Learned about a third case of plagiarism right as I was uploading: twitter.com/ProjektMelody/status/1557531286352396294. This is getting out of control. PATREON: www.patreon.com/yongyea TWITTER: twitter.com/yongyea TOP PATRONS [CIPHER] - Joseph Lavoie [BIG BOSS] - Devon B - Jonathan Ball [BOSS] - Charlie Galvin - Gerardo Andrade - Michael Redmond - Peter Vrba - Time Dragonlord [LEGENDARY] - BattleBladeWar - D Kurtti - Theron Webb
Usually it takes one or two plagiarists to mess up a whole company's reputation. Remember Dead Cells? IGN wasn't at fault for that, and it was none other than one plagiarist.
@Snowyamur9889 Counterpoint, how do you know what you just made or tried to make was not done before you by someone else? High chance that if you thought to make something, you weren't the first. Yeah, there are people that just copy other people's work, but I'm willing to bet there are also a lot of cases where someone just thought up something thinking they're original without knowing someone else had done it before them already.
@@Fujihanaa They won't get sued, nobody has the money to fight a company like Activision. If it was, lets say, EA or another big company then sure but individual artists have no chance even if they would win the cost of the lawsuit/lawyers would be insane.
And why would they? People keep buying their shit. Companies like Activision, 343 and all these Gacha developers don’t have to make a good product cus people keep buying their crap, despite the games being full on predatory with their micro transactions and half assed product. Only when people stop buying into these things will it get better.
@@purpledragon2442 This, all of this. They truly do not care because people gobble up anything and everything they spew out. It's literally the fault of gullible, low standard gamers that this shit is happening and going to continue to happen.
me: *"Oh Activision can't you go five seconds without plagiarise something?!"* *Activision get's caught not even 3 seconds later* Activision: *"How long was that?"*
In my experience, fresh grad artists who are just starting out, are the ones who get exploited and plagiarized by a lot of companies and many other "experienced" artists
I bet they have managers that say, "Give me something by end of day. Don't go home without showing me something, I don't care where you get it from. If you can't do it, I'll find someone who can."
These skins are likely made by 3rd party contractors, they get to get paid and all the blame gets shifted to Activision for accepting the plagiarized content instead of reviewing it properly.
Technically this is the 3rd time that there have been accusations of plagiarism leveled at Activision and CoD. They also recently released a skin that very strongly resembles a VTuber called Projekt Melody.
nah they got caught plagerizing a lot more than 3 times. I'm not gonna bother listing them all cause they are so small in detail but if a class action lawsuit ever was made it would probably make Activison start looking like a piggy bank.
That's not plagiarizing, that just outright stealing/ taking without permission. The skin itself named "Lovedrunk Melody", not even subtle or ashamed about it
As an artist myself, art takes time to develop. The birth of the idea of what to draw, how to draw it, the days of making it on paper with a pencil (in some cases, using either a mouse or a stylus, the list goes on and on. The worst part about this is that Activision Blizzard give these artist unrealistic deadlines with the art for the games. In most of these cases, it’s Activision Blizzard’s fault right along with the plagiarists. But at the end of the day, the plagiarist think that they can just copy someone’s art and tried to pass it off as their own? Not a good idea to plagiarize.
Yeah, seens like these artists are caught between a rock and a hard place. It's wrong of them, but we can at least understand the events that led up to this.
as someone who is literally making a character rotation right now, agreed. I spent a day alone just getting refs and doing mood boards. not to mention rough concepts, silhouettes and then nailing down a design and rotating it. the thought of someone yanking a design I did with this much work, well, I'd be more than just a little bummed lets just say. i get what the other commentators are saying about being pressured, but its pretty much get fired now and don't reach the deadline, or have the big possibility of being caught for plagiarism and get black listed for life. its a lose lose situation, but i'd rather lose with my dignity intact.
The one time I encountered plagiarism (that I knew of) in my career was when the client has asked an artist to do something that was radically out of his style. He hemmed, he hawed, and then he finally turned in the most horrible mishmash-disaster of stuff. He just couldn't step outside of his style and wouldn't admit to it. Putting pressure on artists will definitely lead to some people taking "little shortcuts." He got blackballed. Don't just give artists enough time: pick the right artist for the job. Especially when it comes to illustrators who are told to focus on and refine 1-3 styles as their niche.
This is actually the THIRD time this month. They recently released an anime weapon skin line that is very blatantly based off the vtuber Projekt Melody, and some attachments relating to other members of the VSHOJO vtuber group. There are too many coincidences for it not be based off her, even down the the name of the skinline being called "Lovedrunk Melody"
Activision does this because they not only not care, but they know they can get away with it. The artwork they steal seems to always originate from smaller artists and studios, so they're doing what large corporations always tend to do - stomp all over smaller creators who actually have talent and originality. As for the skin, they can name it "Bowling for Controversy".
They already did it back in 2016 with blops 3 and a character called specter, it was plagiarized too but nobody remembers. I hope artist win this. At least xbox should stop this if their acquisition goes through
I have a feeling that artists in the company are pressed so hard for content that they feel like they have no choice to plagiarize It doesn't make it ok to do so at all, but maybe if they slowed down the company would have less issues with this (along with all the other issues they have lol)
Why is theft now considered “someone else made me do it”? This generation seriously takes zero responsibility for anything. Someone else is always the cause. It’s repulsive and sad
@@johnmaurer3097Simple because it's different people at different times all showing the same behavior, which implies that the problem is with the environment. Or do you think simply assigning personal responsibility fixed the problem as if the previous staff didn't already face repercussions for plagiarizing
I'll say this as many times as I need to - punishing companies for things like abuse and plagiarism isn't just about legal action, it's about customers voting with their wallets. It wouldn't matter how immune Activision is to getting sued if their player base as a whole actually held them accountable by not giving them anymore money - even the greatest lawyers in the world can't fix a drop in revenue.
The thing is from what I understand, we as people who are watching these videos and what these companies do, are small percent of their market. The majority of people buying cod probably aren't aware of any gaming news whatsoever.
Good luck with that. the overwhelmingly vast majority of players will never know this even happened and an even smaller percentage beyond whats left would even care. Thats the unfortunate reality. Look at Diablo Immortal, that game broke the internet with how overwhelmingly hated it became for how predatory it was, and its Blizzards biggest moneymaker now.
You know there was another plagiarism case like a week ago where Project Melody’s character was stolen and used in CoD. Why has no one brought that one up?
Ok what kind of moron what project melody skin that i think i know why, is activicion, they doing this on perpose & bobby hire plagialism group to steal artist skin.
CoD actually have had 3 accusations of plagiarism in 3 weeks. 1st was the anthro dog skin, 2nd was a weapon skin that uses an "anime girl" image all over that looks a lot like vtuber Project Melody (the gun even has "melody" in its name), and 3rd was this one.
