackwardsPancake 4 หลายเดือนก่อน +39

      @@lachskartoffel It's only better than the Liberator if you have spaghetti arms and can't handle its recoil. Once you learn to control the spray and tap targets at long range, the Liberator is statistically superior in both magazine capacity and DPS (since the tendy actually has a slightly lower fire rate).

    • @pbo-ix9tu
      @pbo-ix9tu 4 หลายเดือนก่อน +1

      @@lachskartoffelLiberator for people with skill issues you mean

    • @mouseii88
      @mouseii88 4 หลายเดือนก่อน +1

      ​​​@@BackwardsPancake it has more total mag 315 vs 350. It still kills brood with one mag like Liberator even though it has less ammo, kills nurse faster.
      Likely more penetration. It is only worse if you compare paper data. Just like Xbox has more flops, and yet PS5 performs better.

    • @mouseii88
      @mouseii88 4 หลายเดือนก่อน

      Maybe pre-nerfs. Good job complaining about post nerf.
      It is still better than the Liberator overall. It kills the same with less ammo, killing some bugs better, and with recoil reduction it is like a laser.

  • @KerriganTyranid
    @KerriganTyranid 4 หลายเดือนก่อน +127

    6:31 When I watched the trailer for this warbond, I was so sure that the armors would have a passive to walk easily through all terrains. They have spikes on the boot. And then, nothing.

    • @BoglinZilla
      @BoglinZilla 4 หลายเดือนก่อน +34

      Yeah the theme of this Warbond really ain't making any sense. There's literally nothing "polar" related

    • @d4n93r
      @d4n93r 4 หลายเดือนก่อน +1

      I thought they dont slide on ice

    • @KerriganTyranid
      @KerriganTyranid 4 หลายเดือนก่อน +13

      @@BoglinZilla You know what would totally make sense with this theme? all weapons being LASER weapons. They are naturally buffed when played on cold planets because they take more time to overheat in the game. That would make sense. Imagine if the laser weapons from helldivers 1 were here now: Tanto (1 handed gun) and the epic Trident (laser shotgun).

    • @BoglinZilla
      @BoglinZilla 4 หลายเดือนก่อน +4

      @@KerriganTyranid I've been wanting a laser minigun as a strategem and a laser sniper rifle like from Terminator 1 for quite a while. It's baffling that there's no minigun whatsoever in this game

    • @KerriganTyranid
      @KerriganTyranid 4 หลายเดือนก่อน +3

      @@BoglinZilla Great idea for a cool support weapon!! A laser minigun would feel very much like the clone troopers from TCW. I would love that!!

  • @Melohalo
    @Melohalo 4 หลายเดือนก่อน +543

    I played with the SMG and Assault Rifle and it's honestly mind-boggling that they released an assault rifle that is objectively worse than your starting default weapon. Absolutely shocking level of incompetence for a veteran game studio.

    • @Steir12
      @Steir12 4 หลายเดือนก่อน +20

      They made like 2,5 games what veteran are you talking about?

    • @ThatOliveMrT
      @ThatOliveMrT 4 หลายเดือนก่อน +3

      Veteran as in prior military experience.

    • @Melohalo
      @Melohalo 4 หลายเดือนก่อน +103

      @@Steir12 They made 5 games over 13 years, all published by well-established publishers, 4 of which were multi-platform:
      Magicka
      Showdown Effect
      that gauntlet remake I forgot the name probably just Gauntlet
      HD
      HD2
      That makes them a veteran studio. What would you call them, an indie studio?

    • @Melohalo
      @Melohalo 4 หลายเดือนก่อน +35

      @@ThatOliveMrT Is that the only definition of "veteran" they taught you.

    • @voodoopup4376
      @voodoopup4376 4 หลายเดือนก่อน +3

      I know you didn't ask but I play planetside 2 and it's weird seeing another game practice the method of the default gun being the best gun

  • @light6532
    @light6532 4 หลายเดือนก่อน +33

    Just remember Alexus is responsible for Hello Neighbor 2 and Now Helldiver 2 with the worst balancing.
    I heard that he only play on Difficulty 4

    • @user-yv1bf4rx7r
      @user-yv1bf4rx7r 4 หลายเดือนก่อน +16

      That's honestly so funny. Actually playing the game and being good at it should be requirements for the balancing team

    • @LarryPigeon1
      @LarryPigeon1 4 หลายเดือนก่อน +2

      True

    • @fenfrostpaws2000
      @fenfrostpaws2000 4 หลายเดือนก่อน +1

      Dude needs to lose his job

  • @SpottedHares
    @SpottedHares 4 หลายเดือนก่อน +22

    “We looked at the data and none of the weapons show a high chance of mission success…. But they are popular so we are nerfing them”-Arrowhead

  • @sam-yau
    @sam-yau 4 หลายเดือนก่อน +159

    Another important issue to note is that there's like this psychological dread to committing hours and money into new content for this game. I had 100+ hours since launch and loved it, but now find myself making excuses to not play. I would chalk this up to just being a personal thing, but my entire squad group feels the same way. When there's no guarantee the game will feel and play the way you enjoy from one week to the next because of regressive balancing, people simply move on and interest wanes... you said it best - this is how a game dies in slow motion.

    • @cykablyat5497
      @cykablyat5497 4 หลายเดือนก่อน +39

      This is exactly how it feels, I can only play on weekends so every week I come back to see things I liked nerfed or enemies buffed. Players shouldn’t feel dread every time they hear about an incoming patch.

    • @hazedraze
      @hazedraze 4 หลายเดือนก่อน +10

      man, the one time i wanted to follow a live service game from the beginning and it already looks bleak

    • @urbanapache2
      @urbanapache2 4 หลายเดือนก่อน +10

      @@cykablyat5497 Think you nailed it there, it is a feeling of dread. My entire squad quit because of nerfs. If it ain't fun, see ya.

    • @hendrickstrauss3311
      @hendrickstrauss3311 4 หลายเดือนก่อน +1

      That's fair. My group is still having a blast each time we drop. Luckily there are a ton of fantastic games our right now that would better deserve you time. Gamers are eating good again!

    • @ironeyevisuals
      @ironeyevisuals 4 หลายเดือนก่อน

      Same feeling as you, picked myself up last night to join the boys on a raise the flag level 7 mission. Game crashed at 3 extraction 39 mins into a game. Yay.

  • @jamesmee5212
    @jamesmee5212 4 หลายเดือนก่อน +297

    I'm with ya brotha, just glad the CEO see's we aren't having fun and plans on talking to the balancing team, dudes the only one who plays the game it feels

    • @slayzet4293
      @slayzet4293 4 หลายเดือนก่อน +38

      He probably tried latest eruptor

    • @DanielCollins85
      @DanielCollins85 4 หลายเดือนก่อน +82

      It's all Alexus fault. He is killing this games fun.

    • @Grumpy1174
      @Grumpy1174 4 หลายเดือนก่อน +96

      ​@@DanielCollins85 I can't wrap my head around how they took a dude with a terrible history in game dev, and make him the balance team lead...

    • @MrSpyro1994
      @MrSpyro1994 4 หลายเดือนก่อน +37

      ​@@Grumpy1174 Probably nepotism.

    • @Brother_O4TS
      @Brother_O4TS 4 หลายเดือนก่อน +2

      Speak for yourself, I'm having a lot of fun, especially with the fire DOT now fixed

  • @mickthick6170
    @mickthick6170 4 หลายเดือนก่อน +138

    They're already suffering from realizing that their current practice involves developing 36 new weapons and armor sets every year consistently
    Its not at all sustainable, they need to change their philosophy

    • @tomjue5128
      @tomjue5128 4 หลายเดือนก่อน +38

      I'll say they better off making 1 page warbond for 400 SC per month and every 3 months release a bundle for 1000 SC.

    • @Thatbeardedguy86
      @Thatbeardedguy86 4 หลายเดือนก่อน +26

      Totally agree with you. You can’t keep that pace up and make better weapons with every single release. It just wouldn’t work.

    • @nonyabusiness890
      @nonyabusiness890 4 หลายเดือนก่อน +7

      I think this as well, maybe slow down on the war bond or add something every other month like new missions and rotate with the war bonds.

    • @stevesmith6999
      @stevesmith6999 4 หลายเดือนก่อน +14

      All these weapons have already been made. This means they should have an easier time balancing them.

    • @calebholmquest5316
      @calebholmquest5316 4 หลายเดือนก่อน +9

      You do realize they already have the entire year's worth of war bonds completed before the game even launched right?

