Daz Studio Pro Tips: Getting your characters to look more human pt.1

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  • เผยแพร่เมื่อ 12 ก.ย. 2024
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    In this pair of videos we look at tweaking your render settings to get the most realistic looking characters. Part 1 focuses on render settings
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ความคิดเห็น • 49

  • @GameDeveloperTraining
    @GameDeveloperTraining  5 ปีที่แล้ว +19

    As discussed in the comments. The Daz Store does indeed have a refund policy so I would make sure that you are satisfied with the products you're getting, having said that, having a selection of creators that you trust to do the job right in the first place is always a good thing!

  • @obscurazone
    @obscurazone 4 ปีที่แล้ว +14

    Just a comment on the Spectral Rendering setting - they DO effect rendering realism. The 'natural setting' creates a much more photo real render, whereas the 'faithful' setting creates a more dynamic image based on your lighting set-up. Also, using the natural setting effects how your lights work depending on your dome settings. I always always use the natural setting - it creates a far more beautiful and convincingly lifelike render, whereas the faithful setting always looks like a re-toucher has gone to work on the image. Irrespective though, and just like photography - lighting is everything. Great Tutorial by the way :-)

  • @Tora-no-shi
    @Tora-no-shi ปีที่แล้ว +2

    If you set the Max Time to 0, it removes the time limit of the renders. This is helpful for slower computers. It is a tip I picked up a while ago and is very useful.

  • @mattgraham-melville4087
    @mattgraham-melville4087 3 ปีที่แล้ว +3

    In just under thirteen minutes, you changed my figures from waxy zombies to photorealistic. Thank you!

  • @jkasiron2275
    @jkasiron2275 2 ปีที่แล้ว +2

    Rendering characters is one of my favorite ways to relax and forget the world for a bit. Thanks for the tips and advice!

  • @egekazakmusic
    @egekazakmusic 3 ปีที่แล้ว +4

    I wouldn't tun up the rendering converged ratio to 100% but leave it at 95 or 99% since it causes crashes. Other than that, I keep coming back to your render settings, those are the ones that work best for me. People don't understand that you need a good graphics card or that renders just take a long time if you have a lot in the scene, there is nothing that can be done to dramatically decrease the time. Good renders take time and a powerful machine.

  • @ChristianJAssemblage
    @ChristianJAssemblage 5 ปีที่แล้ว +3

    Been fiddling with DAZ3D for five years and I have not found any video that explains the product more than this. This is the optimum instructional video..

  • @erikathompson5077
    @erikathompson5077 2 ปีที่แล้ว

    Very helpful, I was playing around with a single character preset for ages wondering what I was doing wrong. You were right, it wasn't me - it was the character.

  • @learning3d742
    @learning3d742 4 ปีที่แล้ว +2

    Thanks for the explanations, great video. Learned something new, especially with the texture compression.

  • @Atherin1337
    @Atherin1337 4 ปีที่แล้ว +2

    3 years I've been messing with this damn thing... THANK YOU!!!!

  • @Replicant9900
    @Replicant9900 4 ปีที่แล้ว +3

    She looks pretty realistic, except for the finger stuck into the side of her head ;) Thanks for the video. Helps me make sense of some of those parameters.

  • @user-uu5ku1ed2q
    @user-uu5ku1ed2q 5 ปีที่แล้ว +2

    Only one word - WOW!!! ... No, two - WOW, Brilliant!!!

  • @HurricaneSA
    @HurricaneSA 4 ปีที่แล้ว +1

    Again very helpful. I'll just add that it also helps a lot if you have skin textures that have blemishes and discoloration like normal human beings tend to have. One of the main reasons Daz renders tend to look 'fake' is that the skin textures are too smooth and perfect. If you know what you're doing you can add skin details in PS but yeah, do consider when buying a character for realistic renders that this is also a huge factor.

