I know this probably won't be seen, but "Snow: Real Magic!" adds block variants for things such as fences and plant that have snow layers on them, and it think it also puts snow under trees too, so you won't have those holes that you mentioned.
@@quinnroberts4853 Like I said above, I'm aiming for an alpha/beta vibe with this idea, because programmer art can only get you so far. There are also various aspects of alpha/beta minecraft that cannot be replicated without mods, such as the old lighting engine, old world generation, old world fog and a bunch of other old aspects of the gameplay.
3:50 had never thought of this, but Skyrim had a dynamic HUD that hid itself when not in use all the way back in 2011. never really paid much attention to that but it really made it look better, just having the compass on the top of the screen is so much better than having a bunch of bars all over
The physics mod pro was made free due to mojang contacting the developer and telling him he cant hide a mod behind a pay wall. Good on the devs part because he obviously gracefully accepted those terms, but jesus god mojang needs to do this more because hiding full versions of mods behind paywalls is literally against the EULA and so many modders and more specifically mod teams love to abuse the fact that mojang doesnt stop people from doing it. for once, good job mojang
I agree to a big degree. I can understand if a mod author especially one who does massive mods like the Phyiscs Mod wants to make a buck for their work, however this isn't the right way to do it. They could do it like the author from Fresh Animations and create a Patreon/Ko-Fi or whatever, to let the people support them and give maybe access to early versions, help to improve the mod etc. I'd totally be onto that.
@@CheezeNuggies that's fine but it's heavily abused by people like the abnormals who currently have at least one if not more mods completely hidden behind a pay wall and have been talking of future release to the public for well over a year.
@@CheezeNuggies You put it perfectly. I'm totally down for mod authors to be able to make money from their creations, but accepting donations is a much more morally acceptable way of doing it than preventing people from using their mods unless they pay for it.
@@danielbueno8474 I made a mod before and it got 60k downloads. Guess how much support and donations I got and the link was made obvious on the mod page... 20$ for probably a couple years of work. The reality is nobody is going to donate money ever to a modder lmao doesn't matter how much they love the mod they simply just don't and that's the reality, how many mods have you used and how many have you donated to? See what I mean. I see nothing wrong with making a massive mod like the physics mod free and simply the early access features are put in a pro version. Shame that mojang did this because now the guy making the mod is going to drop the project because it doesn't make any money and who can work 100's of hours for free these days?
Two old mods (why they weren't just one I'll never know) that I found incredibly satisfying were AtomicStryker's Mob Amputation and Mob Dismemberment mods. Being able to lop the arms and heads off of zombies and skeletons with accurate strikes provided a little extra challenge whenever you wanted it, was a tactical benefit (especially with mods that amped up mob health like Difficult Life) since decapitating a mob would have it die a few seconds later, and just absolutely never got old. Combining that with Physics Mod to have heads bouncing and rolling away and then the body collapsing in a pathetic heap a few seconds later would be amazing. If there's anything like that currently, please let me know!
In the physics mod you can set the mobs to "blocky with blood" (I think it is called) and then body parts of zombies will fly apart and bounce. It's not exactly what you have in mind but it is still cool to use.
No clue where you find these mods, but thank you for your efforts. I've used so many mods and packs featured in your videos to create my own videos. good stuff, as always
I absolutly love that you decided to include vanilla+ generation mods. Also a mod that I think that a very underrated mod in this category is Halls Enhanced Biomes mod
another thing i love about the rethinking voxels shader is colors, like the green froglight actually glows green wish i had a better pc tho, mine can barely run it
The overly complicated cyberpunk hud is actually part of the cyberpunk aesthetic the game curates, so I'd give it a pass, notice how you get different kinds of HUDs depending on the background you choose at the beginning of the game
Yeah, it felt really weird to see that being complained about. Aesthetic and visual appeal is literally the main point of the game for a massive amount of people, and the HUD directly serves that aesthetic.
I am SO sick of this minimalism mentality that has been permeating EVERY aspect of American culture since the 2010s. This is why we don't have options and variety and detail anymore. Everything has to be simple and devoid of stimulus like we are all preschoolers. Look at Japan or Korea, look at their stores or streets or webpages , and how much more there is to look at. They are not embracing this "minimalism in everything" mentality and their society is better for it. There is SO much more to see. You talk to an American UI/UX designer these days and you will be convinced that adult human beings cannot handle more than a few words on screen at once.
