Kingdom Hearts Chain of Memories: Underrated Exercise in Intrigue

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  • เผยแพร่เมื่อ 12 มิ.ย. 2024
  • Hey, I've heard that a Kingdom Hearts game about memories is in the news lately! It's this one, yeah? This is what you guys wanted, right? A mini retrospective on Chain of Memories?
    If you enjoyed and you'd like to support the channel, I won't fight you on it!
    ko-fi.com/regularpat
    Twit:
    / thesubparpatsby
    0:00 - Intro
    2:00 - Of Cards and Combat
    6:31 - PS2 vs. GBA: 6th Generation Showdown
    8:08 - The End Justifies the Means
    9:53 - Quite Intriguing: The Actual Start of the Video
    14:47 - It's a Small World After All
    17:39 - The Disney Stuff: The Most Filler-y Filler, or More?
    20:09 - The Cool Kids' Lunch Table
    23:52 - Axel: The Most Popular Kid in School
    25:19 - Knock 'Em Dead, Chain of Memories
    26:11 - Outro
  • เกม

ความคิดเห็น • 600

  • @horrornation1118
    @horrornation1118 3 ปีที่แล้ว +229

    I like that Sora got pissed off and frustrated as the story progressed, it makes him more human.

    • @devyboo2
      @devyboo2 3 ปีที่แล้ว +37

      I always liked that the game ends with Sora just straight up killing a dude

    • @Crafty_boy70
      @Crafty_boy70 ปีที่แล้ว +21

      you could also see it as Sora slowly losing himself, the fact that he got angrier despite his personality really shows the effect of losing his memories.

    • @blaze-kz7nz
      @blaze-kz7nz ปีที่แล้ว +17

      This is what the main games lacked, or at least had so little if it had. Also, I loved Sora's interactions with Donald and Goofy here. It shows a deeper level of their friendship when the three showed anger and frustration at each other but at thw same timw also giving each other love and support as they slowly lose their memories.

    • @videogamerNattie98
      @videogamerNattie98 ปีที่แล้ว +7

      @@blaze-kz7nz My absolute favorite moment is when you go up to the final floor where Donald proclaims that he is scared of what they might face. The three always promise to look out after each other but what really makes that scene for me is the fact that the fear of the unknown is truly gripping the party creating a very deep sense of terror along with the fact of the worry, concern, and silent panic amongst the party for how much they lost.
      That while Donald, and Goofy amongst there mythos have encountered fear it was for the most part topical this though this is not a topical fear this is a true feeling of dread of what will happen to them if they don't succeed if there is even a chance to succeed for them in there eyes. Donald is very flamboyant and outgoing, but to see him like that Ill be honest is incredibly disheartening, thankfully this promise gives a sense of certainty and faith that the party lacked. And the reward for that promise is the omnidirectional full screen non elemental nuke, known as trinity limit. This is arguably the best ally based slight in the game and that is besides just its power Donald, and Goofy are always with Sora that this slight can be used pretty much anywhere to boot.

  • @fruitlion8
    @fruitlion8 3 ปีที่แล้ว +126

    "Me, Riku...
    ...And Namine."
    That was a very powerful moment for young me, especially because Sora says it with a total smile on his face.

    • @KodasGarden
      @KodasGarden ปีที่แล้ว +12

      Yep, it's a chilling moment

  • @NexGenration99
    @NexGenration99 3 ปีที่แล้ว +166

    ive always held the idea of "i see your complaints, and they are valid complaints, but i dont care because i had fun" when it comes to this game

    • @Xpwnxage
      @Xpwnxage 2 ปีที่แล้ว +6

      Lol yep same and for Dark Souls 2, that is my mantra.

    • @Crafty_boy70
      @Crafty_boy70 ปีที่แล้ว +5

      me with Pokemon Sword and Shield:

    • @LupineHero
      @LupineHero ปีที่แล้ว +5

      Me whenever Pat criticizes KH2 (my favorite game of all time)

    • @Satchmeat
      @Satchmeat ปีที่แล้ว +3

      @@Xpwnxage Dark Souls 2 best souls

    • @sjoldzic10
      @sjoldzic10 8 หลายเดือนก่อน +1

      This is you right now: I recognize that the Council has formed an opinion. But given that it's a stupid ass opinion, I have elected to ignore it. 😂

  • @handsoaphandsoap
    @handsoaphandsoap 3 ปีที่แล้ว +170

    It should also be mentioned that CoM is the most invested Sora is in defeating the main antagonist. Fighting Ansem SoD, Xemnas and even Xehanort are kind of equivalent to chores to Sora, just something that would be nice of him to do, but the outright contempt in Sora’s expression when he beats Marluxia in CoM is unparalelled. This is a man that robbed him of basically everything, messed with his entire identity and fucked Sora up to an almost irreversible state, Xemnas could never.

    • @Schizobateman
      @Schizobateman ปีที่แล้ว +8

      In terms of story and Soras Characterisation its all downhill from there

    • @zachanikwano
      @zachanikwano 9 หลายเดือนก่อน +9

      It's funny that even fighting Saix didn't 😊get that response.
      With how incredibly hateful Sora was towards Nobodies as a concept in KH2, and Saix making it personal with Kairi (and unknowingly being INCREDIBLY abusive towards the Sea Salt trio), AND Roxas being in Sora... Sora should have gone absolutely mental towards Saix.
      Like how he beat Davy Jones with his bare hands lol

  • @alexanderzafiris6843
    @alexanderzafiris6843 3 ปีที่แล้ว +254

    "The closer you get to the light, the greater your shadow becomes." Maybe Nomura was secretly signaling that Chain of Memories would be very dark by describing it as striving for a more light-hearted tone.

    • @AtomicF0x
      @AtomicF0x 3 ปีที่แล้ว +12

      That's very poetic and would have been cool. But who knows what he was really thinking as the game was being made.

    • @AttestedFire66
      @AttestedFire66 2 ปีที่แล้ว +1

      It wasnt very dark though? It was just like every other KH game and only maybe a little edgy here and there, but no E rated game is gonna be very dark.
      Edit:
      Ahhh I see, you're saying that because he said it was a dark game in the video, still doesn't change my comment any tho..

    • @maurice7002
      @maurice7002 ปีที่แล้ว +6

      @@AttestedFire66 “no e rated game is gonna be dark” you have not played enough games

    • @creature6715
      @creature6715 ปีที่แล้ว +1

      @@AttestedFire66 sora gets gaslit and kills a bunch of people is just another kingdom hearts game to you?

    • @AttestedFire66
      @AttestedFire66 ปีที่แล้ว

      @@creature6715 yeah because just like every other KH noone dies... they all come back. I love KH, its my favorite piece of media by far but it's definitely gotten silly with all the 'noone really dies' etc. stuff that they started pulling. KH had edgy, dark undertones before I'll give it that, that's what I loved about it, but now they've undermined all that and took away the more mature aspects by u doing it all in KH3.

  • @topsykrett1744
    @topsykrett1744 3 ปีที่แล้ว +41

    Ooo that line though. "6 Members of the Organization walk into the Castle, and one Flurry of Dancing Flames walks out."

