Conquering the Ultimate RPG Solo-AD&D Ep 1

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 68

  • @Chaoclypse
    @Chaoclypse 3 หลายเดือนก่อน +9

    Oh, what timing! I really wanted to get into trying out AD&D solo recently. Will be keeping a close eye on this as it progresses. Thank you for making these videos!

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +4

      @@Chaoclypse thanks for watching! I hope it helps people get an understanding of the rules. Also, make sure to read the comments. We have experts who help me and others with tough rules

  • @RaigPrime
    @RaigPrime 3 หลายเดือนก่อน +17

    That was fun to watch. As you start to make your own cheat sheets everything will speed up.
    My process for solo AD&D when a door is encountered... it might help the flow:
    I also roll for door states and material 1:Locked, 2-5:Stuck, 6 Ajar. 1:Stone, 2-5:Wood, 6:Metal.
    Perform listen check.
    If the listen check succeeds, roll for what's beyond. If the check fails, do not roll for monster yet.
    Force open, find/remove traps, break it down.
    If checking for traps, only roll for the trap's presence (type, etc.) after the success/failure is determined.
    If listen failed, now roll for monster and surprise.
    Combat as necessary.
    If treasure was indicated, only roll this after the monster is killed/lured away. Otherwise, I just mark it on the map that treasure still has to be determined.

    • @tagg1080
      @tagg1080 3 หลายเดือนก่อน +2

      But if the treasure is say, a magic weapon, wouldn't the monsters be USING it, so you should roll the magic after the monster ?

    • @RaigPrime
      @RaigPrime 3 หลายเดือนก่อน +1

      @tagg1080 That's a good point. I haven't had that scenario. I'll have to refactor, though you could also argue that the randomized monster may not have an identified magic item with their loot.

    • @rwustudios
      @rwustudios 3 หลายเดือนก่อน

      Door Table if you are a naw RAW chump Scutifer Sir.
      Roll d20 Result Details
      1-12 Wooden, moldy & rotten Locked on 1-6/20, step up level to unlock
      1 in 6 has spores that cause d6
      damage to the first rank of the
      marching order when the door is
      smashed open
      13-15 Wooden, reinforced Locked on 1-9/20, step down a level to open on thief table
      16-17 Copper, rusted Locked on 1-12/20, step up level to open
      18-19 Brass, strong Locked on 1-12/20,
      20 Grate Needs a bend bars roll to open.

    • @rwustudios
      @rwustudios 3 หลายเดือนก่อน +1

      @@tagg1080 what up?

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @rwustudios yeah, many mistakes were made in this one. First time using App. A

  • @macoppy6571
    @macoppy6571 หลายเดือนก่อน +1

    5:28 generate 1-5 by rolling 1d10/2 (round up) for linear probability. For maximum fairness, roll 1d20/4 (round up).

  • @maecenus778
    @maecenus778 3 หลายเดือนก่อน +4

    Awesome! Glad you took the AD&D 1e plunge! Now there’s no going back until you take down Demogorgon!

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@maecenus778 it will happen!

  • @namelessjedi2242
    @namelessjedi2242 3 หลายเดือนก่อน +3

    This is great. AD&D random dungeons are fun and full of surprises. Looking forward to more!

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@namelessjedi2242 It’s so fun. Ready to get back down there

  • @stephenmartin1982
    @stephenmartin1982 3 หลายเดือนก่อน +7

    Just a small note: the 2000SP would have been 100xp, not 2000. In AD&D 1st edition silver was worth 1/20 of a GP and the xp value was equal to the gold equivalent. I know it's counter intuitive but it gets to be second nature over time

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +1

      @@stephenmartin1982 oh man! That’s terrible news😂

    • @tselle
      @tselle 3 หลายเดือนก่อน

      1 gp = 10 sp

    • @stephenmartin1982
      @stephenmartin1982 3 หลายเดือนก่อน

      @@tselle check on page 35 of the PHB

    • @stephenmartin1982
      @stephenmartin1982 3 หลายเดือนก่อน

      @@Scutifer_Mike yeah, I know. Also keep in mind we're talking about a 200lb sack of nickels since they put coinage of all denominations at 10 per pound

    • @tselle
      @tselle 3 หลายเดือนก่อน

      @@stephenmartin1982
      oof!!! After all these years... never realized that 1e was different than all the other versions.

  • @djholland7
    @djholland7 3 หลายเดือนก่อน +3

    YEEEESSSSS!!!!!! Everything you need is in those three books. I'm looking forward to this one for sure. Good Luck!