Recently, from Iris developers (i think) i've heard that on curseforge mod updating and uploading has become very hard and unconvenient, so i believe there may be mods hidden in different websites as well (like modrinth which you mentioned)
don't use anything besides official mod websites, modrinth, and MAYBE curseforge the rest are super sketchy and curseforge is starting to be pretty sketchy itself
ive never really wanted to play minecraft to get good at it, all this crystal pvp and mob farms is nothing for me. most of the time i dont even want to get diamond armor! your videos inspire me so much, they help me find mods that just make the game more realistic... more fun
@@cd7677 A pack similar to this runs fine on my GTX1660TI (~100fps with comp. reimagined on low) Do keep in mind that if you have a high polling rate mouse (>250hz) and an Nvidia GPU you should enable the MSI interrupt high polling rate fix and restart your pc after to make sure the game doesn't stutter when looking around.
@@HayKied I would definitely try to increase render distance at the cost of some fps unless you're playing pvp. Higher render distance truly changes the look of Minecraft a lot already.
I would HEAVILY recommend the Dungeons and Taverns Datapack, it adds some Super Vanilla themed structures to the game, also check of JermsyBoys world overhaul for some vanilla themed biomes
I’d love to see you compile a list of mods to enhance the player’s experience on the Wynncraft server, it’s such a good MMORPG, think you’d have a great take on a modpack to make it as aesthetically pleasing as possible
If you wanted to know. The physics mod pro is free because selling mods breaks the Minecraft EULA. It's a shame that he's lost all his income but YAY, FREE MOD, WOOH🎉
for anyone who didn't know if you want the 3d particles that come from the physics mod when you eat , run or fall there is a resource pack called 3d particles that looks exactly like it and you won't have to sacrifice your PC for it :)
you should make a video on valkyrien skies clockwork. i can assure you its a insane mod. valkyrien skies is a mod that adds physics to the game and clockwork is a addon for that so you can make working planes. i absolutely love that mod
I just watched your previous video of this exact series, and was thinking there has to be more satisfying mods, and as I was looking through your channel I saw this! absolutely fantastic content man, I appreciate you giving us ways to improve our Minecraft experience :D
One really cool mod that I think you like is better combat. It takes the combat animations and mechanics from minecraft dungeons and it works really well with 3rd person.
One of the main things I am happy is happening recently with Minecraft, is that there is less and less reason to use Optifine. I mean, not only is it becoming objectively worse, when compared to other mods that do similar things, but at least personally, I am glad I can avoid having anything to do with the people behind it, due to how incredibly scummy they are.
Having a HUD is a staple of the modern cyberpunk genre as a whole. There's TTRPGs where the HUD exists for the characters you're playing, even if the player themselves can't see them. Cyberpunk 2077 didn't drop the ball with the HUD, it did exactly as intended whether you like it or not
Another satisfying mod is weaker spiderwebs. Walking through webs causes them to automatically break, and you get set the strength to how much you have to walk into them.
As someone who can't switch to Fabric, I like that there are now Forge alternatives to OptiFine's stuff - Rubidium (Sodium), Oculus (Iris), Cull Leaves, Connectedness (CTM), Entity Model Features (CEM), and Entity Texture Features (animated/emissive textures for entities, random mob textures). All we need is CIT, color maps, connected grass, and custom skyboxes.
Thank you! I'm working on a resource pack and I play on Forge only. Had no idea that Connectedness exists, and connected textures + overlays were the last thing I need before ditching Optifine for good.
@@Boba_Fett1980 Forge-exclusive mods like MineColonies, No Tree Punching, ParCool, and RealMining, essential mods for my mod pack. I'd love to switch, tbh, but for now, the OF alts would do.
5:23 What mod allows the items to hover above the crafting table like that? That effect is really cool. Is it a byproduct of the Advancement Plaques or another mod mentioned in this video?