  • @geminiproject704
    @geminiproject704 4 หลายเดือนก่อน +10

    I like what you said “lots of options, but little choice.”
    We are almost certainly given the illusion of choice here. And not only that, but it’s as if they’re offering us several cuts of steak. We pick the medium rare steak “sorry you can’t eat that, it has pink” they proceed to cook it until it’s burnt. Then we take the medium well “uh oh, a few of those still have pink” they burn those too. Now we are left with a couple medium well steaks with no pink, and a good portion of well done and burnt steaks that nobody wants to eat.
    Don’t invite your players to a barbecue, and serve them only well done steak and pretend like that’s variety. Maybe I want some chicken, or sausages. Or heck, I’d take fruits and vegetables at this point. But I only get burnt or unburnt steak.

    • @kordova2182
      @kordova2182 4 หลายเดือนก่อน

      This needs to be pinned. What a great analogy.

  • @BoglinZilla
    @BoglinZilla 4 หลายเดือนก่อน +26

    New Warbond is trash! The Tenderizer is worse than assault rifle we started with in the game.The Pummeler is worse than the other smg we've had since the game came out too. All these new guns are useless. They need to fire Alexus and the rest of their balancing team honestly. Watch them nerf the decent primaries in order to make these guns seem viable

    • @xanider5098
      @xanider5098 4 หลายเดือนก่อน

      this community loves seeing people loose their livelihood SIMPLY because you were slightly annoyed...Bravo, youre an asshole.

    • @theeginga525
      @theeginga525 4 หลายเดือนก่อน +2

      The pummler is better for bugs actually using it myself and it's utility saves lives and keeps bugs back

    • @LeCrazyy
      @LeCrazyy 4 หลายเดือนก่อน

      @@theeginga525 Its great for bots too, been running in last dozen missions and its a new favourite.

    • @DutchGuyMike
      @DutchGuyMike 4 หลายเดือนก่อน +1

      This is the first Warbond I am not getting. I wanted to live out my Starship Troopers fantasy with the Tenderizer (that was also advertised as being mostly colored BLACK) and I expected at least medium pen with it, but it is just a worse Liberator. That Alexus guy needs to be fired & the CEO needs to take steps to bring fun back into the game, because it just isn't "fun" anymore...

    • @bingbong8464
      @bingbong8464 4 หลายเดือนก่อน +1

      Pummlers amazing quit yapping and work on your aim

  • @Kytes93
    @Kytes93 4 หลายเดือนก่อน +94

    1~4 difficulty weapons.

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน

      Hey fuck you diff 1 is super hard even for a lvl 115 like me!

    • @ethonzianch129
      @ethonzianch129 4 หลายเดือนก่อน +5

      the entire dev team only plays 2 and below, the weapons are S tier for them they say!

    • @Kytes93
      @Kytes93 4 หลายเดือนก่อน

      @@ethonzianch129 if they ever play their game. 9 to 5 job doing bare minimum and he's out of the office at the speed of light

  • @Sombriage
    @Sombriage 4 หลายเดือนก่อน +103

    Booster doesn't work against bug spore exploder things on the ground or the little green guys that spit at you.
    Definitely a bit of a miss. Guess they should've delayed it...

    • @Grumpy1174
      @Grumpy1174 4 หลายเดือนก่อน +7

      Not affecting the little green bugs is kinda ass, but how tf did they miss the spores?

    • @tatooinestar
      @tatooinestar 4 หลายเดือนก่อน +2

      The MS booster does work, but only reduces the slowed time by about a second, maybe 1.5 seconds. Tested on bile spew etc. It works, but meh

    • @BackwardsPancake
      @BackwardsPancake 4 หลายเดือนก่อน +10

      Frankly, it's also a borderline placebo against the things it does work for.
      The hunter/spewer slow is extremely annoying since it messes with how your character handles, but it's usually not even that deadly if you know how to dive out of it and when to stim. Most of the time what actually kills you is hunters stagger-locking you with a melee combo, or the spewers one-shotting you with the spray because you didn't see them or dove in the wrong direction.

    • @tatooinestar
      @tatooinestar 4 หลายเดือนก่อน

      @@BackwardsPancake True

    • @ghostlygeralt1996
      @ghostlygeralt1996 4 หลายเดือนก่อน +2

      Just playing devil's advocate here, but the description itself says it won't work for "area effects" IE the spore bombs or EMS strikes. Not sure why the scav spewers get to do their own thing, however..

  • @hooptastic_hippie8522
    @hooptastic_hippie8522 4 หลายเดือนก่อน +177

    funny how its called Polar patriot but the incendiary grenade is the best thing in it

    • @BoglinZilla
      @BoglinZilla 4 หลายเดือนก่อน +32

      This was so half baked that the theme of the warbond doesn't even make sense

    • @user-yv1bf4rx7r
      @user-yv1bf4rx7r 4 หลายเดือนก่อน +24

      @@BoglinZilla Exactly, the armor passives are just default shit that's already in the game, they could have at least came up with something related to snow maps

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน +7

      At this point they should stop making warbonds for three months and have a team dedicated to bug fixing, while the other team focuses on making brand new passives and fixing the stupid weapon design choices. The Spear for instance has been bugged for so long (even though they promised that end of this month, it’s finally good to go) that I suspect they only tried it in a virtual white box/blank dev testing room with no environment and hordes blocking line of sight, with enemies T posing and staying still, that in this condition the weapon worked perfectly as intended. But not in the actual levels we are currently playing. That’s just an example.

    • @BoglinZilla
      @BoglinZilla 4 หลายเดือนก่อน +10

      @@user-yv1bf4rx7r they also had a great opportunity to drop a freeze ray gun... but decided to drop the most basic warbond ever

    • @gloriousblobber9647
      @gloriousblobber9647 4 หลายเดือนก่อน +1

      @@RonJeremy514 ^

  • @DS-uf4qw
    @DS-uf4qw 4 หลายเดือนก่อน +5

    At this point, one has to think that the people working in balancing, especially lead balancing Alexus(the same lead balancing Alexus who was in charge of balancing for Hello Neighbor 2), are purposefully trying to tank this game based on jealousy or something else. Unless you are brain-damaged, there is no way these weapons should have been released in this state.
    For those that don't know, Hello Neighbor 2 was a really fun game about sneaking into your neighbor's house. You could hide under the bed, trick him, and do a lot of fun things. This is a very crude description, but you get the point. When Alexus got a hold of Hello Neighbor 2, he took away hiding under bed, took away fun tricks, made the game terrible. The game obviously tanked, and now this scumbag showed up as lead balance dev for Helldivers 2. If he is not removed, Helldivers 2 will be a cautionary tale about how if your lead balance dev runs rampant, he can singlehandedly destroy your game.
    He's had multiple chances to make things right, but all he's done is dig his heels in and embarrass himself every time he spoke by responding with nonsense. Eruptor nerf for example, he claims no breakpoints were changed. Clearly brain damaged as it only takes 2 minutes to prove that is wildly incorrect. Takes 3-4 shots where it only took 1 previously. No one asked him to nerf Eruptor, yet here we are. He is either acting with malicious intent, or is a complete idiot. Remove Alexus, give his job to the lowest of interns, and I can guarantee you the game would improve exponentially.

  • @soundfx68
    @soundfx68 4 หลายเดือนก่อน +1

    You’d think with the recent community issues around balancing, this would have been a decent drop. But one thing I thought of is, I work in game dev, future content for live can be in progress several months ahead of release date, although it seems to be tighter at Arrowhead. I think my point is the community feedback probably hasn’t affected this release. Hopefully better to come, along with patches for previous Warbonds.

  • @HeroValios
    @HeroValios 4 หลายเดือนก่อน +42

    I think polar patriot should have Light/Medium/Heavy armor with the passives "Snowshoes: Movement in deep snow is increased" and ""Winter Camoflauge: Decreases range at which you can be detected in the snow." Like they're minimum contrast gear for a snowy environment. It only makes sense that they could, for example, have wider shoe bases to spread your weight out, preventing you from sinking so deeply into the snow if it's meant for SNOW combat, and if they're all white colors to blend in, then it makes sense for it to be harder for enemies to spot you and lower their chase/leash radius. It would also be a distinct buff specifically for snow environments so it wouldn't overlap with the general reduction of the scout armor.

    • @fenfrostpaws2000
      @fenfrostpaws2000 4 หลายเดือนก่อน +1

      Love your ideas!