  • @awkwardtonberry5459
    @awkwardtonberry5459 3 ปีที่แล้ว +459

    The card system is very easily explained. Aqua is HUGE fan of Uno. Absolutely loves it. It even says so in her character data(lie).

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +153

      lmao YO it would've been so funny and classic Nomura if BBS had Aqua like, actually really into card games or something.

    • @trulymrword
      @trulymrword 3 ปีที่แล้ว +48

      Thinking back on it COM feels like a Tabletop Game and Eraqus loves that (Command Board and Chess) lmao.

    • @Vigriff
      @Vigriff 3 ปีที่แล้ว +11

      I thought she was a fan of a certain children's card game.

    • @ribbonfly
      @ribbonfly 3 ปีที่แล้ว +17

      @@RegularPat In the BBS novel, Aqua likes baking sweets. Terra is not much of a sweet tooth but Eraqus and Ven love her treats.

    • @usernamepassword4517
      @usernamepassword4517 3 ปีที่แล้ว

      69 likes

  • @TheJbrown60
    @TheJbrown60 3 ปีที่แล้ว +65

    this game is just organization xiii gaslighting sora and its great

  • @jackbrownio3
    @jackbrownio3 3 ปีที่แล้ว +92

    8:53 Pat literally describes the exact way I feel about Pokémon and Assassins Creed while I mindlessly play Pokémon and listen to his podcast style video. This is more meta than Verum Rex

  • @coockabura8685
    @coockabura8685 3 ปีที่แล้ว +222

    "What the heck is a Kingdom of Hearts?!" Haha! My dad would always call it "Kingdom of Hearts"

    • @TackyRackyComixNEO
      @TackyRackyComixNEO 3 ปีที่แล้ว +8

      I remember my partner and I went to the Kingdom Hearts Orchestra World of Tres concert when it came to NYC, and the person they had both to give general announcements and to act as the translator for Yoko Shimomura (*yes, she was there, and she played piano in the encore, and it was amaziiiiiiiiing*) said "Kingdom of Hearts" nearly every time he had to say the name of the series. Everyone would groan or clown on him when it happened, but then at one point, he finally said "Kingdom Hearts." And all rejoiced. He did it again! Further merriment! And then finally, the final time...he got it wrong once more, but by that point no one really cared enough to knock him for it.

    • @zexionienzo4183
      @zexionienzo4183 3 ปีที่แล้ว

      My sister also calls it “Kingdom of Hearts”

    • @ZahnGamingx
      @ZahnGamingx 3 ปีที่แล้ว

      Same my mom did the same thing!

    • @morganwhite4788
      @morganwhite4788 3 ปีที่แล้ว +1

      All of these people must be dysfunctional at spelling then. Lol

    • @peebopelican6119
      @peebopelican6119 3 ปีที่แล้ว

      @Bau Cap. I remember that scene lol, then Goku goes super keyblade master and kills 1000 heartless

  • @Saturn537
    @Saturn537 3 ปีที่แล้ว +41

    18:55 Actually Kingdom Hearts Union X brings up this very point again, by saying that even though all the Dandilion's memories of the drama and rifts leading up to The Keyblade War, along with The Keyblade War itself were all erased the scars on their hearts remained.

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +17

      That's interesting! I have a very fuzzy sense of awareness when it comes to Union X so thank you for sharing that!

  • @caldw615
    @caldw615 3 ปีที่แล้ว +57

    I always liked the story of CoM expanding on the main cast and actually implementing conflict within the main trio. Sora struggling to trust his memories or his friends and actually straight up bailing on Donald and Goofy later in the game.
    When I originally played this game I made an effort to always talk to Donald and Goofy in between floors to see their reactions and thoughts on the events that just unfolded. I think the usage of sprites for specific emotions and expressions made the first CoM interactions with the NPC's more engaging than the other 3D titles where the characters just repeat the same dumbfaced expression and mouth flap animation regardless of context. The original CoM actually showed Donald, Goofy, Sora and everyone else actually happy, sad, angry or worried as the events unfolded throughout the whole story but in the remake you only see them emote in the actual dedicated cutscenes and the inbetween conversations or non-voiced Disney events seem much more bland due to them not using detailed facial expression outside of a few key anomations. A character could have just had a cutscene where they are questioning their own memories and who to trust and then when you speak to them 2 seconds later they just stand there with a derpy dead eyed expression and repeated mouth flaps.
    Really enjoyed the video, nice to hear people give props to CoM.

    • @Xpwnxage
      @Xpwnxage 2 ปีที่แล้ว +4

      Oh yeah that's a good point, GBA had those different facial expressions on their dialogue, I totally forgot about that.

    • @NickyLaurienzo
      @NickyLaurienzo 5 หลายเดือนก่อน +1

      Fantastic point, love the character expressions in addition to the story/dialogue with the organization members. Love this game!

  • @Gamechamp3000
    @Gamechamp3000 3 ปีที่แล้ว +191

    You speak good words~

    • @acesamm
      @acesamm 3 ปีที่แล้ว

      Hello, Gamechamp.

    • @evopug9154
      @evopug9154 3 ปีที่แล้ว +1

      This was not someone who I expected here but is welcome

    • @pyguy7
      @pyguy7 3 ปีที่แล้ว

      You speak words goodly* ; )

    • @Thisisthegreatestatofalltime
      @Thisisthegreatestatofalltime 3 ปีที่แล้ว

      @Barrett Zaid and @Orlando Alvaro Two spamming bots saying the same thing in every comment section isn’t fooling anyone (unless your a very unintelligent creep). Welp, talking to a bot is pointless, so it’s time to report you.

    • @0yourmom019
      @0yourmom019 3 ปีที่แล้ว

      i didnt expect to see you here i-

  • @bobbackwards8481
    @bobbackwards8481 3 ปีที่แล้ว +89

    I wonder if Castle Oblivion Oogie's "true memories" were from the real Oogie Boogie or if this one came to realize that he and his entire world are mere illusions in the party's heads.

    • @caldw615
      @caldw615 3 ปีที่แล้ว +30

      There's a lot about Oogie we never really know even from the original Nightmare Before Christmas.
      Why is he a sentient bag of bugs?
      Why does he live isolated from the rest of Halloween town?
      Why does Oogie try to hurt people instead of just scare them like the rest of the town?
      Maybe his true memories were him recalling some of the things left unanswered by the movie or like you said maybe he realised he was just an illusion.
      Or perhaps because he is just an illussion and has nothing to draw out the potion just presented him with "nothing" like a void or "darkness". True darkness in KH's universe is terrifying like the realm Aqua was trapped in so maybe he got some kind of sense of what that was like being much bigger than himself and it terrified him.
      That or maybe we're overthinking it and the potion was just a bust.

    • @Star-rd9eg
      @Star-rd9eg 3 ปีที่แล้ว +6

      wadafak thats deep

    • @zaqareemalcolm
      @zaqareemalcolm 3 ปีที่แล้ว +31

      @@caldw615 it's also implied that since the 1st Floor/Traverse Town, Namine was trying to send subtle coded warnings to Sora about what the Organization was doing to him through her, by using the memory worlds. Having Oogie react so scared and negatively to a potion supossedly revealing his true memories might've been an attempt to deter Sora from going up further, since early on they've assumed the memory loss was helping them remember important things.