I really can't remember the name, played with it more than a year ago. It's like if you have leather armor on, it squeaks like leather when you are walking, if you have iron armor it gives you metal on metal sound etc
God I wish Dynamic Trees was updated to newer versions. That mod was truly amazing with its truly living forests. Another few suggestions for this modset are Immersive Weathering and Spiders 2.0 (or whatever the update is called), though they do slightly break the client-side part.
5:47 FINALLY someone who agress with me on this... the day and night cycle in minecraft is laughably short, which is particulary awful for modpacks, such as dawncraft, where the whole point is exploration and adventure. i hope that one day mojang changes part of the code and gives people the option to play with longer nights and days, just like how we can choose large biomes at the start.
Lmao i knew mojang/microsoft would get the physics mod guy to make it free, good news for the community. No mod should cost $10/month. It was a disgrace.
actually hype that you have the time & wind in there. yeah mc's day cycle is far too short. i typically make it 6 times longer, 1hr day and night rather than 10mins
Truthfully, I am very suprised that Mojang have not already added a lot of these as features (excluding maybe shaders, block physics and snow). Better fog, dynamic UI, additional animations and particles - these all seem like a no-brainer.
Video idea: Trying viewers' modpacks. Put out a tweet/TH-cam community post/discord post and ask people to send you modpacks for you to try and record your reaction to them. I think this would be hilarious, because you're the guy who finds these super high quality mods to showcase, and it'd be like a roulette of quality. Is this modpack going to be amazing or absolutely awful?
I got a modpack I would love to let others try! still a work in progress though, but BSL ultra shaders, texture packs, and 280+ mods and it works stable around 50fps because of the vision I had: immersion, performance, nostalgia. btw, the pack is similar to DAWNCRAFT that's a medieval fantasy rpg themed while ENHANCING vanilla mc, not taking away from the beauty of it (much like what Dawncraft does with the ugly HUD for instance, imo.)
I would love to see like a 1st person type of animation. Kinda like when u swing the sword in 1st person it looks real. and when u run both ur hands go up.
is there a possibility for you to make a video specific on the sounds of the game? i would like to create a vr modpack with an overhaul to the game, making it an horror game, but there's LITERALLY ZERO video/reddit thread reguarding sounds texture packs/mods.... so yeah, is there a possibility for you to make a video with texture packs/mods to change sounds? love the videos btw, it helped me creating a modpack for me and my friends to play together in a private server
I wish my pc could run this so much also i would also recommend almost all of yung's mods (besides the bridges, I don't know how I feel about those, but that's a personal preference) it makes the game feel so much more fun to just even walk around in, and I would also recommend immersive portals
i just finished making a mod that rn has almost 800 downloads called "Canned Goods :|" thatd be so cool if you wanted to showcase. (PS i have a prebuild showcase area)
Forgery/fabrication has a large number of tweaks, fixes and balance changes to choose from. It can actually replace a few of the mods shown here. Dynamic trees/+ provides graphical and mechanical upgrades to trees, making them procedurally generated and actually falling over when cut. Effective adds a bunch of visual effects related mostly to water: splashes when things fall on it, mist at waterfalls, rain splashes, lava splashes, etc.
Question/request - The Halo, and Destiny series’s both place their crosshairs lower on the screen, allowing the player to see above them more. Is there a mod that allows you to reposition the crosshair in Minecraft?
I would LOVE to have that in TechnicLauncher as a Modpack, just ready to go. Because i dont know anything about modding and just want to enjoy it xD looks awesome! :)
ik that cp2077 hud is overwhelming but considering the reality that the game takes place in and all of the augments we have i think having a hud that obstructive is a good thing, it gives that futuristic feeling to the player
AsianHalfSquat is the reason why I have too many mods installed in my games.
He's the reason why I bought a new PC for the sole purpose of running and storing Minecraft mods
Oh hey Josh.
you can never have too many mods. too many items, sure, but not mods. they're like frames
@@Fel1xF7W you can have too many frames, if you have like a billion fps your gpu is gonna literally burn
@@thomwalks i don't believe that. why would your computer willingly burn itself out
I know this probably won't be seen, but "Snow: Real Magic!" adds block variants for things such as fences and plant that have snow layers on them, and it think it also puts snow under trees too, so you won't have those holes that you mentioned.