The difference is that most games that do this are free to play. Which is arguably better than paying 60 dollars to play and working to unlock cosmetics, instead you get to play for free and can unlock cosmetics with a little amount of money.
@@lilsavage9946 LoL the cosmetics in these modern games would cost you HUNDREDS of dollars to buy. Stop defending the cancer that is games as a service
@@TheJohn_Highway Bro, what games are you playing? Seriously what games? Unless you're buying a shit ton of cosmetics, there's literally no way you're spending hundreds of dollars on them. You literally just get to play the game for free, how is that cancer? It's only bad for the people who for some reason just have a lack of self control and keep buying cosmetics, which I assume is what you are. I personally don't really care for cosmetics so stuff like this is basically a blessing, I literally just get a free game and don't even have to pay a dime since I know I'm not going to buy any cosmetics. So if you're genuinely spending hundreds of dollars, no scratch that, if you're spending more than 60 dollars on cosmetics, that's not really the games fault, that's really on you, and maybe a wake up call that you should start caring less about virtual cosmetics.
I'd like to admit that this is the one instance that I'd not be angry with Activision, only because they copied a nft game... I'd love to see both going down in flames, but still...
I honestly have no sympathy for anyone engaging in Plagiarism, it also makes zero sense to do so if you are trying to keep your job (especially for games),worst case is you lose your job and work for another company, but if you steal someone else's work your entire artist career is over as next to no one will want to work with a thief.
"We ran out of ideas. But if we don't meet our deadline, we might as well go back to work as a cashier/ cook at fast food restaurants." is what I'm actually thinking right now.
It’s a safe assumption they wouldn’t have let the first plagiarising artist pull the stunt again, so this means there is a second and maybe even a third person caught plagiarising art in Activision. That speaks to a horrendous working environment if people are desperate enough to meet their workload that they are resorting to fairly open plagiarism.
The funniest thing is for me, that 99% of the time you don't even see your own character in game, yet someone is willing to pay 10-20$ for a single skin.
It's fine to take inspiration from others' work, but if you're going to borrow / copy a lot of elements from them, then the right thing to do is to make an attribution to the creator and in many cases enter into a licensing arrangement if the work will be used for commercial purposes. I this case and the previous one, I think Activision should have paid the creators since it's quite obvious they copied them and just made some changes.
I have no sympathy towards “I value my job and they’re on my ass, so if I don’t give some (plagiarized) results then I could lose my job.” What about those small artist? Screw them, huh? Why do these artist who work at these big studious think they deserve better than people with actual creativity in their heads. I don’t have a single creative bone in my body but I a couple good close friends who are very amazing artist.
The only way you'd get that money from them is with a lawsuit. However, no small creator is going to try and sue a gigantic multinational corporation. They'd get buried in legal fees.
I'm curious if this is due to the same employee? If so, they definitely need to be fired before they ruin what little credibility Activision has left. This is so sad.
What credibility did they ever have? lmao. They havent had a single original idea since CoD ghosts infestation mode, even then, it was just a zombies mode with aliens instead.
When it was mentioned about artists doing this often because they aren't caught, I can't help but think of the Philip Miucin incident(s) where he as a IGN reviewer plagiarized reviews, most notably a review about Dead Cells, and claimed he was unaware that it was wrong. It seems like this is a common failure across multiple aspects of the gaming industry.
Sorry for going slightly off topic but I just want to take the chance to express how much I liked you going through comments on your own videos, which put things in perspective. It's always nice to see when someone doesn't take their own words for the ultimate truth and is willing to hear more opinions that wider one's own perspective. Much much appreciated Yong.
This keeps going and going and honestly I think it's time for a class action or at least a group lawsuit. Not for a set sum, but for at least 60-70% of total profit gained from these artworks.
It baffles me how this is happening with arguably one of the most know and most played franchises on the planet. You'd think they'd have enough money to pay they're artists enough for them to make original work for them, but apparently greed wins out like friggin always. This world is rotten
This is what happens when you fire everyone in the studio who comes up with original ideas in favor of loot box and surprise mechanic programmers. No talent, no fresh ideas, and no soul. These people are good at one thing and one thing only, coming up with new ways to drain players' wallets.
Its called revenge, bobby koktic [aka mr krabs] he warm employee to stay silen or he will fire employee who those try to do accusasion againg him, brooo, those people are doing the rebellion, oh way, bobby is doing snow angel with player money, what a scumbag.
Honestly, if I’m given a job that requires rushing my own creative passion, I would’ve left instantly cuz stuff like this require patience and care. Not to mention, if gaming artists actually care, they wouldn’t submit to committing a plagiarizing crime that will hurt their reputation and instead, leave Bobby Kotick’s headquarters to find another place elsewhere. But no, they chose to stay there and chose to commit plagiarism, so, all the plagiarizing actions still falls heavy on them than just on Bobby Kotick.
Knowing the standard freelance artist have to live by, and adding the current inflation. I would guess they didn't have the money in the back hand to quit, look for a new job and survive. I wonder if Activision pays artist per skin what somewhat would justify stealing art like this to me because it cuts down work hours. And when money is tight you can pump out skins faster and earn more.
When everyone's parents were telling them they would never make a living playing videogames- they should have conceded that it was technically possible but you'd have to sell your soul to greedy billionaires to make it work.
As a Concept Artist myself I can tell you its not ONLY the employee but the in house copy culture of Activision that encourages this disgusting shit. Most people outside of the industry don't realize how hard plagiarism is frowned upon, so they don't quite realize how INSANE these violations are. it's the kind of infraction that can easily get an artist blacklisted from the industry overnight. Word spreads like wildfire. You may have to re-skill and join a new field from zero. We don't plagiarize, we don't violate NDA's, either violation can ban you from the Dev world in a flash, it's an unspoken understanding we ALL have. What the public does not get about Activision is that they are a company run by Business majors and accountants who don't play games, which means they are DESPERATELY DETACHED from the gaming community, art and any kind of innovation. So They're terrified of creating something new out of fear it wont catch on, and even more afraid of losing money from standing still. This creates and internal copy culture of rip off artists Leeching off of the traction of proven success, and it's been going on for years. For example: The Titian Fall buzz gave us Black Ops 3 and COD infinite, the Battlefield 1 buzz gave us COD WW2. the Fortnight Buzz gave us every modern COD, they copy on a large scale, but they copy more aggressively on a small scale with art and assets because most artstation designers don't have access of teams of lawyers. I'm SICK OF IT. people need to know they're supporting Snakes.
