How A New Riot Dev Disagreed with The TFT Team and Saved Set 10

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  • เผยแพร่เมื่อ 8 พ.ย. 2024

ความคิดเห็น • 191

  • @MortdogTFT
    @MortdogTFT 11 หลายเดือนก่อน +1933

    Can confirm. Liv OP

    • @Zinz778
      @Zinz778 11 หลายเดือนก่อน +70

      Bro's got the notification on and all.

    • @ajmarto21
      @ajmarto21 11 หลายเดือนก่อน +6

      @MortdogTFT please consider adding more comp augments in set 10 it gets stale when u just get general augments every game. Loving 'That's Jazz' augment

    • @cye2310
      @cye2310 11 หลายเดือนก่อน +45

      ​@@ajmarto21 Defeats the whole point of being flexible and 'remixing'.

    • @cleverm5516
      @cleverm5516 11 หลายเดือนก่อน +11

      im glad that is the case, chosen was a really feels bad man when low rolled

    • @cye2310
      @cye2310 11 หลายเดือนก่อน +3

      ​@@ajmarto21Adding more comp based augments actually makes it more stale, since they can't effectively pivot from one comp to another.

  • @epicrifftor2
    @epicrifftor2 11 หลายเดือนก่อน +857

    I really wish more teams would listen to fresh blood like this, I hope that new guy goes places and keeps making good decisions.
    Don't get me wrong some newbies have a crackpipe shoved so far up their ass you can see the smoke coming out of their ears but it's more common for old veterans to dismiss any new idea from a newbie as bad. Amazing to see a veteran like Mort actually listen and consider it.

    • @JanDarkyy
      @JanDarkyy 11 หลายเดือนก่อน +20

      thie is a rare case scenario, many times i have seen the new worker at my job suggest the most absurd, non cost efficient shit xD

    • @DK-ot3yc
      @DK-ot3yc 11 หลายเดือนก่อน

      "crackpipe shoved so far up their ass you can see the smoke coming out of their ears" -- man this is hilarius, quote of the day. The interns i see being hired in my team are like that often times

    • @simonnilsson8375
      @simonnilsson8375 11 หลายเดือนก่อน

      There’s less new guys doing that than there are fans doing suggestions to “fix” the set

    • @krash6951
      @krash6951 11 หลายเดือนก่อน +4

      people like this are gems. every crew or group of people always need someone like this, with a different point of view and not a yes man.

    • @m3zuss
      @m3zuss 11 หลายเดือนก่อน +3

      ​@@JanDarkyyits rare case scenario because seniors are too closeminded to even think about it.

  • @kingofj9079
    @kingofj9079 11 หลายเดือนก่อน +428

    Honestly, Kudos to Mort for even listening and putting in the time to try his suggestion out. Not a lot of people in higher management would even consider it and see it as an insult.
    God! I love TFT Devs so much!

    • @kaynkayn9870
      @kaynkayn9870 11 หลายเดือนก่อน

      Mortdog make or break this game tbh.
      *look over at league:* Phreak "Just type" 💀

    • @brianfederkins
      @brianfederkins 11 หลายเดือนก่อน +6

      I'm glad they cultivated a workplace where the new designers can feel heard. This example goes so far for developing a culture where new ideas are welcomed, and innovation is a top priority.

    • @ApollousasBear
      @ApollousasBear 11 หลายเดือนก่อน +4

      This does tend to happen when the lead designer actually plays the game and understands it. Compare that to League designers who don't ever touch the game, and the difference is night and day.

    • @hamblance5938
      @hamblance5938 10 หลายเดือนก่อน +1

      And then he goes live with all the fans and shares that story with everyone as well. Very humble man to prop up his team’s wins like that

  • @Momonga-s7o
    @Momonga-s7o 11 หลายเดือนก่อน +224

    The new designer deserves a kiss.

    • @JanTft
      @JanTft 11 หลายเดือนก่อน

      The only person that actualy thinks in this team

  • @AidanWR
    @AidanWR 11 หลายเดือนก่อน +198

    I really like that you have more options with headliner every shop and one every four shops while you already have one. So much better than randomly getting one every so often

  • @EvanNagao
    @EvanNagao 11 หลายเดือนก่อน +446

    I honestly probably wouldn't play set 10 with the old mechanic.

