Drawing more realistic styles of anime is sure to really help you out, it gets really fun once you start getting confident with how facial features look at different angles.
Thanks, Black Lagoon's art style is a little more realistic I felt so that why I've doing a couple of drawings from it. I'll look into some more anime styles that are more realistic. Thanks again.
The color is definitely improving. For this study, her hair needs more volume, and the nose is a bit lower. However, your art is definitely getting better, and this sketch does show that you're studying and improving with each drawing. Keep up the good work 😊
Thanks for the support. My hair skills definitely needs work. For right now I am focusing on the eyes, mouth and nose this week. However I'll look into some different hair drawing video this week. Then next week put more focus on the hair. Thanks again.
@JourneyoftheArbiterWolf I see, that makes sense. I do the same, I like to focus on certain aspects of drawing until I feel comfortable and move on to the next. The eyes look good, and you did nail the anime art style. Keep up the good work. 😁
My advice is actually learn the skull anatomy so you can have a batter understanding of the character's head that you're drawing, there's so many tutorials out there so yeah. Just keep learning and you'll eventually achieve your goal!
Thanks for the advice. I will look into some videos on the skull. I also have some skull references in the Morpho book and will try some sketching of them. Thanks for the support.
this is kinda right and kinda wrong it really depends on what are your aiming for and like, you dont have to draw skulls unless your going for a realistic dark theme with reapers,zombies or your main character has a skull head like ghost rider or the protagonist in overlord but if youre into anime or a semi realistic style you will not draw that much skulls. u just have to look for different faces angles and reference and draw the right shapes and angles. the artist on this video just made a poor observation which is normal to us as a beginner. the culprit was the nose, if you look at it the nose is almost touching the cheeks which almost covers the eye. if he drawn the nose in a correct spot he couldve not drawn the mouth with that shape,, check the mouth it was top to right top to right and the jaw line was too high i think he was distracted by the shading. i guess my point is we have to get good at observation when it comes to reference. i can point out some more mistakes but its to complicated or to long to explain XD observation,shapes, angles :) PS im not a good of an artist just sharing based on my little experience :)
Nice progress! Here's a few tips that hopefully can be helpful: - try using HSV Adjustment (Ctrl + U, or in the filter --> adjustment) to try and change the colour. Hopefully the skin will match the reference more - If you're gonna use different layers (you should try that next), don't be afraid to change the blending settings from normal, I like burn or multiply for shading personally - If you're gonna stick to one layer, you can access the same blending settings on the top-left - don't be afraid to use a selection tool, you can shade the shadows on her ear and neck better
Wow, really cool channel! This face drwing is a difficult one because it's both from the bottom, has an open mouth that makes the jaw shape different, and looks a bit like it's taken with a wide angle lens. I can imagine all of these, esp the different jaw shape which would need a diff construction, probably made this challenging, bur I think you were able to capture the dynamic-ness of this camera view very well with what you did ^_^ And wow after drawing a particularly hard face I usually don't get the patience to colour it, it's impressive to me you still felt motivated enough to do that as :p Really cool channel, I'll keep following and I hope you'll continue to do these ^_^
Nice progress. Keep it up. If you are interested in criticism: you seem to have trouble getting the angle of the head right. For that I'd actually not start with a circle but the symmetry line that goes through the middle of the eyes, through the nose towards the chin. Draw it completely straight but in the exact angle as the original. Then you can add the circle accordingly, form the jaw and start placing eyes, mouth and nose carefully. Edit: if you are interested, I can show you in more detail what I mean with images, just reach out. I believe, understanding this method will leap your skills forward significantly.
Actually, not bad. I would recomended to learn basic anatomy, bcs stylization comes after basics. Learn human anatomy, not every bone in human body, but basics, synixdesign and his videos can help you a lot. Copying other works wont help much cuz every anime has a unique artstyle, even if for majority of people they look the same, copying without basics is dangerous for novices.
Thanks for the advice. Shape and anatomy is something I need to work on more. I will look into Synixdesign's videos. Along with do some more shape and anatomy practice. Thanks again.
There is a problem in your drawing with the head position. In the reference the head is looking up with a slight turn to the left due to perspective. You can see it by looking at her eyes, one is higher than other. Meanwhile in your drawing it looks a bit confusing, because the lower jaw positioned like the head looking down, meanwhile the eye soket is way higher and the whole face is straight. To address this issue I would recommend to learn more about proportions and do some deconstruction sketches of real faces in different positions. Yeah you probably want to draw anime, but honestly knowing how it looks in real world can help you navigate better in your own drawings and style. Also I would say you need to draw some shapes in 2D and 3D since you can literally draw anything with basic shapes and forms. Like anything! Even face is more squarish, than you might think!
Additionally, after finding a color for shadow either shift the hue a bit (purple, orange, etc) to left or right depending on your atmosphere or type of lighting And if youre also shading other parts of the illustration, be consistent w which direction you chose unless theres another prominent light influence (ofc not all the time but it can be a good guide) You can try colorpicking actual anime illustrations to observe how the color transitions
there's a book that i always recommend people read but they never do once you read it drawing stuff like that is child's play. your observational skills are non-existent at this moment in time.
Drawing more realistic styles of anime is sure to really help you out, it gets really fun once you start getting confident with how facial features look at different angles.
Thanks, Black Lagoon's art style is a little more realistic I felt so that why I've doing a couple of drawings from it. I'll look into some more anime styles that are more realistic. Thanks again.