Unless I'm mistaken, putting snow under trees is the one thing that Snow: Real Magic doesn't do lol.
I checked this mod and found it very intersting but unfortunately it is only available on forge.
@@ondune2033 that's not true, I'm running them both on my fabric 19.3 mod pack right now
“I know this won’t be seen” bro your the third comment lmao
He covered this in another video I believe.
I'd love to see a video from you on how to recreate the old minecraft aesthetic in the modern game at some point!
agreed
old textures + lowewst video settings
@@Kenajovski Still not entirely accurate, I'm aiming for an alpha/beta vibe with this idea.
just use programmer art
@@quinnroberts4853 Like I said above, I'm aiming for an alpha/beta vibe with this idea, because programmer art can only get you so far. There are also various aspects of alpha/beta minecraft that cannot be replicated without mods, such as the old lighting engine, old world generation, old world fog and a bunch of other old aspects of the gameplay.
3:50
had never thought of this, but Skyrim had a dynamic HUD that hid itself when not in use all the way back in 2011. never really paid much attention to that but it really made it look better, just having the compass on the top of the screen is so much better than having a bunch of bars all over
The physics mod pro was made free due to mojang contacting the developer and telling him he cant hide a mod behind a pay wall. Good on the devs part because he obviously gracefully accepted those terms, but jesus god mojang needs to do this more because hiding full versions of mods behind paywalls is literally against the EULA and so many modders and more specifically mod teams love to abuse the fact that mojang doesnt stop people from doing it. for once, good job mojang
I agree to a big degree. I can understand if a mod author especially one who does massive mods like the Phyiscs Mod wants to make a buck for their work, however this isn't the right way to do it. They could do it like the author from Fresh Animations and create a Patreon/Ko-Fi or whatever, to let the people support them and give maybe access to early versions, help to improve the mod etc. I'd totally be onto that.
@@CheezeNuggies that's fine but it's heavily abused by people like the abnormals who currently have at least one if not more mods completely hidden behind a pay wall and have been talking of future release to the public for well over a year.
@@CheezeNuggies You put it perfectly. I'm totally down for mod authors to be able to make money from their creations, but accepting donations is a much more morally acceptable way of doing it than preventing people from using their mods unless they pay for it.
@@danielbueno8474 I made a mod before and it got 60k downloads. Guess how much support and donations I got and the link was made obvious on the mod page... 20$ for probably a couple years of work. The reality is nobody is going to donate money ever to a modder lmao doesn't matter how much they love the mod they simply just don't and that's the reality, how many mods have you used and how many have you donated to? See what I mean. I see nothing wrong with making a massive mod like the physics mod free and simply the early access features are put in a pro version. Shame that mojang did this because now the guy making the mod is going to drop the project because it doesn't make any money and who can work 100's of hours for free these days?
Cool you get the pro version for free but now the guy is dropping the project because he can't work 1000's of hours for free.
Don’t care I’m gonna mine the craft and you cannot stop me
We love a feminist queen 👑 💘💖✨✨✨💪🤬💪
@@rickypham9453 shutup
@@rickypham9453 Probably gonna commit suicide 💀💀💀💀
@@rickypham9453 get your ass outta here
@@rickypham9453 no we dont
Two old mods (why they weren't just one I'll never know) that I found incredibly satisfying were AtomicStryker's Mob Amputation and Mob Dismemberment mods. Being able to lop the arms and heads off of zombies and skeletons with accurate strikes provided a little extra challenge whenever you wanted it, was a tactical benefit (especially with mods that amped up mob health like Difficult Life) since decapitating a mob would have it die a few seconds later, and just absolutely never got old. Combining that with Physics Mod to have heads bouncing and rolling away and then the body collapsing in a pathetic heap a few seconds later would be amazing. If there's anything like that currently, please let me know!
In the physics mod you can set the mobs to "blocky with blood" (I think it is called) and then body parts of zombies will fly apart and bounce. It's not exactly what you have in mind but it is still cool to use.
@PIiMishBetter crosshair mod
I really think you should make a modpack of your own, with all your knowledge in mods I'm sure it will be a huge success!
