amy doesnt need 4 abilities, sally and cream are god awful, tails was nerfed to the ground, now if you want to even have fun as survivor you need to pray the exe is a slobbering 5 year old who cant kill everyone in less than 2 minutes. Both exes are way too easy and can be played by a baby and still win consistantly.. IMO you shouldnt win as exe AT ALL if you're bad. Exe should take more skill than survivors, its been that way before. Big exe can block mid grab, block then impulse you immediately, has a way bigger hurtbox for some reason?? small is exe is just braindead easy nothing more to say for him. Its insane the game has come to this, its absolutely miserable to play 1.2 and I really hope things get fixed. I'm glad amy is good now but I cant believe people are still saying shes bad (mostly in the discord server, people keep suggesting she needs buffs???)
Fr bro, I wouldn't mind Amy having a hammer throw as a second ability since that makes her unique, but bro.... 2 stun abilities + 1 mobility? Crazy, and hammer throw can instantly be activated, causing sonic to be more careful when chasing Amy in straight line. Man what about Knuckles. I know that ppl are saying like: knuckles is good enough or like he doesnt need to be always in the round, but bro, it never was? They forgot that in 1.0 it was easier to juke. I can only rate Knuckles B tier cause even If I'm very good in timing my abilities: 1. startup on my punch can cause my ability to phase through exe (which is annoying), 2. Block doesn't give you that much distance. Try to play with super good exe and you will see what I'm talking about.
In my opinion,hammer bounce should be removed,like,it's really buggy,and both Sonics already have ladders,it's useless,Amy is literally overspamed Cream just straight up became trash bc sonics just kill everyone for less than minute,speedboots became trash too bc of charge(Same with dash) Knuckles deserves a HUGE buff,or every survivour or both sonics to be nerfed
I honestly think it's not the right time to judge the game, which is still a prototype, there will be many changes in the future but I agree with you in some parts
The only thing I agree with is the balancing problem. 0:37 Why does the Big exe have block? nobody uses it unless it’s to bug abuse (Grab + Block). The lunge in the Small exe is absurdly long and unfair to other players since it doesn’t give anyone space to dodge at all, and let’s not talk about the quick cooldown… At least the Big exe gives you space to dodge because the lunge is not that long. And don’t get me started with the lack of necessary Iframes, the fact Outlaik took the Iframes from the Dash is outrageous, Dash is supposed to be a way to put space between Shadow and the exe and escape when cornered, so taking Iframes out of the Dash seems too much, same with the whole gravity thingy, now Shadow doesn’t have a way to shortcut and get away from the exe because of the gravity. In short, All Outlaik did is unnecessarily nerf the survivors and buff the exes way more than they already was.
Honestly, if the game just stopped at 1.0, the game would have been a lot better now. I obviously don't mind 1.2's curent state, but just like you said, there's problems with the balancing. Ever since 1.1 came out tho, the game just didn't feel the same for me
One thing that kinda confuses me is the fact that EXE2 was given the ability to block attacks. First of all, using it normally is completely useless since all it does is shorten your stun time (and no effect for shadow's tackle). Second, defensive abilities only work for survivors such a knuckles and his version of block which works like counter and punishes EXE if they attack him while blocking. Third, the only real use it has is to block attacks while grabbing someone (which wont cause EXE to let go of survivors). This completely defeats the purpose of grab which is ment to leave you vulnerable.
Well, to be honest, this is a very harsh criticism for a game that is still in the prototype stage. I think you should make the real criticism after 1.2 is fully completed.
damn, so im not the only one who thinks Sonic.EXE TD is slowly becoming more of a chore that people like. I agree with literally everything you said in this video. Hell, I even got banned for getting rid of a Toxic Targetter because I broke a rule that I didn't know even existed. Ngl for some reason, the older versions are more fun to play than the newer ones. They feel more scary or immersive because it feels like an entirely different game. I feel like the only thing that makes me slightly excited with this game are the hackers and teamers. They make the game different. They are annoying asf I know, but at least it's something new and it feels like an actual challenge. Which is what I like. Amy is too OP, Rouge is annoying asf, Tails can get annoying, and ofc the exes can get really annoying.
