The current state caused me to take a break. Survivors have so many options for builds, and almost everyone runs meta. Meanwhile, Raider has no builds. Nothing to change their playstyles.
Probably going to take a break from Breakers as well. SIXTEEN matches and all of them contained Raiders who either camp the bodies of downed teammates forcing us to allow them to die, or Raiders who camp the last key area forcing us to either wait or move in and lose a few teammates in the process. There were even Raiders who did BOTH.
The game is cooked, they give us barely any tickets and zeni, especially for people who only log in every so often, they need to either make the game free, or be way more generous with rewards for casual players.
When it comes to DBD one thing l love about that game is you can pick survivor or Killer freely without having to wait like The Breakers. I’m trying to get better with Raider, but not being able to play Raider unless l play 4 or 5 survivor matches every time is annoying
Dbd it depends on what's in demand. If 100% bp on killer then you are definitely waiting a bit to get into a match as survivor. Wait time is not as terrible as breakers but there's definitely a wait when BP percentage is active. 2 different games regardless.
@@multipass1170 I haven’t experienced too many crazy wait times on DBD, l mostly play survivor because l don’t like first person. Also DBD has like 40k+ people playing on Steam alone so that’s a big difference in itself. But you can login to DBD and decide to just play Killer all day or survivor if you choose to which is what l like
LOL I am so sorry about following you around it was my first day i was freaking out and clinging to anyone who knew what they were doing lol been watching some of your guide videos and they have been helpful so thank you for making them
14:44 I know it's probably just me, but I'm looking forward to the shop updates. Maybe it's because I was never a "min-maxing" player (for example, in Elden Ring I love having a good matching outfit with pieces from different sets, even if the stats are not good), but I always buy at least one "customisation" every time the shop updates
The biggest difficulty raiders face is that once they've been out for a month everyone knows the ins and outs of their ability's and how to beat them, where with survivors the raider has no idea what they are facing.
The raiders are made strong though to combat the transpheres. Level 2 broly has way more utility than a level 2 cell, so he can fight a level 2 transphere. Same goes for 3-4, and he recovers HP. Goku black level 3 can handle a level 3 transphere too, and level 4 can handle a level 4 well too due to OP abilities (a lot of people don't even use them correctly). People keep spamming ki blasts against transpheres, when you are meant to close the distance while spamming, so that your ki blasts can actually hit. If they ever go away, you focus the time machine/someone else and then do chip damage. Raiders just need to play better imo, but survivors could use nerfs when it comes to broken combos (infinte dragon change up time, etc.).
@@XJ9LoLraiders can handle a ST on a 1v1, the problem comes when it turns into a 1v5 or the STM is out so you can't focus completely on one side as you have the constant pressure of the other so it reaches a point that no matter what you do, if the survivors are good enough they'll catch you up with any stun and erase your health bar
They should either add a point system with a cap on how many points you can use for certain passive and active skills, or classify them so that you’re limited in what you’re actually able to run. That way people won’t be able to run pure meta builds or 3-4 stuns at once
So I will say Rank isn't fully to blame, but it has some part to blame. Now this season with queues at least to my knowledge, memory and just personal analisis, the issues happened in May. I've been checking others out and content creators for breakers that aren't in America, and you can see some people finding matches quite fast. And in America, at least North America, depending on your region, you're either getting a fast queue or slower queue. Rank exposes the issue of how survivors are insanely busted. They really need to nerf survivors and adjust some passive. And maybe next season, a pity system is a must, so we can start nerfing or buffing survivors. Also, buffing raiders is a must. So, with the queue to go into detail about it, at the beginning of crossplay, everyone was finding matches faster, but we started to notice stability with connection with others consoles. Now starting May probably about a week in, the coast lock was placed. This was probably due to an issue of people complaining how strong premade are, due to this instead of adjusting and nerfing survivors, coast lock was implemented so less premade can show up and more people play solo (those are my thoughts). Again, I have taken notes of me and my issue where before, I could find a match in between, 3, 5, 7 minutes a match. Now it's like 7, 10, 20, or an hour or 2 without a match, and yes... I have screenshots. Now, with all of this said, I really do believe we shouldn't have rank. At least at the time being, because rank doesn't work on this game, especially when survivors are overpowered and raider rank, they almost had it right and threw it away by a dumb decision. Now, for me, rank and casual could work, but I think over time, people will get to be on more casual and not continuing on rank, so probably, yeah. But those are thoughts. This game can live, but delays, really... needs to be stopped, and they need to have a plan and make sure to plan ahead for a hype anniversary.