You're doing great, keep drawing my dude!😎🤘🏽🔥
Thank you
The color is definitely improving. For this study, her hair needs more volume, and the nose is a bit lower. However, your art is definitely getting better, and this sketch does show that you're studying and improving with each drawing. Keep up the good work 😊
Thanks for the support. My hair skills definitely needs work. For right now I am focusing on the eyes, mouth and nose this week. However I'll look into some different hair drawing video this week. Then next week put more focus on the hair. Thanks again.
@JourneyoftheArbiterWolf I see, that makes sense. I do the same, I like to focus on certain aspects of drawing until I feel comfortable and move on to the next. The eyes look good, and you did nail the anime art style. Keep up the good work. 😁
My advice is actually learn the skull anatomy so you can have a batter understanding of the character's head that you're drawing, there's so many tutorials out there so yeah. Just keep learning and you'll eventually achieve your goal!
Thanks for the advice. I will look into some videos on the skull. I also have some skull references in the Morpho book and will try some sketching of them. Thanks for the support.
@Dark_Hole_07 that's some solid advice. I remember trying to draw faces before learning anatomy, and it was so difficult 😅
this is kinda right and kinda wrong it really depends on what are your aiming for and like, you dont have to draw skulls unless your going for a realistic dark theme with reapers,zombies or your main character has a skull head like ghost rider or the protagonist in overlord but if youre into anime or a semi realistic style you will not draw that much skulls.
u just have to look for different faces angles and reference and draw the right shapes and angles.
the artist on this video just made a poor observation which is normal to us as a beginner. the culprit was the nose, if you look at it the nose is almost touching the cheeks which almost covers the eye.
if he drawn the nose in a correct spot he couldve not drawn the mouth with that shape,, check the mouth it was top to right top to right and the jaw line was too high i think he was distracted by the shading.
i guess my point is we have to get good at observation when it comes to reference.
i can point out some more mistakes but its to complicated or to long to explain XD
observation,shapes, angles :)
PS im not a good of an artist just sharing based on my little experience :)
Nice progress! Here's a few tips that hopefully can be helpful:
- try using HSV Adjustment (Ctrl + U, or in the filter --> adjustment) to try and change the colour. Hopefully the skin will match the reference more
- If you're gonna use different layers (you should try that next), don't be afraid to change the blending settings from normal, I like burn or multiply for shading personally
- If you're gonna stick to one layer, you can access the same blending settings on the top-left
- don't be afraid to use a selection tool, you can shade the shadows on her ear and neck better
Thanks for the advice will look into the features you suggested and try them out.
dam back at it again
Thanks
Wow, really cool channel! This face drwing is a difficult one because it's both from the bottom, has an open mouth that makes the jaw shape different, and looks a bit like it's taken with a wide angle lens. I can imagine all of these, esp the different jaw shape which would need a diff construction, probably made this challenging, bur I think you were able to capture the dynamic-ness of this camera view very well with what you did ^_^ And wow after drawing a particularly hard face I usually don't get the patience to colour it, it's impressive to me you still felt motivated enough to do that as :p Really cool channel, I'll keep following and I hope you'll continue to do these ^_^
Keep it up man
Thank you
A good help to cel shade is to use the same color an either make it 25% darker or lighter depending on what you need.
Thanks for the advice will try it out with some of my other drawings
Nice progress. Keep it up.
If you are interested in criticism: you seem to have trouble getting the angle of the head right. For that I'd actually not start with a circle but the symmetry line that goes through the middle of the eyes, through the nose towards the chin. Draw it completely straight but in the exact angle as the original.
Then you can add the circle accordingly, form the jaw and start placing eyes, mouth and nose carefully.
Edit: if you are interested, I can show you in more detail what I mean with images, just reach out. I believe, understanding this method will leap your skills forward significantly.
close enough !
Thanks for the support.
Actually, not bad. I would recomended to learn basic anatomy, bcs stylization comes after basics. Learn human anatomy, not every bone in human body, but basics, synixdesign and his videos can help you a lot. Copying other works wont help much cuz every anime has a unique artstyle, even if for majority of people they look the same, copying without basics is dangerous for novices.
Thanks for the advice. Shape and anatomy is something I need to work on more. I will look into Synixdesign's videos. Along with do some more shape and anatomy practice. Thanks again.
There is a problem in your drawing with the head position. In the reference the head is looking up with a slight turn to the left due to perspective. You can see it by looking at her eyes, one is higher than other. Meanwhile in your drawing it looks a bit confusing, because the lower jaw positioned like the head looking down, meanwhile the eye soket is way higher and the whole face is straight.
To address this issue I would recommend to learn more about proportions and do some deconstruction sketches of real faces in different positions. Yeah you probably want to draw anime, but honestly knowing how it looks in real world can help you navigate better in your own drawings and style.
Also I would say you need to draw some shapes in 2D and 3D since you can literally draw anything with basic shapes and forms. Like anything! Even face is more squarish, than you might think!
Don’t shade with black just use a darker color of the base color
Thanks for the advice will try that when I color my next drawing.
No problem:]
Additionally, after finding a color for shadow either shift the hue a bit (purple, orange, etc) to left or right depending on your atmosphere or type of lighting
And if youre also shading other parts of the illustration, be consistent w which direction you chose unless theres another prominent light influence (ofc not all the time but it can be a good guide)
You can try colorpicking actual anime illustrations to observe how the color transitions
there's a book that i always recommend people read but they never do
once you read it drawing stuff like that is child's play. your observational skills are non-existent at this moment in time.
What book do you recommend?