    • @caldw615
      @caldw615 3 ปีที่แล้ว +21

      @@zaqareemalcolm That's an interesting take, perhaps the Queen of Hearts in Wonderland also believing the made up memories Alice gave to her to try trick her was also a warning from Naminé too. Sora later in the story kind of does the same thing as the Queen where he doesn't head his friend's warnings and blindly believes his new memories.

    • @WednesdayMan
      @WednesdayMan 3 ปีที่แล้ว +12

      @@caldw615 no I think when Oogie drank the potion he remembered Sora and his team killing him.
      why else did he tell Sora, Donald Goofy and Jack to get away from him?

  • @thelemonadestandman
    @thelemonadestandman 3 ปีที่แล้ว +194

    "Thankfully this was only a phase that would last a minimum of... Eighteen years...." Fuck, I why you gotta call me out like that? But it's nice to hear someone give a defense to CoM. It's an easy target and I don't blame people for making it the butt of jokes. But there is enjoyment to be found in this game, and I love how twisted this game can get with Sora having his mind screwed up to the point he bails on Donald and Goofy. If anyone is like me and found Sora's characterization in DDD and KH3 skewed a bit too far in "happy ball of sunshine 24/7", then CoM is a great reminder of there's a still darkness in every Heart, even Sora.

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +28

      YES I meant to highlight that scene where Sora abandons DG, that's like the definitive low point of the relationship lmao. Sora has his angst set to 100 in this game.

    • @GodOfOrphans
      @GodOfOrphans 3 ปีที่แล้ว +3

      well darkness in every heart except the seven princesses of heart anyway.

    • @ma.2089
      @ma.2089 3 ปีที่แล้ว +3

      I think DDD does manage to show some of CoM Sora in that both CoM Sora will obsess over memories or people in his heart and want to help them. He goes crazy trying to help Repliku and Namise and in DDD even after being warned multiple times he ran after Namine, Xion, Roxas, Aqua, and Terra.
      And i think KH3 does it a bit too, in (granted it’s in the worst world of the game) Arendelle. He continuously asserts that Elsa won’t go to the dark side and that pushy “I’ll be the savior!” attitude pisses Larxene off (just as she was w/ his actions in CoM) cuz she knows it’s only Elsa’s decision.
      We can blame the darkness of Sora’s obsession due to the memory manipulation, but that kind of attitude still remains in later games, albeit way less obvious since Sora isn’t getting as fucked with internally.

    • @Emu-
      @Emu- 3 ปีที่แล้ว +3

      What about that part in kh3 pirates of the carribian where he goes up to the villain and starts punching him?

    • @TheKabuto90
      @TheKabuto90 3 ปีที่แล้ว +1

      Also uh, Sora spends most of KH3 in a funk, showing itself mostly through his interactions with the villains and perhaps more importantly, getting very sad when things go wrong in some way, the latter being very important to keep in mind to contextualize the events in the keyblade graveyard.

  • @V8chump
    @V8chump 3 ปีที่แล้ว +51

    Someone give this man an award, he must be some kindve clairvoyant to know so much about me in such fine detail.

  • @daric_
    @daric_ 3 ปีที่แล้ว +110

    It seems like CoM on GBA makes more sense than in 3D in Re:CoM. The gameplay fits a limited system rather than shoehorning it into the original 3D system.

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +19

      Very much so

    • @daric_
      @daric_ 3 ปีที่แล้ว +3

      @@RegularPat
      I am going through the KH series the first time when I get the time after buying the entire series for PS4 last year. I skipped Re:CoM and just watched the cutscenes because the card system was so different. But this convinced me to eventually go back and play it. Thanks. :)

    • @jembozaba4864
      @jembozaba4864 2 ปีที่แล้ว +2

      But the GBA doesn’t have Lethal Frame.

    • @rendomstranger8698
      @rendomstranger8698 2 ปีที่แล้ว +1

      @@jembozaba4864 Who needs lethal frame when you have zantesuken for the bosses and can clear any group of normal enemies with just 2 deck rotations? Seriously, screw damage against bosses. Just block the sleights with a few 0's, heal back up to full and burn the remainder of their deck.

    • @mr.mcklockwork3828
      @mr.mcklockwork3828 2 ปีที่แล้ว

      @@jembozaba4864 I'm still waiting on a romhack full of new content

  • @AtomicF0x
    @AtomicF0x 3 ปีที่แล้ว +12

    I'm really glad CoM turned out so inversely-themed compared to the "lighter tone" Tetsuya Nomura originally had planned.
    The themes and moments you described, like the overarching, yet intimate air of psychological oppression hanging over Sora and company as they progress through Castle Oblivion, (where Sora, Donald and Goofy actually _talk_ more to each other), the plotting and intrigue of the Organization (Zexion is my favorite), the disturbing, emotional plight of Riku Replica coming to terms with his tumultuous existence...I love it all.

  • @GNOtaku13
    @GNOtaku13 3 ปีที่แล้ว +74

    I’m really glad you highlighted the importance of the Disney worlds! Usually on my CoM playthroughs I skip through the unvoiced scenes, but after hearing you talk about them I definitely want to go back to them

    • @NN-ge2wf
      @NN-ge2wf ปีที่แล้ว +2

      I always really appreciated that they tied the core theme of memories to the worlds in COM. Right off the jump with Aerith's warning in Traverse town, it really sets the tone that something is off here, and then wonderland happens with the whole planting false memories thing, and the queen just blindly accepting it because she lost her memories so she will take whatever is offered to fill the void and thereby manipulated, and you can see Sora actually take a moment to ponder it. Potentially thinking on if it is relevant to his current adventure.
      KH games tend to loosely tie the world's plotlines to some of the overarching themes of that particular game, by COM was a masterclass on it, even if it had to retread old ground to do it, even THAT ultimately served the plot line and gave space to ask these questions about memories and who you are without them.

  • @aleisshiki3649
    @aleisshiki3649 3 ปีที่แล้ว +158

    Alright fine, I’ll give CoM another shot. You convinced me haha

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +23

      YASS

    • @MightyOwl_01
      @MightyOwl_01 3 ปีที่แล้ว +1

      so, did you enjoy it? (I haven't actually played CoM, ended up watching multiple story recaps but I kinda want to play it at some point, but after 100%ing kh2 recently, I think I will wait a bit before I jump back into kingdom hearts lmao)

    • @skylerbehunin7777
      @skylerbehunin7777 3 ปีที่แล้ว +1

      @@MightyOwl_01 the gameplay sucks but it’s the best story IMO

    • @laststrike4411
      @laststrike4411 3 ปีที่แล้ว

      @@skylerbehunin7777 If you were to make a final mix of the gameboy version, how would you go about it?

    • @xvc918x8
      @xvc918x8 3 ปีที่แล้ว

      should have left it 2d

  • @IvanHas2muchTime
    @IvanHas2muchTime 3 ปีที่แล้ว +93

    Re: chain actually added a lot to the gameplay, dodging has its own button, you can compile 2 cards on their own, you have more slights to learn (som of them would be later reused in bbs), gliding is added, worlds actually have new objects and traps to interact (in GBA there were none), the Winnie the pooh world has brand new minigames (one of them would later be reused in 3d as the dive mechanic), riku's unique draw feature, new bosses like Zexion and Marluxia's final battle, also they have the ability to scatter your cards, thing that would be used in the mysterious figure in bbs. The only issues are the in-battle camera and the world design, they could have had a semi-flat perspective like the og GBA version instead of the 3rd person one, and make every room bigger with more objects to interact similar to the sin migami tensei series to make it feel more like a maze with more exploration. Also remaking the Disney world cutcenes cause they feel pretty soulless in comparison to the other cut scenes.