    • @discipleaj
      @discipleaj 4 หลายเดือนก่อน +2

      Lmao the polar camouflage suit with the reduction in detection stats is BLUE AND ORANGE 😅😅😅🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️

  • @NitarnFilm
    @NitarnFilm 4 หลายเดือนก่อน +85

    New balancing philosophy, release very mid-bad weapons then buff it to the point of barely usable = players happy.
    Hope this isn’t the case.

    • @AudiblyBlind
      @AudiblyBlind 4 หลายเดือนก่อน +17

      didn’t even consider that honestly. I guess that’s because I assume that the balance team has literally no idea how to do their job lmao.

    • @KawaiiPotat0
      @KawaiiPotat0 4 หลายเดือนก่อน +6

      its either that or make a good weapon like eruptor and then nerf it a few days before new warbond

    • @Yuyumaccie
      @Yuyumaccie 4 หลายเดือนก่อน +1

      Honestly it feels like you are right

    • @moremoneyplease6838
      @moremoneyplease6838 4 หลายเดือนก่อน +3

      spread awareness guys, so people will KNOW if this is what is happening, and will be able to better analyse the situation

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน +1

      That would imply Alexus is capable of buffing weapons which is great, he probably never worked on R6S with Ubisoft. But jokes aside, they can clearly do things good on first try (Grenade Pistol, Dominator, Scorcher, Autocanon, Arc Thrower almost, EAT, Laser Canon, Eagle Strikes). The other side of the coin is that Alexus is also capable of ruining the Eruptor, Crossbow, Railgun and normal Breaker.

  • @nope-qi8zx
    @nope-qi8zx 4 หลายเดือนก่อน +121

    We're all just living in the balance team's world, and it ain't pretty...
    or cheap for that matter.

    • @Acranify
      @Acranify 4 หลายเดือนก่อน +9

      if the ballance team had their way, every weapon would be doing the same damage with just a diffrent coat of paint

    • @Brother_O4TS
      @Brother_O4TS 4 หลายเดือนก่อน +1

      Not cheap, free. Pretty easy to earn 1000 SP credits

    • @nope-qi8zx
      @nope-qi8zx 4 หลายเดือนก่อน +5

      @@Brother_O4TS 🙄

    • @Brother_O4TS
      @Brother_O4TS 4 หลายเดือนก่อน +1

      @@nope-qi8zx sorry you feel that way about the truth

    • @nope-qi8zx
      @nope-qi8zx 4 หลายเดือนก่อน +5

      @@Brother_O4TS sure thing, buddy. Now go play with your overpriced funko pops.

  • @farsighted6407
    @farsighted6407 4 หลายเดือนก่อน +16

    I’m not buying anymore warbonds period until Arrowhead changes direction on their weapon balancing.

    • @Wongsquared
      @Wongsquared 4 หลายเดือนก่อน

      Hate to say it but I'm starting to think that not having to buy super credits to get war bonds is starting to make the devs have a lack of incentive to make better ones. Which is unfortunate because it's so nice having a game that allowed all players to unlock war bonds just by playing long enough.

    • @LaserTractor
      @LaserTractor 4 หลายเดือนก่อน

      @@Wongsquaredwell look at this stalemate.
      We have 2 sides to choose from (and it's painfully sad):
      1. Devs are using regular battle-pass system that requires you to spend real money
      2. Devs are allowing you to farm "premium currency"
      Seems obvious to choose option 2.
      But in option 1 devs probably have much more money to have a bigger team of devs/testers and to make much better 3d models/effects
      Second option devs like AH aren't dependant on players THAT MUCH. So they push their "vision", ignore players' feedback and test new weapons/missions with a small team for a shorter time.

  • @brendonmaher1513
    @brendonmaher1513 4 หลายเดือนก่อน +31

    Their warbond release method is interesting. One mid functional weapon and the rest is bollocks. Then wait a week and the functional weapon will be nerfed. It’s hardly anything to look forward to.

    • @highrulerdiamond6717
      @highrulerdiamond6717 4 หลายเดือนก่อน

      Then immediately nerf it into hell once people start using it again, fucking Alexus​@@crackededge9351

    • @XS69
      @XS69 4 หลายเดือนก่อน +3

      @@crackededge9351 And the buff will look like the one for the beam weapons. 350 instead of 300 dps, like that is anywhere near the average damage of the other weapons.

    • @brendonmaher1513
      @brendonmaher1513 4 หลายเดือนก่อน

      @@crackededge9351 Haha... Yeah, it seems they go by usage statistics to a large extent.

  • @chaimedia2025
    @chaimedia2025 4 หลายเดือนก่อน +71

    I'm convinced the devs are in absolute fear of giving the players any form of power, strength...etc

    • @Brother_O4TS
      @Brother_O4TS 4 หลายเดือนก่อน +1

      Have you seen how cracked fire is against bugs? I am able to finish off Bile Titans that weren't killed outright by Orbital Railcannon

    • @xon0930
      @xon0930 4 หลายเดือนก่อน +14

      @@Brother_O4TS Bruh, that's because fire damage got 2 buffs during the time that DoT damage didn't work at all if you weren't host, and the fire weapons themselves got buffs during this time as well. All this was during the time that fire DoT straight up didn't work for 3/4 of every lobby, so they're super overbuffed now that fire DoT works, and EVERYONE knows that they're going to nerf fire soon.

    • @inigamishu6319
      @inigamishu6319 4 หลายเดือนก่อน +1

      @@Brother_O4TS that's recent and may get nerfed and based off prior patches and balances the statement made originally holds more truth

    • @Brother_O4TS
      @Brother_O4TS 4 หลายเดือนก่อน +1

      @@xon0930
      Uh, yeah, I know? And yes, it's obviously gonna get nerfed. It's too easy mowing down entire swarms with all the Incendiary weaponry in the game rn

    • @saravanhorn4982
      @saravanhorn4982 4 หลายเดือนก่อน +1

      @@Brother_O4TS fire does not even dmg bile titans what game are you even playing? and railcannon one shots them if you scratch them with anything else but have fun with that 4miunet cooldown

  • @jeffpadilla9891
    @jeffpadilla9891 4 หลายเดือนก่อน +78

    In the future we can’t seem to increase magazine size or make weapons that can pierce medium to heavy armor.

    • @lachskartoffel
      @lachskartoffel 4 หลายเดือนก่อน +1

      how the fuck, should future tech increase magazine size? magazine size increases magazine size

    • @norrecvizharan1177
      @norrecvizharan1177 4 หลายเดือนก่อน

      A light bullet is still a light bullet, regardless of how powerful the powder gets in it. That's the reason everyone's not carrying around heavy-shredding machine guns, is because the ammo has to be bulky and absolutely bloody heavy. That's why it's reserved for support weapons, as nobody can carry around enough heavy piercing ammo to also fight a horde at the same time, unless they were a supersoldier in a powered exoskeleton like Master Chief (and even then it's a question of how to store all that gear in a way that can be easily accessed for reloading)

    • @TimHawk.
      @TimHawk. 4 หลายเดือนก่อน +5

      @@norrecvizharan1177 ever heard of our lord and saviour tungsten carbide core?

    • @TimHawk.
      @TimHawk. 4 หลายเดือนก่อน +5

      @@norrecvizharan1177 and armor piercing incendiary

    • @Mtaalas
      @Mtaalas 4 หลายเดือนก่อน +1

      frankly, heavy armor is for support weapons, not for primaries or secondaries. If there's a primary that can kill heavy armor, then it has to be very clunky to use.... like eruptor was supposed to be.

  • @lazozilla
    @lazozilla 4 หลายเดือนก่อน +17

    i like how the two first armors are just black and white reskins of each other, really shows how creative arrowhead is and how much variety they want to implement.

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน +4

      They also said in the past that they were against transmog, that armors should look the way it performs. They do the opposite of this ironically.

    • @LarryPigeon1
      @LarryPigeon1 4 หลายเดือนก่อน +2

      I mean the winter and the scout one looks awesome but damn do the effects suck

  • @zc4905
    @zc4905 4 หลายเดือนก่อน +4

    This Warbond is dog shit… they missed the mark so hard. The name “Polar Patriots” makes you think, “oh maybe the new armor has new perks, like allowing the cleats/ice spikes to negate blizzard slow, or stops you from sliding on ice”. Nope. Maybe the new weapons are good? Nope. Tenderizer is just a worse Liberator, the Pummeler has stun, and is cool, so that’s DEFINITELY getting nerfed. The final gun is just a worse Scorcher. What a fail, the “balancing” dev needs a new job.