  • @Tanin8310
    @Tanin8310 3 ปีที่แล้ว

    Loving your series, but one of your previous videos convinced me to stop trying to go for fast renders. If the scene as it stands just happens to produce fast renders, that's awesome, but my focus now is on quality and 100% convergence (or as close as i can get). It's made a *dramatic* change to how my VN looks, much obliged :D

  • @deovan98
    @deovan98 5 ปีที่แล้ว +3

    Huh... I've never seen anyone recommend to put the rendering converged ratio all the way to 100%. Isn't it impossible to reach 100% or something like that? and i've always been putting my rendering quality at 4-5 how come you choose 100? Thanks for making videos about daz studio man! They help out a lot.

    • @GameDeveloperTraining
      @GameDeveloperTraining  5 ปีที่แล้ว +1

      No problem. You can reach 100% it just takes a very long time on some scenes. This video and the second part are aimed at giving daz studio as much of a fighting chance at producing photo-real characters as possible so cranking up the settings is always worth it in this scenario.

    • @steen_is_adrift
      @steen_is_adrift 5 ปีที่แล้ว +1

      I remember seeing this as well. One of the daz devs said actually reaching 100% was impossible.

    • @gavincrouch
      @gavincrouch 5 ปีที่แล้ว

      @@steen_is_adrift It does reach 100% (in DAZ it calculates when it thinks it has reached 100%, but theoretically true 100% convergence can never be reached [If I recall, that is what the developer was referring to]), but expect the last 5% to add about 30-50% on to the total render time of 0 to 95%. As far as I can tell, turning quality off will render to "infinity" (but will be stopped by time or max iteration setting - whichever is reached first). Setting time to 0, max iteration to 0 (or -1, I can't recall) and quality off will render forever (never reaching 100% convergence) [I think... never rendered "forever" myself, obviously].

    • @steen_is_adrift
      @steen_is_adrift 5 ปีที่แล้ว

      @@gavincrouch That makes sense. Thanks for the clarification.

    • @gavincrouch
      @gavincrouch 5 ปีที่แล้ว

      @@steen_is_adrift Pleasure :o) Scratch the "I think" part, I'm pretty certain actually, rendered a table with one light (that was the whole scene), with quality on it rendered to 100% in about 6 minutes, tested with the last settings it was still rendering 24 hours later, only got iteration counts, and progress was still 0%... so I'll call that an infinite render if I didn't stop it.

  • @AimZcss
    @AimZcss 5 ปีที่แล้ว

    Thx
    Thundorn!! im already waiting for the next one!

  • @Mr.Batsu12
    @Mr.Batsu12 5 ปีที่แล้ว

    I can't agree more about the denoiser setting. When it first came out I loved it for how fast the renders would complete but I soon noticed all skin texture would get smoothed away.
    I mostly use it now when I'm setting up Lighting in the scene and want to do a quick iray preview. I can get a usable preview image in about 10 seconds now.
    Once I've balanced my lighting and I'm ready to do a final render I always turn the denoise are off.

  • @evgeniivasilenko9104
    @evgeniivasilenko9104 4 ปีที่แล้ว +2

    The skin looks like plastic (for exaple when light falls on hand). How remove this effect?

  • @hansholmqvist6661
    @hansholmqvist6661 5 ปีที่แล้ว

    Thank you! Very useful comments.

  • @endlesslovingmovement
    @endlesslovingmovement 3 ปีที่แล้ว

    Great tips!!

  • @sergeitokmakovesq.9153
    @sergeitokmakovesq.9153 5 ปีที่แล้ว

    Genius!! Thank you so much, I was looking for that information

    • @geniushkennard6909
      @geniushkennard6909 3 ปีที่แล้ว

      I need that female character laying on the bed for my project, What's her name?

  • @joshuazak5342
    @joshuazak5342 3 ปีที่แล้ว

    Mind blown!