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +41

      There's definitely solid additions to ReCoM! I think, like you said, the shortcomings for me boil down to those issues with the battle perspective and the world design on a console. But I did appreciate the addition of the new battles and especially the movement abilities in ReCoM.

    • @DeathGodRiku
      @DeathGodRiku 3 ปีที่แล้ว +5

      I remember playing a little bit of Re:CoM and my first fight felt awkward due to the 3D movement combined with the card system. Something about it felt...off to me

    • @zaqareemalcolm
      @zaqareemalcolm 3 ปีที่แล้ว +13

      You can play two card stocks in GBA, its just really, _really_ awkward to do so (select reload card and press L and R with two cards in stock)
      Not many people know this because it's only mentioned in the game manual; I checked it afterwards on an online pdf of the thing since I actually only found that out by accident.

    • @shikitohno47
      @shikitohno47 2 ปีที่แล้ว +3

      @@zaqareemalcolm wtf square Enix lmfao

    • @zaqareemalcolm
      @zaqareemalcolm 2 ปีที่แล้ว +1

      @@shikitohno47 this is why deck building is important lol

  • @TheKlamotte
    @TheKlamotte 3 ปีที่แล้ว +6

    I Personally love that Bit in wonderland . The Queen "remembering " something that never happened because she is too proud and full of herself to admit

  • @bleachbleachBLEACHER
    @bleachbleachBLEACHER 3 ปีที่แล้ว +7

    Basically, this canonically means that Aqua invented the card system of Castle Oblivion as a method of confusing trespassers and making navigation within its halls even more impossible than it already would have been.

    • @MrAuthor3DS
      @MrAuthor3DS 3 ปีที่แล้ว +1

      Hey, whatever keeps Ven safe.

  • @jacksonhill7552
    @jacksonhill7552 3 ปีที่แล้ว +56

    I'm just upset that Luxord, you know, the member of Organization 13 who's whole shtick is that he is a gambler of fate and uses cards and dice for his attacks and abilities, was excluded from Chain of Memories, I mean, look me straight in the eye and tell me that Luxord would not have been a perfect fit for this game

    • @TheKlamotte
      @TheKlamotte 3 ปีที่แล้ว +14

      Yo. A luxord boss with an enemy card that randomizes your deck-order would have been SICK

    • @TheAzulmagia
      @TheAzulmagia 2 ปีที่แล้ว +9

      Luxord just physically beats you with oversized versions of the cards in his deck.

    • @krzysztoftarnowka8747
      @krzysztoftarnowka8747 2 ปีที่แล้ว +4

      @@TheAzulmagia Comically large cards

    • @sideways5153
      @sideways5153 ปีที่แล้ว +5

      Luxord would not have been a good fit for this game 😐
      FR tho, the game is a psychological thriller about a young boy being brainwashed and manipulated so his chosen one powers can be exploited by others. The ex casino dealer who in life was fired for cheating rude players out of their chips and in new life smugly plays with his food wouldn’t mesh with the other Organization members or the danger Sora was in. Thematically his gambler aesthetic would clash with the idea that Sora is in some way digging through a metaphorical full deck in order to see what cards are hiding near the bottom
      Actually the game not including Luxord retroactively makes the symbolism of a deck of cards and a chain make more sense. The point is the immutability of your personhood, and the way you never truly lose the things that are a part of you. That symbolism actually ties really well into the stories of the Nobodies and their quest to regain what they lost - many links down the chain of their memories, hidden in the cards left in their decks when they awoke as nobodies, are their true selves, left behind after their heart was lost.
      So yeah, no Luxord in CoM, plz. Wrong vibe lol

    • @drowsy7921
      @drowsy7921 วันที่ผ่านมา

      He would've slayed too much

  • @abelmoreno4836
    @abelmoreno4836 3 ปีที่แล้ว +7

    The original recom was full price because it came in a package called “KH2 Final Mix plus” which featured both Kh2FM and recom, but this was a Japanese exclusive

  • @bigben3922
    @bigben3922 3 ปีที่แล้ว +13

    I recently started replaying CoM on my old gameboy advanced after hearing you mention it was underrated in a different video, and now I’m blown away at how I never realized that CoM has the most character interaction between Sora, Donald, and Goofy.

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +9

      It really does! Even in 1, which I love, there's a steep drop off after Deep Jungle, and in 2 and 3 it's mostly just quips and inconsequential scenes, barring a few moments.

  • @LazerzZ
    @LazerzZ 2 ปีที่แล้ว +23

    Chain of Memories slaps. I didn't start playing Kingdom Hearts until mid 2015 so this is definitely not nostalgia talking. The unique gameplay system is incredibly challenging, but once you master it, damn it's satisfying. The story also is one of the most intriguing. The disney stuff is very meh, you've got essentially rehashing of KH1 but Sora is being an idiot, other than that though, the game really is just banging. Great video too, this was really nice to watch!

  • @VideogamePianoMan
    @VideogamePianoMan 3 ปีที่แล้ว +9

    I loved this analysis, mostly because you actually took the time to consider the context we received it in! I feel like it's easy to talk down on the game while forgetting how pivotal this game was to the overarching storyline -- not only by being the first true sequel to the OG KH, but also by being the first introduction to the organization, and the first game to center Riku as a secondary protagonist (not to mention replica technology, and how serious "being connected" can be in the KH universe), all with only 10 buttons and a 3.5" screen! This made me super excited to replay this game, although I think I might give the original GBA version a spin this time, since I've only ever played ReCoM before!
    (Side note, it took me until watching this video to realize why Axel controls assassin nobodies -- I must've forgotten how ruthless he is in this game after playing 358 too much...)

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +4

      Glad you enjoyed! Yeah I think it's such an important piece to the puzzle that gets overlooked because of the card stuff.
      There are some fun little differences in CoM that I totally forgot about! I recently remembered that the whole post-Lexaeus battle sequence plays out entirely differently in CoM than ReCoM.

  • @DMTInfinity
    @DMTInfinity 3 ปีที่แล้ว +33

    Chain Of Memories is amazing.
    I Love the gameplay, the story, the music, the worlds, the cards, EVERYTHING..!
    In my personal opinion, this game is an absolute masterpiece..! 😍

  • @raymondc9513
    @raymondc9513 3 ปีที่แล้ว +18

    "Kingdom of Hearts Chain Memories? Wut that?"
    -Your dad, not mine

  • @luciandust2355
    @luciandust2355 3 ปีที่แล้ว +7

    thank you for helping sustain my kingdom hearts hyperfixation.

