MY NEW TANK SION BUILD!
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- เผยแพร่เมื่อ 21 ก.ย. 2024
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damage per kill = fake
damage per kill + assist = REAL
Damage/gold = actually relevant statistic
@@charon3444 I can tell you the truth, what matters is whether screen becomes blue or red at the end of the game. That's all there is to it.
Was about to comment this as well. Lol uses K/D/A and not just K/D would be the same for this then.
@@bumpahhiSupport players
@@bumpahhi if you have a limited mind and just play game by game you are right.
If you care about improving and try to get a higher rank in the long run checking if you take too many/too little ressources is something you can do. And a great performance indicator for how well you use the rss you are given is a comparison for damage/gold between you and your teammates.
Is damage per kill Baus's new coping mechanism? 😂
Lmao yeah. Doing alot of dmg but not having any kd/a means you're just hitting people without actually achieving anything. All he'd have to show is turret dmg or gold difference to explain his playstyle .
(Edit) And to clear up any confusion, noone said Baus is not a good player, or that he's not joking. Cope said jokingly is still cope, that's the whole punchline.
yes and he loses in that metric to every support in the game lol
@@sp00kimcskel48high kill can either means youre the MVP or you last hit/kill steal a lot.
While this the first match wasn't the best, baus do always carried his own weight, sometimes even carried the game even while low kda.
Edit: nvm, it was irelia AP, hes trolling and you guys fall the bait harder than a coke addict.
@@lordhoboofsavior36Then just compare damage? Having more damage per kill just means you're not killing enough people with the damage you do. If you perma fight you're always gonna have mid-high damage anyway. Damage per kill is literally just copium for people who perma fight (high damage) and lose (low kills).
@@lordhoboofsavior36 lmao so he's either pulling his own weight or trolling, he just cant do no wrong
Damage per kill is an interesting statistic, but I think damage per gold income is even more meaningful. Of course, being the GOAT that he is, Baus still tops those numbers
interesting? it just make no sense 😭
Obviously trolling. Poke is the majority of his damage.
Damage per kill without taking assists into account is meaningless
6:55 even Sion is tired of Baus inting
LOl
LMAO 🤣👌 🤣👌 🤣👌 🤣👌 🤣👌 🤣👌
loooll he say you
The new editing for the outro is genius, putting the damage charts (which ofc everyone wants to see) during the outro roll has to massively improve his watch time %, massive brain play from The Messi of LoL
WP TO THIS BAUS HE PLAYED SAFE DURING LANING PHASE AND MINIMEZ HIS DEATHS, MAYBE HE'S GOING TO GET EMERALD THIS SEASON♥♥♥♥♥
You should do damage per kill participation (kills + assist). I think that would be more accurate since most dps characters cant hit the last shot but still do the most damage which skyrockets their dmg per kill. For example, think of an adc with 70k dmg and 14 kills. Thats 5k dmg per kill (by your logic) and then think of his support with idk 30 assist and 1 kill which dealt only 13k dmg. (Numbers are random.) That makes the support deal 13k dmg per kill which indicates support has more dps than the adc. For another example think of anyone with 0 kills and idk 59 deaths (baus likely). How much damage per kill does it make ?
Baus likely
Also, wouldn't this stat just point out how hard it was for someone to get a kill? For example if you are constantly one shooting enemies, the damage per kill will be lower than a player that deals damage overtime and allows the enemy time to regen. Am I using bad logic here? But I think a more efficient damage per kill ratio is better right?
Bro baus is just trolling with that. It's obviously not a useful statistic in any way, even with kills + assist lol
How to carry a game:
1. Do 0 kill
2. Do 1 damage
3. Afk
4. Damage per kill : 1/0 = ∞ hard carry
*erm actually
1/0 is not infinite,it's unkown
in statistics and model validation we do use metrics that depend on distance, and sometimes distance tends to 0. Damage per kill = dmg / (kill + eps) where eps can be a small number or simply 1. What I'm trying to say is that just because it goes to infinity it doesn't mean it's unusable
@@cagregekeles9997 lim 1/x when x -> 0 while being positive is +∞, and since kills can't be at a negative amount we can assume that damage / kills diverges to +∞ when kills goes to 0
@@rafaelshirikyan4197 the problem is that kills have to be natural numbers, which makes the usage of lim not possible
He didn't even get unending despair, clickbait thumbnail
Ive been watching your channel religiously for the last 4 years
good boy
Titanic into bloodmail is hardly ''tank'' sion XD
6:51
baus: who fed the aatrox
sion ingame:
It always amazes me how cool calm and collected baus manages to play against the most obnoxious champions
Edging to this rn
Baus math going wild
The only tank Sion (tank in general, actually) that works is actually bruiser sion.
No unending despair in build...
Baus top tier bait with the dmg/kill clip at the start 😂
Damn I just finished making food and a new bauss video dropped?? I'm eating good!
I wonder why the tank in top lane, has more damage and less kills, than the squishy adc. Another amazing statistical Analysis from Baus
If this was last season poppy buys sundered and you’re cooked.
Next patch: Sion hsa a hiddenp assive where he gains negative 1 AD for each CS.
Bami early and sunfire 3rd may be better. Jaksho needs resistance items to enhance to pop off.
it boils my blood how much he feeds
Damage per death makes more sense, because since you int and fight more you have more space to deal damage.
He's back on AP Irelia, Baus desperately needs rehab after this relapse.