John's comment is so true. I'm not a huge artist, and I stick to smaller artist circles and even then it happens all the time. I've commissioned some bigger artists before and oddly enough, usually a week or so later, (In one case a day later.) people who have the commission in their likes has made an OC that looks nearly identical to mine. It's happened around five times already. It sucks. And it isn't like my OCs are simple designs with simple details. A lot of my OCs have lots of little personal details put in that these artists just copy in whole. And sometimes the copied OCs themselves get way more popular than my original!
I think a lot of this happens just because concepting usually starts with a Google search to generate inspiration, and either something sticks in your head that you later mistake for original thought, or you're just so pressed to come up with dozens of ideas that you don't care, and fail to change it enough to make it legally distinct. It doesn't help that a lot of younger artists have come up with an attitude that everything on the internet should be free, so why should IP be any different?
Its hard to argue that you werent trying to copy when the copy is almost literally exactly the same. Its so obvious that if you went to court over it and your lawyer was smart enough to bring up the point that if you didnt label which was which, you wouldnt be able to tell those 2 skins apart, you would easily win.
I like how when Activision commits plagiarism they get a few bad articles and just move on, I plagiarize and get expelled from college because it's a crime. Seems fair.
Seeing that Activision could afford to have Terminator, Godzilla vs Kong, and other high profile IP in their game is an indication that they are more than capable of hiring/making a licensing deal with a smaller artist, but nope, they choose to copy some of artwork instead of giving the original artist the deserved credit.
This doesnt look good for Activision But they dont care about reputation they care about money 1:35 Well this is straight up BS now given this is insincere given it happened again 9:30 Flashback
It's almost like most their budget went to advertising, marketing, psychology of addiction and the micro-transaction store. 9:30. Exactly. They don't care if they get caught so long as the profits of that stolen intellectual property are higher than paying out lawsuits. And I'm not being cynical, this is literally how they operate. It's all numbers on a spreadsheet. This is also why they continue working to shorten attention spans, so customers more quickly forget these immoral acts that hurt the bottom line. Do not forget, do not forgive.
Can't. Gaming the system can and will be called out in a court of law. You must take all reasonable steps to protect your copyright as you discover it or risk losing your rights to the work.
@@TheTingcat Fair point but like everything else it needs to be proven, right?, one could simply say it was initially afraid to engage in a lawsuit against a giant corporation which is a fair concern to have.
I saw it happen quite a bit with twitter artists, people often steal art to sell posters/pillows/bedsheets of the work on amazon/ebay/international stores. Most of the time it does go unnoticed by the artist and only after followers point it out to them can they really get it taken down. 😕
This happens in any artistic or creative endeavour, you'll always get those who will copy others work... This doesn't make it right, but it happens and has happened since the dawn of time.
i'm glad you mentioned the terrible work conditions that can lead to enough desperation for an artist to do this sort of thing. artists w seemingly steady employment at a company still feel very expendable, as right now the industry as a whole has more artists vying for jobs than jobs to offer them, so they can be replaced if they're not exactly up to performance. it's even worse for freelance contractors, who often can't afford to eat or pay the bills until they've turned something in if their contract doesn't require partial or full payment up front (even partial payment often only lasts a short time). my goal is to become a concept artist in the gaming industry, but the current environment scares me, and i hope to god that incidents like these will jumpstart some improvements.
I love how everyone says it's the company's fault and not the individual artist. Let's not split hairs, these people are still working for money. There's no excuse. They are at fault.
If I had a dollar for every time Activision plagiarised someone else’s work this month I’d have two dollars, which isn’t a lot but it’s more than the original artists got paid.
10:15 - This isn't entirely true. There are incidents where artists also get away from stealing work from other big artists and getting away with it for a long time. One example would be two years ago where a pretty big NSFW artist by the name of Shexyo was called out by CuteSexyRobutts (CSR) for tracing their artwork. Another being Ilya Kuvshinov who, at least in his earlier days, potentially traced/used compositions 1:1 of existing artworks and photos into his own work while calling others out for doing the exact same thing back when he used another username (kr0npr1nz). Both individuals have a massive following; both had fandoms that either fully defended them, or called their actions "things that belong in the grey area." I do believe that having a sizeable following does allow one to get away with much fewer consequences than deserved, even if the person that one is copying from is a prominent figure.
The defense brought up by Yong in this video is bullshit, frankly. If it's fear that their career will damaged that motivates them, then they're just a short-term thinker. Their career will be damaged if and when the plagiarism is revealed, and they'll just blame someone else then, too. There are multiple things you can do inside a company before resorting to plagiarism.
I agree with this. Short term thinking can be so much more destructive. Your career is over if your caught. But those who are financially in trouble... I understand their struggle and desperation, even if i strongly disagree with their actions of plagiarism. Survival 1st. But take more than 2 seconds to think about your options before committing to potentially destroying your future.
I did some graphic design work back in the day. It's not just "I don't have time to do my job, so I need to plagiarize someone else's work" kind of situation. Sometime it's the client saying "I want this in my project, make it happen and get paid or I'll find someone else to do it".
This is why I love my job working with open source projects; we're encouraged to copy each other's work and make incremental improvements as a community.
speaking as a sound designer on this who has worked on some AAA stuff (including CoD), I will say this practice is also very common in sound and is much harder to detect. People take bits and pieces of other games'/movies' design and sometimes sneak them in to their own designs; or in some cases, just straight up copy the files entirely and change them slightly and call them brand new. All of it goes back to projects always "needed asap" and the artists having to move as fast as possible.
Man... On 0:44, seeing Spectre operator's plagiarism back from the previous video with dog skin was unexpected and felt like very late missed opportunity to point out what's going on, even though I'm a Spectre main, it's really sadden me.
Hey yong as an artist myself im happy to see you cover this. Its indeed a struggle with works being stolen especially when you dont have/seek a bigger following. Its good we have the ability to tweet the cases of plagerism to you so you might potentially cover it to make it blow up. Thank you.
If Dr Disrespect wants us to take ANY NFT seriously, let alone his own game, he should take this opportunity to use as a cudgel to beat down Activision for ENGAGING in plagiarism. To literally put his money where his mouth is if he REALLY believes that NFTs can be used to help and protect the creators themselves, rather than just as the newest way to find a bigger sucker.
This is gonna get them sued by a company that can actually can back it up if their getting that lazy. A dev is gonna grab something that actually has serious copyright protection.
Worst part of the Yong's comment with Melody is if you go to the tweet there are people defending the plagiarism. Like the what the fuck my guy like you wouldn't be pissed if you made an internet persona and some company basically ripped you off and didn't bother even trying to credit you.
It's terrible that they know they can get away with this because someone else is gonna do something completely horrendous and this'll just blow away like nothing.
Ok, you can have the same idea independently. What is supect is that with a little saturation adjustment the color palet is also almost the same. Also the elements of the hood, while a little different, are using the same general outline for the mechanical bits.