  • @corbinmarkey466
    @corbinmarkey466 3 ปีที่แล้ว +5

    Small brain: Sora in KH2 represents all the kids who didn't play CoM
    Big brain: Riku in KH2 represents all the kids who *did* play CoM

    • @bookfan1239
      @bookfan1239 3 ปีที่แล้ว +1

      And in the end, they both unite to defeat Xemnas and go home. Poetic

  • @jaystrange
    @jaystrange 3 ปีที่แล้ว +18

    So hype for another one of your videos! The way you build a compelling argument in such an entertaining way makes your videos so easy to enjoy. Please keep it up!!

  • @GreenRequiem
    @GreenRequiem 3 ปีที่แล้ว +13

    You're so clear in how you express your thoughts on CoM and I often found myself laughing at some point ya made and agreeing to some statement because I'd never heard it expressed that way before. Such a great video; love it when you upload

  • @seemangalbj
    @seemangalbj 3 ปีที่แล้ว +26

    Really well thought out video. Chain of Memories I have a soft spot for. Can't entirely blame the mediocre overall reception for it but I don't think enough people give it a chance mostly due its combat. To be fair I didn't for a while either but it eventually clicked with me.

  • @jacobhill1782
    @jacobhill1782 3 ปีที่แล้ว +7

    What an incredible video! Plus, as a person who always plays subtitles, it was great to see some available here! Although I've put off playing Kingdom Hearts Chain of Memories, and instead opting for timeline and plot summaries to fill me in, I've decided to give it a go this week due to this. Thanks!💜

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +6

      Thanks so much! I never understood why I often see scripted content on TH-cam without subtitles, since literally all you need to do is copy/paste your script into the subtitle generator and it takes care of it for you. Then you just type up any improv parts, v easy.

  • @magma41158
    @magma41158 3 ปีที่แล้ว +9

    I was literally playing COM on my GBA a few days ago. Also my first kh game was Days, so when the events of COM was referenced I was so interested in finding out what happened in Castle Oblivion. Not only that they build up alot of mystery behind it in days since Sora is there, Xion finds out about her origin, met Namine and Diz and Roxas going there pretty much made him blue screen.

  • @PlayThenReview
    @PlayThenReview 3 ปีที่แล้ว +2

    Your intro really hit me. I vividly remember seeing that commercial and being so excited for this game. I would even reread this Disney Adventures magazine that had an article on the game daily. I recently got a copy with the box, manual and all for a great price and I’ll never let it go again 🥲

  • @enriquea4160
    @enriquea4160 3 ปีที่แล้ว +46

    Amazing video overall. I always appreciated CoM as one of the best storylines in the series. Things like suddenly remembering Namine are presenting in such a way that when see through the eyes of an adult feels like a repressed memory of the death of a friend.
    One thing not many people discuss is how com and ddd are REALLY similar in many aspects, specially how both serve as interquels to present elements for the next big installment. And in these regards, com does extremely good and ddd fails completely. Whereas ddd totally spoils out most of the plot and motivations for KH3, com introduces us with many concepts that are later expanded in KH2 and at the same time does not tell us anything of what is the organization in the first place, their goal, their members, how Namine or diz fit into everything... It would be worth a more in deep analysis of the matter.

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +10

      Great point about CoM and DDD, they're the true bridge games of the series and both attempt that mysterious atmosphere...to varying results lol

  • @JSeedProductions
    @JSeedProductions 3 ปีที่แล้ว +8

    Looking at just the stories, the first three games really fit quite well as a trilogy, especially with CoM being the darkest.

  • @brickdinero5468
    @brickdinero5468 2 ปีที่แล้ว +2

    Dude I’m glad a started playing through these, and subscribed to you because you’re videos are not only hilarious but so factual it’s crazy to listen to by another grown ass man that loves these “childrens” games

  • @nightcloud9700
    @nightcloud9700 3 ปีที่แล้ว +5

    Since Dark Road also has card combat & Eraqus technically is the "master" of the Land of Departure / Castle Oblivion, maybe he decided people who walk upon this sealed off land will have to fight with cards, to make their traversal harder?

  • @brannycedeno6823
    @brannycedeno6823 3 ปีที่แล้ว +7

    You know, I am so proud the GBA was the console to get this story. I feel the same about Mother 3. And I dunno if you're like me - I prefer 100 times more to watch the cutscenes with no voice over and with text boxes - the GBA version, because that makes ME tell the story in my head. And it does drive me more into it believe it or not.

  • @CarbonKingZach
    @CarbonKingZach 3 ปีที่แล้ว +6

    Finally! I found someone who actually likes Chain of Memories. I'm tired of these people totally dismissing this based gameplay.

  • @jacksonwww5
    @jacksonwww5 2 ปีที่แล้ว +3

    I like how this game treats Donald and Goofy as real characters, even though in other series they have their moments, only in KH1 and CoM I could see them as genuine characters, and not only Sora's companions, precisely because they have their own questions, conclusions, they disagree with Sora and that's good, because a friendship is not just about support, it's about growing up together, and sometimes that involves falling out.
    I also like how Sora seems like a better built character in this game, he really acts like a confused person and lets it all consume him until he realizes he's made a mistake.

    • @jacksonwww5
      @jacksonwww5 2 ปีที่แล้ว +1

      And I'm not even going to start talking about Riku in this game because I would write an essay here

  • @almondmilkbone
    @almondmilkbone 3 ปีที่แล้ว +2

    I remember Re:CoM being 20 USD when it first came out, presumably because it was an add-on to KH2FM in Japan, so thankfully it wasn't full retail.

  • @procrastinator99
    @procrastinator99 2 ปีที่แล้ว +3

    I'd really like an analysis on Riku's side of this story, I find it SO interesting and feel that it fleshed out Riku's feelings about his flaws and the damage that not only he caused, but the lasting harm Ansem did to him. Also, I find the original COM's translation of Axel's line to be FAR better than the subsequent games, "got it memorized?" In the Original COM, he says, "my name is Axel, commit it to memory!" I find having it be a command rather than a question to be MUCH more powerful and compelling.

  • @roxasuzumaki6628
    @roxasuzumaki6628 3 ปีที่แล้ว +4

    originally rechain came bundled with kh2fm in Japan

  • @sorasnow650
    @sorasnow650 3 ปีที่แล้ว +6

    Glad to see another video, man!
    I love Chain of Memories. I know it’s not the best in the series but it’s definitely unique.

  • @danielevans7439
    @danielevans7439 3 ปีที่แล้ว +4

    I remember loving COM, but then again I really like procedurally-generated dungeons in games, especially when you have a part in constructing the world map. The story held up really well for a GBA game, and the second story was an absolute surprise and a ton of fun. I hope I can find a copy again and play through at least one more time.
    Edit: the “murder” is the part that was really intriguing. I played COM after KH2, so I was wondering why not all the members of OrgXIII were there. Turns out they were dead. Unfortunately, that had to all be taken away in 3D and KH3, but I’m sure that wasn’t the plan way back when Org members were assasinating one another.

    • @Mqstodon
      @Mqstodon 3 ปีที่แล้ว

      I mean why not? It was saïx that wanted to get them killed, so it makes sense xemnas or xehanort would bring them back instead

    • @danielevans7439
      @danielevans7439 3 ปีที่แล้ว +1

      @@Mqstodon idk. I’m almost done replaying COM and will get to 358/2 Days sometime this year. I just don’t recall it being address how killing OrgXIII members helps if they’re going to come back anyway. I haven’t finished BBS or KH3, so maybe I’m missing something. Still, the story still felt solid before anyone knew they’d come back.