    • @FortWhenTeaThyme
      @FortWhenTeaThyme 11 หลายเดือนก่อน +3

      Honestly even with seeing a new headliner every 4, it's still one of the most frustrating parts of RNG in the game for me. I can play around unit luck, item luck, etc. but if I just never get a good headliner I'm kind of SoL.

    • @Glade4
      @Glade4 11 หลายเดือนก่อน

      are you rolling for a specific one, because if yes, theres your problem, work with what you get @@FortWhenTeaThyme

    • @Xelltrix
      @Xelltrix 11 หลายเดือนก่อน +1

      Chosen and Dragons were my least favorite sets so I definitely would have played a lot less.

    • @Hakspo
      @Hakspo 10 หลายเดือนก่อน +1

      @EvanNagao no way you play tft now!! i love your yoyo stuff

  • @BrainDamage4436
    @BrainDamage4436 11 หลายเดือนก่อน +93

    This dev made the entire set more flexible balanced and just easier and more fun to play. Probably saved from a lot of issues because of it as well, like certain builds seeing little play and thus not having accurate data to balance correctly. The game actually feels balanced by gold value right now. 3 cost 3 stars at the top with full legendaries with 2 and 1 cost rerolls being around the same strength as 4 cost builds if highrolled. Thank you mort and the dev team for a great set.

  • @samuel9567
    @samuel9567 11 หลายเดือนก่อน +249

    we need more stories like these tbh

  • @MikeyDLuffy
    @MikeyDLuffy 11 หลายเดือนก่อน +49

    Honestly I'm more concerned with the part where it seemed like many people were on board with just bringing back Chosen the way it worked in set 4. It was such a problematic mechanic that caused so many frustrations over the course of set 4 that it blows my mind that they thought it would be fine to just bring it back as is.

  • @DSMister
    @DSMister 11 หลายเดือนก่อน +85

    When I heard that Set 10 would bring back the Chosen mechanic, I was outright ready to skip the whole set. I genuinely hated that mechanic to where I skipped the entirety of Set 4 over it.
    But when they said the mechanic was improved upon to be less chancey and more skillful, I thought "Okay, I'll try it out and give it another shot." And now, while I am still not the biggest fan of the headliner mechanic, I still think it is in fact heavily improved upon and was now actually playable for me.

    • @pajumusic
      @pajumusic 11 หลายเดือนก่อน +4

      Word. Pretty much skipped set 4 cause pivoting felt really rng dependent and that killed the fun for me. I still don’t enjoy the +1 trait mechanic but apart from that it’s definetely better now.

  • @Zondac
    @Zondac 11 หลายเดือนก่อน +7

    This is why in any development environment it’s super important to not belittle people for their ideas regardless of seniority. If someone really believes in their idea, hearing them out and walking through the thought process so everyone can reach a reflected conclusion is the only way to go about it if you care about your product

  • @krash6951
    @krash6951 11 หลายเดือนก่อน +8

    Yeah honestly, I started 8.5 so this is my first ever "chosen". I heard a lot of bad things about em before but this one has been insanely great so yea props to that designer, good ass idea. Don't be afraid to grow and be challenged of old thoughts and ideas. this shit is amazing

    • @HelloSaiyer
      @HelloSaiyer 11 หลายเดือนก่อน +4

      Before you had to sell the chosen roll down till you found one and it could take 1 shop or take 20shops till you found one.

  • @dd-iy7jw
    @dd-iy7jw 11 หลายเดือนก่อน +10

    and that designer got a pay raise

  • @toastedtrap4443
    @toastedtrap4443 11 หลายเดือนก่อน +4

    Mort just casually showing why he's best boss

  • @AzureKite
    @AzureKite 11 หลายเดือนก่อน

    Thank god for that guy. I hated the chosen mechanic because I would always get an early game chosen and try to stick with it, because I was too afraid of selling it to roll down for another one and not hitting anything. I wound up just forcing Jinx reroll comps every single game, and I didn't enjoy playing that set at all despite enjoying the aesthetics.
    This set, however, the ability to just see the Headliners in shop, means I can stick with my early game headliner until I find something worth pivoting to and that's not only really fun, it teaches me how to be a better player because it forces me to think about transitioning and pivoting, too things i've always been bad at and got around by one tricking specific comps before.

