Very interesting. Would love to know more about the extent to which we can automate a game and different types of games. I am pretty sure automatable scenarios will be very less but exactly what functionalities can we automate ? And how do we decide that?
Very interesting. Would love to know more about the extent to which we can automate a game and different types of games. I am pretty sure automatable scenarios will be very less but exactly what functionalities can we automate ? And how do we decide that?
Great question. I would suggest reaching out to Shane Evans at Gamedriver.io
I need learning automation in game, so please help me about course
I recommend contacting the folks at Gamedriver and see if they have any educational material.
I recommend contacting Gamedriver to find out if they offer educational services.