We can't put all the blame on the Activision art team. They're pressured like hell to constantly pump out new cosmetics, so they're bound to plagiarize at some point for some easy content. This is not me giving them an excuse, more like me trying to find a cause to that problem
Regarding the doge skin, I get that one for sure. But I'm curious as to what point a concept art becomes an IP. Unless you're using the actual assets, like the anime girl example (0:56), unless it's a full on IP, are folks not able to make their own concept art that may be similar without using the original assets/images? The hacker skull skin one seems pretty broad and yes is very similar - but if you're not claiming it to be the same character, is it still plagiarism? I'm personally not clear at which point the 'idea' of look or style becomes owned. e.g. 'Badass Hooded Glowing Skull Character'
Stealing NFTs isn't plagiarism as they're not regulated by any governments and are under no law. You can't possibly begin to image how many people have taken others NFTs and sold them as their own. They did it with Eminem, they did it with Seth Green, they did it with the bored idiot club or whatever the fuck they're called. And if you're making a game with intent of selling photos for insane prices you deserve everything coming to you. NFTs have completely died off.
More innocent way of this happening also is to acknowledge that the human brain just refers everything to past experiences. You might have scrolled through art and some of it stuck to the unconscious side of your brain. So later while you're creating something that you think is totally original, but actually is unconsciously derived from art seen previously. Might be art seen just minutes to many years ago. Similar effect what I'm trying to imply here is like a song that you hum to yourself that is not really following anything. Later you find an old piece of music, that is very close or even exactly the same as what you have been humming to, so there's a chance that it might have played in the background somewhere when you were a child or something.
And of course they'll get away with it because not many people, if any, can fund a lawsuit as Activison would just stall it forever and rack up the cost for the plaintiff.
To be fair, this is a level of similarity that could in theory pop up accidentally. Tell three artists to do a "grim reaper in a combat suit" and one design is bound to look like this. Not saying it was an accident here, but with the similarities being so generic and all the details different, this actually shouldn't count as plagiarism anymore. If it did, we'd very quickly run out of legally original character designs.
The thing is, this is not only for the Gaming Industry, this happens all over the Industries, with Clothes Design, Brands and etc. Big companies just flat out steal these works, and these small companies/people doing it alone can't even think about how to go against a multi-million/billion dollar company that stole their work. No way to really fight against it...
The fact they did this AGAIN so soon, shows someone inside the business, more than definitely high up in the chain is corrupt as fk and thinks they can just implement their favorite art and such.
I think the same thing will haben with Overwatch 2. With their planned release schedule of just 9 weeks. The artists will see crunch once their backlog of content that they will held back for release is used up. Once the time runs, work piles up then copying (stealing fits better) other artists work can seem pretty enticing.
Worst part is Activision won’t care about this kind of stuff because it doesn’t affect them financially. As long as they turn a profit, they couldn’t care less about these “misdemeanours”. I’m a teen and so are my friends but with every account of plagiarism or sexual misconduct in their workplace we try to stay away from cod but it’s never enough. The most you can do is not buy the bundles and skins. They’re pointless and if you bought the games with your money actually playing the game instead of buying additional content for a weapon you already have is not how you make your money’s worth.
The problem is now there’s been so many skins it’s almost physically impossible to design skin that doesn’t look like something that somebody else has done. If you think in your head how & what makes a skin look cool then think how many times you can create it’s style over & over without making it look similar to another it extremely difficult. But I’m not to saying that dev don’t out right copy somebody else’s stuff
Learned about a third case of plagiarism right as I was uploading: twitter.com/ProjektMelody/status/1557531286352396294. This is getting out of control.
PATREON: www.patreon.com/yongyea
TWITTER: twitter.com/yongyea
TOP PATRONS
[CIPHER]
- Joseph Lavoie
[BIG BOSS]
- Devon B
- Jonathan Ball
[BOSS]
- Charlie Galvin
- Gerardo Andrade
- Michael Redmond
- Peter Vrba
- Time Dragonlord
[LEGENDARY]
- BattleBladeWar
- D Kurtti
- Theron Webb
.
.
.
.
.
plagiarism isn't a "misstep" by the artist. it takes so much work to make art. they are pulling off a massive scam/theft and KNOW IT
I won't be surprised if ActiBlizz lost more players again!
Blame the dev who is blatantly doing it they’re trying to get Activision sued
Usually it takes one or two plagiarists to mess up a whole company's reputation.
Remember Dead Cells? IGN wasn't at fault for that, and it was none other than one plagiarist.
Blame both, the dev & bobby koktic that madmam is doing this for the 💵, that guy make excuses to save his face, that how greedy game corporation work.
@Snowyamur9889 Counterpoint, how do you know what you just made or tried to make was not done before you by someone else?
High chance that if you thought to make something, you weren't the first.
Yeah, there are people that just copy other people's work, but I'm willing to bet there are also a lot of cases where someone just thought up something thinking they're original without knowing someone else had done it before them already.
Activision:
Everyone: How many times do we need to teach you this lesson, old man?!
Activision: I like money
They just did again just after this one with Menendez trying to look like Big Boss in Warzone lmao
Probably until some artist can afford a lawyer which is highly unlikely
"At least once more Miss Swan, as always."
This is exactly my though when i see the thumbnail
Even reading the title gave me a good laugh, they just don't care at all.
Until they get sued , which I’m sure they still won’t care .
@@Fujihanaa They won't get sued, nobody has the money to fight a company like Activision. If it was, lets say, EA or another big company then sure but individual artists have no chance even if they would win the cost of the lawsuit/lawyers would be insane.
And why would they? People keep buying their shit. Companies like Activision, 343 and all these Gacha developers don’t have to make a good product cus people keep buying their crap, despite the games being full on predatory with their micro transactions and half assed product. Only when people stop buying into these things will it get better.
@@purpledragon2442 This, all of this. They truly do not care because people gobble up anything and everything they spew out. It's literally the fault of gullible, low standard gamers that this shit is happening and going to continue to happen.
When you can't go after the company... go after the heads.
Activision went from stealing our money to stealing characters
I wouldn’t call it stealing, id call it a secret shoutout
EA would put it "surprised inspiration".
🤣🤣🤣🤣🤣🤣🤣🤣🤣
Stealing characters in order to steal our money
@@franciscodetonne4797 HAHAHAHAHA
me: *"Oh Activision can't you go five seconds without plagiarise something?!"*
*Activision get's caught not even 3 seconds later*
Activision: *"How long was that?"*
🤣🤣🤣
Twice in one go, you plagiarized yourselves by plagiarizing again.
activision's pants falls down....
Simpsons joke, i love it.
In my experience, fresh grad artists who are just starting out, are the ones who get exploited and plagiarized by a lot of companies and many other "experienced" artists
Yep and those artists can't do anything about it due to how ridiculously expensive legal fees are and how long and tedious the legal process is.
