Bubble Bobble & Racket Attack retrospective: Doubles matches | NES Works

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  • เผยแพร่เมื่อ 17 พ.ค. 2022
  • It's two for two for the road this week with Bubble Bobble, a game specifically designed to be played with another person, and Racket Attack, the second-ever NES tennis game which, like Nintendo's Tennis, offers support for doubles play (though not competitive play). Amidst all the moral panic about the way video games were rotting the brains of America's youth and turning us into violent killers, here's a pair that emphasizes cooperation. Stupid moral panickers.
    Production note: NES footage captured from ‪@analogueinc‬ Nt Mini. Video upscaled to 720 with ‪@retrotink339‬ 5X.
    Video Works is funded via Patreon ( / gamespite ) - support the show and get access to every episode up to two weeks in advance of its TH-cam debut! Plus, exclusive podcasts, eBooks, and more!
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ความคิดเห็น • 126

  • @devmas
    @devmas 2 ปีที่แล้ว +51

    A tip for those without any friends, right before you deliver the final blow to the final boss, hit start+select to call in player 2, and yay! I had to figure that out on my own as a kid, because... well...

    • @XanthinZarda
      @XanthinZarda 2 ปีที่แล้ว +4

      A double shout-out for anyone who couldn't get the true ending in the Arcade version; since that one was even more cryptic about getting the true ending.

  • @LakituAl
    @LakituAl 2 ปีที่แล้ว +25

    the 5 little notes that play when baron von blubba appears are, imo, some of the most ominous sounds in this planet

    • @ValkyrieTiara
      @ValkyrieTiara 2 ปีที่แล้ว +5

      That and Sonic's drowning music (if you can call it that) are by far the most terrifying songs in gaming. I never thought Lavender Town was scary.

    • @chriskoschik391
      @chriskoschik391 2 ปีที่แล้ว +3

      I don’t know. The death music on Star Tropics is pretty dark too!

  • @goranisacson2502
    @goranisacson2502 2 ปีที่แล้ว +8

    Bubble Bobble was a co-op classic that neither me or my brother ever got really GOOD at, but man that character design, the music... so memorable. So delightful.
    Was NOT prepared to find out Racket Attack was such a comparatively early NES title when we, in Sweden at least, got it VERY late in early 94. I recall reading the reviews with all the tennis stars stats and personalities featured, seemed real ambitious even then... but it seems ambition outstripped ability, here.

  • @TroyBlackford
    @TroyBlackford 2 ปีที่แล้ว +12

    Bubble Bobble NES was one of two games my Grandma would play with me (she was my parent). The other was Tetris on Game Boy, so we couldn't play that one actually together. That's why this one is special.
    That song, tho.

  • @satoukazuma7952
    @satoukazuma7952 2 ปีที่แล้ว +12

    IIRC you can pause the game and hit Select at the last moment before the ending sequence starts to see the true ending, even in a single-player play-through

  • @tinyguy9398
    @tinyguy9398 2 ปีที่แล้ว +2

    Cannot wait for the Rainbow Islands (the Story of Bubble Bobble 2) episode. One of my favourite games as a kid.

  • @billcook4768
    @billcook4768 2 ปีที่แล้ว +11

    Jeremy: Here’s a throughly researched, edited and entertaining video.
    Me: WTF is Patrick Stewart talking about. “Treckers”?? I don’t think so.

    • @TheSmart-CasualGamer
      @TheSmart-CasualGamer 2 ปีที่แล้ว +9

      Back in the '80s, Trekkies was an insult and Trekkers was the term people liked. I have no idea why, I'm not that big a Star Trek fan (barring the Original Series, which I adore.)

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +9

      Yeah, Trekkie vs Trekker was very much a thing. Simpler times.

    • @jasonblalock4429
      @jasonblalock4429 2 ปีที่แล้ว +6

      The funny part being that the attempt at rebranding failed, and trekkies just ended up owning "trekkie" rather than keep trying to get rid of it.