Dynamic Crosshair@PIiMish
ive never wanted to destroy my pc more
No clue where you find these mods, but thank you for your efforts. I've used so many mods and packs featured in your videos to create my own videos. good stuff, as always
It's lizardman
I really want an updated mod like extrasounds or inventory sounds or whatever it was, it made the game feel SO much more polished.
There are versions of extrasounds out there that work on 1.19.3/4
@@zndrmn where Ive been struggling to find mods that replicate the sounds you'd hear in dynamic surroundings
@@hylianroi recently say dynamic surroundigs resurrected on forge.
its called dynamic croshair mod@PIiMish
@PIiMish you can change it in the settings and there’s also a add on to that mod called dynamic crosshair simple
I absolutly love that you decided to include vanilla+ generation mods. Also a mod that I think that a very underrated mod in this category is Halls Enhanced Biomes mod
Content like this is always eye candy, probably some of these mode i would never have found without this vid so thanks !
another thing i love about the rethinking voxels shader is colors, like the green froglight actually glows green
wish i had a better pc tho, mine can barely run it
The overly complicated cyberpunk hud is actually part of the cyberpunk aesthetic the game curates, so I'd give it a pass, notice how you get different kinds of HUDs depending on the background you choose at the beginning of the game
Completely agree
Yeah, it felt really weird to see that being complained about. Aesthetic and visual appeal is literally the main point of the game for a massive amount of people, and the HUD directly serves that aesthetic.
its not even bad
I am SO sick of this minimalism mentality that has been permeating EVERY aspect of American culture since the 2010s. This is why we don't have options and variety and detail anymore. Everything has to be simple and devoid of stimulus like we are all preschoolers. Look at Japan or Korea, look at their stores or streets or webpages , and how much more there is to look at. They are not embracing this "minimalism in everything" mentality and their society is better for it. There is SO much more to see. You talk to an American UI/UX designer these days and you will be convinced that adult human beings cannot handle more than a few words on screen at once.
So are we just not going to talk about that pose at 6:10??
Commander of the Third Reich! Little known fact ALSO DOPE ON ZE MIC!
very satisfying feature
Recently, from Iris developers (i think) i've heard that on curseforge mod updating and uploading has become very hard and unconvenient, so i believe there may be mods hidden in different websites as well (like modrinth which you mentioned)
don't use anything besides official mod websites, modrinth, and MAYBE curseforge
the rest are super sketchy
and curseforge is starting to be pretty sketchy itself
@@Lumegrinwhat are yoy refering to when you say official mod sites?
@@skinnybuggo I assume they mean the mods official site, e.g the pixelmon reforged sites, stardust labs, etc
Yes, sodium I believe is moving only to modrinth, and I would assume the same for lithium and phosphor. And maybe iris too.
@@nediamail0541 daily reminder that curseforge sucks compared to modrinth and modrinth should be used whenever possible
ive never really wanted to play minecraft to get good at it, all this crystal pvp and mob farms is nothing for me. most of the time i dont even want to get diamond armor! your videos inspire me so much, they help me find mods that just make the game more realistic... more fun
It's been a few of years since I've installed a lot of mods, but this definitely seems worth it.
Just for everyone’s information, the fresh animations resource pack will override the ragdoll for mobs on the physics mod making them die regularly
that's a shame, the ragdolls are really fun
As someone who is very picky about their mods, I would surprisingly actually use most of these 😮
3:21 the old console editions of minecraft had this feature, i missed it a lot thanks for including this mod
The "2fps unless you have a 4090" modpack i see, love it to death
I do use the shader and a 3060 can run a 8 render distance at 90fps, but thats without graphic intense mods (ex. Create)
@@HayKied you say that as if a 3060 is a 1650 😭
@@cd7677 A pack similar to this runs fine on my GTX1660TI (~100fps with comp. reimagined on low)
Do keep in mind that if you have a high polling rate mouse (>250hz) and an Nvidia GPU you should enable the MSI interrupt high polling rate fix and restart your pc after to make sure the game doesn't stutter when looking around.
@@HayKied what cpu do you have? I have the same graphics card
@@HayKied I would definitely try to increase render distance at the cost of some fps unless you're playing pvp.