@@KroryykDB sucks a rich person can’t go after them in the artist’s defense
@@rezcellent We should not have to rely on the charity of our oppressors. The rich profit off this shit, why do we go to them and beg?
@@Pyxis10 🥺 there's nobody with money who somehow isn't scum, who would be willing to spend that money 💵 fighting for those who can't?
i once found out that my art was stolen and made into Tattoos. not sure how I feel about it honestly lol.
I bet they have managers that say, "Give me something by end of day. Don't go home without showing me something, I don't care where you get it from. If you can't do it, I'll find someone who can."
These skins are likely made by 3rd party contractors, they get to get paid and all the blame gets shifted to Activision for accepting the plagiarized content instead of reviewing it properly.
Technically this is the 3rd time that there have been accusations of plagiarism leveled at Activision and CoD. They also recently released a skin that very strongly resembles a VTuber called Projekt Melody.
Wow
nah they got caught plagerizing a lot more than 3 times. I'm not gonna bother listing them all cause they are so small in detail but if a class action lawsuit ever was made it would probably make Activison start looking like a piggy bank.
Yeesh, if they did actually rip off Vshojo, then Activision is on trouble on the legal front.
That's not plagiarizing, that just outright stealing/ taking without permission. The skin itself named "Lovedrunk Melody", not even subtle or ashamed about it
Eh, that's a corporation stealing from another corporation
As an artist myself, art takes time to develop. The birth of the idea of what to draw, how to draw it, the days of making it on paper with a pencil (in some cases, using either a mouse or a stylus, the list goes on and on. The worst part about this is that Activision Blizzard give these artist unrealistic deadlines with the art for the games. In most of these cases, it’s Activision Blizzard’s fault right along with the plagiarists. But at the end of the day, the plagiarist think that they can just copy someone’s art and tried to pass it off as their own? Not a good idea to plagiarize.
Yeah, seens like these artists are caught between a rock and a hard place. It's wrong of them, but we can at least understand the events that led up to this.
as someone who is literally making a character rotation right now, agreed. I spent a day alone just getting refs and doing mood boards. not to mention rough concepts, silhouettes and then nailing down a design and rotating it. the thought of someone yanking a design I did with this much work, well, I'd be more than just a little bummed lets just say. i get what the other commentators are saying about being pressured, but its pretty much get fired now and don't reach the deadline, or have the big possibility of being caught for plagiarism and get black listed for life. its a lose lose situation, but i'd rather lose with my dignity intact.
You sound so fruity
The one time I encountered plagiarism (that I knew of) in my career was when the client has asked an artist to do something that was radically out of his style. He hemmed, he hawed, and then he finally turned in the most horrible mishmash-disaster of stuff. He just couldn't step outside of his style and wouldn't admit to it. Putting pressure on artists will definitely lead to some people taking "little shortcuts." He got blackballed.
Don't just give artists enough time: pick the right artist for the job. Especially when it comes to illustrators who are told to focus on and refine 1-3 styles as their niche.
Wow so deep
This is actually the THIRD time this month. They recently released an anime weapon skin line that is very blatantly based off the vtuber Projekt Melody, and some attachments relating to other members of the VSHOJO vtuber group. There are too many coincidences for it not be based off her, even down the the name of the skinline being called "Lovedrunk Melody"
At this point, a large scale interview and investigation within the art department is necessary.
At that point, they’d likely interview themselves like last time and say once again, “Nothing’s wrong”.
Activision does this because they not only not care, but they know they can get away with it. The artwork they steal seems to always originate from smaller artists and studios, so they're doing what large corporations always tend to do - stomp all over smaller creators who actually have talent and originality.
As for the skin, they can name it "Bowling for Controversy".
They already did it back in 2016 with blops 3 and a character called specter, it was plagiarized too but nobody remembers. I hope artist win this. At least xbox should stop this if their acquisition goes through
I have a feeling that artists in the company are pressed so hard for content that they feel like they have no choice to plagiarize
It doesn't make it ok to do so at all, but maybe if they slowed down the company would have less issues with this (along with all the other issues they have lol)
Blame the kids wanting more content and still shelving money to Activision
At least change the damn color!
I mean, a company taking advantage of children and stealing art is very gross.
Why is theft now considered “someone else made me do it”?
This generation seriously takes zero responsibility for anything. Someone else is always the cause. It’s repulsive and sad
@@johnmaurer3097Simple because it's different people at different times all showing the same behavior, which implies that the problem is with the environment. Or do you think simply assigning personal responsibility fixed the problem as if the previous staff didn't already face repercussions for plagiarizing
Damn Activision must be going for a a new record, though they might copy the format for doing so from someone else.
I'll say this as many times as I need to - punishing companies for things like abuse and plagiarism isn't just about legal action, it's about customers voting with their wallets.
It wouldn't matter how immune Activision is to getting sued if their player base as a whole actually held them accountable by not giving them anymore money - even the greatest lawyers in the world can't fix a drop in revenue.
Unfortunately people are to stupid to understand that and blindly do shit
Exactly....moneeeyyyyyyyyyyy
Meanwhile, whales be like "Haha, credit card go brrrrrrr!"
The thing is from what I understand, we as people who are watching these videos and what these companies do, are small percent of their market. The majority of people buying cod probably aren't aware of any gaming news whatsoever.
Good luck with that. the overwhelmingly vast majority of players will never know this even happened and an even smaller percentage beyond whats left would even care. Thats the unfortunate reality. Look at Diablo Immortal, that game broke the internet with how overwhelmingly hated it became for how predatory it was, and its Blizzards biggest moneymaker now.
You know there was another plagiarism case like a week ago where Project Melody’s character was stolen and used in CoD. Why has no one brought that one up?
Ok what kind of moron what project melody skin that i think i know why, is activicion, they doing this on perpose & bobby hire plagialism group to steal artist skin.
Because it isn't as clear cut. The dog soldier and skull mask were clearly plagiarized while the melody skin doesn't look exactly like her.
CoD actually have had 3 accusations of plagiarism in 3 weeks. 1st was the anthro dog skin, 2nd was a weapon skin that uses an "anime girl" image all over that looks a lot like vtuber Project Melody (the gun even has "melody" in its name), and 3rd was this one.
Real question is, when did paying for this stuff become normal? Remember when your 60 dollars got you EVERYTHING the game had to offer?
The difference is that most games that do this are free to play. Which is arguably better than paying 60 dollars to play and working to unlock cosmetics, instead you get to play for free and can unlock cosmetics with a little amount of money.
