0:01 the garand should NOT make ping sound when has still bullets in en bloc clip 0:07 a round should be ejected 0:25 the bolt should be locked back when magazine is empty 0:35 the bolt should be locked back when magazine is empty 0:50 a round should be ejected 1:12 incorrectly depicted as DAO (double action only) 1:16 slide should not sliding back when magazine detached 1:21 incorrectly depicted as DAO 1:49 a round should be ejected. The slide should be NOT locked backa when still has bullets 1:59 same goes like before 2:55 incorrectly depicted as closed bolt 3:42 the model doesn't has magazine release 4:32 the should not sliding forward unless using drum mag 5:39-5:44-6:02-6:05player does not press magazine button release
G41 and G43/K43 should reload from stripper clips, not mags. Pretty sure I read somewhere that German troops with a G43 only got a mag, maybe two. Same with the SVT-38/40? Anyways yeah
@@kylebrady969 Yes, the G41 does in fact not have a detachable box mag, the G43 specifically did away with that and made it so the weapon was only reloaded through box mags.
Youre right that the MAB38A is not a closed bolt weapon but what the character is doing is closing the dust cover of the charging handle, thats why he rides it foward isntead of letting it go, it also has a non reciprocating charging handle. So its correct.
@@Ashen_Night116 Then I would love to be proven wrong with evidence that troops were given equipment to have multiple magazines on them. Given it's WWII Germany I can't imagine anyone wanting the logistical headache; why wouldn't it be way easier to design the rifle to use Kar98k clips and just issue *A* mag or two, and then the rest in standard clips?
These Animations are exquisite. However the size of some of these guns are very off, the MAB38A looks tiny and the Beretta M1943 looks HUGE Damn the problem is worse than I thought, the scaling of the weapons is very inconsistent.😨
The C96 was either a 6 or a 10 round internal box mag... The M712 Schnellfeuer has the 10/20 round detachable box mag, it's accurately modeled in the game as a C96 because it does NOT have a detachable box mag. The only actual issue the reload has is that it doesn't knock out a stripper clip like that.
Bro, did you even read the name of the gun?It was the type 100. Edit sorry I thought that was the type one hundred I think there was a little editing mistake there
@@Slammin_Saturn The recording is old. The animation for the PzB 39 now extracts a round from the cartridge carrier box mounted on the side to reload. The video also seems to be missing the Johnson M1941's animations.
Despite the quality of the work over the weapons rendering, some of them unfortunatly have bad reload animations, especially some of the Machine Guns; the reload process is in the wrong way: you don't cock the weapons to then add either a new belt/magazine without cocking it again (no round chambered at all, so not working), you add the new belt/magazine and then you cock the weapon to chamber a new round, and some others weapons, such as both Thompson M1928 are set in the same wrong way, and the M1A1 don't even have a cocking animation at all, also, some bolt-action rifle are not reloading individual rounds like others do, and some pistols seems to have their magazine gripped by thin air from the hand. Yet, just some updates to close those incidents and it will be more than fine, after all even some very high studios don't even make efforst for reload animations.
All of those guns that are cocked first fire from an open bolt so that is correct, if your talking about rifles like the carcano for the bolt actions, it loads from a clip like a garand so to top it up you need to remove the whole clip and install a new one
Just to rectify some misunderstandings. Most machine guns are open bolt, so racking the charging handle first is recommended for the most part since you eject any potential loose casings or belt links (if the ammo belt is disintegrating) out of the action. As long as the rounds in the belt are in line with the bolt and chamber, it doesn't particularly matter if you charge the handle before or after for MOST* machine guns. The only time you chamber a round is when you pull the trigger; the bolt will launch forward stripping the round from the belt or magazine, chamber the round then fire. The M1919 reload in this video definitely would not work because the rounds are placed before the feed pawl; the bolt wouldn't be able to contact the first round. A small amount of machine guns such as the Browning M2 and M1919 should be racked after loading a belt, sometimes twice before firing depending on how its loaded. The Thompson M1928 and M1A1 is an open bolt submachine gun, so the charging procedure is the same as mentioned above. Fun fact, it's sometimes recommended to rack an open bolt weapon first so that the first round of a fully loaded magazine can seat easier rather than having to push the round against the bolt under the force of the magazine spring. A big reason you would rack the bolt after on an open bolt is for safety. Another fun fact, you can technically shoot the last round in your magazine with an open bolt and you could then replace the mag or belt without having to charge the weapon again. The caveat being that you would have to either stop exactly when you shot the last round, or you were firing single shots. I believe both the Thompson M1928 and M1A1 has an automatic bolt hold open mechanism only useable with stick mags. So the empty M1A1 reload animation is correct. The M1928 should have held open in the stick mag animation, but the drug mag animation is correct. You're correct on the pistol animations. Like you said, couple of tweaks here and there and it'll be fine. Thank you for reading this far. Good luck and have fun on your gaming.