    • @tjcondon3954
      @tjcondon3954 2 ปีที่แล้ว +4

      @@JeremyParish How I long for the days when the Internet's greatest philosophical battlefield was "Mike vs. Joel"

    • @thewiirocks
      @thewiirocks 2 ปีที่แล้ว +3

      @@jasonblalock4429 I remember all the hubabaloo over “Trekkie” and the attempt to make “Trekker” the standard. What I didn’t understand at any point was *why* it was a thing. To me, neither one stood out as an improvement over the other. It felt like Trek fans were unnecessarily accepting insult rather just than leaning in and owning it. But maybe I was weird. I thought being a space nerd was a compliment. 🤷‍♂️

  • @LorenHelgeson
    @LorenHelgeson 2 ปีที่แล้ว +8

    The NES version is classic. If you get the chance, though, I recommend checking out the Master System version. It's music and graphics are much closer to the arcade version, it keeps a lot of the arcade version's secrets including those mystery rooms, and even adds bonus boss fights with larger versions of the regular enemies every 30 levels or so, much like the battle with Super Drunk. Probably also partly inspired by the boss fights in Rainbow Islands.

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +7

      Don't worry, I'll get to the Master System version in due time.

  • @jasonblalock4429
    @jasonblalock4429 2 ปีที่แล้ว +6

    Always nice to get an episode with nothing but good games.

  • @RndStranger
    @RndStranger 2 ปีที่แล้ว +17

    Here's something you wouldn't expect about this port of Bubble Bobble; at least part of the team that developed it also developed infamous Famicom train wreck Super Monkey Daibouken. After the disastrous release of one of the worst games ever made, the team quit and were scattered and some wound up at Taito working on the FDS port...

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +7

      You're right, I would not have expected that

  • @SovrinnK
    @SovrinnK ปีที่แล้ว +2

    This game and its spinoff Puzzle Bobble / Bust A Move have got to be tied for the greatest earworms in gaming history. Each of these tracks have spent hundreds of hours mercilessly looping through my skull.

  • @WinterionGameStudios
    @WinterionGameStudios 2 ปีที่แล้ว +5

    The power of friendship! The joy of MTJ's philosophy! Bubble Bobble for life!

  • @rodneylives
    @rodneylives 2 ปีที่แล้ว +4

    I'm amazed and thrilled that you talked about arcade Bubble Bobble's many counters and persistent features! I tried to spread the word about those long ago in a Gamasutra article. I learned about them from the Bubble Bobble Info Pages, which are _still on the internet_ years after their first publication!

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +4

      I was inspired to read up on the mechanics and better appreciate the game’s depth by your Game Developer piece! I linked to it elsewhere in the comments.

    • @rodneylives
      @rodneylives 2 ปีที่แล้ว +3

      @@JeremyParish I think we all should appreciate websites like the BBIPs, they're godsends but they don't last forever. I hugely miss the era of the internet where they were fairly common.

  • @Mansini77
    @Mansini77 2 ปีที่แล้ว +3

    Oh that infectious music.

  • @erika_fuzzbottom
    @erika_fuzzbottom 2 ปีที่แล้ว +8

    Love this game. I remember it being one of the few games my mom was interested in playing. The NES version is probably my favorite iteration of Bubble Bobble. Mainly because of the physics, which are different than in other versions of the game. I can't get used to the physics in other versions.
    It's also worth noting that the game has a hard mode, dubbed "Super Bubble Bobble", unlocked through a password acquired upon getting the true ending. The hard mode recolors the levels and swaps around enemies; level 1, for example, will now use enemies that shoot projectiles. The only enemy that isn't swapped is the space invader. (Can't make level 57 easier, after all.)

    • @bjornh1527
      @bjornh1527 2 ปีที่แล้ว +3

      I know, myself I’m unable to jump my own bubbles in the arcade the way I can on NES…

    • @ValkyrieTiara
      @ValkyrieTiara 2 ปีที่แล้ว +4

      @@bjornh1527 I can barely jump on my own bubbles on NES so the very idea of the arcade version now terrifies me..

    • @erika_fuzzbottom
      @erika_fuzzbottom 2 ปีที่แล้ว +5

      If it helps, you don't have to time your jumps to bounce on bubbles. Just hold 'A' and you'll auto-bounce.