@@lilsavage9946
LoL the cosmetics in these modern games would cost you HUNDREDS of dollars to buy. Stop defending the cancer that is games as a service
@@TheJohn_Highway Bro, what games are you playing? Seriously what games? Unless you're buying a shit ton of cosmetics, there's literally no way you're spending hundreds of dollars on them. You literally just get to play the game for free, how is that cancer? It's only bad for the people who for some reason just have a lack of self control and keep buying cosmetics, which I assume is what you are. I personally don't really care for cosmetics so stuff like this is basically a blessing, I literally just get a free game and don't even have to pay a dime since I know I'm not going to buy any cosmetics. So if you're genuinely spending hundreds of dollars, no scratch that, if you're spending more than 60 dollars on cosmetics, that's not really the games fault, that's really on you, and maybe a wake up call that you should start caring less about virtual cosmetics.
I'd like to admit that this is the one instance that I'd not be angry with Activision, only because they copied a nft game... I'd love to see both going down in flames, but still...
I honestly have no sympathy for anyone engaging in Plagiarism, it also makes zero sense to do so if you are trying to keep your job (especially for games),worst case is you lose your job and work for another company, but if you steal someone else's work your entire artist career is over as next to no one will want to work with a thief.
Unless...it was even asked for...wich looks like something that Activison would do.
"We ran out of ideas. But if we don't meet our deadline, we might as well go back to work as a cashier/ cook at fast food restaurants." is what I'm actually thinking right now.
Whenever they wanna do something good someone's already done it first.
*Do something original more Activision*
That or pay the original artists
Couldn't be more wrong
That's what you call good 💀 bars low ey
It’s a safe assumption they wouldn’t have let the first plagiarising artist pull the stunt again, so this means there is a second and maybe even a third person caught plagiarising art in Activision. That speaks to a horrendous working environment if people are desperate enough to meet their workload that they are resorting to fairly open plagiarism.
The funniest thing is for me, that 99% of the time you don't even see your own character in game, yet someone is willing to pay 10-20$ for a single skin.
It's fine to take inspiration from others' work, but if you're going to borrow / copy a lot of elements from them, then the right thing to do is to make an attribution to the creator and in many cases enter into a licensing arrangement if the work will be used for commercial purposes. I this case and the previous one, I think Activision should have paid the creators since it's quite obvious they copied them and just made some changes.
Riot is another company that should adhere to a policy like this.
I have no sympathy towards “I value my job and they’re on my ass, so if I don’t give some (plagiarized) results then I could lose my job.” What about those small artist? Screw them, huh? Why do these artist who work at these big studious think they deserve better than people with actual creativity in their heads.
I don’t have a single creative bone in my body but I a couple good close friends who are very amazing artist.
This is what happens when you outsource 3d assets creation to outside entities.
Creator: just give me a small % in royalties.
Activision: we'd rather just delete it.
The only way you'd get that money from them is with a lawsuit. However, no small creator is going to try and sue a gigantic multinational corporation. They'd get buried in legal fees.
@@proy3 not if the corporation just gives it to them to avoid the trouble.
@@SolidShepard That's a pretty costly gamble to take. I wouldn't risk it.
@@proy3 its happened before. But clearly they just decided to remove it.
I'm curious if this is due to the same employee? If so, they definitely need to be fired before they ruin what little credibility Activision has left. This is so sad.
Or maybe the employee doing it is trying to get dirt on activision like they deserve
@@killionaire486 yup, is definetly activicion employee, these people are doing there best to get bobby koktic out of office as soon as posible.
@@DjCyberZonex as the bald man has said before “it’s Bobby’s world, and we’re just livin in it.” 😂
@@killionaire486 😂😂😂 you not wrong there 👍.
What credibility did they ever have? lmao. They havent had a single original idea since CoD ghosts infestation mode, even then, it was just a zombies mode with aliens instead.
When it was mentioned about artists doing this often because they aren't caught, I can't help but think of the Philip Miucin incident(s) where he as a IGN reviewer plagiarized reviews, most notably a review about Dead Cells, and claimed he was unaware that it was wrong. It seems like this is a common failure across multiple aspects of the gaming industry.
Sorry for going slightly off topic but I just want to take the chance to express how much I liked you going through comments on your own videos, which put things in perspective. It's always nice to see when someone doesn't take their own words for the ultimate truth and is willing to hear more opinions that wider one's own perspective. Much much appreciated Yong.
Activision's apology and removal of the skin really means nothing, since the artist never got reasonable compensation from the skin sales
This keeps going and going and honestly I think it's time for a class action or at least a group lawsuit.
Not for a set sum, but for at least 60-70% of total profit gained from these artworks.
It baffles me how this is happening with arguably one of the most know and most played franchises on the planet. You'd think they'd have enough money to pay they're artists enough for them to make original work for them, but apparently greed wins out like friggin always. This world is rotten
This is what happens when you fire everyone in the studio who comes up with original ideas in favor of loot box and surprise mechanic programmers. No talent, no fresh ideas, and no soul. These people are good at one thing and one thing only, coming up with new ways to drain players' wallets.
Its called revenge, bobby koktic [aka mr krabs] he warm employee to stay silen or he will fire employee who those try to do accusasion againg him, brooo, those people are doing the rebellion, oh way, bobby is doing snow angel with player money, what a scumbag.
Honestly, if I’m given a job that requires rushing my own creative passion, I would’ve left instantly cuz stuff like this require patience and care. Not to mention, if gaming artists actually care, they wouldn’t submit to committing a plagiarizing crime that will hurt their reputation and instead, leave Bobby Kotick’s headquarters to find another place elsewhere. But no, they chose to stay there and chose to commit plagiarism, so, all the plagiarizing actions still falls heavy on them than just on Bobby Kotick.
Knowing the standard freelance artist have to live by, and adding the current inflation.
I would guess they didn't have the money in the back hand to quit, look for a new job and survive.
I wonder if Activision pays artist per skin what somewhat would justify stealing art like this to me because it cuts down work hours. And when money is tight you can pump out skins faster and earn more.
When everyone's parents were telling them they would never make a living playing videogames- they should have conceded that it was technically possible but you'd have to sell your soul to greedy billionaires to make it work.
@@actually5004 And then we wouldn't have any games to play with lol
Also - even more of a wake-up call for rules to he changed.
As a Concept Artist myself I can tell you its not ONLY the employee but the in house copy culture of Activision that encourages this disgusting shit. Most people outside of the industry don't realize how hard plagiarism is frowned upon, so they don't quite realize how INSANE these violations are. it's the kind of infraction that can easily get an artist blacklisted from the industry overnight. Word spreads like wildfire. You may have to re-skill and join a new field from zero. We don't plagiarize, we don't violate NDA's, either violation can ban you from the Dev world in a flash, it's an unspoken understanding we ALL have. What the public does not get about Activision is that they are a company run by Business majors and accountants who don't play games, which means they are DESPERATELY DETACHED from the gaming community, art and any kind of innovation. So They're terrified of creating something new out of fear it wont catch on, and even more afraid of losing money from standing still. This creates and internal copy culture of rip off artists Leeching off of the traction of proven success, and it's been going on for years. For example: The Titian Fall buzz gave us Black Ops 3 and COD infinite, the Battlefield 1 buzz gave us COD WW2. the Fortnight Buzz gave us every modern COD, they copy on a large scale, but they copy more aggressively on a small scale with art and assets because most artstation designers don't have access of teams of lawyers. I'm SICK OF IT. people need to know they're supporting Snakes.