as a veteran player myself, i find it easier to hit big exe shots than little exe due to the nature of it just being 1.1 lunge but the entirety of the lunge hurts you. knuckles is completely useless amy is too busted (still not busted enough to win against big exe) rouge is whack shadow is whack sally is trash eggmans fat tails arm cannon is better :) but he still sucks ass cream is ok big exe has: better movement than small exe actual defense better offense hes literally BUSTED, you cant run, glide or jetpack boost away from him, also the fact that exes attack is literally just 1.1 lunge but better.
ive been playing td pretty much since its inception, and i love how much its changed into the past 3-4 years though i respect your opinion and also i can agree with you on the toxicity thing, in lots of servers i find annoying little kids who love to cause drama for no reason
Something you should have mentioned, but honestly, the fact that Small EXE Can combo a hit into another hit within a second is absurd. It literally feel like there is almost 0 invincibility frames and it is honestly stupid. And for those who don’t believe me on what I say? Play with a friend on a private server, and count for a second or two after the small EXE hits a survivor. Needless to say, there are some things I like about 1.2 Alpha, but there are so many things wrong with it. Also, you asked “ Why play with Knuckles? “ Because his other ability is more of a much further distance ability. Kinda good at pushing EXE Off of stuff like bridges and essentially anywhere that you push down EXE with block.
Ive never played 1.0 and only started at 1.1 during halloween but i loved it. I think having two different exes that are too strong and most of the survivors getting nerfed definitely makes 1.2 less enjoyable. Luckily, im not too bothered by this as i still have to put in a lot effort to try win as exe coz im not that good and playing as my survivor main (knuckles) is still fun like in 1.1.
i wish a thing where if you bodydance the game will not ban you, but like disconnect you from the server and you cant reset during a round because of that thing people do, it pisses me off
0:38 HOLY SHIT I WAS THERE BRO NO WAY ITS THE TIME I MISCLICKED I WANTED TO BE EGGMAN NOOO Also man i picked this game up like a week ago cuz i remembered a toadbup video i aint even talked to this community i aint done nothin 💀
it would be better REPLACE the amy roll to an little passive like : when she loses her hammer in the void she become more faster like what boris make when he lost his hammer
it is an alpha so things are subject to change, I prefer older versions tbh but 1.2 will be good once the beta or full release happens. Dont really agree with your points, big and small are kinda annoying though
You forgot about the indicator nerf. Its literally has a 2 seconds delay.. and it notifys rouge much more early.. ;-; rouge is DEF much more better in 1.2. i genuinely dont agree with most of your points. Except for the small.exe op part
Im sorry but. I dont agree with some of these points, Especially rouge part. You say that u cant stealth as rouge because of "indicator". Literally you can. The indicators now delay for 2 sec when used. And about the evasion "nerf" you CAN still hide becasue literally small.exe user just go uninvisible when they see a survivor. Same goes for big.exe aswell but indicator instead. This only backfires when its a 1v1
I think the balancing is almost perfect, but everything falls apart when exe.2/big exe comes into play. Sure, exe 1 is pretty broken and in need of nerfs (plus in addition the game is pretty exe sided) but I think the game does feel pretty fair when its around 4-6 people versus the first exe. I'm not sure how to feel on your Rouge argument but going off of some of your points in your Amy one, I do feel like Knuckles moveset does need more creativity or something that makes him more fun
Siento que este video es muy serio para un simple fanmade de un juego de un erizo azul que corre, verdaderamente no es un juego real y claramente no lo será, a pesar de eso tienes razones en algunos puntos pero aun así siento que es muy exagerado el video
[old version of video[ just realised I forgot to add another clip of me discussing more things womp womp... Ill just make a complete edition later :]
2:37 how is it my fault raaaaaaaah
amy doesnt need 4 abilities, sally and cream are god awful, tails was nerfed to the ground, now if you want to even have fun as survivor you need to pray the exe is a slobbering 5 year old who cant kill everyone in less than 2 minutes. Both exes are way too easy and can be played by a baby and still win consistantly.. IMO you shouldnt win as exe AT ALL if you're bad. Exe should take more skill than survivors, its been that way before. Big exe can block mid grab, block then impulse you immediately, has a way bigger hurtbox for some reason?? small is exe is just braindead easy nothing more to say for him. Its insane the game has come to this, its absolutely miserable to play 1.2 and I really hope things get fixed. I'm glad amy is good now but I cant believe people are still saying shes bad (mostly in the discord server, people keep suggesting she needs buffs???)