    • @bjornh1527
      @bjornh1527 2 ปีที่แล้ว +2

      The problem is levels like the dreaded 57, where you have to stack bubbles along a wall while simultaneously bouncing on them. On the NES I can press both buttons repeatedly, but that strategy doesn’t work on the arcade original. So I can’t get very far in arcade Bubble Bobble.

    • @erika_fuzzbottom
      @erika_fuzzbottom 2 ปีที่แล้ว +3

      I myself find it easier to stack the bubbles in the middle, where the space invaders don't shoot. The bubbles often jumble together in a ball before rising up, allowing me to hop on them before they climb too high to jump onto.
      Gotta do the wall thing for the final boss, though.

  • @thecunninlynguist
    @thecunninlynguist 2 ปีที่แล้ว +5

    Infectious theme. My cousin had bubble bobble and we would always play to try and beat it.

  • @fraudcakes
    @fraudcakes 2 ปีที่แล้ว +4

    I wonder if there's some traumatic story behind the final boss being a bottle-throwing alcoholic?
    The guy who designed Bubble Bobble - Fukio Mitsuji - was a genius on the level of any other game designer you care to name imo. The games he made are packed to an absurd degree with clever hooks and creative gameplay elements.

  • @jesterssketchbook
    @jesterssketchbook 2 ปีที่แล้ว +3

    ugh this was so much fun on the Amiga - and the soundtrack lives in my brain rent-free

  • @g.u.959
    @g.u.959 2 ปีที่แล้ว +2

    Love that Yo! Noid clip. One of my favorite underrated titles on the NES, oddly enough.
    Got it used a few years ago, and somehow the manual had a coupon for $1 off a domino’s pizza back in 1990. (It expired in 92, but still!)

  • @Choralone422
    @Choralone422 2 ปีที่แล้ว +1

    I still love me some Bubble Bobble on the NES! It's one of a handful of NES games I played through start to finish via emulation in 2020. That main theme music of the game is so incredibly infectious in a good way! :)

  • @aaronsacks9262
    @aaronsacks9262 2 ปีที่แล้ว +2

    Played through to the real ending with my mom many times as a kid, remains one of my favorite games. Wish we had easy ways to play the sequels.

  • @kennethchia4194
    @kennethchia4194 2 ปีที่แล้ว +4

    I do not want to attempt to add up the number of hours I spent in college playing the arcade "Bubble Bobble" at the student union when I was supposed to be at the computer lab working on my CS degree.

  • @visionop8
    @visionop8 2 ปีที่แล้ว +1

    The visuals and camera of Racket Attack are very impressive and looks ahead of it's era if you were in Japan or the US where it was released in 1988. It seems odd that they didn't think Europe would want Racket Attack long before 1994. The insane decisions of companies like Jaleco, Atari and Sega will always amaze me. Tons of famous stories of money lit on fire.

  • @MrTableDesk
    @MrTableDesk 2 ปีที่แล้ว +2

    Every time you show a clip of Rygar, it makes my day better.

    • @XanthinZarda
      @XanthinZarda 2 ปีที่แล้ว +1

      Say, have you ever heard the bagpipe cover of the Rygar theme?

  • @DaneeBound
    @DaneeBound 2 ปีที่แล้ว +4

    It’s earworm time.

    • @shadowscribe
      @shadowscribe 2 ปีที่แล้ว +1

      That music should have been annoying as hell

  • @youdontneedtoseehisidentif4939
    @youdontneedtoseehisidentif4939 2 ปีที่แล้ว +2

    Ouch, that perspective transition in _Racket Attack_ - in particular the momentary solid-colour screen - *really* hurts my eyes :/

  • @fahriakalin5936
    @fahriakalin5936 2 ปีที่แล้ว +3

    brontosaurus buddies

  • @DiggZiggah
    @DiggZiggah 2 ปีที่แล้ว +2

    That song really does stick in your head for the rest of time

  • @shadowscribe
    @shadowscribe 2 ปีที่แล้ว +11

    I'll never forget the shock of getting the bad ending at the Bubble Bobble's false boss. Having never played Ghosts and Goblins, it felt so left field and unfair. Plenty of games weren't technically up to meeting fairly, but this design was outright mean.
    There plenty of levels where a two pronged approach was optimal or and even a few where direct help was invaluable. It's not a coincidence P2 was best positioned get the crystal ball that only appeared briefly in one level to only the extra levels much later. But technically the game only cared about having two players when you popped the boss, so you just needed to deduct a life to call in player 2 at will.
    6:59 level 57 can F RIGHT OFF, and it's NOT the only one.