John's comment is so true. I'm not a huge artist, and I stick to smaller artist circles and even then it happens all the time.
I've commissioned some bigger artists before and oddly enough, usually a week or so later, (In one case a day later.) people who have the commission in their likes has made an OC that looks nearly identical to mine. It's happened around five times already. It sucks.
And it isn't like my OCs are simple designs with simple details. A lot of my OCs have lots of little personal details put in that these artists just copy in whole. And sometimes the copied OCs themselves get way more popular than my original!
I think a lot of this happens just because concepting usually starts with a Google search to generate inspiration, and either something sticks in your head that you later mistake for original thought, or you're just so pressed to come up with dozens of ideas that you don't care, and fail to change it enough to make it legally distinct. It doesn't help that a lot of younger artists have come up with an attitude that everything on the internet should be free, so why should IP be any different?
Its hard to argue that you werent trying to copy when the copy is almost literally exactly the same.
Its so obvious that if you went to court over it and your lawyer was smart enough to bring up the point that if you didnt label which was which, you wouldnt be able to tell those 2 skins apart, you would easily win.
I like how when Activision commits plagiarism they get a few bad articles and just move on, I plagiarize and get expelled from college because it's a crime. Seems fair.
Seeing that Activision could afford to have Terminator, Godzilla vs Kong, and other high profile IP in their game is an indication that they are more than capable of hiring/making a licensing deal with a smaller artist, but nope, they choose to copy some of artwork instead of giving the original artist the deserved credit.
They don't want to spend the extra hundred bucks to commission original art when it's more profitable to steal from something that's popular
This doesnt look good for Activision
But they dont care about reputation they care about money
1:35 Well this is straight up BS now given this is insincere given it happened again
9:30 Flashback
It's almost like most their budget went to advertising, marketing, psychology of addiction and the micro-transaction store. 9:30. Exactly. They don't care if they get caught so long as the profits of that stolen intellectual property are higher than paying out lawsuits. And I'm not being cynical, this is literally how they operate. It's all numbers on a spreadsheet. This is also why they continue working to shorten attention spans, so customers more quickly forget these immoral acts that hurt the bottom line. Do not forget, do not forgive.
Thanks for taking the artists’ side, nobody ever talks about this kind of stuff from the artists’ perspective. Appreciated man!
People being plagiarized should remain quiet and wait for the asset to be commercialized and THEN sue Activision for a couple of millions.
Can't. Gaming the system can and will be called out in a court of law. You must take all reasonable steps to protect your copyright as you discover it or risk losing your rights to the work.
@@TheTingcat Fair point but like everything else it needs to be proven, right?, one could simply say it was initially afraid to engage in a lawsuit against a giant corporation which is a fair concern to have.
@@DoomsdayMayBeOkay True. I'm not really a risk-taker and I'd be terrified of leaving evidence so I don't think the anxiety would be worth it for me.
@@TheTingcat This has happened with more than a few band 🎸 names. BUT occasionally they'll allow two parties to use it.
@@TheTingcat Not quite right; for trademarks and patents you have to defend or lose it, with copyright it's entirely at your discretion.
I saw it happen quite a bit with twitter artists, people often steal art to sell posters/pillows/bedsheets of the work on amazon/ebay/international stores. Most of the time it does go unnoticed by the artist and only after followers point it out to them can they really get it taken down. 😕
This happens in any artistic or creative endeavour, you'll always get those who will copy others work... This doesn't make it right, but it happens and has happened since the dawn of time.
i'm glad you mentioned the terrible work conditions that can lead to enough desperation for an artist to do this sort of thing. artists w seemingly steady employment at a company still feel very expendable, as right now the industry as a whole has more artists vying for jobs than jobs to offer them, so they can be replaced if they're not exactly up to performance. it's even worse for freelance contractors, who often can't afford to eat or pay the bills until they've turned something in if their contract doesn't require partial or full payment up front (even partial payment often only lasts a short time). my goal is to become a concept artist in the gaming industry, but the current environment scares me, and i hope to god that incidents like these will jumpstart some improvements.
I love how everyone says it's the company's fault and not the individual artist.
Let's not split hairs, these people are still working for money. There's no excuse. They are at fault.
If I had a dollar for every time Activision plagiarised someone else’s work this month I’d have two dollars, which isn’t a lot but it’s more than the original artists got paid.
10:15 - This isn't entirely true. There are incidents where artists also get away from stealing work from other big artists and getting away with it for a long time. One example would be two years ago where a pretty big NSFW artist by the name of Shexyo was called out by CuteSexyRobutts (CSR) for tracing their artwork. Another being Ilya Kuvshinov who, at least in his earlier days, potentially traced/used compositions 1:1 of existing artworks and photos into his own work while calling others out for doing the exact same thing back when he used another username (kr0npr1nz).
Both individuals have a massive following; both had fandoms that either fully defended them, or called their actions "things that belong in the grey area." I do believe that having a sizeable following does allow one to get away with much fewer consequences than deserved, even if the person that one is copying from is a prominent figure.
"We have the utmost respect for..."
*spits out cereal and laughs maniacally*
Why does Activision do this stuff?! Do they really want us to bash them for plagiarism cause, I think they do
To the artists, If you really want to stop plagiarism, sue the shit out of them... They will learn something when it will hit their wallets...
Didbt they also copy the design of a vtuber too?
Yup, melody specifically
Definitely keep up with this news YongYea! This is very important!
The defense brought up by Yong in this video is bullshit, frankly. If it's fear that their career will damaged that motivates them, then they're just a short-term thinker. Their career will be damaged if and when the plagiarism is revealed, and they'll just blame someone else then, too. There are multiple things you can do inside a company before resorting to plagiarism.
I agree with this. Short term thinking can be so much more destructive. Your career is over if your caught. But those who are financially in trouble... I understand their struggle and desperation, even if i strongly disagree with their actions of plagiarism. Survival 1st. But take more than 2 seconds to think about your options before committing to potentially destroying your future.
I did some graphic design work back in the day. It's not just "I don't have time to do my job, so I need to plagiarize someone else's work" kind of situation. Sometime it's the client saying "I want this in my project, make it happen and get paid or I'll find someone else to do it".
Activision makes Filip proud.
That aged well!
You know what would make companies take proactive steps to fix things? If laws protected the consumer, not the company.