Fr bro, I wouldn't mind Amy having a hammer throw as a second ability since that makes her unique, but bro.... 2 stun abilities + 1 mobility? Crazy, and hammer throw can instantly be activated, causing sonic to be more careful when chasing Amy in straight line. Man what about Knuckles. I know that ppl are saying like: knuckles is good enough or like he doesnt need to be always in the round, but bro, it never was? They forgot that in 1.0 it was easier to juke. I can only rate Knuckles B tier cause even If I'm very good in timing my abilities: 1. startup on my punch can cause my ability to phase through exe (which is annoying), 2. Block doesn't give you that much distance. Try to play with super good exe and you will see what I'm talking about.
In my opinion,hammer bounce should be removed,like,it's really buggy,and both Sonics already have ladders,it's useless,Amy is literally overspamed
Cream just straight up became trash bc sonics just kill everyone for less than minute,speedboots became trash too bc of charge(Same with dash)
Knuckles deserves a HUGE buff,or every survivour or both sonics to be nerfed
I honestly think it's not the right time to judge the game, which is still a prototype, there will be many changes in the future but I agree with you in some parts
true
Big exe is so unfair.. he can catch up to cream so easily also in 1.2 the hit box sucks
I'm with you with the big exe being op... But the hit box is not as horrible as 1.1 that thing is just... MAN
The only thing I agree with is the balancing problem. 0:37
Why does the Big exe have block? nobody uses it unless it’s to bug abuse (Grab + Block).
The lunge in the Small exe is absurdly long and unfair to other players since it doesn’t give anyone space to dodge at all, and let’s not talk about the quick cooldown… At least the Big exe gives you space to dodge because the lunge is not that long.
And don’t get me started with the lack of necessary Iframes, the fact Outlaik took the Iframes from the Dash is outrageous, Dash is supposed to be a way to put space between Shadow and the exe and escape when cornered, so taking Iframes out of the Dash seems too much, same with the whole gravity thingy, now Shadow doesn’t have a way to shortcut and get away from the exe because of the gravity.
In short, All Outlaik did is unnecessarily nerf the survivors and buff the exes way more than they already was.
Honestly, if the game just stopped at 1.0, the game would have been a lot better now. I obviously don't mind 1.2's curent state, but just like you said, there's problems with the balancing. Ever since 1.1 came out tho, the game just didn't feel the same for me
One thing that kinda confuses me is the fact that EXE2 was given the ability to block attacks.
First of all, using it normally is completely useless since all it does is shorten your stun time (and no effect for shadow's tackle).
Second, defensive abilities only work for survivors such a knuckles and his version of block which works like counter and punishes EXE if they attack him while blocking.
Third, the only real use it has is to block attacks while grabbing someone (which wont cause EXE to let go of survivors). This completely defeats the purpose of grab which is ment to leave you vulnerable.
I hope someday 0.6 to 0.9 versions come back since I miss the old maps and abilities. also rouge isn’t bad shes really good if you know how to use her
Personally, I agree with 90% of this
Well, to be honest, this is a very harsh criticism for a game that is still in the prototype stage. I think you should make the real criticism after 1.2 is fully completed.
damn, so im not the only one who thinks Sonic.EXE TD is slowly becoming more of a chore that people like. I agree with literally everything you said in this video. Hell, I even got banned for getting rid of a Toxic Targetter because I broke a rule that I didn't know even existed. Ngl for some reason, the older versions are more fun to play than the newer ones. They feel more scary or immersive because it feels like an entirely different game. I feel like the only thing that makes me slightly excited with this game are the hackers and teamers. They make the game different. They are annoying asf I know, but at least it's something new and it feels like an actual challenge. Which is what I like. Amy is too OP, Rouge is annoying asf, Tails can get annoying, and ofc the exes can get really annoying.
also nice editing skills keep it up :)
as a veteran player myself, i find it easier to hit big exe shots than little exe due to the nature of it just being 1.1 lunge but the entirety of the lunge hurts you.