    • @garyhall7867
      @garyhall7867 2 ปีที่แล้ว +2

      57 is about where I got stuck

  • @bjornh1527
    @bjornh1527 2 ปีที่แล้ว +5

    Yeah Racket Attack got really bad reviews when it arrived ´94 in Sweden. I think they complained that it was hard to control, only the large sprites was a positive. Those last European releases were a weird mix of older so called "budget" titles (approximatly 80% of the regular price), Ninja Gaiden II/ Shadow Warrior II was seen as the stand out in a flood of early Konami and Jaleco titles.
    Bubble Bobble on the other hand... such a big part of me growing up, played it with my brothers, relatives, friends, anybody!

    • @jessragan6714
      @jessragan6714 2 ปีที่แล้ว +2

      1994 is pretty late to the party, isn't it? Even 16-bit game systems were nearing the end of their lifespans by that point!

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +2

      The final U.S. NES and Famicom games were released in 1994, and a tiny handful of additional titles shipped in Europe until early 1995. We're talking down to the wire, basically.

  • @bslprints9935
    @bslprints9935 2 ปีที่แล้ว

    Bubbl bobble was a great game - me and my mom used to play it when I was a kid. It had good difficulty - a challenge for both of us but beatable.

  • @Filthnails
    @Filthnails 2 ปีที่แล้ว

    Loved Bubble Bobble. Such a well designed game, one of the best for two players on the NES really. Each stage was always something new and interesting- there's something to be said for the color composition that gets used and the unique challenges of each map.

  • @lungcancer69
    @lungcancer69 2 ปีที่แล้ว +2

    Just came to say, yet another excellent video! Thank you! That is all. 😊

  • @KlingonCaptain
    @KlingonCaptain 2 ปีที่แล้ว +2

    Taito was the king of generic arcade games. Bubble Bobble was probably their only truly original game that wasn't just a mash-up of already existing games from other companies.

  • @Bloodreign1
    @Bloodreign1 2 ปีที่แล้ว +1

    The arcade bonus stages at levels 20 and 30, as well as the warp in level 50 are still in the NES version, like the arcade version you must get that far in 1 life to see them.

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +1

      The hidden rooms with the codes? That contradicts everything I have ever read about this version, and I cross referenced about half a dozen different resources this episode to make sure I had my facts straight. Can you point me to more info? Thanks!

    • @Bloodreign1
      @Bloodreign1 11 หลายเดือนก่อน

      @@JeremyParish I've sworn I've run into these bonus rooms on the NES version before, but watching playthroughs of no death runs, they don't appear on the videos, weird. I have a copy of the SMS version as well, but that has even more bonus rooms, but no big warp door. Even the Game Boy version has some doors in it, but the game doesn't really seem to be a port of the arcade game, but more a standalone game.
      But since the NES version relies on passwords (and the FDS version, saves), and not input codes, perhaps the secret rooms weren't needed, but should've still been in anyway for those who play for score, as one can rack up plenty of points in them.
      Edit: I asked in a Taito based Discord, and it seems the doors aren't in the NES version, weird. Had to ask there as I was ready to pull my hair out researching for something about that version for about an hour. There is one door at least, and it leads to the Secret Road if you get that crystal ball item in level 99.
      Thank goodness for the Taito PS2 compilations, where the arcade version resides. Maybe I've played far too much of that one over the years, and got my wires crossed. I've so many versions of the first game, plus most of it's sequels other than the ones for modern platforms on various consoles/handhelds, so it's easy to confuse what's in what and not. 😁

  • @vix_in_japan
    @vix_in_japan 2 ปีที่แล้ว +3

    One of my all time favorite games, NES version is fantastic. Although I went full in on Rainbow Islands, love that to the moon and back :)

  • @christophervaca7116
    @christophervaca7116 2 ปีที่แล้ว +1

    Joust was my fav NES 2 player game

  • @andrewscalf
    @andrewscalf 2 ปีที่แล้ว +10

    Love that we are getting more NES works with US releases, it’s been so long!