  • @tolkraft1883
    @tolkraft1883 3 ปีที่แล้ว +2

    I'm enjoying reliving my childhood through a fellow man-child explaining it to me.
    Solid channel, nice hat.

  • @nvanearden
    @nvanearden 3 ปีที่แล้ว +1

    Your intro about a 6 or 7 year old playing kingdom hearts was spot on for me.

  • @Tankotater
    @Tankotater 3 ปีที่แล้ว +1

    The part about having to wait till christmas eve to get it hit home with me. I remember mother always coming back from stores insisting they didn't have it.

  • @blaa6
    @blaa6 ปีที่แล้ว +2

    The ReChain of Memories version of Scherzo Di Notte is FIRE!
    I feel like it's the basis for the versions in the HD 1FM and 2FM.

  • @daveshif2514
    @daveshif2514 3 ปีที่แล้ว +1

    Love the intelligent commentary!
    I would say thought that I super enjoyed the mysteries in dream drop. They didnt seem like a chore to me, I truly felt a deep literary metaphor while learning the plot of the game the first time.

  • @zingodoom
    @zingodoom 3 ปีที่แล้ว +8

    "It's one hell of a show" coupled with that background footage - I see what you did there

  • @destinyweb1311
    @destinyweb1311 3 ปีที่แล้ว +18

    i think that CoM EXCELLS when it comes to its story. It's the right amout of entertaning, emotional and in some point straight up terrifying. The memory loss and Namine plot points in Sora's story and Riku's slow redemption are some of the highlights on the entire saga, and so is the new cast. Axel especially *peaked* in CoM, and i think Maluxia is a far more compelling main "original" Organization XIII final villain than Xehanort
    unfortunately,,, it's the gameplay that really turns me off when it comes to this game, and so is the repetitions in the Disney worlds. I think they did great in Halloweentown and in Wonderland, but the rest fell a little flat

    • @TheKeyblader133
      @TheKeyblader133 3 ปีที่แล้ว +1

      Yeah, agree with you so much on the first part. I do still really enjoy Xemnas in KH2 (And think they just kinda threw him in the dumpster by placing most/all of his motivations onto the machinations of Xehanort's grand scheme and "Well I had this big plan but it failed cause my other selves kinda fucked off and did their own thing"). But CoM's plot was new and exciting, especially with how many great scenes it had, and one of the things that made Re:CoM such a worthwhile experience. Almost every character nailed their lines (To this day David Gallagher's performance during Repliku's speech to Riku before their final fight gives me *_C h i l l s)_* But even just with dialogue boxes, it still was an interesting experience.

  • @elementsofapigeon
    @elementsofapigeon 3 ปีที่แล้ว +5

    i find it very interesting to view a positive perspective to chain of memories, most people I see dont like it, and I personally do not enjoy it, so seeing the positives has been very eye opening, great video.

  • @averageplayers5288
    @averageplayers5288 3 ปีที่แล้ว +2

    I only played through GBA COM once and the feeling of pure wonder was only matched by the first game.
    This game toes the line between “fun friendly adventure” and “Watership Down death scenes” beautifuly.

  • @lunarshadow5584
    @lunarshadow5584 3 ปีที่แล้ว +4

    I have always found CoM to be a great game, especially when the remake happened for 1.5, I call it my guilty pleasure game because it is the game others often trash on that I just can't help but love. The combat is something that I was able to easily understand and master through the Sora playthrough as it introduces me to the basic concept of initiating a combo to use a powerful ability.

  • @movieboy01
    @movieboy01 3 ปีที่แล้ว +2

    Yes, Chain of Memories had the BEST story of the franchise, and also yes, the only game that really showed actual conversations of the events and how it effects the trio.

  • @insta_lad
    @insta_lad 2 ปีที่แล้ว +3

    I love how dark that game is honestly. It is so different from the other titles that it's like Wow this was a thing!

  • @yojoehojo4291
    @yojoehojo4291 3 ปีที่แล้ว +6

    I started playing through Re:CoM recently again and I think at one point in the lower floors they contextualize, indirectly, the attack abilities and Worlds being cards by those being his drawn memories pulled out by Naminé and that he needs to literally look at them to remember how to do those attacks, spells, summons, and what those worlds were like because he literally can't focus his mind due to the "amnesiac fog" that he's had since stepping into the Castle. Like, you going through a world after raising the world card up is actually just Sora doing the mental acrobatics to truly remember the details of his time in that place which is why characters don't remember their lines or certain things are much more of a slow process than they genuinely were in KH1. This is also why it would be easy to place in new memories about Naminé and worlds he's never seen. I think while Naminé has general control over Sora's memory, I don't think it's as powerful as most people think. I think she can only "unweave" memories so they don't seem as tangible which would then make your mind foggy, kind of like a moment of personal disassociation but longer-term until she weaves them back together on her own time as she does in KH2 for Roxas (and for a little while with Xion in Days but thats because her presence was overpowering Roxas as you know). So, when the memories are foggy placing in a new element by simply having someone question if they knew someone or a place would be extremely easy. Basically, the overarching premise of CoM is about how relationships can be toxic and gaslighting. Which is extremely dark to think about, especially in the context of this happy go lucky series about how the relationships you have can make you stronger against the trials of your heart and how bad it can be to follow just logic.
    I'm like... the only person who puts this much thought into Kingdom Hearts besides you. I honestly should make a video about my thoughts at some point.

  • @jonoinvielleicht4803
    @jonoinvielleicht4803 3 ปีที่แล้ว +3

    Yeah, I recommend the manga in case you are interested in the story.
    There are much more interesting character moments, some are funny, some are even darker then the game AND you can see the fake memories Namine created in Sora's and Replica Rikus heads.

  • @Seriouspup
    @Seriouspup ปีที่แล้ว

    Been binging your content lately for long drives and boring days. I think you do the long form essay style for kingdom hearts better than anyone I’ve subscribed to. Thanks Pat

  • @danieldorvil7683
    @danieldorvil7683 6 หลายเดือนก่อน +2

    I'm probably one of the few who'd say that "Chain of Memories" is my favorite KH game, unironically.

  • @MongoThinks
    @MongoThinks 3 ปีที่แล้ว +2

    Man, I gotta say that I have really enjoyed watching these KH videos. Just found you today and I've binged your KH World videos and Boss videos. You are freakin' hilarious and its been great reminiscing about KH 1.

  • @BlueBladeofFate
    @BlueBladeofFate 3 ปีที่แล้ว +10

    I'll admit, you have the best commentary style of all the... KHTubers, I dread to say? Of all the ones I've seen.
    You have the wit and just enough cynicism packed in your scripts to be genuinely interesting and funny... but not to the point where you're disparaging like most other people who seriously analyze Kingdom Hearts.
    Yeah, you have the heart (ho ho) to enjoy this blessed mess but you're also not a sucker that just eats it all up. The perfect balance.

    • @RegularPat
      @RegularPat  3 ปีที่แล้ว +3

      I'm gonna frame this comment

  • @ccghidorah1
    @ccghidorah1 3 ปีที่แล้ว +1

    I remember getting this game for Christmas the year it came out. It was one my first Gameboy Advance games next to Pokemon Sapphire and Donkey Kong Country.