Higher render distance truly changes the look of Minecraft a lot already.
I would HEAVILY recommend the Dungeons and Taverns Datapack, it adds some Super Vanilla themed structures to the game, also check of JermsyBoys world overhaul for some vanilla themed biomes
With the shaders the moving of the clouds looks so realistic welp time to replicate Made in Heaven in Minecraft
I’d love to see you compile a list of mods to enhance the player’s experience on the Wynncraft server, it’s such a good MMORPG, think you’d have a great take on a modpack to make it as aesthetically pleasing as possible
Olinus has some videos on that
There's also a mod loader specifically for wynncraft from the wynntills team
Satisfactory to the max.
1:51 WHAAAT, I'm glad hearing this information, I'm gonna download it rn
If you wanted to know. The physics mod pro is free because selling mods breaks the Minecraft EULA. It's a shame that he's lost all his income but YAY, FREE MOD, WOOH🎉
a modpack with all these mods would be amazing!
You should make a tutorial video on how to install all of these mods and make them compatible. Great mod list! :)
i swear, i'm new to minecraft and mods and i have no idea what the fuck to do
@@mago2267 its very easy,just install forge and put the mods in the mod folder
for anyone who didn't know if you want the 3d particles that come from the physics mod when you eat , run or fall there is a resource pack called 3d particles that looks exactly like it and you won't have to sacrifice your PC for it :)
you should make a video on valkyrien skies clockwork. i can assure you its a insane mod. valkyrien skies is a mod that adds physics to the game and clockwork is a addon for that so you can make working planes. i absolutely love that mod
Yo, know me?
The cave dust effect would be nice with white particles to add to a true snowstorm
Hey Asianhalfsquat. I suggest you look at the vwnilla pbr as the texturepack with seus ptgi or rethinking voxels look soo epic.
I don’t know why but reading this made me have a stroke
@@Robododobobo aww sorry was it the typos?
Yeah but ptgi runs at 90 fps but in the 60s with the resource pack it does look nice but I'd need an rtx40 card for it
@@Mart-E12 well I got it with a 3070 ti
@@simonw.1223 3080ti at ultrawide 1440p
just what kind of beast pc are you on
I just watched your previous video of this exact series, and was thinking there has to be more satisfying mods, and as I was looking through your channel I saw this! absolutely fantastic content man, I appreciate you giving us ways to improve our Minecraft experience :D
9/19/23 your account will be deleted if it is not migrated to a Microsoft account. *Spread the word!*
One really cool mod that I think you like is better combat.
It takes the combat animations and mechanics from minecraft dungeons and it works really well with 3rd person.
He mentioned it in previous video
One of the main things I am happy is happening recently with Minecraft, is that there is less and less reason to use Optifine. I mean, not only is it becoming objectively worse, when compared to other mods that do similar things, but at least personally, I am glad I can avoid having anything to do with the people behind it, due to how incredibly scummy they are.
What did they do?
What have the developers of Optifine done exactly?
I've been using rethinking voxels since the first few versions, it's amazing
is it working with physics mod pro for you ?
@@wypsteurs i cant get it to work with the ocean physics
I'd love if Rethinking Voxels had more satisfying looking water. So far Kappa shaders are my absolute favourite when it comes to water visuals.
Having a HUD is a staple of the modern cyberpunk genre as a whole. There's TTRPGs where the HUD exists for the characters you're playing, even if the player themselves can't see them. Cyberpunk 2077 didn't drop the ball with the HUD, it did exactly as intended whether you like it or not
Another satisfying mod is weaker spiderwebs. Walking through webs causes them to automatically break, and you get set the strength to how much you have to walk into them.
i havent seen anyone appreciate that the vid is exactly 10 minutes long adding to the satisfying theme of the video itself
Step one: Get a computer that eats the worlds power supply
I really like the addition where my computer catches fire, little touches
Underrated comment
As someone who can't switch to Fabric, I like that there are now Forge alternatives to OptiFine's stuff - Rubidium (Sodium), Oculus (Iris), Cull Leaves, Connectedness (CTM), Entity Model Features (CEM), and Entity Texture Features (animated/emissive textures for entities, random mob textures). All we need is CIT, color maps, connected grass, and custom skyboxes.
