I know right, this game is fantastic, certainly one of the best backrooms experiences, the atmosphere in some of the levels are perfect:) Thanks for watching:)
so the "heaven" level reminds me of purgatory. medieval depictions of purgatory were usually a fiery place full of suffering where as in modern depictions we usually see purgatory more as a sterile white lonely plain of existence where instead of being punished for your sins directly youre forced to wander this endless neutral void while contemplating ones own sins. the developer hits my idea of purgatory just perfectly. cold white lighting, sterile white tiled architecture, platforms/structures surrounded by an endless void of ocean, the only white noise you hear is the ocean waves and your own footprints. this gives a very liminal and surreal feeling to the player with a deep sense of isolation. its very well done. this is probably one of my favorite levels in a video game as far as aesthetic goes. very cool.
I am very impressed by this version of the backrooms. There's very few originally made backroom games with such attention to detail, sounds, ambience, and it gives a sense of nostalgia too. Thanks for sharing your walkthrough, and an incredible job to the developer!!
Nice. The area where pathways and lounges are was pleasant. I respect the designer of that level. The ending with nothing by water around did have that doomed feeling. Ending was clear. Wonder if the will consider making a game after the movie THE CUBE?? DVD:)
Yes I totally agree that area was amazing, I think I missed a large chunk of it so I will replay again. I really loved the look and atmosphere of the poolrooms in this one and the creepy supermarket with a storm outside. I've never seen the cube movie, I will have to check it out:)
Yeah I didn't realise it had been out this long, I had no idea about chapter 2 until I came across it on youtube the other day, Definitely one of the best backrooms games:) Thanks for watching:)
This is a promise, next month I'll start up with Unreal Engine 5 and I'm gonna try to do something like this stage just for testing, lightning and shading!
What did you do to get a version in which scp-173 actually chases you? This looks so cool. Mine is just frozen in place and doesn't move. I also don't get any achievements popping up. It seems some bug is preventing from playing the game as intended.
So the ending of this game is... A random Brazilian astronaut (his brother?) just lands on a random alien water world and... That's it. What? Honestly that is really lazy and bad writing. The heaven level was the only cool section. Also the fact it's literally just "What if Backrooms, but SCP??".
Disappointed more youtubers aren't playing this hidden gem. Vini Cortez made an amazing chapter 1, beautiful locales. Look forward to seeing this one!
I know right, this game is fantastic, certainly one of the best backrooms experiences, the atmosphere in some of the levels are perfect:) Thanks for watching:)
so the "heaven" level reminds me of purgatory. medieval depictions of purgatory were usually a fiery place full of suffering where as in modern depictions we usually see purgatory more as a sterile white lonely plain of existence where instead of being punished for your sins directly youre forced to wander this endless neutral void while contemplating ones own sins.
the developer hits my idea of purgatory just perfectly. cold white lighting, sterile white tiled architecture, platforms/structures surrounded by an endless void of ocean, the only white noise you hear is the ocean waves and your own footprints.
this gives a very liminal and surreal feeling to the player with a deep sense of isolation. its very well done.
this is probably one of my favorite levels in a video game as far as aesthetic goes. very cool.
Jennifer: stay away from chairs.
Player: oh look! A chair!! [ runs excitedly to it]
I am very impressed by this version of the backrooms. There's very few originally made backroom games with such attention to detail, sounds, ambience, and it gives a sense of nostalgia too. Thanks for sharing your walkthrough, and an incredible job to the developer!!
Yes I couldn't agree more, this is one of best backrooms games by far. Thanks for watching:)
It’s the severance !! I love that show
I still am yet to watch that series, I have heard it has a real liminal space vibe to it:) Thanks for watching:)
Great version of backrooms. Thanks for sharing 👌🏻👍🏻🙏🏻
Yes it really was, Thanks for watching:)
This was really good OP. Thanks for showing it off
Yes I really loved this one, Glad you liked it! Thanks for watching:)
Nice. The area where pathways and lounges are was pleasant. I respect the designer of that level. The ending with nothing by water around did have that doomed feeling. Ending was clear. Wonder if the will consider making a game after the movie THE CUBE?? DVD:)
Hope not, Backrooms should remain its on entity, and hopeful people will be creating backrooms for decades.
Yes I totally agree that area was amazing, I think I missed a large chunk of it so I will replay again. I really loved the look and atmosphere of the poolrooms in this one and the creepy supermarket with a storm outside.
I've never seen the cube movie, I will have to check it out:)
@@Ravenhomegamer Just watch out for those powers of prime numbers and make sure to bring some gumdrops 👍
I'd like to see liminal spaces based off Cube as well!
@@PunmasterSTP I believe it would be mentally exciting...no? DVD:)
Is there like a name for the music on this part? 40:35
Sorry I'm really not sure. Thanks for watching:)
I had no idea that Chapter 1 of this game already came out two years ago; this is really cool!
11:45 That was pretty effective, for me at least...
Yeah I didn't realise it had been out this long, I had no idea about chapter 2 until I came across it on youtube the other day, Definitely one of the best backrooms games:) Thanks for watching:)
I wanna be rich so I can build a place like the "Heaven" level. Seriously beautiful.
Yes that would be incredible, I didn't want to exit the level, so beautiful:) Thanks for watching:)
This is a promise, next month I'll start up with Unreal Engine 5 and I'm gonna try to do something like this stage just for testing, lightning and shading!
It's kinda wack that you can't use the water slides
What did you do to get a version in which scp-173 actually chases you? This looks so cool. Mine is just frozen in place and doesn't move. I also don't get any achievements popping up. It seems some bug is preventing from playing the game as intended.
Umm I'm not too sure what's happened in your game, maybe re install it again, ,may have been an update. Thanks for watching:)
Want to live there, especially in heaven. Must be lonely but without war and annoying people / people in bad mood. 😊
Yes me too, it would be so nice and peaceful , very heavenly indeed:) Thanks for watching:)
AT 10:35, is that the office space of Severence??
I've never seen that series but I have been very tempting, is it any good? Thanks for watching:)
@@Ravenhomegamer I can promise you'll enjoy it. Very mindbending, lots of liminal elements. And you'll recognize that four desk setup
Great video but the foot falls are annoying .
Water 😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢
is there any entity in supermarket?
No I don't think there was, it certainly felt like there was though, very creepy atmosphere, Thanks for watching:)
@@Ravenhomegamer ok
I wonder if this game is Brazilian because the astronaut has the Brazilian flag on his clothes.
My game has a weird VHS filter effect over it, and it looks much worse. Is it possible to turn this off?
Yes I imagine you would be able to switch it off in the settings. Thanks for watching:)
I’m having the exact same issue, please tell me if you figure it out.
So the ending of this game is... A random Brazilian astronaut (his brother?) just lands on a random alien water world and... That's it. What? Honestly that is really lazy and bad writing. The heaven level was the only cool section. Also the fact it's literally just "What if Backrooms, but SCP??".
I`m pretty sure the "core" have nothing to do with jump-scare. BTW, who`s idea is it to add lots of darkness into the game? It sucks!
Кру
This was boring as hell
Note: Poochie died on the way back to his home planet.