  • @thewobbinator8410
    @thewobbinator8410 11 หลายเดือนก่อน +1

    Really great input! It adds a ton load of flexibility, skill based plays and better decision making. Pivoting to a similar but stronger headliner is now possible. It saved me from having a Dazzler Nami Headliner to a Dazzler TF Headliner 3 star at 10 HP. The rolldown was hectic but since a lot of players already rolled down for their 4 stars, I hit mine. haha.

  • @patrickfinnegan7489
    @patrickfinnegan7489 11 หลายเดือนก่อน +3

    Good on the team and good on mort for listening to the person and good on that dev for sticking their ground, but it shows a pretty glaring lapse in everyone else for thinking they could just reship set four with its known faults like that

  • @gildeddrake1479
    @gildeddrake1479 11 หลายเดือนก่อน

    It's really good as the game progress to be presented with options to rotate into a different comp depending on the headliners. And it feels like it's very skillful to recognize when you should grab a headliner 4cost or 5cost and adapt your entire team around it. and when you should NOT fall for the bait.

  • @fouchi3203
    @fouchi3203 11 หลายเดือนก่อน

    Kudos to the dev for not backing off at the first no, and kudos to the senior dev to sit down and consider the idea seriously.

  • @spencerweiss6337
    @spencerweiss6337 11 หลายเดือนก่อน

    I loved the chosen mechanic before but the change immediately stuck out as a great one. I’d almost forgotten that it was random when you didn’t have one too; that change + the every four rolls change are both really positively impactful to the overall good feeling of the mechanic. The one costs need to be tuned wayy down though, reroll chosen comps were aids

  • @martinbenitez13
    @martinbenitez13 11 หลายเดือนก่อน +1

    I liked the chosen mechanic in set 4, and i love even more the headliner mechanic, this set is very fun

  • @whjack9242
    @whjack9242 11 หลายเดือนก่อน +2

    So that meme about applying to Riot to fix a bug that caused you to lose a rank game then quit immediately after is true.

  • @HeeMinJoo
    @HeeMinJoo 11 หลายเดือนก่อน

    set 10 was great but you should have an toggle that not show more headliner on shop cause sometime i want to hit 3 stars with some unit but the headliner keep showing up make me have less chance to hit that

  • @enginaliosman4491
    @enginaliosman4491 11 หลายเดือนก่อน +1

    Mort, so glad you haven't lost touch with your objective side and heard him. It actually is better now, Chosen mechanic wasn't bad during set 4 but now it requires more skill.

  • @greent26tube
    @greent26tube 11 หลายเดือนก่อน +2

    Amazing story.

  • @mahzyu
    @mahzyu 11 หลายเดือนก่อน +1

    I’m so glad that they listened, I hated the old version of chosen ones, this new one is wayyyy better

  • @carronline1
    @carronline1 11 หลายเดือนก่อน +1

    makes you wonder how many other devs make suggestions that the team doesnt agree with that never got the chance to try

  • @willvu8776
    @willvu8776 11 หลายเดือนก่อน

    way better thought process than phreak saying just type "karthus ult"

  • @misakimei4289
    @misakimei4289 9 หลายเดือนก่อน

    For the first time "for new players" was the right decision

  • @groghnash
    @groghnash 9 หลายเดือนก่อน

    Still not a great meachanic imo. I donz understand why the headliner has to be 2starred. I think adding a headliner with double traits is great, but making them 2 starred just makes some highrolls higher and some lowrolls lower, and it introduced the chapionpoolsize problems we experienced

  • @Gorillamon
    @Gorillamon 11 หลายเดือนก่อน

    Never hurts to test ideas before it goes into pbe or even live

  • @Bachhappysmiler
    @Bachhappysmiler 11 หลายเดือนก่อน

    someone's getting a raise

  • @Juan-be6ho
    @Juan-be6ho 11 หลายเดือนก่อน

    I have stop playing tft like a year ago. This is the first time that i'm actualy having fun and playing rankeds. Last time was on Dragon's set.