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@djholland7 it’s really fun!

  • @gregorysims6498
    @gregorysims6498 2 หลายเดือนก่อน +1

    Why are there multiple range entries on the number of exit tables? You need to calculate the area of your room first...Check out Gary's first version of this generator in The Strategic Review #1. Many of the confusing footnotes make more sense in this publication.

  • @retrodmray
    @retrodmray 3 หลายเดือนก่อน +1

    Oh my goodness, this is cool and gonna be fun to see play out! Thnx! Subbed 🤓👊

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@retrodmray welcome to the community!

  • @RaigPrime
    @RaigPrime 3 หลายเดือนก่อน +2

    If the party is Surprised, high Dex reduces the effects of Surprise for the given PC. Which is to say:
    Actions for characters with reduced Surprise due to Dex Bonus:
    - Movement - 1 segment
    - Spell/Prayer with 1 segment casting time or begin a spell
    - Misc actions like drawing a weapon, drinking a potion, activating certain wands
    Benefits for characters with reduced Surprise due to Dex Bonus:
    - Cannot be targeted by full round of melee attacks
    - Cannot be targeted by full round of missile attacks

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@RaigPrime do they get to act normally in combat?

    • @RaigPrime
      @RaigPrime 3 หลายเดือนก่อน

      @@Scutifer_Mike Nope. Just 1 segment of movement, begin a spell, or a misc action like drawing weapon, drinking a potion.

    • @bkadams5125
      @bkadams5125 2 หลายเดือนก่อน

      @@Scutifer_Mike Per p. 61 of the DMG "The term surprise is basically self-explanatory. A surprised party is caught
      unawares or unprepared. In such circumstances the non-surprised (or less-
      surprised) party has an immediate advantage which is reflected in the granting
      of 1 or more segments of initiative, during which the active (non-or less
      surprised) party can take actions 4. A. through H., wholly or partially
      depending on several modifying factors. The surprise segment is 6 seconds.
      Avoiding, parleying, awaiting the action of the surprised, missile discharge, and
      setting of weapons (typically spears or spearing types of pole arms) are
      possible. Most spells cannot be cast in a single segment, although first level
      magic-user/illusionist spells are usually but 1 segment long, as are some other
      spells, and these spells are possible to use in a surprise segment. Other, longer
      casting time spells can only be begun in the first segment of surprise. Similarly,
      the distance separating the parties may be too great to close during a single
      segment, even by charging, and melee striking or grappling might not be
      possible."
      Basically, you can act normally except for casting spells and movement. Spells still take take time to cast, which might be longer than the surprise duration, and movement is 1/10 normal. For example, a PC with a 12" movement rate can move 12 feet per segment of surprise. Sleep takes 1 segment to cast, so you did that correctly.

  • @jeffrojohnson9149
    @jeffrojohnson9149 3 หลายเดือนก่อน +4

    When I was a kid, I did not think this was even possible. Heck, in 2020 I would not have thought to do this. I made original one-page dungeons using just the room contents and random monster tables to stock them.

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +2

      @@jeffrojohnson9149 thanks for bullying me into AD&D.

  • @tomsgametable3936
    @tomsgametable3936 3 หลายเดือนก่อน +1

    Great video!!! My only critique (and prob just me) is I’d turn the background music down just a smidge! Thanks for taking the time to make this content!

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@tomsgametable3936 sure thing. I’ll adjust that next time

  • @Cuthbo
    @Cuthbo 3 หลายเดือนก่อน

    Always appreciate these explorations! Gotta say I'm a B/X enjoyer more than ad&d but ive always used this dungeon generator. I have found that i need to add more "stuff" though (as you found out in that first half hour!).

  • @johnnmcgowan
    @johnnmcgowan 3 หลายเดือนก่อน

    Heck yeah dude, looking forward to this during the work day.

  • @deadlyDM
    @deadlyDM 3 หลายเดือนก่อน

    Don't worry, those of us reading those books since the 70's/80's still don't know where all of the rules are located 😂 One of my favorite editions of the game! Enjoy

  • @jarrettperdue3328
    @jarrettperdue3328 3 หลายเดือนก่อน

    Those reaction rolls are so important! I would not have applied the charisma mod to creatures of animal or lower intelligence, but that's just me. Those NPCs could have been Lawful Evil!

  • @donc7664
    @donc7664 3 หลายเดือนก่อน +1

    "Theres a lesson to be learned here, we should bring our men at arms." *laughs in first edition mmwwwaa hahaha*
    Good show dude, looking forward to more.

