Seems like this had amazing potential for an overmap and a survival-world mechanic, and they kinda just left it at the level of a Flash game. Observations: At the point you align the radio tower, it appears to be a repeater station (note the omnidirectional "drumhead" radio antennas), which means there is a working broadcast station somewhere. The wind turbines you encounter shortly after indicate enough of a power grid able to get electricity TO said broadcast station. The tractor at @47:40 is VERY clearly a traction engine, identifiable by the flywheel on top. Very robust and can work for decades with little maintenance. An excellent farming tool in a post-apocalyptic (maybe?) world.
Seems like this had amazing potential for an overmap and a survival-world mechanic, and they kinda just left it at the level of a Flash game.
Observations:
At the point you align the radio tower, it appears to be a repeater station (note the omnidirectional "drumhead" radio antennas), which means there is a working broadcast station somewhere. The wind turbines you encounter shortly after indicate enough of a power grid able to get electricity TO said broadcast station.
The tractor at @47:40 is VERY clearly a traction engine, identifiable by the flywheel on top. Very robust and can work for decades with little maintenance. An excellent farming tool in a post-apocalyptic (maybe?) world.
That all sounds very useful. Hopefully the real apocalypse lets me drive endlessly in a perfectly straight line.