  • @defi5
    @defi5 4 หลายเดือนก่อน +21

    Ever since the sickle was released I’ve never used another weapon. There’s just no point. Decent damage, unlimited ammo if you use it right, good rate of fire, good crowd control. Damn near 95% of all the guns blow

    • @Bigdicko012
      @Bigdicko012 4 หลายเดือนก่อน

      Totally agree with you, I've tried other weapons and they just aren't fun. That's why I play games, for FUN.

    • @zehedkbosma5612
      @zehedkbosma5612 4 หลายเดือนก่อน +1

      Honestly yeah I agree

    • @youtubehandle-u2l
      @youtubehandle-u2l 4 หลายเดือนก่อน +2

      breaker incendiary for bugs doe

    • @fluffywhitebudgie6376
      @fluffywhitebudgie6376 4 หลายเดือนก่อน +4

      Shhhh. Arrowhead might be watching out for comments that talk about good weapons!

    • @defi5
      @defi5 4 หลายเดือนก่อน

      @@youtubehandle-u2l It is affective against bugs I agree but the sickle kicks ass just as good and you don’t run out of ammo just let it cool off

  • @syra4146
    @syra4146 4 หลายเดือนก่อน +126

    They clearly don't play their game which is sad, excuse me you just have to test out for 5 minutes to check that all the warbond is an absolute trash. They really need to do something about this, this is no longer bearable , you had a chance to shine after that sony drama now you are just helldiving yourself

    • @CeresOutpost
      @CeresOutpost 4 หลายเดือนก่อน +17

      If they do play, it's like level 4, because they seem to have no idea how it plays at higher levels. They seem to not understand that the game plays a bit different every level and higher levels are completely different than lower/mid levels.

    • @norrecvizharan1177
      @norrecvizharan1177 4 หลายเดือนก่อน +26

      They do play their game, but the problem is that the lead balancing dev is the same guy who basically took Hello Neighbor 2 to the ground via terrible balancing. Literally time anybody found something fun, he'd step on it, and he's apparently also the guy who objected against the idea of hiding under/inside objects in a stealth game.

    • @BoglinZilla
      @BoglinZilla 4 หลายเดือนก่อน +8

      I've completely lost interest for the game and all respect for Arrowhead after this patch. Match stability is worse than ever to top it off. People are crashing mid match constantly

    • @norrecvizharan1177
      @norrecvizharan1177 4 หลายเดือนก่อน +4

      @@grigorigovno2020 Odds are that when they had that massive hiring wave, he snuck in and didn't bother to reveal his past history, only showing them that he was good with coding. They were kinda in big need of people to help them keep up with everything, after all.
      At least, that's my interpretation of how it happened.

    • @braixendon5496
      @braixendon5496 4 หลายเดือนก่อน

      @@norrecvizharan1177 this is probably most likely what happened. But im surprised AH higher ups didnt do a simple google search on their LEAD BALANCE DEV

  • @PatoBolo585
    @PatoBolo585 4 หลายเดือนก่อน +4

    The game has lost a lot fun for me and my friend grp, and I noticed we were playing a lot less even with new content coming
    - All the loadouts my friends used to enjoy got nerfed to oblivion
    Instead of making underwhelming weapon better, they made good weapon underwhelming (so we just end up with less variety).
    The game is still easy as a 4man grp even on diff 9, we just get less tool to play with,
    - Solo playing has become exhausting with the patrol changes that still doesn't seem to work the way they intended it to (as we are getting 4man grp patrol timer, regardless of the number of players - when it used to be a different timer before depending on player count, this was tested by Luchs and has a YT video about it)
    I really hope they bring back the railgun and the quasar, so we can have a lot of multiple loadouts, even at higher difficulties : amr/any backpack, autocannon, quasar/any backpack, railgun/any backpack + better primaries.
    The railgun was supposed a high risk high reward weapon, but it's just a weapon that can kill you while doing less damage than the AMR or the Autocannon anyway.
    All the nerfs are narrowing down the tool we can use, when players just want variety and replayability - being gaslighted about it by the devs on discord is beyond obnoxious.

    • @ninjabum2040
      @ninjabum2040 4 หลายเดือนก่อน

      It feels like their vision was maybe one dude making it out or most of the time difficulty 9 just being horrendously brutal and wiping teams 75% of the time and because it isn't like that they're trying to make the game harder....by removing loadouts that actually work well.

  • @kobincoultis2436
    @kobincoultis2436 4 หลายเดือนก่อน +1

    They should give these armours “75% reduced movement speed penalty from snow, increased momentum on ice when prone/diving “

  • @glyphic1855
    @glyphic1855 4 หลายเดือนก่อน +15

    I still firmly believe what I've been saying since the start of this game: there needs to be less updates. They clearly can't handle so many updates so often, and while it's good we get content, it's weighed down heavily by most of it being bad. They need way more downtime between stuff than they currently do. They need to catch up on all of the bugs and crashes and actually making shit fun or useful.

    • @user-yv1bf4rx7r
      @user-yv1bf4rx7r 4 หลายเดือนก่อน +5

      I hope for AH's sake that the Illuminate update is fantastic.

    • @gasalpha879
      @gasalpha879 4 หลายเดือนก่อน +1

      The problem with that is well, Sony, they are contractually obligated to make one warbond per month

  • @ak1996able
    @ak1996able 4 หลายเดือนก่อน +64

    Cutting edge and steeled veterans are the only warbond worth having right now. Jar 5 dominator, fire damage breaker, stun grenade, sickle and plasma punisher.

    • @user-yv1bf4rx7r
      @user-yv1bf4rx7r 4 หลายเดือนก่อน +5

      Eh, Detonation is worth it for the grenade pistol vs bugs

    • @MegaDragonNest
      @MegaDragonNest 4 หลายเดือนก่อน +14

      Shh...they will smell fun and hunt it down.

    • @ak1996able
      @ak1996able 4 หลายเดือนก่อน

      @@user-yv1bf4rx7rehhh for bugs impact grenade is the go to for me and stun grenade for the automatons but yeah I see some value in that pistol still don’t thinks it’s worth it tho

    • @psychocrysis2
      @psychocrysis2 4 หลายเดือนก่อน +2

      @@ak1996able It gives you eight extra grenades to close the ten billion bug holes with.

    • @HamsammichesTv
      @HamsammichesTv 4 หลายเดือนก่อน

      @@user-yv1bf4rx7r Shhh be quiet

  • @Artifex_Prudens
    @Artifex_Prudens 4 หลายเดือนก่อน +28

    helldivers has fallen into the same trap that every "live service" game falls into, being forced to pump out content like crazy leads to bad quality

    • @Swampdonkey796
      @Swampdonkey796 4 หลายเดือนก่อน +1

      What’s crazy is they haven’t even pumped out any content. All these major orders/new missions and stratagems were almost guaranteed to have been made before the game released because you couldn’t make all that fast enough if it was on the fly. Also with them saying before launch we’d get 1 warbond per month you’d have to think that at least a few of the premium ones were already made. Hell the planets are even procedurally generated

    • @D3adCl0wn
      @D3adCl0wn 4 หลายเดือนก่อน

      What's even more funny is that the 'problems' are just numbers you can tweak. No new line of code whatsoever. I've done my own 'balance patch' in Warcraft 3 melee, and I don't know jack shit about coding.

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน

      Laughing in DBD

    • @lacker101
      @lacker101 4 หลายเดือนก่อน +1

      And creating solutions to problems that don't exists.

    • @LarryPigeon1
      @LarryPigeon1 4 หลายเดือนก่อน

      ​@@lacker101while creating problems

  • @bonelessthincrust
    @bonelessthincrust 4 หลายเดือนก่อน +1

    I genuinely don't understand how the FIFTH warbond still has light armor primaries... who is this for?
    Massive ammo capacity is mandatory as the tradeoff for doing no damage against 75% of the enemies, yet we got another very low mag size AR. Why?
    No more light armor primaries unless they're heads and shoulders above the ones we currently have.

  • @TitterpigRancher
    @TitterpigRancher 4 หลายเดือนก่อน

    "A lot of options but very little choice" is a fantastic, FANTASTIC way of summarizing the direction that Helldivers 2 is going. We've gotten 3 extra warbonds to expand the number of things we can choose, but every one of them seems to have resulted in narrowing down the ones we can actually use if we want to have a good time.

