@@didgeridooo Yeah, it may be very difficult to get an XBow to connect to the tower, but it feels frustrating when you spend 20 elixirs just fail to get an XBow to not connect to your tower.
i think evo skeletons should multiply infinitely. They have 2 cycles and are 1shot to anything. The only reason skeletons can get the 3 crown sometimes is because people underestimate them. Like the guy that lost because of 1 evo skeleton wasn't because the skeletons were OP. Its because the guy underestimated the skeletons, hence why he didn't bother to counter it with a spell. The card is built to be the best elixir trade. So zapping it or logging is the right choice (only works you don't panic and decide to zap/log the air). And also because that's the card is meant to be. The best elixir trading card.
Then zap/log them when they are at the bridge or not in the middle of combat. Or just carry arrows, poison or even earthquake. As long as you have good placement your all good@@IMayWin
I agree with that (might be biased since I use them), they die so easily and I only get offensive value when people don't know how to defend them. but I still think poison or tornado should 100% kill them and that they shouldnt bypass the spell, something like the skeletons getting the hit on the 1st frame the spell is deployed and killing them all at once without a chance to spawn another skeleton should be fine IMO.
The cannoneer is decent but with everything built on princess tower interactions and not being able to level it up fast enough it’s not worth using outside of challenges imo
The cannoneer should do splash damage if its overkills So say the cannoneer does 500 damage and it kills something with a 100 hp it should do 400 splashdamage
NO STOP THE COPIUM. 80% of the decks you're gonna play the princess will be the better choice of tower. Don't say it's a good card when in 80% of the match ups canoneer is gonna make you lose more.
Concept Hypercharge Name:"The Last Laugh" Idea for Chester Hypercharge (its a combination of all chester supers) he needs to hit 12 bells to get the hypercharge and when the super is used: gives you a strong mint effect that lasts 4 seconds and gives 1600 healing per second and fires a bigger candy popper that gives 3760 damage on impact that paralyzes enemies for 1.50 seconds and leaves larger pop rocks in the hit area with a duration of 15 seconds and gives 320 damage per tick and which poisons for 7 seconds giving 580 damage per second (can change some of the durations or damage to balance)
Xbow is one elixir cheaper than miner poison combo. The arming time is a bit of a problem, but this thing shreds. Also, heard that evolved Xbow will target airtroops and on it's way to the game
You need to spend more than 6 elixir in order to protect the xbow. Miner poison doesn’t need extra elixir spent. Also where did you hear thar xbow will target air? Because that is a removed feature from way back when clash royale was soft launched in feburari 2016. Plus xbow is an epic card while there are still common/rare cards who has not gotten evo yet.
bro, people saying the tower is bad * while refuses to defend a clearly card that will destroy the tower *. its like saying "omg minipekka so op can destroy any tower"
Insight. Dagger tower soon? Multi target mechanic like fused Archer tower from TH 16 COC. Some imagination and analysis of a TH-cam short on the official Clash royale channel.
Maybe I’m insane but I get the weekly bonus almost every week. I’m so burnt out on ladder tho that I basically never play trophy road or path of legends. But every day I do the daily tasks and get the 1000 season tokens every day and then log off for the day (and I do the challenges when they come up)
how about firecracker tower troop? in-between princess and cannoneer time, insane at crowd control, skarmy does nothing, even pretty good at gob gang, but really weak against tanks such as mega, pekka, golem... also that mega knight tower troop sounds constipated everytime it lands
7:39 not only are they gonna fix the bug, but they will also remove the boost, and again REMOVE, not decrease This is why I quit the game, btw I open it like once a month, another "example" is with the pass royale, instead of giving you the rewards automatically like brawl stars does, they just DELETE them, instead of giving the rewards to the player in any possible way, they just DELETE them, also mastery is so useless you need 100,000 coins to get a level 14 card, and that's just ONE card, back to mastery it only gets you 1% of the way there. Anotha one: the battle cards should be converted using a 1:5 Ratio, 1 representing battle cards and 5 representing the coins that you get per Battle Card Otherwise, you will either use at least 150$ or it takes MONTHS to max out ONE card, or even worse your whole deck that changes per season needing 1200$ EVERY time you change decks like some people got PERMANENTLY stuck bcuz of a bad feature: ArEnA tRaPpInG why does this exist, I could probably make a whole video on this
That'd make him broken I like canoneer cuz just like princes tower has tank as it's weakness Canoneer has swarms as it's weakness Just supercell makes canoneer more f2p and ig a 8 tile range would be balanced
Infinite skeletons are completely balanced. Super easy to kill them early, but if you ignore them, you pay for it.