@masterbaiter6969 well, survivors maybe arent as op but the active and passive are. So in terms survivors are op. You just need to be smart to abuse what the games allows, raiders need help, I'm not saying make them super powerful but kit adjustments, adding a charge active skill for like Cell, Buu and customization. Increasing Health due to the amount of damage survivors can preform, just adjustment like those can go a long way.
Raiders should have 4 active and passive skills at all levels. Raiders should be able to heal some HP by consuming Senzu Beans. Special Raider wishes should not be counted as passive skills. The Ginyu Force if they collect the Dragon Balls should have a wish to revive fallen team members of a lower level.
1.) the Devs ignoring everyone 2.) when ever they do maintenance they don't tell us what they fix 3.) adding things without telling us like region lock then this season adding more restrictions with it again without telling anyone. 4.) them giving us season 5 tickets for the delay where we needed season 6 tickets seems a slap in the face. 5.) them adding more broken things for survivors I can't stand the Devs at all which is a shame because the game is fun.
I started playing breakers two months ago. Here are my thoughts on the state of the game from the perspective of a new player. I’m at S5 survivor and it was laughably easy to get there, aside from the first few games where I had no decent abilities or transpheres. We beat the raider most games I play and I feel like I barely need to pay attention. -Raider was so fun in the beginning. I felt like a massive threat and powerhouse, which is how the raider should feel every game. I quickly rose to S3 and 4. That is when I started getting games against Z ranks and all the fun was sucked out of playing raider. I went from feeling like a badass villain to getting gang banged every match. Now I’m back at S1 and have been turned off from playing raider. I’m sure there were mistakes I could have avoided. I don’t know how much the skill upgrades play into my performance (my highest raider is 38 level Frieza). Once I got to mid-S rank I felt like I had to play absolutely perfect with not a single mistake just to have a chance at beating high S and Z ranked survivors. In summary, raiders either need a big buff or survivors need a big nerf.
They really should add some form of damage reduction to the Raider when multiple combos and stuns are used against them. Personally I think the game got a bit to focused on combat and instead should have had a bigger focus on hiding and running away from the Raider but I don't know how that would affect the STM phase.
Survivors: hide during STM phase. Raider: Destroys STM Survivors: Confused pikachu face You see the problem with hiding builds being so awful compared to fighting builds?
What the devs need to do is to remember raiders are not played by bots, BUT BY OTHER PLAYERS, I mean that they need skill updates and reworks once in a while, or at great scale, skill/ pasives change, because the raider cycle works like this: -raider is implemented -everyone is scared of him because you dont know what he does. -couple of weeks later the raider mechanics gets figured out, most player stop respecting them ( the only exception is currently broly IMO ) the best example is the gynyu force, now that everyone knows how easy they are to kill/counter, they are now one if not the weakest raider. -the players of the New raider have to do with playing like shit because of this, AKA the reason why GB most of times wont get their lvl 3 and camp survivors. Im no developer of course, but if we wont blame the rankeds, then we need to look at this, raiders need some level of skills change as the survivors to compete or at least make them less of "oh shit, gynyu force, lets kill guldo and jeyce and shit on them" of course there is more to this than I can coment but this is a primary "Subject" that should be hit by the devs if they want to keep the game alive.
It's probably impossible but I feel like they should give the raider the ability to have their own passive skills like more health, higher defense faster dodging, ect. Basically make it so jumping the raider is harder
@@wild4934 yeah they dont even have to go that Hard on the changes, Just "lose ki damage but gain hp" or "less meele damage but faster ki blast" that would be enough to make the matches and raiders less predictable and would force the survivors to adapt at the moment, Just like the raider has to do vs the skills for 7 MF's
What if for a "Casual" mode its all the same lobbies and you can match with the same people, but your rank specifically won't go up or down no matter what happens in the matcb
@@littlebadassgamingIt was like that prior to season 4. I don’t understand how that’s a mode for feeders when the majority of the game’s life span didn’t even have rank.