  • @AChannelFrom2006
    @AChannelFrom2006 2 ปีที่แล้ว

    Bubble Bobble is still one of my fave games

  • @franccoeurguy4735
    @franccoeurguy4735 2 ปีที่แล้ว +1

    i like Bubble Bobble... i would like a Cobra Triangle video, thank you!

  • @absolutezeronow7928
    @absolutezeronow7928 2 ปีที่แล้ว +2

    Nice to see the multiplayer theme continue. Bubble Bobble is definitely a lot more fun with 2 players. Never played Racket Attack but my luck with Tennis games tells me I probably won't enjoy it. Spy vs. Spy: I think that's one my cousin had. I know Dr. Sparkle didn't care for it, will be interesting to hear comparison with Master System version?

  • @victorrhoads4471
    @victorrhoads4471 2 ปีที่แล้ว +1

    My favorite 8 bit game

  • @MattyHervey
    @MattyHervey 2 ปีที่แล้ว +2

    I seem to have a memory of Racket Attack being promoted (probably in Nintendo Power) as Limited Edition.

  • @fandabidozi3191
    @fandabidozi3191 2 ปีที่แล้ว +1

    It takes two to make it out of sight

  • @jrightly
    @jrightly 11 หลายเดือนก่อน

    love me some bubble bobble. game was very frustrating at times.

  • @Heftysums
    @Heftysums 2 ปีที่แล้ว +1

    Did you just say SUPER DRUNK?? OMFG KIDS IN THE HALLLLLL

  • @ralang999
    @ralang999 2 ปีที่แล้ว +1

    Was hoping for commentary on Super Drunk!😅😂

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +1

      He needs our intervention and support, not our judgment

  • @Bubblun1
    @Bubblun1 2 ปีที่แล้ว +1

    Obviously a topic I'm into and loved the glowing review! I also would suggest the arcade Bubble Bobble wasn't a massive hit in the U.S. due to poor distribution by Romstar? It's strange that Taito's arcade division didn't handle that one themselves. Also, it's interesting that nanny Nintendo of America looked the other way for the alcohol references in the game, or was just asleep at the wheel.

  • @MissAshley42
    @MissAshley42 2 ปีที่แล้ว +1

    Bubble Bobble is a game that makes me wish it was better every time I play it. The level designs sometimes seem like they were made for an entirely different game, and the way Bub and Bob move feels a little janky. I'm shocked that all of these years later, a better Bubble Bobble has yet to be made.

  • @Yungbeck
    @Yungbeck 2 ปีที่แล้ว

    Crazy, I just played Bubble Bobble this week. Music is stuck in my head.

  • @dislikebutton1799
    @dislikebutton1799 ปีที่แล้ว

    I only have 3 NES games. Bubble Bobble, Double Dribble, and Double Dragon.

  • @hazy33
    @hazy33 2 ปีที่แล้ว +1

    At 12:12 "Horn" looks like Peter Beardsley! One for the UK readers. Who on earth is it SUPPOSED to be?

  • @jamesmoss3424
    @jamesmoss3424 2 ปีที่แล้ว

    Bubble Bubble is an fantastic arcade game and the nes version is amazing. 😀👍🎮

  • @jessragan6714
    @jessragan6714 2 ปีที่แล้ว +1

    No other screen cleaning platformer had a better, more versatile weapon than Bubble Bobble's bubbles. Snow Bros. came close! But some other games in this subgenre missed the mark by a mile. Case in point: Super Methane Brothers for the Amiga.

  • @straightupanarg6226
    @straightupanarg6226 2 ปีที่แล้ว +4

    Is Bubble Bobble the first game to feature multiple endings based on esoteric secondary win conditions?

