CLEM vs MAXPAX: Grand Final | EPT EU 226 (Bo5 TvP) - StarCraft 2
ฝัง
- เผยแพร่เมื่อ 15 พ.ค. 2024
- Subscribe to PiG Casts! 🐷 MaxPax (Protoss) faced off against Clem (Terran) in the Grand Finals of the EPT EU 226 in this best of 5 PvT Pro StarCraft 2 series
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#Starcraft2 #SC2 #PiGStarcraft - เกม
"When you step into the Goldenaura octagon protect your balls at all times" 😁 Another great cast PiG! The back and forth of this matchup and the second match especially made this such an exciting series!
Dont stress about the lag spikes mate no big deal.
Great series these two never disappoint.
Now I kinda wanna rewatch that Clem vs Archon series lol
0:52
Reminds me of a Mitch Hedberg joke, “I used to be in a metal band and people either loved us or they hated us, or they thought we were ok.”
🤣
MaxPax is evoluating! Great job Max Pax! Always liked like this man was playing!
The part about it suppressing dreams is 100% true. Haven't experienced the super vivid dreams after stopping, but maybe I'm just weird!
You're so good at this.
You didn't put down the link to the game
Clem vs 3 Pro Protoss players th-cam.com/video/_YQJ86Ii5Mk/w-d-xo.html
Do you have replays of this games?
Clem is playing better but hitting maxpax on his stong zones, if he can find some soft spots to use some of his apm it would be interesting. Like in last 10 mis there is barely any harass by clem while maxpax is continuously doin it, the 1 turret by raven is not that effective compared to zelot harass forget about DT.
MAXPAX is the best
watch them play together is so entertaining
Terran player here I do in fact think storm is broken. I think the fact that it's instant makes it super strong. You can't reactively spread against it because the damage is instant. You have to have a pre spread. Gsl season 1 this year. Hero and classic owned maru and byun with storm. They just push and rely on reactively splitting but it just doesn't work like that vs storm. It's not like ghosts are the counter you just have to set up engagements better.
No.
emp is also instant
terran player: opinion -10%
using "I think ..." as argument: opinion -10%
"damage is instant" - isn't Storm a DOT damage? -10%
using "player A owned player B using X ... tooo OPPPPP" as argument -10%
anime profile pic: opinion -60%
Overall: -100% No one gives a s. Whine harder.
how to say you know nothing about starcraft or balance, storm does damage over time and doesn't stack, also storm hurt zealots quite often as well. Emp for example is instant damage vs protoss if they have shields.
maxpax is not human. it's blizzard best developed AI to troll the game pros.
Maxpax has the best zealot run-bys in the game
It's true, the way he uh ... a+clicks on the minimap is really genius.
@@ff_s_ if it was that easy to kill workers with a zealot run-by the unit would have been nerfed years ago
First 🥇
Bro, i love your excitement but you don’t have to talk the ENTIRE time. This isn’t a radio commentary. ❤️🤣
I could not disagree more - so much is going on all of the time I need someone to give me high level commentary or I miss about 80% of what is going on.
absolutely disagree, that's literally the commentator's job.
Man, Protoss's giant unstoppable splash damage effects aren't really fun to watch from a viewer's perspective. You can kill banes as they charge and run around terrain siege units, but storms and balls are so APM intensive for the opponent, it just looks stressful and forces the game into a repetitive cycle where the armies meet and then immediately split and run away. Like, I know this game is well-balanced, but this mechanic just seems to force a single type of interaction.
Toss splash Unit composition can make the terran guess and blunder.
@@orangepearlf40 oh man yeah, it feels like the slimmest margin for error and the best counter is just a higher apm. As a gold league Terran, I mostly just cry as half my bio ball melts 😂
@@cameron2634 go marauder heavy
Hmm ive plenty of games with clem annihilating maxpax bc he dodged the balls in his sleep. The idea here is clearly that Maxpax only got this disrupter advantage bc his game prior to massing disrupters has been overthrowing clem. SC2 balance is oftern around preventing the enemy to mass up powerful units.
@@mikeserds2333 Totally agree! There's an argument to be made both ways here, it just seems like (especially when the disrupter count gets so high), the only counter is that near pro-level dodging. If you're a scrub like me, it feels impossible but I'm sure Protoss players are frustrated because their big shots can literally be dodged.