  • @lighteverbright1468
    @lighteverbright1468 3 ปีที่แล้ว +1

    Interesting video, I remember having it on release and it was so interesting, it really did add so much mystery and intrigue, I remember playing KH2 and realising how important playing Com was, though it w.always bothered me so much no one explained what happened to Sora, he killed like 2 people and doesn't even know

  • @Andrew-wl3hn
    @Andrew-wl3hn 3 ปีที่แล้ว +1

    Finally someone who gets it. This game is SO much more than its gameplay. I fell in love with these characters when the game came out and to this day, some of my favorite moments and cutscenes in the series come from this game. I remember watching the cutscenes RELIGIOUSLY as a kid (and i loved how this was the first game with theater mode). COM just hits different.

  • @Andrewpantalion
    @Andrewpantalion หลายเดือนก่อน

    So glad you made this. I’ve always had a soft spot for this game’s story. Namine’s theme is still one of my favorite pieces of music. It just captures hope, melancholy, and longing. I wished you wouldn’t have touched more on Riku’s side of the game though. Getting to play a story from his perspective in this title is what cemented him as my favorite character.

  • @Skullmakerdemon
    @Skullmakerdemon 3 ปีที่แล้ว +1

    I can clearly remember how it all started for me:
    I was 7 or 8 years old when I got my hands on Kingdom Hearts 1. It was an Easter gift from my Uncle (Who introduced me to Final Fantasy as well). I remember absolutely loving this game and being stunned by this mix of Disney characters and Final Fantasy. When I approached the end of elementary school my parents proposed a deal: "If your grades are good enough at the end of elementary school, you'll get the Kingdom Hearts CoM Gameboy Advance SP with the game".
    Needless to say, I was driven by the desire to get my hands on a new Kingdom Hearts game and tried my best.....But I failed. Initally my parents told me "Well, tough luck." But they were kind enough to let the whole thing stand there in the living room. Every time I had the opportunity (When they went grocery shopping or something), I'd rush to the living room, get the Gameboy out of the packaging and play CoM, with one eye watching the window to see when they returned.
    After a while they simply handed the gameboy to me.
    Kingdom Hearts changed my entire life and made it better. Some people say video games are for kids and adults have "better things to do". But remember: Time you enjoyed spending with something is not wasted.
    Keep on, bois.

  • @misseli1
    @misseli1 3 ปีที่แล้ว +1

    0:00-0:12 you explained my childhood relationship to KH1 almost perfectly

  • @dragonsswarm1987
    @dragonsswarm1987 9 หลายเดือนก่อน +2

    Maybe everything is on cards because Nomine is associated with drawing and art? Cards often have drawn representations of people and things, so it could be Nomine physically inscribing memories, abilities, equipment, ect. on cards?

  • @freddykingofturtles
    @freddykingofturtles 3 ปีที่แล้ว +1

    Chain of Memories was my first KDH game. I was absurdly confused.
    That said, a deck of cards you have to try and remember, memorize, and think about really felt like a good way to make the player feel like they were struggling to remember. And that was cool.

  • @DaRkLoRd-rc5yu
    @DaRkLoRd-rc5yu หลายเดือนก่อน

    Chain of memories is kind of a wild concept. Its pretty terrifying. And heart breaking to see sora forget everyone and everything as he tries so hard to fight against it.
    The more you remember the more you forget in castle oblivion. Really cool and distressing concept.

  • @dylangrossman4873
    @dylangrossman4873 3 ปีที่แล้ว

    Good stuff as always, Pat. Love your essays.

  • @chrisfromcali6376
    @chrisfromcali6376 3 ปีที่แล้ว +2

    This was such a great watch! I definitely think Square could take some notes from this game’s story. Keeping things self-contained really benefits the characters and prevents them from falling into simple archetypes as I find them doing in other entries (specifically kh3 and DDD). The themes are heavily focused on with every aspect of the writing. Best story in the series.

  • @REvoLverj98
    @REvoLverj98 3 ปีที่แล้ว +2

    If any of you have played a lot of RPGs and want something new and refreshing to try, then definitely give this one a go. There really isn't a single game I could think of that plays like CoM

  • @Kahtisemo
    @Kahtisemo 2 ปีที่แล้ว +1

    I was totally obsessed with this game back in the day. I had the GBA version first and while I know people get mad about the card system, it almost feels like it was meant to be that way. Fighting actually gets easier the further you get in as you gain more summons, larger deck space, and even if the enemies are harder, a well built deck can let you go into mindless "tap A" mode anywhere but the boss fights. But even in the early stages, the limitation can be challenging but as you said it also gives you some real strategy moments. And the game rewards you for persistence with the upgrades. Granted most seem to prefer games the other way where it's easy first and gets harder as you go on, but I kind of like it. Sort of like the Rougue-like games that are seeing popularity now like Hades (where early game seems to want you to fail but stuff opens up the further you get in.)
    One of the funniest things I remember was when Re:CoM came out and I had like four people call me to tell me the news because all my friends knew how much I loved it. And then the last time I got to play it, I told my friends how I was going through the whole game on Proud mode but every time i said that, the response was always "...Why?" Since they all hated the card system and just played easy for the plot.
    You said just about everything I could have imagined. Especially on how the character interactions are so important that we never see from our main trio. Even the note about Jimminy being acknowledged beyond his initial introduction. There's a scene in Monstro at the end where he talks about his feelings about Pinocchio no longer needing him that just hit me even as a kid how bittersweet it is and how nice it was to be addressed when they could have had more input in KH1. Also all the talk about the worlds internal plots connecting to the main plot. And I could just go in but ahhh~ thank you.

  • @Keybladeanddisneyandmore
    @Keybladeanddisneyandmore 3 ปีที่แล้ว +1

    I've enjoyed chain of memories a lot as a kid, even tought the cards combo were not easy to understand at the first try

    • @SoraDonaldGoofy99
      @SoraDonaldGoofy99 3 ปีที่แล้ว +1

      I still don't have it mastered, but even my rudimentary understanding was enough to win, so I must be doing something right. I preferred playing with whatever the game gave me each playthrough, too. It made things either easier or harder depending on what I got. Loved that the most, and I did love the story the most. I still do.

  • @Soynereh
    @Soynereh 3 ปีที่แล้ว +1

    Of course I love this one. I remember to be so happy when it was released on the ps2 as a standalone game, despite the 7th generation consoles being around for years. I was still catching up with ps2 games I missed back then.

  • @DictatorAtWill
    @DictatorAtWill 2 ปีที่แล้ว +1

    I'm glad to finally see someone speaking positively about CoM. It seems like every review, retrospective, and reflection on youtube is just needlessly berating a game that -despite its problems- is still pretty fun. I've never regretted replaying this entry, even if I don't look forward to it as much as 1 or 2.

  • @BigBossMan538
    @BigBossMan538 8 หลายเดือนก่อน +1

    I played the GBA game as a kid and the story kept me going. It was a real thrill experiencing the subterfuge, deception, and plot twists. I remember enjoying the gameplay well enough but I also recall the frustration of many of the bosses like Maleficent and Vexen.
    I remember getting bored of Re:CoM, couldn’t bring myself to finish Castle Oblivion with Sora. Maybe just using the same sleights like tornado didn’t help as I was unwilling to experiment with my load outs, so I’m willing to give the game another shot and just enjoy the story.