Kinda But this video is quite outdated (seen the camo uniform due to it being revamped just a few months ago) Also missing quite a bit of guns (M1941 Johnson LMG, Type 99 rifles, M1912 Trench Gun variant, and the infantry variant of the M91/30 Mosin just yesterday, which is understandable feom the video's release) And uh, the Panzerbuchse and Type 38 models and the Panzerbuchse reload animation is outdated
Oh noooo, a game not trying to copy the Modern Warfare reboots' methed up light speed reloads with ridiculous view bob! How ever will it compete, being unique in a genre oversaturated with tactical fast reloads?
2:20 yo this animation is awesome
Yeah and whats cool is it loads the rounds one by one instead of a speed loader
@@Rlemans5920I would still like a kind of speed loader to be limited to specific soldiers
Didn't regret buy this when this game first released
Definitely worth it, this game holds so much potential
Same here, glad to see how far it’s come
Engish
4:00 the detail 🔥🔥
It's incredible
A random YT commenter when some animator spends more than 5 seconds on an animation and actually adds something unique to it
@@manender1020a random YT commenter when they decide they want to be annoying to everyone
@@Boxscot49 that applies to you as well, consider actually saying something against my point
@@manender1020well it’s just the small details isn’t it?
Fantastic detail on the Enfield rifle. Holding the bolt in the thumb while firing from the hip.
Some guns, such as the SVT-40, have reloading animations not shown in this video
0:01 the garand should NOT make ping sound when has still bullets in en bloc clip
0:07 a round should be ejected
0:25 the bolt should be locked back when magazine is empty
0:35 the bolt should be locked back when magazine is empty
0:50 a round should be ejected
1:12 incorrectly depicted as DAO (double action only)
1:16 slide should not sliding back when magazine detached
1:21 incorrectly depicted as DAO
1:49 a round should be ejected. The slide should be NOT locked backa when still has bullets
1:59 same goes like before
2:55 incorrectly depicted as closed bolt
3:42 the model doesn't has magazine release
4:32 the should not sliding forward unless using drum mag
5:39-5:44-6:02-6:05player does not press magazine button release
G41 and G43/K43 should reload from stripper clips, not mags. Pretty sure I read somewhere that German troops with a G43 only got a mag, maybe two. Same with the SVT-38/40? Anyways yeah
@@kylebrady969 Yes, the G41 does in fact not have a detachable box mag, the G43 specifically did away with that and made it so the weapon was only reloaded through box mags.
Youre right that the MAB38A is not a closed bolt weapon but what the character is doing is closing the dust cover of the charging handle, thats why he rides it foward isntead of letting it go, it also has a non reciprocating charging handle. So its correct.
These nerds ain't gonna sleep well at night.
Anyway arisaka can't remove the clip by just closing the bolt
@@Ashen_Night116 Then I would love to be proven wrong with evidence that troops were given equipment to have multiple magazines on them. Given it's WWII Germany I can't imagine anyone wanting the logistical headache; why wouldn't it be way easier to design the rifle to use Kar98k clips and just issue *A* mag or two, and then the rest in standard clips?