  • @tjandhuri
    @tjandhuri 11 หลายเดือนก่อน

    Mortdog is what Phreak wishes he was.

  • @GrimmTheEngineer
    @GrimmTheEngineer 11 หลายเดือนก่อน

    mortdog (tft) looks like prowl (minecraft)

  • @dizzle0584
    @dizzle0584 10 หลายเดือนก่อน

    Shout this designer out. Give that man his flowers

  • @inreisen
    @inreisen 11 หลายเดือนก่อน +1

    It’s still the worst but ok :D, because some “headliners” are more poweful than others. For example Nami Headliner is shit af giving only 15 AP but Yasuo Headliner is op af giving 200 HP and 15% Omnivamp. Another example: Ahri Headliner is so bad giving only 15 AP but Blitzcrank Headliner is so good because it improves its ult.
    Headliner system is good overall but it needs to be balanced asap. Everyone is playing the same headliners because they are OP af. Being able to see headliner in every 4 shop reroll even you have a headliner is a good idea, otherwise you’ll have to either stuck with that Headliner or risk it, sell it and find another one which is not very reliable.
    Also, where tf augment champions? I really need TF’s Pandora Boxes rn :d

  • @0bbie96
    @0bbie96 11 หลายเดือนก่อน +2

    It's been like a week and we already need reworks like what 😂

  • @malcolm437
    @malcolm437 11 หลายเดือนก่อน

    Bro deserves a raise

  • @serendipity4346
    @serendipity4346 11 หลายเดือนก่อน

    Mortdog is literally one of the best things in TFT.

  • @RahulRoy-xr8qo
    @RahulRoy-xr8qo 11 หลายเดือนก่อน +1

    More stories lol this please 🙏

  • @DeadArizen
    @DeadArizen 10 หลายเดือนก่อน

    Honestly it’s the only reason I’m playing the game now LOL hated how stupid it felt before I could never get into the game. Loving it now this season is dope

  • @junnananas
    @junnananas 11 หลายเดือนก่อน

    and it worked, set 10 is my favourite in years

  • @radiicola3631
    @radiicola3631 11 หลายเดือนก่อน

    It’s a very nice change, and I agree it makes things more skillful. Now I have to take into account when to buy, when to hold, when to sell and high roll for the higher cost headliner/chosen. Thank you for this change

  • @thisnottheuseryourelooking7263
    @thisnottheuseryourelooking7263 11 หลายเดือนก่อน

    Moral of the story: Don’t take no for an answer.

  • @hoorash
    @hoorash 11 หลายเดือนก่อน +3

    thank god, chosen was the most annoying and stressful system to me. glad they right decision.

  • @TWrecks09
    @TWrecks09 11 หลายเดือนก่อน

    Healthy conflict is critical to an organization’s success.

  • @Dulko95
    @Dulko95 11 หลายเดือนก่อน

    I agree it is a cool mehanic and it made set better,wish I could play it more,but in the small time I played I found a headliner that i liked for the early game,and then every 4 shops I get shop space wasted with a headliner I dont like for my team and I could get a 4 cost unit that fits my team,or a 2 star in that situation it is not that great. But keep it up guys you are amazing

  • @godwinwong2809
    @godwinwong2809 11 หลายเดือนก่อน

    That designer was 100% correct. Without that mechanic choosing an early headliner can either be totally useless or totally broken.

  • @TearThatRedFlagDown
    @TearThatRedFlagDown 11 หลายเดือนก่อน

    Props to you for listening to him... eventually.

  • @ZGAMER777
    @ZGAMER777 11 หลายเดือนก่อน

    God Bless that new designer

  • @remcodenekamp4966
    @remcodenekamp4966 11 หลายเดือนก่อน

    Can someone explain in simple terms to me what was said here?

  • @fitisdead8029
    @fitisdead8029 11 หลายเดือนก่อน

    Can you make it so chosen are just one star?

  • @Lavvai
    @Lavvai 11 หลายเดือนก่อน +1

    If I remember correctly if you picked up a chosen you couldn't roll another one until you sold

    • @xavierburval4128
      @xavierburval4128 11 หลายเดือนก่อน

      You can’t buy another one, but you still see one every 4 shops.