Yes
It's also really funny. There's nothing to be gained from putting a limit on it.
Wake up honey. OJ just posted some news.
Coming
didn't laugh
More important than sleep
more reliable than bbc
@@M1stful its purpose wasnt to make people laugh dummy
1:38 being compared to X-bow players has a pain that cannot be replicated
I'm a xbow AND miner player 👼
the diff is miner one requires less skill
True
@@satrontr1379 both are equally skilled, X-bow is just annoying
@@didgeridooo Yeah, it may be very difficult to get an XBow to connect to the tower, but it feels frustrating when you spend 20 elixirs just fail to get an XBow to not connect to your tower.
They shouldn’t nerf evo skeletons, people just need to get better with spells
nerf barbarian hut🗿
its all fun and games until they pull out the arrows
Dude I do not want to use my fireball for 1 elixir skeletons.
Arrows? Log? Zap? E-wiz? Spalsh cards? @@thecluckster3908
True
16:36 he doesn't even know it's blue's rage
edit: wow I’ve never gotten 100+ likes tysm!
Whats blue rage mister tommyinnit gogy
@@TheOldPKthe blue king placed the rage down
XD
Yeh you can know from the color of circle. if it's blue it's from blue king
If the evo skeleton had a limit on how many can be multiplied no one would use them (and even worse for the devs no one would buy them)
i think evo skeletons should multiply infinitely. They have 2 cycles and are 1shot to anything. The only reason skeletons can get the 3 crown sometimes is because people underestimate them. Like the guy that lost because of 1 evo skeleton wasn't because the skeletons were OP. Its because the guy underestimated the skeletons, hence why he didn't bother to counter it with a spell. The card is built to be the best elixir trade. So zapping it or logging is the right choice (only works you don't panic and decide to zap/log the air). And also because that's the card is meant to be. The best elixir trading card.
They shouldn't because otherwise it will grow to outside of the zap/log radius and result in you not being able to finish it
I agree, especially since when using Evo skeletons, you are sacrificing a more consistent evolution like knight, archers, or recruits
Then zap/log them when they are at the bridge or not in the middle of combat. Or just carry arrows, poison or even earthquake. As long as you have good placement your all good@@IMayWin
their limit is always 8 so it doesnt matter if its infinit or a set number like 8, they'll grow the same. @@IMayWin
I agree with that (might be biased since I use them), they die so easily and I only get offensive value when people don't know how to defend them. but I still think poison or tornado should 100% kill them and that they shouldnt bypass the spell, something like the skeletons getting the hit on the 1st frame the spell is deployed and killing them all at once without a chance to spawn another skeleton should be fine IMO.
3:35 no, it doesn't equal the same thing, the lvl 12 dragon was lower HP. But he just showcased that you can do it with the inferno dragons
16:40 the rage was not from the oponent
A 3 elixirs card that take out your tower if you ignore it. Wow, almost as if Skarmy don't exist.
Skarmy can take out 2 towers😏
I hope they dont nerf evo skellies on februrary or march or even april as i will only get them februrary and if they get nerfed i will cry
It’s a stupid take like he said that’s lule make skellys weak he’s a solid card we’re just watching dumb people playing against it
i cant wait to see oj push to 9000 trophies with cannoneer on his fridge
The video being 17 minutes long
50% video - evo skeletons
Other 50%-canoneer
evo skeletons could literally be a card in that one modified version of clash royale with op cards
6:42 Guardian gets taken cear of
Even OJ agrees that the heal spell should return! 9:53
Evo skelletons should multiply infinitely
They aren't even the bsst evo
At 0:19 Did OJ just raise his eyebrows at us, you checky little boy
its 2AM for me but u gotta wake up for a JUICY NEWS VID
The cannoneer is decent but with everything built on princess tower interactions and not being able to level it up fast enough it’s not worth using outside of challenges imo
The cannoneer should do splash damage if its overkills
So say the cannoneer does 500 damage and it kills something with a 100 hp it should do 400 splashdamage
NO STOP THE COPIUM. 80% of the decks you're gonna play the princess will be the better choice of tower. Don't say it's a good card when in 80% of the match ups canoneer is gonna make you lose more.