  • @rubberwoody
    @rubberwoody 2 ปีที่แล้ว +2

    I thought the skele-monsta was named Baron von Blubba

  • @TravisWebb
    @TravisWebb 2 ปีที่แล้ว +9

    I love getting up and seeing a new video from you instead of just more Johnny Depp and Amber Heard trial suggestions. Also, I remember renting this game and Blood Sport for the first time and being blown away that this game was close enough to the arcade machine at the bowling alley that I couldn’t tell. .. And that that guy could do the splits and punch a guy in the nuts.

  • @goatbone
    @goatbone 2 ปีที่แล้ว +1

    10:56 My Australian copy of this game has the branding removed.

    • @goatbone
      @goatbone 2 ปีที่แล้ว +1

      Also I just looked up some old catalogues from an Australian retailer who were advertising the game for sale in early 1992, so I do wonder where the 1994 date came from and if it is accurate.

  • @HPRshredder
    @HPRshredder 2 ปีที่แล้ว +2

    So I found out about you through this channel specifically, and I wasn't familiar with your writing or podcasting until up about 6 months ago, and that's when I noticed your lists on Polygon, and they are a LOT of fun to read.
    When I see Bubble Bobble I can only think about how you placed it as the #2 NES game of all time. I haven't played it myself yet, nor most of the library, but I'm working on it and I love whenever a list generates salt. Would love to see some lists on this channel someday. The placement of NSMBU as the #1 Mario game honestly gets to me.

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +2

      The lists are fun, but they're not what this channel is about. We do have semi-regular "hootenanny" ranking episodes on Retronauts where we rank stuff and argue about it, though.

    • @HPRshredder
      @HPRshredder 2 ปีที่แล้ว +1

      @@JeremyParish I will have to check those episodes out! Thanks 🙂✌

  • @FranckKnight
    @FranckKnight 2 ปีที่แล้ว +1

    Ahhhh that music getitoutgetitoutgetitoutgetitoutgetitoutgetitoutgetitoutgetitoutgetitoutgetitout
    Just kidding, I love it

  • @cashnelson2306
    @cashnelson2306 2 ปีที่แล้ว +1

    morning jeremy!

  • @lanmola
    @lanmola 2 ปีที่แล้ว +1

    best game ever

  • @MiguelPaulettePerez-bj8ml
    @MiguelPaulettePerez-bj8ml 2 ปีที่แล้ว +1

    I can't believe it's Wednesday again...

  • @Technosphile
    @Technosphile 2 ปีที่แล้ว +1

    So is NES Works back, like full-time? Please say yes, I’ve been waiting what seems like forever. A happy Wednesday morning, always

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +10

      My promise to you: I will continue to post videos about classic video games every Wednesday.

  • @dreamlandnightmare
    @dreamlandnightmare 2 ปีที่แล้ว +1

    From what was that clip of Patrick Stewart taken?

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +1

      A making-of special about Trek that aired during TNG’s second season

  • @allisonf5466
    @allisonf5466 2 ปีที่แล้ว +4

    Don't take this the wrong way.. I know this isn't exactly your goal with these vids I'm sure, but man. Kicking on your playlists of these to get to sleep does me a serious favor. It's cool and interesting content, and your voice kinda has a bit of ASMR going on lol

    • @UncleTamir666
      @UncleTamir666 2 ปีที่แล้ว +2

      Omg same! Except for the snes playlist with that long chess game music loop

  • @TheOneRioji
    @TheOneRioji 4 หลายเดือนก่อน

    Yo… yo I saw that kid putting the Nintendo zapper in his mouth!! Don’t think I didn’t!

  • @MrTableDesk
    @MrTableDesk 2 ปีที่แล้ว +3

    Excuse me, 1994?! Poor PAL region, I feel like they get screwed over all the time. At least they got the cooler Mega Man box art, and a better Sega Master System library.

    • @bjornh1527
      @bjornh1527 2 ปีที่แล้ว +2

      There were absolutely pros and cons growing up here!

    • @CarozQH
      @CarozQH 2 ปีที่แล้ว +1

      The box has a 1990 copyright, and the german magazine reviews i could find from that time are dated mid 91 (Germany was the NES' biggest market in Europe due to the botched UK launch). Dunno where it was released in 1994, but it was released much earlier in parts of europe

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +1

      As usual, exact NES release dates for Europe are extremely difficult to pin down, but the magazine shown in this episode does have a 1994 publish date and treats Racket Attack as a new release. And someone from Sweden posted a comment here confirming the 1994 timing in that territory.