    • @FierceRanma
      @FierceRanma 11 หลายเดือนก่อน

      they mean in set 4 and that was the case, sell roll and pray@@xavierburval4128

    • @travisnell6849
      @travisnell6849 11 หลายเดือนก่อน +7

      @@xavierburval4128 That's the new mechanic with headliners. Set 4 chosen were as the person you're replying to said.

    • @3h0wn3dm8
      @3h0wn3dm8 11 หลายเดือนก่อน +2

      yes that is exactly what mort said in the clip lol

    • @zelkarrilnex
      @zelkarrilnex 11 หลายเดือนก่อน

      Yes that’s what is said in the video 👏😮👏😮

  • @Addrek
    @Addrek 11 หลายเดือนก่อน

    Praise that guy because Set 4 was my least favourite gameplay wise because finding the right chosen at times was a nightmare

  • @Helikite
    @Helikite 11 หลายเดือนก่อน

    It's honestly sad to see that they didn't want to try and make it more new player friendly. It makes a lot of sense for returning players as well, so idk what the thought process was

    • @ShadowMage223
      @ShadowMage223 11 หลายเดือนก่อน

      assuming that the rule to always have a headliner in shop if you didn't already have one was in place (it may not have been!), I can see the thought process of having the "pivot" headliner be a wasted shop slot, or too easy to fall for bait, etc.
      essentially they weren't arguing over "we want it to be more or less new player friendly", they were deciding over which solution was actually the simpler or more new player friendly option

  • @Tonirel
    @Tonirel 11 หลายเดือนก่อน

    Never be afraid to speak up!!!

  • @TheDoctorOfThrills
    @TheDoctorOfThrills 11 หลายเดือนก่อน

    considering chosen was the most hated mechanic in tft history, im glad they listened, because oh boy if they shipped chosen exactly how it was, a lot of people woulda been mad

  • @d2ox460
    @d2ox460 11 หลายเดือนก่อน

    Simply give that dev a rise !

  • @unlimitedpowertv8048
    @unlimitedpowertv8048 11 หลายเดือนก่อน

    By massive win he means getting little kids’ time wasted completely.

  • @nasikun2639
    @nasikun2639 11 หลายเดือนก่อน

    love that designer, its makes this set so much fun

  • @luisestrada5233
    @luisestrada5233 11 หลายเดือนก่อน

    I HATED chosen (maybe it has to do with the fact that I wasn't even gold and now I'm master) but I am really enjoying headliner

  • @gitzo1245
    @gitzo1245 11 หลายเดือนก่อน

    If that would have been the case i wouldnt be playing since i hated the fact that u had to sell your chosen to find a new one, so happy he thought of this :D

  • @sagha9197
    @sagha9197 11 หลายเดือนก่อน

    I'm new in this.
    I want to ask how to pivot
    Because I always commit to one comp from the start 😅. I confused how to pivot to other comp

    • @joaoteodororeis2051
      @joaoteodororeis2051 11 หลายเดือนก่อน +1

      Honestly, pivoting gets easier as you get more familiar with the set. It really helps knowing what the units do, the traits and the items. The more comps you try out, the more you start understanding the synergies. Even if you commit to one comp the whole game, try to go for a different comp every game. That might help you.

    • @fouchi3203
      @fouchi3203 11 หลายเดือนก่อน

      Watch a guide to master a comp and all it's variant and pivot, then when you get bored of it learn a new one, and by the end of midset you'll be able to play anything and loose less time learning a new comp.
      I suggest you watch GM Blue as he's beginner friendly in his guides.

