This is good! If you do another one of these, than I suggest either buffing or outright removing super shot. It’s still FAR too weak compared to both multi and rapid. One thing that could be interesting would be having a gravitational pull, sucking in your color’s bullets. The gravitational pull would depend on the power of the ball, and gravity would be calculated BEFORE the power boost. Another idea would be the opposite of super shot: Decreasing the overall power of the bullet, setting it’s frag to level one (If it’s frag level two), but shooting a lot of bullets. Amount of bullets would be proportional to the power of the ball. I really hope you continue uploading these :)
Thank you for the comment! My last video in this series didn't get many views, so I felt a bit discouraged about posting in this format. However, I haven't completely abandoned it and plan to revisit it in the future. All of your suggestions make sense, and I might use them for future episodes. You might actually find some of them already implemented in this video: th-cam.com/video/Rpe--2Kk6BU/w-d-xo.html. I strongly encourage you to watch it if you haven't already.
I read the description: Good recovery. Hope you're not too much in pain... I have some suggestions for those kind of Upgrade or Release videos: 1/ Bigger board, and to compensate this, add a third level of frag power. 2/ A real Multiply or Release video, with those upgrades from this video nerfed to avoid them being too OP.
Thanks, I appreciate that! I was actually trying to make a larger playing field for a while now but even this relatively small field absolutely fries my laptop when recording the video. I have to come up with a way to optimize performance with larger number of tiles in the field.
Hey man, wishing you well on your recovery path, take the time you need to get better and we'll be here when you're back :) Also, I dont think any of us will legitimately complain if you post "similar videos" lol, these are fun even with the similar style and visuals, which isn't a problem :)
The music used in my videos is always listed in the description. You’re probably referring to this track: Dirty Palm - Freakshow [th-cam.com/video/2jwj9wVx3mg/w-d-xo.html] (I used instrumental version).
This battle should have been longer, but... 13:22-13:25 (behind YT ending cards): One big orange Kraken gets Into "Rapid shots", and nothing happens at ending.
Story time Twilight fought hard but got snipped by Sunset early on. Luna and Celestia kept going but Luna got hammered by a huge blow. Sunset waited too long trying to build up enough power to take down Celestia and got schooled by her prior mentor. IYKYK.
This simply looks pretty!
Also, Orange lasted wayy longer than it should have! 🧡
Yes
It’s alright if you have a break cause of your injury it’s understandable.hope you have a good recovery.
Thanks!
Ohh. No! I hope everything is OK
@@terrydactyl2077 Yes, I feel much better now, thanks!
@@marblesbattle glad to hear it 😌
@@marblesbattle Could you make another neon battle like this?
This might be the best color combination I've seen for these battles
This is good! If you do another one of these, than I suggest either buffing or outright removing super shot. It’s still FAR too weak compared to both multi and rapid. One thing that could be interesting would be having a gravitational pull, sucking in your color’s bullets. The gravitational pull would depend on the power of the ball, and gravity would be calculated BEFORE the power boost. Another idea would be the opposite of super shot: Decreasing the overall power of the bullet, setting it’s frag to level one (If it’s frag level two), but shooting a lot of bullets. Amount of bullets would be proportional to the power of the ball. I really hope you continue uploading these :)
Thank you for the comment! My last video in this series didn't get many views, so I felt a bit discouraged about posting in this format. However, I haven't completely abandoned it and plan to revisit it in the future.
All of your suggestions make sense, and I might use them for future episodes. You might actually find some of them already implemented in this video: th-cam.com/video/Rpe--2Kk6BU/w-d-xo.html. I strongly encourage you to watch it if you haven't already.
Purple dies.
Blue, defending from 2 sides: "Welp..."
Thanks for the upload! Feel better and swift recovery!
I read the description: Good recovery. Hope you're not too much in pain...
I have some suggestions for those kind of Upgrade or Release videos: 1/ Bigger board, and to compensate this, add a third level of frag power.
2/ A real Multiply or Release video, with those upgrades from this video nerfed to avoid them being too OP.
Thanks, I appreciate that!
I was actually trying to make a larger playing field for a while now but even this relatively small field absolutely fries my laptop when recording the video. I have to come up with a way to optimize performance with larger number of tiles in the field.
oh, unfortunate accident. Well at least I hope you'll recover as fast as possible. I hope you the best !
Hey man, wishing you well on your recovery path, take the time you need to get better and we'll be here when you're back :)
Also, I dont think any of us will legitimately complain if you post "similar videos" lol, these are fun even with the similar style and visuals, which isn't a problem :)
Thank you for the kind words, I really appreciate that!
The neon makes it better
best video i've ever seen! stack the frÄgg!
neon rulez! get well soon 😘
I wished purple to survive for both of those videos and it's always the first one to get destroyed😂😂😂😂
I mean... WHY😭😭😭😭😭
Unlucky, I guess... Better luck next time!
Wooooo go gray!
Spoiler:
Poor Purple, how many times in a row this been destroyed first...😄
🤣🤣🤣
2:41 which music is that? Please answer because i like it❤
The music used in my videos is always listed in the description. You’re probably referring to this track: Dirty Palm - Freakshow [th-cam.com/video/2jwj9wVx3mg/w-d-xo.html] (I used instrumental version).
2:17 how did purple get that big
Rapid shot
Amazing. Btw, what is the software you use ?
Thanks! I use Unity for all of my projects.
oh damn it ! So you actually code it yourself ! That's really amazing !
This battle should have been longer, but...
13:22-13:25 (behind YT ending cards): One big orange Kraken gets Into "Rapid shots", and nothing happens at ending.
think the firing queue was too long, there were too many shots ahead of it for it to get its turn. Alas
HOW DO U MAKE THESE??
I use Unity engine for all my projects.
Story time
Twilight fought hard but got snipped by Sunset early on. Luna and Celestia kept going but Luna got hammered by a huge blow. Sunset waited too long trying to build up enough power to take down Celestia and got schooled by her prior mentor.
IYKYK.
This ain’t yellow...