  • @SPACE_BOOOOOST
    @SPACE_BOOOOOST 4 หลายเดือนก่อน +11

    The new booster is the epitome of "create a problem, sell the solution". Everyone's been complaining about the overuse of slow effects that are ruining the feel of the game, so naturally AH does nothing to fix that and instead creates a bandaid that makes those effects slightly less awful.

    • @ferdithetank7535
      @ferdithetank7535 4 หลายเดือนก่อน +2

      Except it's more of a placebo than actual solution. Honestly, all boosters in general fall into that definition, especially those that are impactful like having full supplies on spawn or more stamina. They are bandaid solutions to problems that could have been solved by dealing with reasons in the first place.

    • @Joemama-xw2wy
      @Joemama-xw2wy 4 หลายเดือนก่อน +2

      The slowing effects wouldn’t be nearly as bad if AH allowed us to just use stims while full health to negate effects or replenish stamina, or remove the whole popping a stim in the middle of a fight but the game doesn’t actually activate it

  • @N00BSYBORG
    @N00BSYBORG 4 หลายเดือนก่อน +34

    AH Balance Team: "We hear you. We'll will be buffing more weapons in the Polar Patriots war bond to have medium armor pen."
    Also AH Balance Team two seconds later: "To prevent players one tapping Wilburs from across the map, we've given Wilburs heavy armor to preserve the integrity of the game."

    • @Dead1yProductions
      @Dead1yProductions 4 หลายเดือนก่อน +3

      are these actual quotes ? , cause this such a circus if it is lol

    • @N00BSYBORG
      @N00BSYBORG 4 หลายเดือนก่อน +6

      @@Dead1yProductions Give it a few days and they will be. AH balance team loves to give you miniscule buffs that change almost nothing then mega buff enemies in the same patch.

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน +3

      « In order to compensate the fact that the Tenderizer is medium pen now and cannot be an Adjudicator, it will now have its damage reduced to 40 to become slightly more powerful than the Liberator Pen. Otherwise yes sir, it means it’s nerfed. »

  • @Cowpie57
    @Cowpie57 4 หลายเดือนก่อน +32

    It's fun to have something else to work for to unlock, but there's nothing really good to be excited about unlocking in this warbond.

  • @CurryCrusader711
    @CurryCrusader711 4 หลายเดือนก่อน +1

    6:53 tbh I completely agree, maybe something like
    Winter warrior passive:
    1.Snow doesn’t slow you down as much
    2. Enemies detection range decreased by 40%( blending in snow)
    Alternatives passives:
    1. better accuracy (you don’t shiver when cold)
    2. have better grip on ice (spikes on shoes)
    3. Run faster and slide farther after diving on ice (spikes on shoes again)
    4. Better incendiary damage ( put hand warmers in the guns(AH love fire damage))

  • @davidweaver4436
    @davidweaver4436 4 หลายเดือนก่อน +1

    Snow themed armor that can walk through snow and not slip on ice.
    Deagle that can function as a one-handed weapon, but goes akimbo when not carrying a shield or SSSD.
    A heavy AR that lives somewhere between the basic ARs and the MG support weapon.
    These are things that would have been cool and new. Instead we got more of the same.
    I'm actually baffled that aside from the arc armors, we have gotten no new armor passives. We have now had 3 premium war bonds added to the game, but only one new, extremely niche armor passive added. A damage resistance passive that only protects us from ourselves as there are no enemies that use electric weapons, lmao.

  • @enem1
    @enem1 4 หลายเดือนก่อน +14

    I heard the Liberator was the outperforming every weapon and stratagem in the game. It would be a shame if the devs knew this 👀

    • @AudiblyBlind
      @AudiblyBlind 4 หลายเดือนก่อน +1

      OH NO BRO!

    • @RonJeremy514
      @RonJeremy514 4 หลายเดือนก่อน

      It’s actually decent, you could have said the Dagger pistol is OP bro, you failed at gaslighting the devs!

  • @discoalice
    @discoalice 4 หลายเดือนก่อน +16

    What's the point in releasing guns in a paid warbond if they're gonna be esentially worse variations of already existing guns? When I heard that it was winter themed I thought it would have an ice thrower or an ice grenade along unique passives for the armors. To think that we're gonna have to wait an entire month to see if there's gonna be interesting new guns and all

  • @kylemonteiro7143
    @kylemonteiro7143 4 หลายเดือนก่อน +5

    Thank you, people are to scared to say it’s trash.

  • @skorleo1995
    @skorleo1995 4 หลายเดือนก่อน +2

    It is ironic, at the time where the game is set and the technology we have and the weapons are garbage, humans already have advanced technology in the game, we travel at warp speed.

  • @Saucisse_Praxis
    @Saucisse_Praxis 4 หลายเดือนก่อน +50

    I still have to unlock the Cutting Edge warbond, which seems better in every ways.

    • @ZephyrKitten742
      @ZephyrKitten742 4 หลายเดือนก่อน +20

      It's only gotten better with age, at first I would say it was worth it just for the Sickle and stun grenade, but now the Plasma Punisher is really solid and the Arc Blitzer is at least a fun novelty, only weapon that's truly still meh in that Warbond is the laser pistol. Honestly the first two warbonds have only gotten better and better, while the recent ones just don't give good value.

    • @icata12345
      @icata12345 4 หลายเดือนก่อน +1

      well it had a sickle and a cool booster everything else is mid

    • @LeftJoystick
      @LeftJoystick 4 หลายเดือนก่อน +1

      Cutting Edge was my first purchase (I only loot for Super Creds, never buy). It was worth it just for the Sickle.
      I am a bots main^ Sickle slaps.

    • @mrsnackbar9383
      @mrsnackbar9383 4 หลายเดือนก่อน

      Cutting edge best warbond, having all your mates running arc armor + arc blitzer is a good time against bugs.

    • @emufarm29
      @emufarm29 4 หลายเดือนก่อน +1

      ​@@ZephyrKitten742I would probably actually use the laser pistol if it didn't overheat so god damn fast. It already does less damage why can't it just shoot for as long as the scythe. Ugh

  • @radtzerthecommanda8523
    @radtzerthecommanda8523 4 หลายเดือนก่อน +95

    The tenderizer is just a paid liberator XD

    • @SlasherNL
      @SlasherNL 4 หลายเดือนก่อน +27

      But it's not even a sidegrade! it's worse! A downgrade!

    • @Steir12
      @Steir12 4 หลายเดือนก่อน +1

      Weapons have a lot of hidden stats that players can't access for some reason, i suspect it does have its differences with liberator although both guns are very bottom of mid tier.

    • @jjhh320
      @jjhh320 4 หลายเดือนก่อน +2

      @@Steir12 Liberator is slept on vs bots. Most people don't know how to use it, thinking it can accomodate cod-brain run and gun style. Lib pen or tenderizer are actually garbage in comparison

    • @acezero8132
      @acezero8132 4 หลายเดือนก่อน +1

      ​@@jjhh320This. Liberator is awesome, a lot of fake gamers just don't know how to fight.

    • @Steir12
      @Steir12 4 หลายเดือนก่อน +9

      @@acezero8132 Too bad it has to compete with sickle which is pretty much liberator but with endless magazine.

  • @k7gixxer1000
    @k7gixxer1000 4 หลายเดือนก่อน +18

    SMG's should be moved into the secondary weapon category.

  • @thedistracti0n993
    @thedistracti0n993 4 หลายเดือนก่อน +1

    Love how the heavy armors have ice cleats, but don't stop you from sliding on ice.

  • @Vercuric
    @Vercuric 4 หลายเดือนก่อน +3

    2:42 Not sure about headshots, but bodyshots with the Pummeller do stun devastators. Berserkers for sure; I pushed back berserker swarms with it in my first test of it. However not every shot seems to stagger them or the other devastators, more like a 50% chance to stagger and it does nothing if it deflects off the armor. It might take 2 or 3 bodyshots to stagger which, for a low ROF weapon like the Pummeller, can be kind of annoying. But it absolutely does stagger them.

  • @PayYourTick
    @PayYourTick 4 หลายเดือนก่อน +2

    Remember, we need to get rid of the Alexus Kravchenko guy. He single-handedly destroyed his last game and is clearly antagonistic towards those who disagree with him. He will ruin this game and the CEO is a lovely guy but he needs to take a stronger stand against people like him and “Misty”

  • @Manimal_Official
    @Manimal_Official 4 หลายเดือนก่อน +7

    Hoo boy, I was hoping once I left Overwatch I was done dealing with shit-ass balancing but here we are

  • @warhammer90000
    @warhammer90000 4 หลายเดือนก่อน +15

    everything apart from impact incendiary feels so lackluster, in current state this warbond should be half the price.