  • @fish4096
    @fish4096 11 หลายเดือนก่อน

    Love how the devs for TFT actually play the game while for the devs for the actual game (league of legends) all jerk off in office and argue about how one should type out "karthus has ult"
    so ridiculous

  • @joefoulger3510
    @joefoulger3510 11 หลายเดือนก่อน

    I disagree on this one. I hate seeing headliners when I already have one on my board. Especially when it's a unit I'm looking for to upgrade to 2 or 3 star and now I can't take it because it's a headliner. I vastly prefer having to sell your headliner to look for a new one

    • @joefoulger3510
      @joefoulger3510 11 หลายเดือนก่อน +1

      It's worth noting that I also just don't like the chosen/headliner mechanic at all and I prefer the game entirely without it, so maybe I'm somehow biased here

  • @MrWhitehomeboi
    @MrWhitehomeboi 11 หลายเดือนก่อน

    Gonna be honest dude. I don’t like the current set. It got rid of legends which was one of my favorite things. I loved being able to go TF and only think about the actual comp and it allowed me to focus on pivoting instead of itemization. And I have to relearn everything. I get that tft has new sets and it’s supposed to be new but having to literally relearn everything from comps to champions to itemization is just a lot. I got to plat last set and I believe i could’ve gotten to diamond but in this set I’m getting beat by silver players because I have no idea what tf is happening and I work too many hours too many hours to dedicate to it. Unfortunately I think this is where my tft career ends..

  • @c4rb0n
    @c4rb0n 11 หลายเดือนก่อน

    Might be right? This new Riot Dev should have a raise at least.

  • @nino3753
    @nino3753 11 หลายเดือนก่อน +9

    They definitely need to make it where buying a headliner turns the same champion you already own into the headliner too. It's annoying to be forced to sell a 2-star copy of something that has your items on it just to put it on the same unit.

  • @elclap5696
    @elclap5696 11 หลายเดือนก่อน

    This dev saved many hairlines! Old Chosen mechanic was stinky. Felt like you had to commit or make a huge sometimes unnecessary risk to sell and pivot out of your chosen unit. I’m thankful I can grab an early headliner and not worry about missing out on other upgraded headliners.

  • @demons785
    @demons785 11 หลายเดือนก่อน

    hey something that work dosen t mean its good, and clearly every player said that the mecanics of "choosen" was so bad in set 4, so my question is how the hell did most of the dev think " yeah its good leave it like it was before " thanks to that dev to be really good at what he does because the set 10 would have been so bad if the mecanics was still the same

    • @Thisisnotasign
      @Thisisnotasign 11 หลายเดือนก่อน +1

      because chosen was a fan favorite mechanic and easily top 2 they have ever done despite the issues, top 1 if you removed "augments in set 6" because they became evergreen. Just bringing it back with minimal improvements would've been fine. Btw at the end of set 4 it was widely considered balanced after they nerfed the fuck out of chosen chances and bonuses

  • @daffyuser
    @daffyuser 11 หลายเดือนก่อน

    that's a good dev right thar

  • @AbirZenith
    @AbirZenith 11 หลายเดือนก่อน

    I pursued fresh ideas at a company and after I kept bringing it up they fired me :)

  • @EM-vw7im
    @EM-vw7im 11 หลายเดือนก่อน

    Im probably in the minority among players but since i started tft with set 4, thats my favorite set and would have been fine with chosen brought back as is.

  • @TheSorrowfulAngel
    @TheSorrowfulAngel 10 หลายเดือนก่อน

    Kinda scary. The set would be so much less fun without the new headliner rules.

  • @xxbbxxbbxxbb7729
    @xxbbxxbbxxbb7729 11 หลายเดือนก่อน

    Whomever that dev is I thank them. I hated the chosen mechanic coz it's one of those RNG shit that you have to deal with in game.

  • @xander9460
    @xander9460 11 หลายเดือนก่อน

    I dislike the headliner thing... It's so incredibly hard to match it up with a team... AND you need to get the right trait buffed, on the right champion, at the right time in the game whilst getting the right champions around it with the right items.... And pivoting is HARD AF... Because you need to RNG a headliner that suits your team. Or COMPLETELY sell you team and start from scratch... Yeah usually that's suicide... Especially later into the game... Too many variables... Too hard to build around...

  • @DarthShpan
    @DarthShpan 11 หลายเดือนก่อน

    Yeah, that designer must feel good about it ;p

  • @vanillaoreo251
    @vanillaoreo251 11 หลายเดือนก่อน

    The chosen mechanic made me quit TFT for a long time. This is enough of a compromise where i am still playing

  • @matix2712
    @matix2712 11 หลายเดือนก่อน

    hell yeah, for me chosen mechanic was bad, like to much rng, you could just not hit something that you build your board around, in late game, or need to switch whole strategy due to one champion just not show up in shop for half of a game. still there is issue that you dont hit something after hundreds of gold reroled but its still much better then before

  • @bradbarnett4111
    @bradbarnett4111 11 หลายเดือนก่อน

    chosen is my least favorite mechanic, and while headliner is better it is now my second least favorite mechanic.