This is why I love my job working with open source projects; we're encouraged to copy each other's work and make incremental improvements as a community.
speaking as a sound designer on this who has worked on some AAA stuff (including CoD), I will say this practice is also very common in sound and is much harder to detect. People take bits and pieces of other games'/movies' design and sometimes sneak them in to their own designs; or in some cases, just straight up copy the files entirely and change them slightly and call them brand new. All of it goes back to projects always "needed asap" and the artists having to move as fast as possible.
Thank you, Yong.
Man... On 0:44, seeing Spectre operator's plagiarism back from the previous video with dog skin was unexpected and felt like very late missed opportunity to point out what's going on, even though I'm a Spectre main, it's really sadden me.
At this point we should just automatically reverse image search every bit of art they release.
Hey yong as an artist myself im happy to see you cover this. Its indeed a struggle with works being stolen especially when you dont have/seek a bigger following. Its good we have the ability to tweet the cases of plagerism to you so you might potentially cover it to make it blow up. Thank you.
This just shows how much Activision has not only gotten lazy but at this point COD needs to be done by someone else
If Dr Disrespect wants us to take ANY NFT seriously, let alone his own game, he should take this opportunity to use as a cudgel to beat down Activision for ENGAGING in plagiarism. To literally put his money where his mouth is if he REALLY believes that NFTs can be used to help and protect the creators themselves, rather than just as the newest way to find a bigger sucker.
As soon as I read about another plagiarized skin. I just started waiting in anticipation for you to make another video about it.
This is gonna get them sued by a company that can actually can back it up if their getting that lazy. A dev is gonna grab something that actually has serious copyright protection.
Employee inside activision is trying to find anothere way to get bobby out of the company.
Worst part of the Yong's comment with Melody is if you go to the tweet there are people defending the plagiarism. Like the what the fuck my guy like you wouldn't be pissed if you made an internet persona and some company basically ripped you off and didn't bother even trying to credit you.
I was really excited for that dog skin :(......
As I hate Activision, I think plagiarism claims are a bit farfetched.
It's terrible that they know they can get away with this because someone else is gonna do something completely horrendous and this'll just blow away like nothing.
"I don't know why they're adding this to vanguard, it just doesn't fit with the theme." Hoo boy, I don't think you've played vanguard yet...
Ok, you can have the same idea independently.
What is supect is that with a little saturation adjustment the color palet is also almost the same.
Also the elements of the hood, while a little different, are using the same general outline for the mechanical bits.
Crazy how the design was good enough until they realized they needed to pay the artist to use it
We can't put all the blame on the Activision art team.
They're pressured like hell to constantly pump out new cosmetics, so they're bound to plagiarize at some point for some easy content.
This is not me giving them an excuse, more like me trying to find a cause to that problem
Regarding the doge skin, I get that one for sure. But I'm curious as to what point a concept art becomes an IP. Unless you're using the actual assets, like the anime girl example (0:56), unless it's a full on IP, are folks not able to make their own concept art that may be similar without using the original assets/images? The hacker skull skin one seems pretty broad and yes is very similar - but if you're not claiming it to be the same character, is it still plagiarism?
I'm personally not clear at which point the 'idea' of look or style becomes owned. e.g. 'Badass Hooded Glowing Skull Character'
Stealing NFTs isn't plagiarism as they're not regulated by any governments and are under no law. You can't possibly begin to image how many people have taken others NFTs and sold them as their own. They did it with Eminem, they did it with Seth Green, they did it with the bored idiot club or whatever the fuck they're called.
And if you're making a game with intent of selling photos for insane prices you deserve everything coming to you. NFTs have completely died off.
Because, of course they did!
More innocent way of this happening also is to acknowledge that the human brain just refers everything to past experiences. You might have scrolled through art and some of it stuck to the unconscious side of your brain. So later while you're creating something that you think is totally original, but actually is unconsciously derived from art seen previously. Might be art seen just minutes to many years ago.
Similar effect what I'm trying to imply here is like a song that you hum to yourself that is not really following anything. Later you find an old piece of music, that is very close or even exactly the same as what you have been humming to, so there's a chance that it might have played in the background somewhere when you were a child or something.
Punishment for plaigarism needs to be more severe to stop this.
And of course they'll get away with it because not many people, if any, can fund a lawsuit as Activison would just stall it forever and rack up the cost for the plaintiff.
Sometimes, makes me wonder if any of mine was stolen. But then I would think they would want someone far better than myself anyway.
This just keeps getting better and better haha i love it
i just saw the pinned comment while typing this and it makes this even funnier :'D
I hate to break it to you guys, but all work is plagiarized to an extent.
This particular company just failed to cover their tracks.
All they need to do is ask for permission and give some of the proceeds to the artist and it would be a win win
To be fair, this is a level of similarity that could in theory pop up accidentally. Tell three artists to do a "grim reaper in a combat suit" and one design is bound to look like this.
Not saying it was an accident here, but with the similarities being so generic and all the details different, this actually shouldn't count as plagiarism anymore. If it did, we'd very quickly run out of legally original character designs.
The thing is, this is not only for the Gaming Industry, this happens all over the Industries, with Clothes Design, Brands and etc. Big companies just flat out steal these works, and these small companies/people doing it alone can't even think about how to go against a multi-million/billion dollar company that stole their work. No way to really fight against it...
Why do they keep thinking they can get away with this
The fact they did this AGAIN so soon, shows someone inside the business, more than definitely high up in the chain is corrupt as fk and thinks they can just implement their favorite art and such.
I think the same thing will haben with Overwatch 2. With their planned release schedule of just 9 weeks. The artists will see crunch once their backlog of content that they will held back for release is used up. Once the time runs, work piles up then copying (stealing fits better) other artists work can seem pretty enticing.
They need to stop calling it a "miss step", its diluting the fact that they actually f'ed up and its infuriating how much they are diluting the issue.
Not ACCUSED of plagiarism, they have been straight up CAUGHT plagiarizing. Big difference
Worst part is Activision won’t care about this kind of stuff because it doesn’t affect them financially. As long as they turn a profit, they couldn’t care less about these “misdemeanours”. I’m a teen and so are my friends but with every account of plagiarism or sexual misconduct in their workplace we try to stay away from cod but it’s never enough.
The most you can do is not buy the bundles and skins. They’re pointless and if you bought the games with your money actually playing the game instead of buying additional content for a weapon you already have is not how you make your money’s worth.
The problem is now there’s been so many skins it’s almost physically impossible to design skin that doesn’t look like something that somebody else has done. If you think in your head how & what makes a skin look cool then think how many times you can create it’s style over & over without making it look similar to another it extremely difficult. But I’m not to saying that dev don’t out right copy somebody else’s stuff
They fired anyone who knew how to make stuff ages ago.