    • @massimosnelgrove5713
      @massimosnelgrove5713 4 หลายเดือนก่อน +1

      And even with that it’s worth noting that the impact incendiary is a direct sidegrade from the regular incendiary grenade, which is in an overall better warbond

  • @Gyallarhorn1
    @Gyallarhorn1 4 หลายเดือนก่อน +1

    Regarding SMG + Shield: One handed weapons have two more uses. You can fire them behind you while running and you can carry the SSSD and still use your primary. If people want that, this might be for them.
    But I agree that it needs to do something that the defender isn't doing already.

  • @swanqlord3048
    @swanqlord3048 4 หลายเดือนก่อน +1

    PSA TO ALL SOLO PLAYERS:
    The Redditor gergination, the guy responsible for the amazing post and video that analyzed how patrol spawns work, has released a new video showcasing that patrol spawn rates are the same regardless of group size across all difficulties. This change was made with the recent patch that affected patrol spawns for non-full groups. As it stands in the game, a solo player on helldive will experience the same amount of patrols spawning as a full team on helldive.
    Not sure if I can link another video on TH-cam, but the video showing this is titled "Patch 1.000.300 Patrol Changes - Helldivers 2" and it was uploaded by the channel Luchs. As a solo player, seeing this shit felt so validating and infuriating.

  • @seanmackay2489
    @seanmackay2489 4 หลายเดือนก่อน +48

    i love this game but i’m finding it hard to consistently play as the game play is so repetitive after 30+ hours

    • @thegamewin100
      @thegamewin100 4 หลายเดือนก่อน +11

      Yea adding new enemies might help but the mission structure does get boring really fast

    • @alexg4927
      @alexg4927 4 หลายเดือนก่อน +18

      Yeah, I've got 220 hours in it and... I think it's getting a bit less interesting (I'll play today more just to make sure)

    • @winghong3
      @winghong3 4 หลายเดือนก่อน +6

      I think they really need to deploy that Hive Lord or new enemy faction soon to spice things up again. I honestly haven't been too bothered with the weapon buff/nerf status thing, but rather, I actually just want to start seeing new enemy content...

    • @Annihilo
      @Annihilo 4 หลายเดือนก่อน +6

      I would love to see some new longer linear campaign style operations. Where there is some persistent bonuses for completing missions within the operation. This would spice things up and give us more reason to complete operations rather than just pick favorite missions.

    • @winghong3
      @winghong3 4 หลายเดือนก่อน +1

      @@Annihilo See, that's a great idea. For example, if one mission gives the completion bonus of "Every player for the rest of the operation may summon 1 mech per landing" or "Additional airstrike options added to all players", stuff like that, would give new decision making in the order of completing them in the operation. And this will be a very easy add to the game too without too much extra work

  • @BaneofMills247
    @BaneofMills247 4 หลายเดือนก่อน +29

    Pummeler and impact incendiary are the only things worth mentioning imo. Still, id rather use the punisher and stun grenades. Back to V-rising he goes. Smart.

    • @AudiblyBlind
      @AudiblyBlind 4 หลายเดือนก่อน +8

      agreed. smg stun is great for making distance with bugs rn, but I’m sure they will remove that in the future. 👍

  • @HarleyMorenstein
    @HarleyMorenstein 4 หลายเดือนก่อน +6

    I always used the defender on bugs for the sake of run and gun. The one weakness against the bugs w the defender was a stalker. Couldn’t run away because it will catch me. Everything else I can kill or run. But with this new warbond The pummeler is so much better than the defender, that I can’t imagine taking the defender on bugs again. I can go toe to toe with a stalker or two and stunlock them and kill them. The pummeler makes a no support weapons loadout against the bugs very viable. It’s super mobile. Great S-tier gun in my opinion.

    • @user-yv1bf4rx7r
      @user-yv1bf4rx7r 4 หลายเดือนก่อน

      Have you tried the Punisher? It doesn't just stun bugs, it throws them backwards very far. Very useful against Brood Commanders and Stalkers, plus it actually does enough damage to kill them in a reasonable amount of time/ammo

    • @HarleyMorenstein
      @HarleyMorenstein 4 หลายเดือนก่อน

      @@user-yv1bf4rx7r I love the punisher. I use it often. But I prefer the ability to shoot and run at the same time. The defender on bugs was my favorite gun until this warbond. The pummeler is 👌🏻

    • @erniegang8127
      @erniegang8127 4 หลายเดือนก่อน

      if you like the ability to shoot and run at the same time while staggering enemies back, then the arc-12 blitzer is the gun for you. I regularly get 800 kill games with that thing, i run the rover and quasar with it for an infinite ammo self sufficiency build

    • @HarleyMorenstein
      @HarleyMorenstein 4 หลายเดือนก่อน +2

      @@erniegang8127 when I said run and gun I meant a one handed primary. The defender, the knight and now the pummeler allow you to run while shooting from the hip. Super mobile.

    • @erniegang8127
      @erniegang8127 4 หลายเดือนก่อน

      @@HarleyMorenstein the blitzed has similar mobility, you can sprint and run in between pumps to make distance. If you go by audio you will know the perfect rhythm for shooting as soon as you can

  • @randomxgen6167
    @randomxgen6167 4 หลายเดือนก่อน +1

    I agree that one-shotting chargers with an eruptor is excessive. With that said, the "exploit" was that players were unintentionally consistently doing more damage with the eruptor due to more shrapnel hitting the charger belly.
    My question is, how the hell did they not think players would do that? Of course a larger target area would mean more shrapnel hits, so of course players would aim at the bottom of a charger's fat ass. And the fix for this was to replace the "random" 100 shrapnel with a consistent 40 damage explosion, which sounds good on paper if the eruptor only exploded into a single bit of shrapnel. It doesn't, yet the balance team somehow thinks a single 40 damage is *better* than a cluster of 100 damage shrapnel.
    That's like saying you're buffing a shotgun's pellet consistency by replacing it with a pistol.
    Whoever's in charge of the game's balance team needs to sit down and ask themselves what they're actually doing.
    edit: Also, the only major buff patch I can think of that really shifted opinion on a weapon, to the point where I see it constantly, is the Jar-5 buff. You know, the one where they nerfed the slugger, then buffed the Jar-5 to basically be a better slugger?

  • @shockblade4120
    @shockblade4120 4 หลายเดือนก่อน +1

    I understand that the decision to nerf the breaker was probably made to diversify the gameplay, but considering the number of guns available now, if they were all balanced, we could possibly have the breaker's ammo capacity restored. It's the only shotgun I enjoy using apart from the incendiary shotgun.

  • @brandibilliot6912
    @brandibilliot6912 4 หลายเดือนก่อน +13

    the new stealth armor is great for drip, but thats it.

    • @hawk9mm
      @hawk9mm 4 หลายเดือนก่อน

      It's literally a recolor of the second scout armor from the free warbond. At least the body is, helmet is different.

  • @Cubs0209
    @Cubs0209 4 หลายเดือนก่อน +6

    How are they gonna add an AR that has the exact same stats as the liberator with less ammo? What a joke!! Thing needs at least 80 damage or give it medium armor pen

  • @scoople6
    @scoople6 4 หลายเดือนก่อน

    Still my biggest gripe of the last 2 warbonds has been that there's no new armor passive. It's such an under-utilized system and when you have such a strong theme like Polar Patriots you GOTTA give us something cool to work with. Movespeed in snow, no slide on ice, no fire rate reduction on cold planets... hell make it so snowballs do damage or stagger/stun.
    I trust they'll eventually get around to buffing the weapons but I really do hope they find the time to spice up armor passives eventually.

  • @John-ii6he
    @John-ii6he 4 หลายเดือนก่อน

    "Resistant to winter environmental effects slowing the helldiver's movement" + "Shoot faster in colder environments." (From memory they slow F.R) OR + " faster cooling/reload on weapons" the idea is your body is warm enough to not be influenced by the cold or the obstacles so your reload is slightly faster. Maybe no more than 10% or 15%.

