The weapon damage for the secondary notes that spawn counterclockwise is reduced to 75%, while the weapon damage for the secondary notes that spawn clockwise is reduced to 50%. The secondary notes are not affected by Anvil boosts. The extra damage from the Growth upgrade is divided by 2 for the secondary notes. Secondary notes are affected by the damage modifiers from Solo, ATK Up, Unit, and Lightness Stamps. Secondary notes are not affected by the Crit Up Stamp. The secondary notes from AZKi’s Awakened main weapon can activate secondary effects, except themselves. These secondary notes can also be activated by the Bomb Stamp. This can lead to two sets of small chain reactions. One chain reaction goes from primary note to secondary notes to secondary explosion (🎶🎶💥). The other chain reaction goes from primary note to primary explosion to secondary notes (🎶💥🎶). Secondary notes from primary note (🎶[🎶]): These secondary notes are affected by the Size Up Stamp and Knightly Milk. These secondary notes scale very well with increased size, due to them being directly and indirectly affected, resulting in them essentially being double buffed. The secondary notes are directly buffed by having their own size increased. The secondary notes are indirectly buffed by the primary note’s size being increased, since the primary note can hit more targets and therefore activate more secondary notes. Secondary explosions from secondary notes from primary note (🎶🎶[💥]): These secondary explosions do not inherit Anvil boosts. Weapon damage is reduced to 22.5% for the secondary explosions that come from the counterclockwise notes, while the weapon damage is reduced to 15% for the secondary explosions that come from the clockwise notes. Secondary notes from primary explosion (🎶💥[🎶]): These secondary notes are not affected by the Size Up Stamp and Knightly Milk. Weapon damage is reduced to 22.5% for the counterclockwise secondary notes, while the weapon damage is reduced to 15% for the clockwise secondary notes. The “+10% song damage” from AZKi’s Encore! skill adds 1 damage per stack to the base damage of this skill. This allows the extra damage to be multiplied by early damage modifiers, such as the one from Study Glasses. AZKi’s special counts as a ranged attack. AZKi’s special only inherits 75% of the extra damage from the Growth Upgrade.
@@rafaelfigfigueiredo2988 I'll see what I can do. Knightly Milk and Size Up Stamp are great for AZKi's main weapon, since they essentially double buff the secondary notes. The Bomb Stamp can also be good with AZKi's main weapon, but the weapon damage will be reduced by both the damage modifiers from the Bomb Stamp itself and the secondary notes. Bomb Stamp explosions and secondary notes at the end of the chain may also not inherit many things from the main weapon. If there is anything you want me to clarify or explain, just let me know.
Azki is my favorite streamer, but Holoure being my first bullet heaven made her a rough pick up, thats for sure. this was more or less my thoughts on her and how to play her..
If you are able to go full late game in a coin run the best healing strategy is actually full meal and vampire stamp, since your max health will be so high and the stamp does %hp healing
heads up, azki might have some skill change in the next 0.7 since her current one only focus on her being as a virtual-diva/singer. we might see a geoguessr references on her.
How good at the Rythm game you need to be for Fishing to truly be best Coin farm method? If the requirement is to consistently keep the chain above a certain level.... It may not work out that well
Sir, this is a completely free Fangame with all this Pokish, Balance and care in its making. Coded and developed by a person who worked mostly as an Animator. You won't be getting Ultrakill Hakita's level of insane working to get things done for the game for this, and for what we got already, 8 months of wait isn't the worst, we didn't even PAY for this at all.
@@LughSamildanach well.. I'm not defending him at all.. in fact I'm hoping there's another update for the game too.. so I'm sorry if I'm bothering you 😔
The weapon damage for the secondary notes that spawn counterclockwise is reduced to 75%, while the weapon damage for the secondary notes that spawn clockwise is reduced to 50%. The secondary notes are not affected by Anvil boosts. The extra damage from the Growth upgrade is divided by 2 for the secondary notes. Secondary notes are affected by the damage modifiers from Solo, ATK Up, Unit, and Lightness Stamps. Secondary notes are not affected by the Crit Up Stamp.
The secondary notes from AZKi’s Awakened main weapon can activate secondary effects, except themselves. These secondary notes can also be activated by the Bomb Stamp. This can lead to two sets of small chain reactions. One chain reaction goes from primary note to secondary notes to secondary explosion (🎶🎶💥). The other chain reaction goes from primary note to primary explosion to secondary notes (🎶💥🎶).