knuckles is completely useless
amy is too busted (still not busted enough to win against big exe)
rouge is whack
shadow is whack
sally is trash
eggmans fat
tails arm cannon is better :) but he still sucks ass
cream is ok
big exe has:
better movement than small exe
actual defense
better offense
hes literally BUSTED, you cant run, glide or jetpack boost away from him, also the fact that exes attack is literally just 1.1 lunge but better.
ive been playing td pretty much since its inception, and i love how much its changed into the past 3-4 years though i respect your opinion and also i can agree with you on the toxicity thing, in lots of servers i find annoying little kids who love to cause drama for no reason
why does it just turn into a black screen at the end
Balance is broken for me, i just cant loose as exe, with random players and friends, and with friends i cant win as survivors.
Something you should have mentioned, but honestly, the fact that Small EXE Can combo a hit into another hit within a second is absurd. It literally feel like there is almost 0 invincibility frames and it is honestly stupid. And for those who don’t believe me on what I say? Play with a friend on a private server, and count for a second or two after the small EXE hits a survivor.
Needless to say, there are some things I like about 1.2 Alpha, but there are so many things wrong with it.
Also, you asked “ Why play with Knuckles? “ Because his other ability is more of a much further distance ability. Kinda good at pushing EXE Off of stuff like bridges and essentially anywhere that you push down EXE with block.
Good edition, but i don't agree with a lot of the points, but if you wanna a new td experience, you could try the disaster 2d remake in gamejolt
Ive never played 1.0 and only started at 1.1 during halloween but i loved it. I think having two different exes that are too strong and most of the survivors getting nerfed definitely makes 1.2 less enjoyable. Luckily, im not too bothered by this as i still have to put in a lot effort to try win as exe coz im not that good and playing as my survivor main (knuckles) is still fun like in 1.1.
i wish a thing where if you bodydance the game will not ban you, but like disconnect you from the server
and you cant reset during a round because of that thing people do, it pisses me off
I like bananas
0:38 HOLY SHIT I WAS THERE BRO NO WAY
ITS THE TIME I MISCLICKED I WANTED TO BE EGGMAN NOOO
Also man i picked this game up like a week ago cuz i remembered a toadbup video i aint even talked to this community i aint done nothin 💀
it would be better REPLACE the amy roll to an little passive like : when she loses her hammer in the void she become more faster like what boris make when he lost his hammer
Ever Since the 1.2 Prototype turned to Alpha TD didn’t feel like TD anymore
it is an alpha so things are subject to change, I prefer older versions tbh but 1.2 will be good once the beta or full release happens. Dont really agree with your points, big and small are kinda annoying though
You forgot about the indicator nerf. Its literally has a 2 seconds delay.. and it notifys rouge much more early.. ;-; rouge is DEF much more better in 1.2. i genuinely dont agree with most of your points. Except for the small.exe op part
WTF WHY ITS MY FAULT!?
if you were in the discord youd know🙃
@@NexusViperr will then
Im sorry but. I dont agree with some of these points, Especially rouge part. You say that u cant stealth as rouge because of "indicator". Literally you can. The indicators now delay for 2 sec when used. And about the evasion "nerf" you CAN still hide becasue literally small.exe user just go uninvisible when they see a survivor. Same goes for big.exe aswell but indicator instead. This only backfires when its a 1v1
that isn't what I said but aight
i also was a fan of those outlaik games but now im guts and blackpowder fan G&B is better than sonic.exe td i say.
I think the balancing is almost perfect, but everything falls apart when exe.2/big exe comes into play. Sure, exe 1 is pretty broken and in need of nerfs (plus in addition the game is pretty exe sided) but I think the game does feel pretty fair when its around 4-6 people versus the first exe. I'm not sure how to feel on your Rouge argument but going off of some of your points in your Amy one, I do feel like Knuckles moveset does need more creativity or something that makes him more fun
i prefer old exp no thank you
Siento que este video es muy serio para un simple fanmade de un juego de un erizo azul que corre, verdaderamente no es un juego real y claramente no lo será, a pesar de eso tienes razones en algunos puntos pero aun así siento que es muy exagerado el video