  • @XohjaiSbarkeater
    @XohjaiSbarkeater 3 ปีที่แล้ว +3

    Yeah i guess im sold. I guess that game informer review way back when shaped my opinion of a game in a series tha, at the point that I read the article (like 10-13 YO),was great in game in story and game play and would have its ups and downs. But seeing as how they did the same with BBS and Im about to replay it for the 4th or 5th time rn and the fact that this video really shed enough light to give me not only a good review as us fanbois enjoy, but also left some mystery to it. This is great for me as im at an age where I value story over gameplay when it comes to KH. Im glad this channel got recommended to me. You're great RealPat.

  • @MarkOfAMaestro
    @MarkOfAMaestro 3 ปีที่แล้ว +2

    Re: Chain of Memories has actually grown on me quite a bit recently. At first, I tried the game as I went through the 1.5 + 2.5 HD ReMix on PS4 and the card-based battle system just did not click with me. Because of this, I dropped the game because I thought I knew the gist of the game’s narrative from various TH-cam videos and went straight on to 358/2 Days and KHII. However, more recently as I began to play Melody of Memory I figured that I should probably finish playing Re: CoM so that the parts of MoM that focused on Re: CoM would resonate with me the way they were supposed to and in order to avoid potential spoilers. When I returned to my Re: CoM save file, the game’s battle system was still quite frustrating to me (especially regarding the Trickmaster boss). However, once I got the hang of the battle system, sleights, and got more engrossed in the game’s story and characters, the game got a lot more enjoyable for me. Because of this, I managed to play it pretty much every day that I could until I finished both story campaigns. Doing this, as you might expect, recontextualized characters like Riku and Namine for me, helping me to better appreciate those characters, their narrative arcs in the series, along with Riku’s dynamic and comradery with King Mickey in this and future games. Overall, Re: Chain of Memories really grew on me and now I consider it quite the “hidden gem” in the Kingdom Hearts series. If you haven’t gotten a chance to play/finish it, I would highly recommend doing so. Though the card battle system can be jarring at first, I found that it becomes much more enjoyable once you get the hang of it.

  • @CaptainCJ97
    @CaptainCJ97 3 ปีที่แล้ว +3

    Another thing is underrated is namine's theme

  • @skibot9974
    @skibot9974 3 ปีที่แล้ว +3

    I’ve tried the gameplay on two occasions (once on a gba emulator and once on the PS4) and got to the point where I hit a wall as I’m not good about watching my deck, keeping track of cards and eye on the enemy. I admire the effort of the devs but I feel it would’ve been better to just make a traditional turn based RPG. Though I do plan or replaying KH1 soon and maybe I’ll give chain of memories another go after that
    Regardless I love the story. It cemented Riku as my favorite character. Made Sora more developed, introduced Axel and the organization. Also Namine is best girl in the franchise without hesitation

  • @Kagedtiger
    @Kagedtiger ปีที่แล้ว

    I had never seen any ads for CoM when I got it, so when I first realized that, after the first game ended, there was an *entire separate story* starring Riku? I was absolutely over the moon. One of the coolest things to happen to me while playing a game.

  • @mercenariamercenaria
    @mercenariamercenaria 3 หลายเดือนก่อน

    I think the mystery and intrigue in COM is also what makes 358/2 Days so impactful as an entrance to the series. When I first played the game as a child I had no clue what was going on, but neither did Roxas, so I got to feel that confusion, frustration, and terrifying realization along with him. That emotional would've been lessened if they had tried to explain things more than they did.

  • @jeskerjames3260
    @jeskerjames3260 ปีที่แล้ว +1

    Honestly the amount of customization for Re:Chain of Memories is under appreciated. Remember this was a remake of GBA game and to be able to have that many options for play style on a GBA game is impressive.
    The only thing I wish is that they had a New Game+ option where you could carry over your stats and cards you obtained and enemies were much stronger. Because there isn’t really a reason to get to level 99 otherwise and there isn’t a lot of enemies left to fight once you get the really good cards. Also having an Anti-Sora secret boss would be a nice call out to the multiplayer feature of the original GBA game where if you played with one of your friends they became an Anti-Sora vs your regular Sora. Maybe the Anti-Sora secret boss is programmed to copy your deck or something.

  • @josmos72
    @josmos72 3 ปีที่แล้ว +2

    Sometimes I really think that this game is the peak of maturity of Sora. His expression when he "kills" Marluxia is badass

  • @sig_natural
    @sig_natural 3 ปีที่แล้ว +2

    i was under the impression that the cards themselves were the memories that you chain together, hence the title. isn't that how castle oblivion works?
    also dope channel

  • @RazzleTheRed1
    @RazzleTheRed1 11 หลายเดือนก่อน +1

    It's interesting to hear the perspective from someone who played the original version of CoM on release, sadly I never saw the trailers so I didn't know about it because information on games was a lot harder to come by back then. So I only ended up playing Re:CoM after already beating 2

  • @JoFlo93
    @JoFlo93 2 ปีที่แล้ว +1

    One of my favorite storylines in the franchise! Your views of this game exactly echo mine! I have a fuzzy memory of whether I started CoM or KH1 first. Because I remember feeling like I was missing out on some info when I started CoM, but I think I started KH1 very soon after. So they’re kinda overlapped in my memory. But yes the organization is at its best in this game!

  • @Afrohawk512
    @Afrohawk512 3 ปีที่แล้ว

    Man I never really thought about CoM this way but it really was written so well. I like what you said about it being so enclosed that it forces everyone to talk to each other, it's something the other games don't get a chance to take advantage of but this really sells well. It's a case where I think the limitations worked out well; being limited to the GBA meant they had to do most of the story telling with just characters talking. As a kid it went over my head but now it's something I can really appreciate. Great video!

  • @pokeslob
    @pokeslob 2 ปีที่แล้ว +1

    Man it’s really not often you find someone who not only also likes KH better than KH2, but recognizes why CoM was such a great story. OG KH will always be my favourite game, but I still hold that CoM had the best narrative in the series. Especially having grown up and losing two very close loved ones to dementia, I really appreciate how this game makes you think about memory. It’s brilliant!
    Also I think Re:CoM makes a lot more sense when you remember that it was initially bundled as an extra with KH2 Final Mix. I don’t think it was ever intended to be sold as a stand alone game, so the fact that it’s as polished as it is is pretty incredible.

  • @Cavemann20
    @Cavemann20 3 ปีที่แล้ว +1

    Kingdom Hearts CoM has always been my favorite in the series. I love the card gameplay cause it's different and I love collecting the cards. It is sad though that not many people care much to play it because it's different and think it's too difficult to learn.

  • @ragnarok1310
    @ragnarok1310 8 หลายเดือนก่อน +1

    I tried playing the game but couldn't even get to the first dungeon, so I watched all the cutscenes both voiced and non-voiced, it felt like watching a mystery drama with the sheer amount of theorizing every few minutes, for me it's the most intriguing the story has been along with Days. I'm still going through the series but I also wonder about 3D's story too