Thank you! I'm working on a resource pack and I play on Forge only. Had no idea that Connectedness exists, and connected textures + overlays were the last thing I need before ditching Optifine for good.
Why can't you switch to fabric ? I didn't think Id be able to, but since 1.17 I've been playing exclusively on fabric and really like it
@@Boba_Fett1980
Forge-exclusive mods like MineColonies, No Tree Punching, ParCool, and RealMining, essential mods for my mod pack.
I'd love to switch, tbh, but for now, the OF alts would do.
IM IN LOVE WITH THIS XALIS ENHANCED VANILLA
Can you do a video comparing performance mods with the new Minecraft light engine? I’ve heard it’s (almost) as good as mods, but I’m not sure.
These Features should definitely be in minecraft!
the effort you put into making this video exactly 10:00 is amazing
it’s the optimal youtube ad time. he isn’t getting a dime of my money tho because i use an adblocker. 🏴☠️
For me it says 9:59
I mean, videos only need to be 8 minutes for mid-roll ads. Kinda just ended up being 10 minutes long.
already have 90% of these mods. I like your vids as it really helps keep peeps up to date with just having fun.
6:10 ayoo...
the rethinking voxels does look very niice but it also munches up all youre fps if you dont have a beast of a pc
5:23 What mod allows the items to hover above the crafting table like that? That effect is really cool. Is it a byproduct of the Advancement Plaques or another mod mentioned in this video?
I dont know and i have the same question.
visual workbench
@@send2213 Legend. Thanks.
Bro finally someone appreciating rethinking voxels and cave dust!
author of cave dust here, thank you for your support!!
There is a cool mod that gives your armor sound while wearing, depending on the material, gives crazy immersion. Don't remember the name tho
Please give us the name if you remember it, it sounds pretty cool
@@kirabey8946 That's may be Presence Footsteep
I really can't remember the name, played with it more than a year ago. It's like if you have leather armor on, it squeaks like leather when you are walking, if you have iron armor it gives you metal on metal sound etc
Dynamic Surroundings
God I wish Dynamic Trees was updated to newer versions. That mod was truly amazing with its truly living forests.
Another few suggestions for this modset are Immersive Weathering and Spiders 2.0 (or whatever the update is called), though they do slightly break the client-side part.
this is very satisfactory
Bruh You didn't even watch the video and already saying it is satisfying 🤣😁
it needs some more factory mods to be like Satisfactory imo /j
Rethinking voxel is just so good
I love this!!! ❤ keep up the good work!
5:47 FINALLY someone who agress with me on this... the day and night cycle in minecraft is laughably short, which is particulary awful for modpacks, such as dawncraft, where the whole point is exploration and adventure. i hope that one day mojang changes part of the code and gives people the option to play with longer nights and days, just like how we can choose large biomes at the start.
Lmao i knew mojang/microsoft would get the physics mod guy to make it free, good news for the community. No mod should cost $10/month. It was a disgrace.
bro mojang charges money for everyting in bedrock edition, they dont give a sh!t
@@yeyikeetkaas Actually they do, it is against their EULA to make paid mods. Also, he made a patreon post saying that is exactly what happened.
@@musicaddict9058 yeah but thats only because microsoft doesnt profit directly from it, also microsoft didnt force the mod author to make it free
@@yeyikeetkaas Mod author literally said mojang forced him to make it free
@@yeyikeetkaas are you stupid? they own the damn IP. they can sell stuff, just like the game. but others cannot sell their product
actually hype that you have the time & wind in there. yeah mc's day cycle is far too short. i typically make it 6 times longer, 1hr day and night rather than 10mins
That snow one was so good from the whole video
Truthfully, I am very suprised that Mojang have not already added a lot of these as features (excluding maybe shaders, block physics and snow). Better fog, dynamic UI, additional animations and particles - these all seem like a no-brainer.
Video idea: Trying viewers' modpacks. Put out a tweet/TH-cam community post/discord post and ask people to send you modpacks for you to try and record your reaction to them. I think this would be hilarious, because you're the guy who finds these super high quality mods to showcase, and it'd be like a roulette of quality. Is this modpack going to be amazing or absolutely awful?