  • @theburgundybandit
    @theburgundybandit 4 หลายเดือนก่อน +13

    Pre Nerfed Patriots.
    Incendiary Impacts actually slap though.
    Patch: 1.000.004
    - Incendiary Impact explosion radius has been reduced.
    - An unintended effect caused enemies to die while burning, enemies will now take 50% less damage from burning.
    - Will now detonate in your hand on occasion.
    Dual wielding pistols is a cool idea though. They're currently in such a sorry spot that you could literally double the output and it wouldn't even be that strong. You would lose the one handed perk, slower reload, reduced accuracy, can't call strats or carry SSD

  • @anthrax2413
    @anthrax2413 4 หลายเดือนก่อน +5

    Arrow Head had more attention to detail. If you look at the actual shells of the new AR, it is the same size as the Liberator, which isn't surprising, considering the same damage.
    But then again, the description says the L. Concussive deals less damage because of the stagger effect, but it actually deals more damage. They are totally lost.
    When an idiot looking at spreadsheets thinks he can micromanage everything, fine tune the whole game, that is what we get.

    • @samgraffen9212
      @samgraffen9212 4 หลายเดือนก่อน

      Diligence counter sniper also states it has a slower rate of fire, but its exactly the same as the normal diligence.
      Slugger states it fires "heavy, high-damage slug rounds" , but the normal punisher does over 50% more damage, which is pretty misleading, even if not technically wrong.

  • @cand8089
    @cand8089 4 หลายเดือนก่อน +5

    when you have a good recipe but start adding random stuff

  • @Shadowhawkdark
    @Shadowhawkdark 4 หลายเดือนก่อน

    I think the main difference between the demolition warbond and the polar, is that no matter how over or underpowered they might have become...the demolition warbond at least has the 'concepts' of potentially interesting weapons, while the polar weapons are just mostly very obvious as to what they would become.
    Demolition had a DMR that could flick over to full-auto, a sniper rifle for a primary weapon, but it also had explosive ammo, and a crossbow, again, with explosive ammo. Oh, and almost forgot, a grenade pistol that we "hoped" would be another way of dealing with bug-holes/fabs. Theres a lot of ways those weapons could be really cool or really lame, but the "potential" for those concepts makes them fun to speculate.
    Now for the polar set? A "high caliber" rifle right after they converted the Adjudicator to being essentially a high caliber rifle. A concussive SMG, when nobody uses the concussive weapons nor the SMGs, so why would anyone use this. The pistol just looked like it would either be a "side-grade" or lower caliber version of the revolver. And finally, the only weapon with potential--a weapon that seems to be a mix of the Eruptor, Scorcher, Punisher Plasma, and the Arcthrower (I actually thought it was going to be single-shot reloads, kinda like the Railgun, but obviously have WAY higher damage than what we seemed to have gotten). The incindiary impact grenade is an example of a weapon we 'want', but is an example of the weapon having "no imagination" that could be applied to it. We knew exactly how it would work the moment it was mentioned--which is 'fine' once you get the weapon, but not so great when the rest of the pack is lacking imagination too.

  • @SuitCoatGuy
    @SuitCoatGuy 4 หลายเดือนก่อน +1

    I was thinking the exact same idea. I love some of the weapons in this game. I also love the visuals and have favorites. I also don't want the devs to nerf the weapons that I use, so I feel like I can't ever congratulate the devs for making any weapon in the game and say that it feels really good because the devs might hear that praise and nerf/ruin any weapon that I find enjoyable.

  • @krevetka9744
    @krevetka9744 4 หลายเดือนก่อน +8

    The SMG is great against berserkers. And it DOES stun devastators, although I still can't understand where to shoot exactly. One thing I noticed is that stun accumulates. After the first shot the enemy is slowed, second makes it stop, third puts it in this "sleep" animation like the one from EMS. But the effect wears off so fast that it does not work at all unless you hold the button and spam, so it's only useful against one target at a time.
    As for DEagle, the best word to describe it is SOLID. Great damage, good accuracy, nice mag size, fast reload, decent overall ammo capacity. It's gonna be nerfed in a week, mark my words.

  • @AzurePursuer
    @AzurePursuer 4 หลายเดือนก่อน +10

    Stopping Power doesnt mean dmg to me, it means it's ability to stagger. However I agree, this warbond is garbo

    • @convergence1point
      @convergence1point 4 หลายเดือนก่อน +4

      “Stagger” means nothing if you shoot nerf darts.

    • @LeftJoystick
      @LeftJoystick 4 หลายเดือนก่อน

      @convergence1point I suppose this means you think the stun grenade is the most trash weapon to ever exist in gaming then? It does no damage, but is goated.
      If you could perma cc mobs for your team, I think that’d be valuable af.

    • @Error-mn4el
      @Error-mn4el 4 หลายเดือนก่อน +1

      @@LeftJoystick stun grenades are useful because they stun groups and big targets, staggering small to medium things is pointless because someone using a different weapon (like a slugger for example) can stagger and kill those very same targets instead of just stun locking them
      and well, it seems that most people dont consider perma cc as something valuable because lib concusive exists and its not great, not considered great either, im pretty sure i've never actually seen anyone use the damn thing among randoms

    • @AzurePursuer
      @AzurePursuer 4 หลายเดือนก่อน

      @@convergence1point Okay? but has nothing to do with what I said.

    • @poom323
      @poom323 4 หลายเดือนก่อน

      It can be mean more damage as well but not always, like elephant rifle, it's has stopping power to stop big animal and more likely to kill it as well, while police or civilian pistol has stopping power to stop people but less likely to kill people.

  • @starwither69
    @starwither69 4 หลายเดือนก่อน +9

    I wonder if they made this before the Liberator buff or something cause the stats are so similar despite the "extra firing power".

    • @PRC533
      @PRC533 4 หลายเดือนก่อน +2

      If only they had the ability to go in and adjust the numbers on their weapons before releasing them.

    • @starwither69
      @starwither69 4 หลายเดือนก่อน

      @@PRC533 lmao

    • @Notfunnygamer-ne1db
      @Notfunnygamer-ne1db 4 หลายเดือนก่อน

      if you didn't figure it out yet, yeah the trailer and the weapons were made before the last balance patch. the tenderizer only gets 5 mags when it is supposed to get 10 and the purifier was shown to one shot striders in the trailer when that is not the case in the live game.

  • @radioactiveoven296
    @radioactiveoven296 4 หลายเดือนก่อน +1

    I hate how the devs say we can’t have transmogs on armor yet continue to add armor that is exactly the same. Kodiak armor is exactly the same as democratic detonation heavy, light armor is the same as the default light armor from the first war bond, there’s only like 5 perks in the game. How can you not allow players to just pick the perk for the 3 classes of armor when the armor is literally only cosmetic as it currently stands

  • @TheNuclearBacon
    @TheNuclearBacon 4 หลายเดือนก่อน +1

    "Sure, it's a team based game, but It shouldn't mean you rely on your team to have a good time. That's dumb!"
    That statement completely misses the point of Helldivers in my opinion:
    This game is not a power fantasy game like Doom Eternal as many people seem to think it is.
    If you can have a loadout that makes you good at dealing with every situation at any time, then this game would be single player by design.
    It's okay to not be able to handle certain enemies by yourself because you have three other guys behind you, and the chances are that at least one of them will be able to deal with it for you.
    At that point it's your job to deal with the enemies he can't kill whilst he deals with the ones you can't kill. Protecting each other increases your chances of success.

    • @prabeshgurung1067
      @prabeshgurung1067 4 หลายเดือนก่อน

      I think he's trying to say that the game should still be fun whether solo or a team. And he's right. Most of the weapons, strategems etc. are not only not good, but also no longer fun to use.
      He's not saying it needs to be a power fantasy, but needs to be designed where it is both difficult, but fun. Like the souls games, you don't feel like Cloud from Final Fantasy or Dante from Devil May Cry, but it is still a very fun game no matter what loudout you choose.
      There's already the problem that there are numerous assualt rifles, yet not only do they feel very similar to use, but are straight up worse options than others, with the only viable ones being the sickle and funnily enough, the defualt lib.
      I can't find a reason to use the laser primary or pistol cause they're not fun, nor good. Same goes for half the energy weapons now, since two of them are much better and fun.
      And even now, there's only two choices for grenades, impact or stun. No reason to run the default or the one after, nor the thermite (though some do find it fun).
      The game needs to more clearly define and differentiate the usage of each gun, and make them good at it, otherwise, why use one that has a unique effect, compared to the other option which just does more damage and more ammo.

  • @rich4513
    @rich4513 4 หลายเดือนก่อน +4

    Nailed it Again on Review !!. Polar Warbond did succeed in making me cold to the idea of wasting my time buying it

  • @jasonweiland8447
    @jasonweiland8447 4 หลายเดือนก่อน +22

    AGREE THIS WARBOND WAS TRASH!!!!!!