Where’d you take kashman!
Where is he?!?
OJ: Evo skeletons need a max spawn cap of sixteen! ☝️🤓
Also OJ: I love evo skeletons. 💀
It’s a stupid take these TH-camrs ruined this card for a good 6 months until they fixed it
Concept
Hypercharge Name:"The Last Laugh"
Idea for Chester Hypercharge
(its a combination of all chester supers)
he needs to hit 12 bells to get the hypercharge and when the super is used:
gives you a strong mint effect that lasts 4 seconds and gives 1600 healing per second and fires a bigger candy popper that gives 3760 damage on impact that paralyzes enemies for 1.50 seconds and leaves larger pop rocks in the hit area with a duration of 15 seconds and gives 320 damage per tick and which poisons for 7 seconds giving 580 damage per second (can change some of the durations or damage to balance)
NO VIEWS? Oj ur lacking
Xbow is one elixir cheaper than miner poison combo. The arming time is a bit of a problem, but this thing shreds. Also, heard that evolved Xbow will target airtroops and on it's way to the game
You need to spend more than 6 elixir in order to protect the xbow. Miner poison doesn’t need extra elixir spent. Also where did you hear thar xbow will target air? Because that is a removed feature from way back when clash royale was soft launched in feburari 2016. Plus xbow is an epic card while there are still common/rare cards who has not gotten evo yet.
16:42
OJ:OHHHHHHH!they missed the rage or missed time it,just slightly.
Dude it’s his rage what are you talking about
About 1 hp is so clean
So cleeeean!
0:20 If you're not in a club,join a club
16:42 OJ:OHHHH!he missed timed the rage,just slightly
Dude it’s his rage what r u talking about
Making it max 16 would make it just a card for positive elixir trades, 40 would make more sense, but I’d rather changing the concept of it
A limit to evolved skellies are not needed
6:06 is crazy
And relatable
The guy who created those hogs were playing hay day 😭
3:02 how is everyone ignoring clan name?
Fill up chest slots doesn't affect chest rotation, i win 10 matches, my rotation still same, so it just bonus chest no matter what
bro, people saying the tower is bad * while refuses to defend a clearly card that will destroy the tower *. its like saying "omg minipekka so op can destroy any tower"
Evo skeletons are swag don't cap our boys respawns
firecracker is always so cracked because she does weird movements whenever she sees enemies at a direction or the target she locked on to attack died
A new one thank you OJ
The juiciest news ever 🤤
juicy news network ❌
Evo skeleton news network ✅
3:47 good idea for a gamemode
Hi OJ! I love all of your videos!!!
I love how juicy news network is just oj complaining about clash while not trying to loose his partnership with supercell😂
there should be a tower that just decimates ground troops but cant damage air and vice versa
Maybe next juicy news network will be about Clash of clans?
Nobody designs the normal draft tables anymore
8:30 stand proud OJ, u are famous
Insight. Dagger tower soon? Multi target mechanic like fused Archer tower from TH 16 COC.
Some imagination and analysis of a TH-cam short on the official Clash royale channel.