I got a modpack I would love to let others try! still a work in progress though, but BSL ultra shaders, texture packs, and 280+ mods and it works stable around 50fps because of the vision I had: immersion, performance, nostalgia. btw, the pack is similar to DAWNCRAFT that's a medieval fantasy rpg themed while ENHANCING vanilla mc, not taking away from the beauty of it (much like what Dawncraft does with the ugly HUD for instance, imo.)
Honestly iam thinking these moders are better than actual game developer at Minecraft
You are literally why i have 200 mods in my mods folder
1:00 that just made me gasp, the vine moving
I would love to see like a 1st person type of animation. Kinda like when u swing the sword in 1st person it looks real. and when u run both ur hands go up.
3:23 Meanwhile me running with f3 toggled pretty much all the time xD
now I just need this to be a modpack so I can easily have my less tech-savvy friends install it so we can play this together
Do you have them all downloaded? If yes would it be possible to share a link to them as a modpack? Certain launchers had that feature
理想的な 『MADE IN HEAVEN』
6:00
glad im not the only one
is there a possibility for you to make a video specific on the sounds of the game? i would like to create a vr modpack with an overhaul to the game, making it an horror game, but there's LITERALLY ZERO video/reddit thread reguarding sounds texture packs/mods.... so yeah, is there a possibility for you to make a video with texture packs/mods to change sounds? love the videos btw, it helped me creating a modpack for me and my friends to play together in a private server
Make a part 3 we need it we actually need it so much
7:10 the bubbles caused by the trident should collapse because there is no gas being generated. They’re just small vacuums
I wish my pc could run this so much
also i would also recommend almost all of yung's mods (besides the bridges, I don't know how I feel about those, but that's a personal preference) it makes the game feel so much more fun to just even walk around in, and I would also recommend immersive portals
5:56
IIIIIIIIM CRUCIFIED
CRUCIFIED BY OUR SAVIOOOR
i just finished making a mod that rn has almost 800 downloads called "Canned Goods :|" thatd be so cool if you wanted to showcase. (PS i have a prebuild showcase area)
physics mod: realistic item drops
dropz mod: realistic item drops
physics + dropz: *GAS GAS GAS*
Man i agree with basically every point you mention. Like I really don't like how short days are
6:00 EYES OVER HEAVEN
Making minecraft into the best roleplay world
Forgery/fabrication has a large number of tweaks, fixes and balance changes to choose from. It can actually replace a few of the mods shown here.
Dynamic trees/+ provides graphical and mechanical upgrades to trees, making them procedurally generated and actually falling over when cut.
Effective adds a bunch of visual effects related mostly to water: splashes when things fall on it, mist at waterfalls, rain splashes, lava splashes, etc.
Question/request - The Halo, and Destiny series’s both place their crosshairs lower on the screen, allowing the player to see above them more. Is there a mod that allows you to reposition the crosshair in Minecraft?
whenever i get too satisfied i have the feeling i wanna pee, i went to the bathroom 10 times (or more) during this video.
I JUST came from watching the original after it was recommending to me, and decided to check out your channel. What great timing!
still can't believe that minecraft grow to be one of the most immersive games out there...
fabrication/forgery has cleardespawn and bubbles pop in it and FVT used to have auto hud hider but it got deleted
I would LOVE to have that in TechnicLauncher as a Modpack, just ready to go. Because i dont know anything about modding and just want to enjoy it xD looks awesome! :)
damn i didnt know physics mod was free now lets go
Such a nice list of mods!
God damn, if I wanted to play with those mods and shaders on my computer it would probably explode instantly😂
best video showcase so far
0:36 the karma move with the creeper and skeleton lmao
5:45
Made in heaven!
In replacement for the Time & Wind mod, the Hourglass mod does the same with more features and better in my opinion
ik that cp2077 hud is overwhelming but considering the reality that the game takes place in and all of the augments we have i think having a hud that obstructive is a good thing, it gives that futuristic feeling to the player
thats what i was thinking. the hud isn't jsut a game feature, its part of the story and character
Brass armor is so underrated