    • @goatbone
      @goatbone 2 ปีที่แล้ว +1

      ​@@JeremyParish ​I just commented that it was being advertised by an Australian game retailer in an early 1992 catalogue (I know Australia isn't Europe but it's PAL A). Maybe it was only Sweden that got it at that late date?

    • @bjornh1527
      @bjornh1527 2 ปีที่แล้ว +2

      Sorry, I don’t remember the exact year and took the “1994” from the video as a truth. But it’s either 93 or 94, definitely late in the NES life cycle. I believe the Swedish distributor got hold of a bunch of older games, perhaps released in other parts of Europe before, and released them for a slightly lower price. Among these titles were Road Fighter, Racket Attack, and Four Player’s Tennis.

  • @timallenbrown
    @timallenbrown 2 ปีที่แล้ว +1

    6:59 level 57 is the worst I swear to god. Always hated it!

  • @thrillhouse_vanhouten
    @thrillhouse_vanhouten 2 ปีที่แล้ว +1

    How is it possible that, as far as I can tell, Bubble Bobble is not available to play on Switch in any form, other than the recently-developed, full-price sequel? No NES version on a compilation, no ACA port, nothing but the modern iteration.

    • @alexbubble6952
      @alexbubble6952 2 ปีที่แล้ว +1

      I'm pretty sure that the sequel does at least include the NES version as well, so at least there's that. But yeah, it is weird.

    • @JeremyParish
      @JeremyParish  2 ปีที่แล้ว +1

      Isn't the sequel's version the arcade game's levels remade in the new visual style? That was the impression I got.

    • @alexbubble6952
      @alexbubble6952 2 ปีที่แล้ว +1

      @@JeremyParish After a bit more research, it looks like the new game has its own 50 new levels, plus an emulation of the arcade game. So, while it isn't the NES version after all, it's the next best thing (or best, depending on who you ask).

    • @ginormousaurus8394
      @ginormousaurus8394 2 ปีที่แล้ว +2

      Square Enix acquired the rights to Bubble Bobble when it bought Taito. While Bubble Bobble and other Square Enix/Taito games for the NES and SNES were available on the Wii Shop Channel, they aren't available on the Wii U, 3DS, and Switch eShops or through Nintendo Switch Online.

    • @cowardlylion42
      @cowardlylion42 2 ปีที่แล้ว +1

      You can play it on the NES Classic, if you managed to get your hands on one. That was probably the last accessible, officially playable instance of the NES game.

  • @neurath2638
    @neurath2638 2 ปีที่แล้ว +1

    Bubble Bobble is one of the few games that my daughter likes and plays with me

  • @TheSmart-CasualGamer
    @TheSmart-CasualGamer 2 ปีที่แล้ว +6

    I'm just waiting for the angry comments about the fact you called them Bub and Bob and not Bubblun and Bobblun. People get REALLY territorial about that in TH-cam comment sections.

    • @Bubblun1
      @Bubblun1 2 ปีที่แล้ว +2

      Who would do a thing like that....oh.

  • @franccoeurguy4735
    @franccoeurguy4735 2 ปีที่แล้ว +1

    0:06 fock TNG.... it doesnt exist anymore because of what happened in Picard Season 2. And by the way, Stewart said himself that the world of TNG doesnt exist anymore. I put everything of my TNG things in boxes in my closet and i will sell everything on ebay.

  • @MrThiagoCianci
    @MrThiagoCianci 2 ปีที่แล้ว +1

    Why do the platforms in Bubble Bobble seem to make no sense? Apparently the player can fall through solid ground, jump under platforms, pass through platforms with their body... I sincerely couldn't understand the logic watching the video and it made me feel weird lol

    • @AbeM.
      @AbeM. 2 ปีที่แล้ว +2

      It seems to me that every square tile is solid on every direction except its underside. So they’ll act as platforms or walls, but you can jump through them from below. The characters seem to be, for the purpose of collision detection, only one tile tall… So they can walk through a one tile gap in a wall.