Verse Concurrency 2 - The Spawn Expression

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  • เผยแพร่เมื่อ 5 ก.พ. 2025
  • In this video, we'll be going over our first concurrency expression inside of Verse - spawn, which is also the only unstructured concurrency expression inside the Verse programming language. The spawn expression is used to immediately start an asynchronous function from inside an immediate, or asynchronous context. It is one of the most important expressions in Verse!
    Twitter: / piequalsthreevp
    SAC Code: Pi3 #ad
    The Verse programming language is a new programming language developed by Epic Games specifically for scripting inside of the Unreal Editor for Fortnite (UEFN). The PiEqualsThree channel is a channel that mainly focuses on beginner tutorials for UEFN including Verse, materials, control rig, and much more! Thanks for watching!

ความคิดเห็น • 30

  • @haikal-tech
    @haikal-tech 7 หลายเดือนก่อน +2

    The best channel and best educational program I have ever seen

  • @Samueliscoolcool
    @Samueliscoolcool 10 หลายเดือนก่อน +3

    That was incredibly helpful. Your video is so well explained and the animations / editing makes it way easier to follow along!

  • @Verse_Studio
    @Verse_Studio 5 หลายเดือนก่อน

    The best Verse teaching channel! A lot of important info here. Hopefully, there will be new videos coming out 😉

  • @babyfox205
    @babyfox205 11 หลายเดือนก่อน +1

    Great work omg you invested a lot of effort in this video 😮

  • @nullpointerexcp
    @nullpointerexcp หลายเดือนก่อน

    Man, you definitely need to return this tutorials. I expect that you stop because turned in a rich map creator!

  • @Almoginio
    @Almoginio 3 หลายเดือนก่อน

    when is next vid ?! this is amazing!

  • @Juno006
    @Juno006 11 หลายเดือนก่อน +1

    TIL spawn isn't only just used to start an async function without disrupting the timeflow of the code, but also used in starting an async function in a non-async context

    • @AtiFNBR
      @AtiFNBR 11 หลายเดือนก่อน

      could you explain what a non-sync context is? I’m not a verse savvy

    • @Juno006
      @Juno006 11 หลายเดือนก่อน

      @@AtiFNBR you should watch his overview video on concurrency 🙂

    • @AtiFNBR
      @AtiFNBR 11 หลายเดือนก่อน

      @@Juno006 will do, thanks for the recommendation

  • @FCBPlug
    @FCBPlug 10 หลายเดือนก่อน

    Hey,
    Great vid!
    I have a question,
    Do you know how I can make a Hud Message appear every 2 eliminations?

  • @sensei1781
    @sensei1781 11 หลายเดือนก่อน

    Ahhh I was gonna make a comment in the last video because I was very surprised you didnt mention spawn to show how to get both blocks to move at the same time. But here it is :D

  • @ScoutFN0
    @ScoutFN0 4 หลายเดือนก่อน

    Please make part 3 , continue

  • @babyfox205
    @babyfox205 11 หลายเดือนก่อน +1

    Please next video about modifiers and the "no_rollback" error and failure contexts 😊😊😊

  • @StrongzGamez
    @StrongzGamez 11 หลายเดือนก่อน

    Make this so easy to understand thanks Pi!

  • @unkown215
    @unkown215 10 หลายเดือนก่อน

    FINALLY took u forever to come out with 2nd VERSION

  • @netue9425
    @netue9425 11 หลายเดือนก่อน

    can you make a video with custom health + and - 1hp

  • @Juno006
    @Juno006 11 หลายเดือนก่อน

    After 4 months of waiting...he's baaaacckkkk

  • @vitaliySobakinson
    @vitaliySobakinson 8 หลายเดือนก่อน

    I love u channel

  • @vslash0
    @vslash0 10 หลายเดือนก่อน

    if you have time I'd be curious to see if you're able to make a simple object continuously interpolate from its X position +10 via control rig. mine works perfectly in the editor but not when i spawn it in game. im losing my mind out here Pi!!!!!!!!!

  • @Alqasem-ul7wj
    @Alqasem-ul7wj 2 หลายเดือนก่อน

    Please Make another video

  • @jackselhpdepr2892
    @jackselhpdepr2892 10 หลายเดือนก่อน

    I was looking for this omg

  • @greatmagicalhat388
    @greatmagicalhat388 10 หลายเดือนก่อน

    Pi can u figure out how to resize player at run time. There is the prop gun glitch. There seems to be a way to force the player through the needed steps but I've only been working with verse for a week.

  • @LeonMuller-su5lu
    @LeonMuller-su5lu 10 หลายเดือนก่อน

    Can you make a tutorial how to build a horror map when the monster hits you, you get a jumpscare

  • @williamtocco904
    @williamtocco904 11 หลายเดือนก่อน

    can next video be about classes ?

  • @forestvl
    @forestvl 5 หลายเดือนก่อน

    Hello! Love ya work! I need help.
    So I have a function `ShowLine()` which when it is called spawns an asynchronous function `BitByBitLine()`
    However, when I call `ShowLine()` too fast, a new `BitByBitLine()` gets spawned and in the end I have two (or sometimes more) active `BitByBitLine()` functions which conflict with each other.
    Is there a way to cancel the previous asynchronous function and spawn the new one so there would be only one present at a time?

  • @S1lentIntensity
    @S1lentIntensity 11 หลายเดือนก่อน

    Anyone else having bugs with like every darn device in the game right now? I’ve got shit breaking after the first round randomly and other devices not doing what I tell them… and other ones working just fine with the same settings. Shits cray

    • @piequalsthree3
      @piequalsthree3  11 หลายเดือนก่อน +1

      Stuff always breaks in update lol.

  • @chinonoob3219
    @chinonoob3219 11 หลายเดือนก่อน

    Bro 😢 i wish i can do verse like you.