Im so glad i found your channel, ive been looking for information about this because i have had a trouble getting my players to dominate whether im playing them or simulating. This has already done wonders now knowing what attributes to focus on so I can get the absolute best from the players i create for franchise mode. Thank you.
I agree with most things here but I do think having a balanced pass rusher is better then just having specialists because the o line can get used to a guy using the same move and helps get consistent pressure
True, i found a late round draft DT that was 399lbs, its the only reason i picked him up. Turns out to be a stud from the jump and has a swim move, but when timed correctly can just put guards on their ass and get a sack. My speed rusher next to him has an elite swim move, but does have any power and gets stuffed far more often.
It’s confusing in madden, and I’m honestly not 100% sure which applies to which anymore. Realistically a power move should be Bull Rush, Rip Moves, and Chop/Club moves. Finesse Moves should be Swim, Spin, Ghost Rush, etc.
Does weight matter for DL? I drafted a 396lb DT who is really athletic, except for his terrible speed. He has 88 IBL & 98 STR as a rookie at it feels like his bull rushes are more impactful than Jonathan Allen & Daron Payne's but not sure if I'm imagining that
I read somewhere that weight can impact fatigue when getting tied up with someone thats 70 or more lbs lighter. Id hope my 400lb dt would make a 320lb guard tired after a few quarters.
Im so glad i found your channel, ive been looking for information about this because i have had a trouble getting my players to dominate whether im playing them or simulating. This has already done wonders now knowing what attributes to focus on so I can get the absolute best from the players i create for franchise mode. Thank you.
I agree with most things here but I do think having a balanced pass rusher is better then just having specialists because the o line can get used to a guy using the same move and helps get consistent pressure
True, i found a late round draft DT that was 399lbs, its the only reason i picked him up. Turns out to be a stud from the jump and has a swim move, but when timed correctly can just put guards on their ass and get a sack. My speed rusher next to him has an elite swim move, but does have any power and gets stuffed far more often.
Always have loved your vids
I thought about doing this but for 2k instead of Madden since I play Myleague a lot online
It’s a good idea - you should go for it! Thanks for watching and leaving a comment!
whats a good staring point for a rookie for pursuit and impact blk
Is Rip move a power move or a finnese move? Have a DL with 88 power move but his trait just says swim move
It’s confusing in madden, and I’m honestly not 100% sure which applies to which anymore. Realistically a power move should be Bull Rush, Rip Moves, and Chop/Club moves. Finesse Moves should be Swim, Spin, Ghost Rush, etc.
Does weight matter for DL?
I drafted a 396lb DT who is really athletic, except for his terrible speed. He has 88 IBL & 98 STR as a rookie at it feels like his bull rushes are more impactful than Jonathan Allen & Daron Payne's but not sure if I'm imagining that
You know I do ? I just go out there and destroy opponents! Haha
W channel 💯
would you say weight matters at all? Curious if power move heavy edge or 4-3 de are better than finesse ones
I read somewhere that weight can impact fatigue when getting tied up with someone thats 70 or more lbs lighter.
Id hope my 400lb dt would make a 320lb guard tired after a few quarters.
Does this hold true for slow simming?
Yes
can't we up ratings ex le will anderson jr 75 blk shed can't we bump that up with xp?
Yes, as you go through franchise you’ll get upgrade points to try to bump up ratings