These sounds so familiar i feel like i heard them in another game
some games, even larger titles will buy sound packs
All satisfying though
Hard Blue ||
Hardened Yellow 2
Erect Pink, The Sequel
Difficult Crimson
Relax Orange ♊
Nightmare beige 2
I love the trigger discipline when reloading
It wouldn't make sense on the era though
Trigger discipline is truly practiced in the late Cold War era
@RandomFurry07 Especially after Vietnam War
i hate the fact that this game has the old oily playdough graphics lol but its still fun
Easy red 2 might have been the best purchase of this year. It's really good for a game that was developed by four people.
The bars don’t use the mag release it’s the button in the trigger guard
Enlisted but a thousand times better
I tried enlisted and it's garbage compared to this
Unlike Enlisted, I see the fighter lazily and ostentatiously reloading his weapon.
@@user-ob3km6jz1y Unlike Enlisted, this game has actual paid animators rather than random interns.
@@StarkRaven59 Does your statement invalidate my rightness?
@@user-ob3km6jz1yenlisted has some of the worst fps reload animations ive ever seen
man the audio is clear and the anims are good but wheres the variety mixing!
These Animations are exquisite. However the size of some of these guns are very off, the MAB38A looks tiny and the Beretta M1943 looks HUGE
Damn the problem is worse than I thought, the scaling of the weapons is very inconsistent.😨
Yeah they're working on that, they're remodeling the Beretta 34 to be smaller
This game is great. Love all the weapons. Hope the ai will improving more.
There's gonna be an AI rework for the vehicle drivers coming up, they just finished the infantry ones
Animations are decent, sounds are cool. And these hands look comically large..
I think that's just an FOV issue
But damn some guns are too small or too large compared to their real world counterpart
I wonder when we decided to stop pulling the locking mechanism back on the Thompson.
When it became known that the M1A1 has a bolt hold open, making the motion redundant.
since 1918
They were doing so well modeling which pistols would remain held back on empty after the mag was removed and then fucked it up with the C96 😭
The C96 was either a 6 or a 10 round internal box mag... The M712 Schnellfeuer has the 10/20 round detachable box mag, it's accurately modeled in the game as a C96 because it does NOT have a detachable box mag. The only actual issue the reload has is that it doesn't knock out a stripper clip like that.
what are you talking about?
@@Ashen_Night116yeah... It just bugs me more than it should be
Star Wars Battlefront OG but its WW2. I love this game
3:03
4:45
4:35 Это общая анимация или она связана с направлением взгляда?
Общая
BUY THIS GAME BOYS ITS LOVELY
What's this? A video character who doesn't hold the sten by the magazine?
They said it couldn't be done...
Bro, did you even read the name of the gun?It was the type 100. Edit sorry I thought that was the type one hundred I think there was a little editing mistake there
@@kathypinedo9811 uh, what?
do you read my comment I said that I thought that was the type one hundred
Outdated video, Panzerbuchse 39 g revamped animation
Outdated video? This was uploaded only 5 hours ago?
@@Slammin_Saturn The recording is old. The animation for the PzB 39 now extracts a round from the cartridge carrier box mounted on the side to reload. The video also seems to be missing the Johnson M1941's animations.
Type 38 model is outdated
Quite a lot of missing weapons too
They called the Stg44 a machine pistol
Yes, MP44 is one of the three names used until the the designation of STG44. MP44s were typically manufactured the first half of 1944.
@@griz312 didn't know that. Is it like what happened with the g43 before it got renamed to k43?
@@yesimrealhuman4245hitler didnt want a new rifle so they named it a mp to keep it in development
It was originally named MP43, then MP44 - Maschinenpistole 44. The moniker Sturmgewehr came later down the line, during summer '44.
machine pistol is what m p stands for in english
Despite the quality of the work over the weapons rendering, some of them unfortunatly have bad reload animations, especially some of the Machine Guns; the reload process is in the wrong way: you don't cock the weapons to then add either a new belt/magazine without cocking it again (no round chambered at all, so not working), you add the new belt/magazine and then you cock the weapon to chamber a new round, and some others weapons, such as both Thompson M1928 are set in the same wrong way, and the M1A1 don't even have a cocking animation at all, also, some bolt-action rifle are not reloading individual rounds like others do, and some pistols seems to have their magazine gripped by thin air from the hand. Yet, just some updates to close those incidents and it will be more than fine, after all even some very high studios don't even make efforst for reload animations.
