Celeste mod Glyph TAS |
ฝัง
- เผยแพร่เมื่อ 9 ก.พ. 2025
- After three weeks it's done.
Thanks to Dahlukeh for TASing the whole wheat checkpoint, zball for about three seconds of time save in the first checkpoints, Marlin for a few strats, Hydro0 for recording the TAS and of course to Beefy Uncle for making the awesome map.
This is the same scenario as the Sib's Crane TAS where it's four seconds from breaking a time barrier lol.
(updated) inputs can be found here: github.com/The...
Impressive and entertaining tas, just two questions if you don't mind:
What exactly does the pause at 2:11 serve?
How did you go through those slow motion parts near the beginning and at the very end so quickly?
@@theroboman727 What about the starting cutscene? I don't understand how you can change the seasons so fast before the heart at the start
@@theroboman727 I mean by that like it looks faster than what I've seen other people do. Could just be me not knowing the exact timing to where you can retry earliest though
@@yuki-layla4907 i think its because they either skipped it
Lol he pinned it but didn't reply
@@sandorrclegane2307 he did reply but his messages were deleted when he changed his name
7:19 who needs spikes
Remember the mighty and fäst TASeline's wisdom:
Spikes are not real, and not actually hurt you.
*calmly* "Spikes are optional. You don't have to die to them if you don't want to"
-euni
The swag spike strats at the end are amazing
I didn’t know that the demodash area at 4:51 was there!
7:18 dance on the spikes~
glyph a beautiful level, just wish there was a painting or drawing of maddy sitting down after the whole thing
You're in luck haha Glyph got a new endscreen and it's actually amazing!
how did you know in advance lol
The TAS, as always, is cool, as has come to be expected from TASes - but this map is probably the most beautiful, aesthetically cohesive mod map I've seen yet. Most mod maps I've seen sacrifice cohesion between elements and general aesthetics for fluidity in movement or gameplay - and of course that's a legit way to go about it and a goal unto itself - but this map is breathtaking in how everything looks beautiful and meshes together. The color palette is beautiful, the gameplay elements are sort of level appropriate (for instance, making the penultimate "level" at 5:36 monochrome, with the industrial aesthetic, the background, the conveyer blocks of Forsaken City and those very grungy conveyer-belt-with-claw thingies just fits perfectly, or the crumbling blocks fitting well with the atmosphere at 4:03). These levels look like actual environments you'd see in a hypothetical-real world, not like a mishmash of conflicting design/color elements thrown into a mixer. Kudos to Beefy Uncle!
7:18 no don't touch that Madeline spikes are sharp!
haha weee spike go funny
Demo Dash: The Map
This mod is very well done, beautifully made environments, and a unique mechanic? Of course it’s probably balls to the walls hard but I can look past that. Fantastic tas by the way!
it’s around farewell difficulty, so if you have beaten all of the base game, you can probably enjoy it
amazing :D
it was really cool to watch this progress from the start
good job everyone
I'd watch the video but I've already watched the TAS 3 time soooooooooooooooooo
Absolutely incredible!
as someone who has yet to play this normally, i am terrified
Did the skip at about 1:40 serve literally no purpose because you had to wait for the block anyway? If so that’s hilarious
The TAS is flexing on us that's why.
No reason not to flex cos its more entertaining
Theroboman true, and I appreciate it
TASes have always felt like they've suffered from an especially extreme case of ADHD/anxiety attacks haha
This looks like a high quality mod
Beautiful
How are you jumping on the spikes at 3:52?
I thought it might be corner shenanigans, but you're just jumping in the middle of the block at one point
Edit: 7:19 as well
That's a bug with upward-moving blocks. Basically if you buffer jump correctly you won't die.
@@oliviapg 'correctly', in this case, meaning within 1 frame of the block touching you...
it's not humanly viable
I never claimed it was
@@madelinejester633 its tas.
i like how all the explanations here are wrong
YESSSS FINALLY
nyoooooooom
I thought we could download the file lol
Besides that its amazing
The mod looks awesome! But I dislike that most Celeste mods are on par or harder than Farewell. Why not make a Celeste mod on par with Summit. Make a mod that invites more people into the modded world of Celeste. Ya know?
i mean spring collab has beginner maps. i know theres a beginner contest being worked on and strawberry jam will have more beginner maps.
On se kona
nice
What
Wh
What
TAS
You think Sonic the Hedgehog is the fastest character in a video game? Think again....
With how old the Tas is and the new things discovered, do you have any intention on updating this Tas?
Nah I'd rather work on newer projects when I do to avoid further burnout
Yoooo
AKA demodashing the game