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +1

      @@donc7664 man I was sweating

    • @donc7664
      @donc7664 3 หลายเดือนก่อน

      @@Scutifer_Mike BECMI is King, but 1e is a very close second. Sub'd for more

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +1

      @@donc7664 check out my Old School Essentials series too. It’s a retro clone of B/X and there are over 20 episodes there. And thanks for the support bro

    • @donc7664
      @donc7664 3 หลายเดือนก่อน

      @Scutifer_Mike will do. I dont know much about OSE, but I know I like low level/low hp/everything is dangerous gameplay.

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +1

      @@donc7664 it’s the basic and expert rules from BECMI. It’s full of blood and tears 😂

  • @macoppy6571
    @macoppy6571 หลายเดือนก่อน

    6:25 Town name = Grandview, from Ghost Whisperer

    • @Scutifer_Mike
      @Scutifer_Mike  หลายเดือนก่อน

      @@macoppy6571 I like it!

  • @moritzlohmann8682
    @moritzlohmann8682 3 หลายเดือนก่อน

    Started better as expected. LOL you need to hire some Rat-Catcher! Or do some kind of roll, if your guys know the fire thing about giant rats.

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +1

      @@moritzlohmann8682 I think going forward, they will know. They didn’t use the meta knowledge on the first delve, but going forward, they will have that experience

  • @RaigPrime
    @RaigPrime 3 หลายเดือนก่อน +3

    I'm being pedantic, but I'm assuming you are trying to play RAW, so Nimble Pete, the thief, can't be of good alignment unless he's NG.

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@RaigPrime good catch.

  • @bluehairash8317
    @bluehairash8317 3 หลายเดือนก่อน

    Should have grabbed their spell book my guy

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +1

      @@bluehairash8317 we assume that all weapons and items are taken back as well

  • @VicSicily
    @VicSicily 2 หลายเดือนก่อน

    Noice

  • @The_Magic_8-baller
    @The_Magic_8-baller 3 หลายเดือนก่อน +1

    For corridors, side passages etc. its always 30 ft. (unless noted otherwise) > then you roll on the general table. Each corridor would have had 30 ft. corridors in each direction in the four way intersection. This also applies when you exit rooms/chambers... This is how I read it at least :)

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน

      @@The_Magic_8-baller perfect. Can you give me a page number so I can reference this rule and make a correction in the next video?

    • @The_Magic_8-baller
      @The_Magic_8-baller 3 หลายเดือนก่อน

      @@Scutifer_Mike I have it from Osric, under step 7. how to generate a dungeon pg. 157. : If no particular table is indicated, the corridor continues
      for 30 ft. Then check Table 18: General.

    • @gregorysims6498
      @gregorysims6498 2 หลายเดือนก่อน

      It's there in Table 1 p.170. "Side passage...check again in 30 feet". In other words, you check all the corridors you made "again" in 30 feet. So this leads to all passages being 30 ft or more. It's called the "periodic check" because it always gets checked every 30 ft unless otherwise stated (e.g. 60 ft passage for example)

  • @ReeseKracus
    @ReeseKracus 3 หลายเดือนก่อน +1

    I would recommend getting OSRIC which is basically the Old School Essentials for AD&D 1e regarding organizing and putting it into a digestible format.

    • @tagg1080
      @tagg1080 3 หลายเดือนก่อน +3

      Osric does a lot of fluffing about and changes that are very opinionated. It is not an exact clone.
      There is a great satisfaction and beauty to the DMG being as it is. It adds to the experience.
      If there is an ad&d clone that doesnt change things, merely reorganizes it, i would love to see it, but would probably still stick to Gary's masterpiece.

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +2

      @@tagg1080 zero shot I’m using OSRIC

  • @koohii3301
    @koohii3301 3 หลายเดือนก่อน

    Nice video but the music is distracting

    • @phil-pt4ny
      @phil-pt4ny 3 หลายเดือนก่อน

      disagree, i enjoy the faint background music

  • @Vortex1988
    @Vortex1988 3 หลายเดือนก่อน +1

    I've never seen so many dice rolled to accomplish absolutely nothing. 😴

    • @Scutifer_Mike
      @Scutifer_Mike  3 หลายเดือนก่อน +2

      @@Vortex1988 thanks for the view!

    • @tomsgametable3936
      @tomsgametable3936 3 หลายเดือนก่อน +2

      @@Scutifer_Miketakes the high road like a boss