  • @Kay8B
    @Kay8B 11 หลายเดือนก่อน

    set 10 would suck if that was the case as I was not a fan of the chosen mechanic. Pivots we're a pain in the ass and you felt LOCKED in to your build. This set has alot more flexibility, just needs a wee bit more balancing...(superfans 👀)

  • @teamspeak9374
    @teamspeak9374 11 หลายเดือนก่อน

    sounds like he is a designer with good ideas and so he won't last long at riot

  • @lyrkin
    @lyrkin 11 หลายเดือนก่อน

    W Designer

  • @Nemesis_T_Type
    @Nemesis_T_Type 11 หลายเดือนก่อน

    If Riot really wants to save Set 10 they should've done it like in Set 9 Soul Brawl mode where the headliner status comes from a selector item. Sure it may seem easy but they can easily add a condition where it costs gold every time you select a new headliner.

  • @toniconge7003
    @toniconge7003 11 หลายเดือนก่อน +2

    Blows my mind hearing that the Dev team liked Chosen the way it was. It took to much brain thinky for me the fear of losing my chosen unit and then not getting a new good one prevented me from really giving that set a try.

  • @Arthur-ux9ez
    @Arthur-ux9ez 11 หลายเดือนก่อน

    Common tft design team W

  • @Hopoy1
    @Hopoy1 11 หลายเดือนก่อน

    Common mortDAWG W

  • @isoldmymumforrp5371
    @isoldmymumforrp5371 5 หลายเดือนก่อน

    Everytime choosen is in tft, i dont play the set. As simple as it is.

  • @RodrigoSilva-wc6ew
    @RodrigoSilva-wc6ew 11 หลายเดือนก่อน +1

    saved? lol

  • @paulscheithauer1497
    @paulscheithauer1497 11 หลายเดือนก่อน +1

    Hated chosen back then hate it now ..
    Every Game 3 Star 4 cost .
    Literally worst Set in My opinion …
    No hate just Sayin

  • @dataseller6803
    @dataseller6803 11 หลายเดือนก่อน +1

    my first reaction to set 10 was that they finally hired a high iq designer. my first reaction to set 9 was that no one over there could even tie their own shoes.

  • @jonathanramirez1620
    @jonathanramirez1620 9 หลายเดือนก่อน

    By worse set mechanic does he imply it is bad lol

  • @hooleeshiet3687
    @hooleeshiet3687 11 หลายเดือนก่อน +1

    Set 10 only good to music, set 9 so far better from portal, augment, and comps

  • @ToutEdward-o1v
    @ToutEdward-o1v หลายเดือนก่อน

    Hall George Williams Brenda Gonzalez Anthony

  • @derhundesohn5186
    @derhundesohn5186 11 หลายเดือนก่อน

    set 9.5 was way better

  • @braurio
    @braurio 11 หลายเดือนก่อน

    W dev

  • @PudaSB
    @PudaSB 9 หลายเดือนก่อน

    Okay, 2 months later, chosen mechanic is still bad, its not healthy for the game, its just pire fcking rng. Just had a game with wandering trainer having pentakill spat on it, openet with hedge fund, rolled 100 gold on lvl 8, hit nothing, went eif. Good shit. Hate hate hate chosen..coming from gm/chall player

  • @minotaurongt9136
    @minotaurongt9136 11 หลายเดือนก่อน

    headliners and entirity of set10 is dogshit everyone is playing 1/2 cost chosens and game ends around lvl8max you cant get to the fun part to make my sad miserable depresing and boring life happy at least for 10 sec

  • @nickylag3912
    @nickylag3912 11 หลายเดือนก่อน

    Damn where this guy at when they added set 9 legend, set 8 specific hero augment

    • @febrizey
      @febrizey 11 หลายเดือนก่อน

      prolly wasnt there, they said the person was new