All of those guns that are cocked first fire from an open bolt so that is correct, if your talking about rifles like the carcano for the bolt actions, it loads from a clip like a garand so to top it up you need to remove the whole clip and install a new one
Just to rectify some misunderstandings. Most machine guns are open bolt, so racking the charging handle first is recommended for the most part since you eject any potential loose casings or belt links (if the ammo belt is disintegrating) out of the action. As long as the rounds in the belt are in line with the bolt and chamber, it doesn't particularly matter if you charge the handle before or after for MOST* machine guns. The only time you chamber a round is when you pull the trigger; the bolt will launch forward stripping the round from the belt or magazine, chamber the round then fire.
The M1919 reload in this video definitely would not work because the rounds are placed before the feed pawl; the bolt wouldn't be able to contact the first round. A small amount of machine guns such as the Browning M2 and M1919 should be racked after loading a belt, sometimes twice before firing depending on how its loaded.
The Thompson M1928 and M1A1 is an open bolt submachine gun, so the charging procedure is the same as mentioned above.
Fun fact, it's sometimes recommended to rack an open bolt weapon first so that the first round of a fully loaded magazine can seat easier rather than having to push the round against the bolt under the force of the magazine spring. A big reason you would rack the bolt after on an open bolt is for safety.
Another fun fact, you can technically shoot the last round in your magazine with an open bolt and you could then replace the mag or belt without having to charge the weapon again. The caveat being that you would have to either stop exactly when you shot the last round, or you were firing single shots.
I believe both the Thompson M1928 and M1A1 has an automatic bolt hold open mechanism only useable with stick mags. So the empty M1A1 reload animation is correct. The M1928 should have held open in the stick mag animation, but the drug mag animation is correct.
You're correct on the pistol animations. Like you said, couple of tweaks here and there and it'll be fine.
Thank you for reading this far. Good luck and have fun on your gaming.
Look up how open bolt weapons work
Enlisted but better animations
i would say half of those guns in the game have either wonkey animations or the models are just bad. not all but a good few of them
A lil yeah
But some of the models and/or reload animations here are outdated
Didn’t get the full Garand ping, 0/10
That means you hate the game because they didn't get a detail in a gun, right You're mean
@@kathypinedo9811he's not serious lmao
ok
Looks like if an old game had smooth modern animations
Kinda
But this video is quite outdated (seen the camo uniform due to it being revamped just a few months ago)
Also missing quite a bit of guns (M1941 Johnson LMG, Type 99 rifles, M1912 Trench Gun variant, and the infantry variant of the M91/30 Mosin just yesterday, which is understandable feom the video's release)
And uh, the Panzerbuchse and Type 38 models and the Panzerbuchse reload animation is outdated
FOV of the weapons is just bad. this is a noob mistake.
Insurgency lethargic plague has infected other games
Oh noooo, a game not trying to copy the Modern Warfare reboots' methed up light speed reloads with ridiculous view bob! How ever will it compete, being unique in a genre oversaturated with tactical fast reloads?
@@StarkRaven59 I'd take CS 1.6's animations over Insurgency's.
Go away.
@@StarkRaven59"Damn I'm getting lit up better load my weapon at a sl-"
*Head pops open like a water balloon*
@@eatanotherzio6811 Rookie mistake. "Damn, I'm getting lit up, better find some cover so I can reload safely' is how that should go.
Feels like a Roblox game
More like Fallout to me
These animations look very bad and some of the models look awful...
c’mon man they’re better than 1/3 of games atleast, you’re holding unrealistic standards for an inexperienced team
@@thanawinsaiwongpanya6947 I've seen modders for 16 year old games do better than this.
Elaborate further. These models are perfect. Sure yeah the animation could use some touch ups but this doesn't render the game unplayable.
@@zyhgar25
You know who else has seen modders do better for 16 year old games?
MY MOM 😤😤
@@Slammin_Saturn go back to school kid
Best WW2 FPS available tbh