When is the "no evo cycle" challenge woth custom decks
9:55 I didn´t know that there was a Healspell
i think cannoner should get a hp buff but thats it
Oj really glazing canoneer 😂
14:21 is oj not talking about him getting 5 musketeers
10:22 they used graveyard at the end💀
16:37 he didnt play the rage the blue king played it that it attacks faster and get a hit before the arrow hits it
9:32 - I will still say that he needs it and noone's gonna stop me >:)
Like c'mon, to add at least some logic to the game. Cannonballs can hit multiple targets when they're close enough :/
The range "buff" was a bug fix btw
The cannoneer shots should be able to pierce through troops if it one shots or does more than the rest of its health
Why though we can't Max it
@@user-cd6uf1kn3n because a cannon shouldn’t disappear after hitting a skeleton
2:14 bro I had 1 percent on king tower and I won with fireball lol
Maybe I’m insane but I get the weekly bonus almost every week. I’m so burnt out on ladder tho that I basically never play trophy road or path of legends. But every day I do the daily tasks and get the 1000 season tokens every day and then log off for the day (and I do the challenges when they come up)
I get the weekly challenge chests pretty regularly. 😅
As long as you play daily, it doesn’t reset and it’s easy.
Fox news , bbc news ❌
Juicy news ✅
nice seing oj talking nicely about cannonner
EVO Skarmy is crazy
7:05 i feel like limit has to be really high like 128 or else it is a ded evo
Talking about scarmy?
how about firecracker tower troop? in-between princess and cannoneer time, insane at crowd control, skarmy does nothing, even pretty good at gob gang, but really weak against tanks such as mega, pekka, golem... also that mega knight tower troop sounds constipated everytime it lands
11:10 he could've fireballed
If evo skelys havent got infinite multiplying they vould be trash
15:20 I've only missed the weekly bonus 2 or 3 times ever...
One minute?
the weekly bonus is almost impossible to get
"How to farm the new evo skeletons on Minecraft Java 1.21"
7:39 not only are they gonna fix the bug, but they will also remove the boost, and again REMOVE, not decrease
This is why I quit the game, btw I open it like once a month, another "example" is with the pass royale, instead of giving you the rewards automatically like brawl stars does, they just DELETE them, instead of giving the rewards to the player in any possible way, they just DELETE them, also mastery is so useless you need 100,000 coins to get a level 14 card, and that's just ONE card, back to mastery it only gets you 1% of the way there. Anotha one: the battle cards should be converted using a 1:5 Ratio, 1 representing battle cards and 5 representing the coins that you get per Battle Card Otherwise, you will either use at least 150$ or it takes MONTHS to max out ONE card, or even worse your whole deck that changes per season needing 1200$ EVERY time you change decks like some people got PERMANENTLY stuck bcuz of a bad feature: ArEnA tRaPpInG why does this exist, I could probably make a whole video on this
why did I do this
Wow, haven't seen that Larry bug in ages. How long it was since the last recording of skeleton going to the side that he was spawned on?
Yt comments r so dead "OJ never fails to dissapoint"
Remember credit card is the best card
Where’s the clash mini news
OJ skeletons were so bad if u nerf it then it would be destroyed
evo Skelly balanced nerf miner
The opponent didntnplace the rage
I have still not unlocked the canoeer from the chest
I wish cannoneer had more splash radius
Am I the only one that collects the weekly bonus every week..?
Gotta love that extremely early OJ 😎 (It's 2AM where I'm at)
Max out your credit card and max out cannoeer
16:40 that was not the opponents rage
0:55 oh fuck
OJ what are you doing pass your bed time?
I fell down the stairs
2:56 what's up with that clan name XD
I want to ask if someone can give me the name of the Backgrond music, please
Cannoneer needs a hit speed buff so tombstone doesn’t destroy it
That'd make him broken
I like canoneer cuz just like princes tower has tank as it's weakness
Canoneer has swarms as it's weakness
Just supercell makes canoneer more f2p and ig a 8 tile range would be balanced
@@justsomeguywithstrawhat
Yeah,I changed my mind after seeing the cannoneer more
Cannoneer needs the same health as princess tower and some other very slight nerf. Supercell needs to stop messing with the tower health
@@vinsplayer2634 yeah,I thought it would have more
The bundle was $25 for me
I play X bow, I understand why the deck deserves the hate. I accept my fate.
10:15 so good
Nooooo no nerfs to the skellie’sXD
JNN IS HERE LADIES AND GENTLEMEN