There's a couple of Laser/Mirror puzzle games on British home computers, Deflektor being the most famous (Also amazing sound track) But it kind of reminds me of the board game, Khet.
I remember when I first saw the Famimaga series of FDS games years back, I assumed it had started earlier in the life of the Disk System until I took a second look and saw that it all started in the 90's. Of course, the most popular(?) of the Famimaga games wouldn't release until the next year, although it's probably not for its FDS version...
And apparently you CAN save homebrew levels to disk, so why not save the player's progress? Almost sounds like a bug that they didn't bother to fix before shipping it.
@@nate567987 Why would they possibly want to include multiple "save slots" that don't save? There's literally no reason to have five slots on the name-entry screen unless they intended to have saves.
It's kind of neat and I'd say worth the price... but this sort of thing might've had better luck as a Game Boy game instead. I could see myself playing this idly while on public transit or lying in bed. The way the level blows up looks neat. These are the nice things I have to say about this one.
Brain Bender on Game Boy uses an extremely similar mechanic. I think the implementation is different and less explosive, but the basic gist is the same.
It's like the Game Boy was fast becoming the prime home for puzzle-action games and the occasional board game, but some felt the Disk System could fill the same niche?
LASER is KEY
TRIANGLE is MIRROR
ROBOT is PUSH
PANIC is SPACE
DISKSYSTEM is DOOMED
YAWN is GAME
is
YOU
WOW that explosion is sudden JESUS
There's a couple of Laser/Mirror puzzle games on British home computers, Deflektor being the most famous (Also amazing sound track)
But it kind of reminds me of the board game, Khet.
Truly one of the hiiden gemss
I remember when I first saw the Famimaga series of FDS games years back, I assumed it had started earlier in the life of the Disk System until I took a second look and saw that it all started in the 90's.
Of course, the most popular(?) of the Famimaga games wouldn't release until the next year, although it's probably not for its FDS version...
And more was a “we good Nintendo” move
@1:52 Wow, now I don't need to imagine what a huge PITA would it be to play a Lode Runner type of game where you dig up holes in real-time...
What kind of monster makes an FDS game without a safe feature?
And apparently you CAN save homebrew levels to disk, so why not save the player's progress? Almost sounds like a bug that they didn't bother to fix before shipping it.
@@jasonblalock4429or that just how they wanted it
@@nate567987 Why would they possibly want to include multiple "save slots" that don't save? There's literally no reason to have five slots on the name-entry screen unless they intended to have saves.
at least there isn't a game called Runner Lode to confuse everyone even more.
500 yen is a bargain!
You need to use an existing fds disk though.
It's kind of neat and I'd say worth the price... but this sort of thing might've had better luck as a Game Boy game instead. I could see myself playing this idly while on public transit or lying in bed. The way the level blows up looks neat. These are the nice things I have to say about this one.
Brain Bender on Game Boy uses an extremely similar mechanic. I think the implementation is different and less explosive, but the basic gist is the same.
It's like the Game Boy was fast becoming the prime home for puzzle-action games and the occasional board game, but some felt the Disk System could fill the same niche?
so an outer space twist on sokoban? too bad it didn't turn out better. also I swear there's this exact style of puzzle in stellar blade on PS5!
Either it's not easy to have a save feature even on the FDS or these guys got lazy.
42.