Secondary notes from primary note (🎶[🎶]): These secondary notes are affected by the Size Up Stamp and Knightly Milk. These secondary notes scale very well with increased size, due to them being directly and indirectly affected, resulting in them essentially being double buffed. The secondary notes are directly buffed by having their own size increased. The secondary notes are indirectly buffed by the primary note’s size being increased, since the primary note can hit more targets and therefore activate more secondary notes.
Secondary explosions from secondary notes from primary note (🎶🎶[💥]): These secondary explosions do not inherit Anvil boosts. Weapon damage is reduced to 22.5% for the secondary explosions that come from the counterclockwise notes, while the weapon damage is reduced to 15% for the secondary explosions that come from the clockwise notes.
Secondary notes from primary explosion (🎶💥[🎶]): These secondary notes are not affected by the Size Up Stamp and Knightly Milk. Weapon damage is reduced to 22.5% for the counterclockwise secondary notes, while the weapon damage is reduced to 15% for the clockwise secondary notes.
The “+10% song damage” from AZKi’s Encore! skill adds 1 damage per stack to the base damage of this skill. This allows the extra damage to be multiplied by early damage modifiers, such as the one from Study Glasses.
AZKi’s special counts as a ranged attack. AZKi’s special only inherits 75% of the extra damage from the Growth Upgrade.
Sorry to ask this but can I get a TLDR of your commentary
@@rafaelfigfigueiredo2988 I'll see what I can do.
Knightly Milk and Size Up Stamp are great for AZKi's main weapon, since they essentially double buff the secondary notes.
The Bomb Stamp can also be good with AZKi's main weapon, but the weapon damage will be reduced by both the damage modifiers from the Bomb Stamp itself and the secondary notes. Bomb Stamp explosions and secondary notes at the end of the chain may also not inherit many things from the main weapon.
If there is anything you want me to clarify or explain, just let me know.
Oh that is really useful to know about azki since I'm getting into greed runs, thank you. Sorry to make you shorten your information
AZKi plays like Kronii. She go NYOOM, but requires precision play or the extensive use of Body Pillow and Headphones to maintain her buffs.
You might also rework azki once 0.7 drops... Kay might rework her since she streams more now, thus kay wants her lore accurate
That can be done later. Besides, there is no sign 0.7 is going to appear soon
@@wek4758 yeah... After all, holoksbrekkie isn't even a month old
kay and his team hinted that they wanted to release 0.7 & 0.8 this year.
Sooo
Azki is my favorite streamer, but Holoure being my first bullet heaven made her a rough pick up, thats for sure. this was more or less my thoughts on her and how to play her..
prioritize defensive items first since her main weapon is strong enough to clear early waves
If you are able to go full late game in a coin run the best healing strategy is actually full meal and vampire stamp, since your max health will be so high and the stamp does %hp healing
I think upgrades are roughly haste > spd > hp > dmg > crit (to 100%) > pur
And, ironically, membership is actually a good choice. The damage reduction should net you more coins than you lose
@@windwatcher460
Especially if you're already taking Kusogaki Shackles for other stuff, then the coin loss gets nullified.
@sonicdml4175 true, but I'd go another defensive item instead, probably headphones, for a coin run
@windwatcher460
You can carry several items, and Shackes also mean you can safely use Injection
heads up, azki might have some skill change in the next 0.7 since her current one only focus on her being as a virtual-diva/singer. we might see a geoguessr references on her.
In 0.6 the best coin farmer is fishing.
How good at the Rythm game you need to be for Fishing to truly be best Coin farm method? If the requirement is to consistently keep the chain above a certain level.... It may not work out that well
I hope we get some update news soon. 8 months is a long time....
nah.. let kay you and the team do it whenever they want 😉
Sir, this is a completely free Fangame with all this Pokish, Balance and care in its making. Coded and developed by a person who worked mostly as an Animator.
You won't be getting Ultrakill Hakita's level of insane working to get things done for the game for this, and for what we got already, 8 months of wait isn't the worst, we didn't even PAY for this at all.
@@Reyy3194 I'm not complaining, I'm hoping. There's a difference. Stop white knighting. He doesn't need you to defend him.
@@andrehashimoto8056 see above
@@LughSamildanach well.. I'm not defending him at all.. in fact I'm hoping there's another update for the game too.. so I'm sorry if I'm bothering you 😔