Even if its just like every 20 vids or something it would be at least something for the ppl with this specific craving, those vids are special.
just watched to the end okey maybe u realized it still feels special
mb in that case
The numbers don’t lie
hey guys. Hope everyone is doing well.
im currently in the worst moment of my life because of severe depression and i don't know how to change. Nothing looks life before and i'm pretending to end it all soon...
Baus' videos really do help me forget all the shit im going through, really pray thay he never stop❤
yo is baus editor watching lost lands 👀
12k views in 17 minutes, dude is popping off 💪😤
Damage per kill is basically assessing “how useless was the damage I put out” 💀 That is the LAST metric you should look at.
Maybe do tank sion rushing axiom arc for ult cd
Having high kills and low damage just means you're efficient in killing people (excluding killsteals)
Tank Sion is legit as long as you dont face fiora/vayne imo. As long as you can build against a champ dmg tank sion is fine
i really wanna think he was joking with the damage x kill 💀💀💀
Ik we've gotten used to it but 11.5+ CS/min basically the entire game is crazy
damage per kill isn't necessarily a good metric for comparing with others. when it's high it may indicate you are good at applying damage or it may indicate you suck at finishing kills. and on the other side, low damage per kill can indicate that you are only last hitting without outputting much damage, or that you cleanly finish every kill you start.
no matter your champ and its dps, any ennemie you fight only has a set amount of hp to lose. to replenish those hp and allow you to keep dealing dmagae he has to sustain during your fight, to die and respawn full health, or to escape and recover health at base. if you were trying to maximize damage per kill, the best way to do it would be to fight non stop and, once the enemy is low, let him escape or get yourself killed.
when most enemies had 2k-3k max hp, 7k damage per kill basically mean you had to take down 2 health bars to kill 1 enemy. this actually show that the use of your total dps is inefficient for the endeavor of killing enemies.
Actually dmg per kill make sense but the lower the better haha the more DMG you do means you did some random dmg in lane that didn't not amount to anything
Damage per kill makes sense to spot the KSers
Why are u not taking into account tthe assists? also not counting the times u dont make a kill but do damage to champs
Ce moment où vous réalisez que les commentaires sous une vidéo peuvent être encore plus drôles que la vidéo elle-même🧡
THEÑAUUFFS
That Tank Sion demolish proc tho
please go phase rush on tank sion its so much better with your playstyle
His calculations almost seem like he forgets he’s laning against a more tanky and healing champ than everybody else. But just almost.
Damage per Golds is the only intresting statistic for carries!
damage per kill is like you move the axe every time you try to chop the tree. low efficiency.
high damage per kill means that you did a lot of damage to people without killing them
This is why league needs an effective damage metric.
So people like baus can stop coping.
Kept saying no tank killers and poppy is right in his face.
Not building sunfire is giving me a headache
NOICE BAUSS VIDEO !!!
I wonder if he actually doesn't get why damage per kill doesn't matter but damage per death does
if anything having high damage per kill is bad
The sound levels sound a bit off idk if im tripping
I am confused, damage per kill being crazy high is very very bad, it means you aren't finishing people off? Doing a lot of damage then dying and getting no kills isn't a good thing.
Always a loss
Estos videos son divertidos, casi termino viendo todo los video del canal
si
Damage per takedown is more relevant in this case
Isn t damage per kill troll? Like bro u want to kill them not let them escape 1 hp..
Tank Sion: 🥰🥰🥰😍😍😍
Another Sion: 🤮🤮🤮👎🏼👎🏼👎🏼
I really need to poop but well gonna strugle 16 more minutes i guess
edit : i pooped on brother's room but well not my bed not my problem as wise guy said
Who also misses old heart steal and gargoils tank sion?
Baus just cant finish the job😂
they have low dmg because they're bursting the enemy while you on the other hand has long 1v1's
Damage per kill+assist what matters
beast
a solo bolo a day keeps the baus away day 131
Damage per kill should be lower for better like golf
TIL as long as i did top damage I did the best in the game regaedless of every other stat/outcome
10:15 fresh soup 🤔
Damage per MINION ffs Baus, you aint playing PvP, you are PvE!
it should be damage per kda
wtf is that math, damage metric scales regardless of kills, you can do damage that doesn’t result in kills. wtf bro lmao.
Tank sion day
wolf camp op
i love baus but there is no way this guy thinks damage per kill makes any fucking sense. with this logic you want 1 kill every game. like what the actual fuck he has to be trolling
KDA is a noob motherfucking stat.
- Bausffs
man its so pathetic seeing some of your viewers typing "damage per kill now?" after you die for 0/4
I don’t think that’s how math works
new cope just dropped
My boy Aatrox look at his 5/0 kda and thinks that he can get penta only for dying in bot lol😂
Only a top laner can copium with damage per kill. You guys bash each others heads in top every wave, ofc you have high dmg per kill
dmg per takedown is more accurate xd
AQUI É BRASIL PORRAAA!!!!!!
I just got 20k dmg per kill but I only got 1 kill and I’m in bronze :/ any tips?
Is it really tank sion when you have 330 AD 🤔 its both tank and dmg
I love Thebauffs but here it's a pretty bad way to view damage, first you have assists.. so the number is lower and most importently i'm sure you're sometimes doing damage without killing someone, or juste trades in lane, that kind of things
dying on sion gives you +100gold
Math is political
But you're simply not doing 7000 damage per kill, what?
Baus rn making up stats to cope 😂
Yeah youre a tank fighting a tank in top. Its like playing ornn and having top damage in the entire game and flexing
13:20 Wolf diff
Nice!
damage per kill lmao
why is dota 2 under ur video like u played it
Le babussy
damage per kill goes crazy
bro did not pass 10th grade statistics