  • @tristofaniagasta3074
    @tristofaniagasta3074 4 ปีที่แล้ว +1

    Please, is there tutorial how to make 3d perspective looks like 2d manga?

  • @thenic123
    @thenic123 หลายเดือนก่อน

    @GameDeveloperTraining @EveryoneElse . What PC hardware are you running? My system has an i7 4790K, 16GB DDR3 RAM and a 1080Ti GPU. I'm trying your render settings and it's taking too looong. 3hrs 12mins and it's only at 14% with roughly 5000 Iterations @4K, Ratio 5:4 resolution.

    • @GameDeveloperTraining
      @GameDeveloperTraining  หลายเดือนก่อน

      3 hours for 14% is probably about right for that GPU. Daz studio isn't animation software. It's an image render engine that's had frame animation shoehorned in. DS takes a very long time to do anything.

  • @aelyaen
    @aelyaen 4 ปีที่แล้ว

    Well I feel a wee bit silly for using the de-noising setting after it being recommended in someone else's vid. I'm working on images for a photo book I hope to release by my 32nd in June ( very optimistic timeline, lol) and this will help massively. I re-started using Daz recently after a few years of being busy elsewhere and in the time I spent prior to that break learning what I could noone mentioned turning off the ground to remove Shadows so I used to spend ages erasing them post-render 🙄

    • @GameDeveloperTraining
      @GameDeveloperTraining  4 ปีที่แล้ว

      Best of luck with your book my friend. I’m glad the video helped

  • @misterphoenyxx5159
    @misterphoenyxx5159 4 ปีที่แล้ว

    I know I'm a little late to the discussion, but I want to confirm that I understand how these render settings interact. It's my understanding that with "rendering quality" and "render converged ratio" set that high, then most renders are just going to render to the "max samples" setting of 15,000 iterations. Is that correct?

  • @Michael_H_Nielsen
    @Michael_H_Nielsen 4 ปีที่แล้ว +3

    Your intro sound is way too load compared to your voice

  • @dalewilliams4864
    @dalewilliams4864 2 ปีที่แล้ว

    Iv done everything I needed for my character and I clicked the nvdia iray settings to see how my character looks and it's just loading and says it's preparing scene I'm not sure what's going on and why it's taking so long. Can you help me? Thank you

    • @GameDeveloperTraining
      @GameDeveloperTraining  2 ปีที่แล้ว

      You'll probably need to save and hard shutdown Daz and restart it.

  • @dougj7
    @dougj7 5 ปีที่แล้ว +1

    It looks like her index finger is intersecting her head.

  • @johnslatio6483
    @johnslatio6483 4 ปีที่แล้ว

    Whenever I follow your setting my renders are to big for my RTX 2080 Super to handle. Daz switches from GPU rendering to CPU only, which makes any render impossible. What am I missing?

    • @GameDeveloperTraining
      @GameDeveloperTraining  4 ปีที่แล้ว

      Which settings specifically? If it’s texture compression you will need to experiment with them as different Gpu’s will have different performance limitations.

    • @fast1bike
      @fast1bike 4 ปีที่แล้ว +1

      For starters the Rendering Quality setting is not a percentage style setting (i.e. 0-100). It is a factor setting that pretty linearly impacts render time (2 is twice as long as 1). IME it does makes little difference in quality if your render is properly lit. Setting the convergence ratio to 100 is also poor choice since theoretically Iray will not reach 100% convergence. It's easy to do some experiments to demonstrate same. 4K textures will not add to realism except perhaps for extreme closeups. People should spend a lot more time understanding lighting than looking for some "magic" Iray settings. The recommendations here boil down to "set everything at max". If a 2080TI can't render a single character scene, that's a clue that the settings aren't right.

  • @supermonstah666
    @supermonstah666 3 ปีที่แล้ว

    So how many days would this take to render?
    Yes

  • @Samushkin
    @Samushkin 5 ปีที่แล้ว

    👍👍👍