First you layer sounds to get one sound source in Floating Ensamble. Then you layer your sound sources to get a richer sound. Then you place multiple of them together to get a chord. Then you add multiple tracks to get a piece of music. It's like peeling of the largest union in the world. How many layers combined? I counted to like 150 for one project. Sounds great tho.
@@jenstornell Dear friend, if you are talking about sound sources, I can reach 10 layers per sound source, I added noises with Apple Sculpture, Flautando are divided in Vital and Plasmonic custom presets. The idea is to give the illusion of a moving orchestra. The challenge is to phase all these sounds. The same happens with Brass and other sounds. Each sample can take 15-25 sec. The sound mapping is note per note, it can reach 3 velocities. But my way to work is quite a bit insane, it takes time the sound research process (2 years for SVBLIME EST). I always recommend to compare the waves real instruments with your generated instruments. Happy New Year
It‘s awesome and sounds extremely good inside of Soundbox 🚀😍😎
@@berniehcc Thank you so much
this is so beautiful ...💖
@@martinsgarden1304 thank you
This is awesome, I have had more fun with this than any other setup. I feel like Hans Zimmer! 😁
First you layer sounds to get one sound source in Floating Ensamble. Then you layer your sound sources to get a richer sound. Then you place multiple of them together to get a chord. Then you add multiple tracks to get a piece of music. It's like peeling of the largest union in the world. How many layers combined? I counted to like 150 for one project. Sounds great tho.
@@jenstornell Dear friend, if you are talking about sound sources, I can reach 10 layers per sound source, I added noises with Apple Sculpture, Flautando are divided in Vital and Plasmonic custom presets. The idea is to give the illusion of a moving orchestra. The challenge is to phase all these sounds. The same happens with Brass and other sounds. Each sample can take 15-25 sec. The sound mapping is note per note, it can reach 3 velocities. But my way to work is quite a bit insane, it takes time the sound research process (2 years for SVBLIME EST). I always recommend to compare the waves real instruments with your generated instruments. Happy New Year
@@CinematicAlpha Thanks for the insight! It's impressive! I will finally buy this thing before the end of this year. Happy new year!