  • @tehfelf
    @tehfelf 4 หลายเดือนก่อน

    My argument for concussive primaries is to tie them to the flamethrower. Personally, I love running the concussive liberator and flamer already. When you're running flamer, you have an increased chance to be swarmed by dudes on your right and left since you're in the thick of it. When you use this pummeler, you can just swap and peace out while running and shooting behind you, keeping bugs back while they die from flame ticks.
    *edit - if they ever bring in more toxic/gas weapons, it'd be good then too IMO

  • @Partiallyinteresting410
    @Partiallyinteresting410 4 หลายเดือนก่อน +1

    The problem I have is there’s no creativity, I think that premium weapons shouldn’t be stronger, but instead be interesting. The issue is that all the weapons feel like free weapons that have no special mechanics. This is an ice themed warbond and yet the only thing ice themed is the armors are white

  • @dimruby
    @dimruby 4 หลายเดือนก่อน +6

    Friendly reminder : Any other game developer would have made the new weapons so overpowered that you were forced to buy the new content.

    • @comet_fodderyt
      @comet_fodderyt 4 หลายเดือนก่อน +7

      I think I would rather have equipment worth obtaining rather than equipment that is trash.

    • @darkpheonix831
      @darkpheonix831 4 หลายเดือนก่อน +7

      "forced"?
      Some of the best guns are in the base warbond. They've already accomplished the goal of not making this game pay-to-win.
      Give me reason to earn these newer warbonds, please.

  • @zerorush
    @zerorush 4 หลายเดือนก่อน +4

    The SMG has a legit use on higher bug difficulties, you can keep stalkers and chargers (if you hit them in the butt) in stun lock while your teammates finish them off and the grenades are now my go to for bug missions.

    • @OhDough
      @OhDough  4 หลายเดือนก่อน +9

      You can just use arc blitzer for that or 1 of many support weapons. It's not worth using or spending $10 on.

    • @slayzet4293
      @slayzet4293 4 หลายเดือนก่อน

      Smg and nade are great but never ever take them both at once because as soon as spewer spawns, you will have hard hard time.
      Either incendiary nade with primary that can deal with spewers or SMG with incendiary

    • @iMost067
      @iMost067 4 หลายเดือนก่อน +1

      @@OhDough oh yea, great at not killing teammates and sniping stalkers from 50m away.
      Nah, SMG is good, can even stun chargers in broken armor areas

    • @zerorush
      @zerorush 4 หลายเดือนก่อน +1

      @@slayzet4293 doable if you bring a grenade launcher probably? You’d be doing some mad crowd control with that loadout 😮

  • @mattlevz17
    @mattlevz17 4 หลายเดือนก่อน +1

    If they make the warbond too good people will complain it’s pay to win. If it sucks people say they’re getting ripped off. They won’t win no matter what they do.

  • @IAmNumber4000
    @IAmNumber4000 4 หลายเดือนก่อน +1

    I was really holding out hope for the Purifier. Given the charge up and fire rate you would expect it to be a heavy hitter like the eruptor (even in its current nerfed state).
    But it does almost the same damage as a single scorcher shot!? When factoring in fire rate that's like 30% of the DPS of the scorcher. It's unusable!
    WHO is making the decisions about how powerful these weapons should be?

  • @theopenmindedtruthseeker9747
    @theopenmindedtruthseeker9747 4 หลายเดือนก่อน +9

    Waste of ten dollars. I really should’ve waited until someone reviewed it.

    • @noxiebobo
      @noxiebobo 4 หลายเดือนก่อน +2

      I'm so sorry for your loss

    • @Gerwhal
      @Gerwhal 4 หลายเดือนก่อน +1

      Realistically it'll almost certainly get buffed, doesn't change how annoyingly volatile the balance is though

  • @Jsvkkie
    @Jsvkkie 4 หลายเดือนก่อน +5

    Can i get the lore behind; why you call the small bugs Wilbert?

    • @killianz86
      @killianz86 4 หลายเดือนก่อน +3

      Imo, not sure. But when he says it I think of a weak kid or Wilbur for Charlotte's web. Maybe?

    • @iMost067
      @iMost067 4 หลายเดือนก่อน +1

      Probbly Darkest Dungeon, a lil piggy that coordinate big one and being anoying

  • @realtrueblue
    @realtrueblue 4 หลายเดือนก่อน

    This is my favorite game of all time and I wouldn't be so pissed about the balance if I didn't care so much. The worst part of these changes is the stripping of identity of these weapons. I used the rail gun exclusively on unsafe, broke charger leg armor and used my breaker to finish it off, that took some maneuvering to play torro with the charger while killing it. Now I just use orbital rail cannon and avoid the chargers the rest of the time.
    I used to use the slugger and emp grenades, I didn't care about the stagger but it freed my grenades up because it could open locked containers, now it can't and I don't use emp grenades as often.
    I used the eruptor to place shots and use the shrapnel to kill stuff around corners, and getting a shot under a charger and letting its lifeless body fly over you as you got it while charging. Now I don't use the eruptor.
    I used to take the crossbow on egg destroying missions, now I laugh at it.
    My arc thrower was ruined, given stagger only for hulks to be buffed next patch.
    What's the point of the railgun, the arc thrower, the walking barrage, the new weapons in the warbond, the armor, if it's all meaningless and has no identity.

  • @sillykili1312
    @sillykili1312 4 หลายเดือนก่อน +1

    I saw "stopping power" and thought that meant stagger.
    I saw new armour prefixes, CW, and thought new passives.

  • @fernandis7808
    @fernandis7808 4 หลายเดือนก่อน +10

    Don't you worry, the next one will be worse, and the next too, and the next.

  • @ZAGON117
    @ZAGON117 4 หลายเดือนก่อน +6

    Idk what the actual fuck the balance team is smoking. who in the hell is in charge to think this is a good idea.

    • @LarryPigeon1
      @LarryPigeon1 4 หลายเดือนก่อน

      Alexus is....the same moron who did Hello Neighbour 2 or how tf the trash is called.. he is in charge of the balance team

  • @lupvirga
    @lupvirga 4 หลายเดือนก่อน +1

    The slow recovery is indeed noticable. I'm slowed for significantly less with it. Muscle only makes the slow slow you less but the speed reduction between the two isn't noticable

    • @noxiebobo
      @noxiebobo 4 หลายเดือนก่อน

      From my testing it's a 1-1.5 sec reduction from the overall slow status duration

  • @GiggleGeezer
    @GiggleGeezer 4 หลายเดือนก่อน

    The humorously named Tenderizer as is kinda fun, but I agree with the description. This class or their weapons really fall under a 22 caliber round (223/556) which I fully appreciate. The Markman class along with the Statagem machine guns are a 30 caliber, then the AMR and Eruptor are 50 calibers. I was saddened to read the description of the Tenderizer since Arrowhead has done a pretty good job in damage differences between weapon classes. I also didn't notice any difference on the Booster. 100% agree on the SMG on higher armor penetration. I agree on the armor. The fail was showing Crampons yet not lending any benefits. "A crampon is a traction device attached to footwear to improve mobility on snow and ice during ice climbing. Besides ice climbing, crampons are also used for secure travel on snow and ice, such as crossing glaciers, snowfields and icefields, ascending snow slopes, and scaling ice-covered rock." I'm still hopeful but we are definitely seeing the seems here.

  • @aashilr
    @aashilr 4 หลายเดือนก่อน +1

    Devs are definitely lost in the sauce with balancing. I think they're forgetting that the game needs to be FUN for people to continue playing. My entire friend group lost interest like 2 months ago because bots were too ridiculous and majority of weapons were pretty lame. Maybe I'll get them to check back in a year to see where the game's at. Too many other fun games to play especially as a group instead of getting frustrated in this game

  • @sashamakeev7547
    @sashamakeev7547 4 หลายเดือนก่อน

    Here's the deal.
    Make Lib Concussive same firerate as Pummeler, but 70 damage.
    Make Tenderiser have 85 damage, light pen, 24 rounds in mag, three shot burst only at 700rpm, 8 mags full refill, very light stagger.
    Make Deagle have 7 ammo, 250 damage light pen, hard stagger.
    Make shocks give speed boost for 1.5-2.5 second when taking damage with 20 sec cooldown.
    Incendiary is fine, but the regular one needs bigger radius then.
    Boom, i just made warbond that is 5 times cooler than what we got.
    AND GIVE THE DAMN REVOLVER USABLE SIGHTS. Who in the world designed current one.