I promise, even in this season, with no rank everyone was chill on the builds, GB players didn't camp at all, it May be a small factor, but one cannot denie that the ranked mental hits everyone as soon as it's put in the game.
That accomplishes nothing. People aren't asking for casual because they are scared of de-ranking, people are asking for casual so they can be free of toxic raiders and toxic survivors.
Season 5 is my first season playing the game. I've wanted it since it's come out and finally caved and got it. My first 30 or so hours was amazing, loved the game couldn't get enough of it. As soon as ranked launched the game took a nose dive for me. Being put in lobbies with level 300 survivors as raider, and level 100 raiders as survivor, because they were the same "rank" as me. In addition, people with hundreds of hours in the game tryharding against someone who is a noob such as myself, all made the game very unenjoyable and caused me to step away. Not blaming ranked, but it definitely started alongside rank
The main thing I despise about the siphoning is that it feels like you put in a lot of work for a multi for a better chance of getting something new, but you most likely get very little in return after all that grinding. Kinda bs for a 20 to 30 dollar game.
yeah it takes like several days of playing at least 3-4+ hours just to get 1 multi draw and you might not even get 1 new or decent thing, just ridiculous how greedy they are especially considering they would get more money if not for that due to retaining more players.
Coastal and region locking in my opinion is the reason for the absolute state of matchmaking. So many dropouts happening probably because its detecting people using VPNs to try and play with higher population areas, or the matchmaking, made with open regions and open coasts in mind, still taking people in from other regions, realizing where people are located, and drops the whole lobby. JUST my theory, but it would make sense since the lobby disconnects are plaguing every match
Here is the thing because I live in a poor and low population region I checked and im the only one playing dbb in my region so I'm litterly locked from playing
Yeah I agree. The game needs raider queue. Based on what others have said, something just went really wrong with how match making is done in this season lol.
A way to buff raiders is when someone uses a stun the stun doesn’t take effect instead it uses the raider’s gauge and breaks it. I feel like this would be a needed change.
I think they should add a “Hero” mode where one person would play as a Z fighter and everyone else would be villains. Villains would have to destroy stuff and kill citizens while the hero would have to save citizens and defeat the villains. If the amount of chaos caused by villains reaches a certain amount, it would unlock a supervillain that could defeat the hero or store enough energy to destroy the map
I dunno, queues were extremely fast for me at the start of S5 when they added crossplay. It only slowed down and became unplayable with friends from the east coast when they started ranked.
Ironcane I hope you read this so you can understand why they cant make you use "certain transpheres for events" in the laws surrounding gacha games or games in general where there is locked paid content you cannot offer an event where its necessary to use something you have to pay for, its not legal this is why in legends when they have missions such as "use piccolo or use nappa" its because there is an event that offers nappa for free or piccolo for free. The reason they have the android clothing event is because the android clothes were free and cell is free so there is a way for ftp players to join the event without spending. The only way you could have a transphere event is to give everyone that transphere upon login.
The game needs a serious rework. The fact it's still not a free game is insane with the state it's in. Forced survivor games to play raider, broken queues that take forever, combat systems that breaks every two seconds, the infinite ways survivors can escape and stun/defend against the raiders while Raiders have a level cap, the horrible gacha and summon system, and of course the awful ranking system people had to grind Z5 for Raider. Just finished mine today and I am done with this game until season 6, I hope to see huge improvements or this games getting trashed unfortunately.
17:32 - 18:14 this is the exact reason I followed and played this game since the beta, I never really liked playing as survivor, I always wanted to play raider, I wanted to feel powerful and terrorize the survivors, and now in season 5 my favorite villain character from dbs is playable as a raider, and I can’t play a match with him without being stunlocked, cheesed, jumped, or my game crashing, same goes for any raider too. This season honestly killed my hopes for this game and my motivation to play it, imo if they don’t do something about stuns or give something to raiders that maybe reduces damage received if they get attacked by 2 or more survivors, the game will always end up being the same, new raider comes out -> raider is considered OP for the first week or two of the season -> people figure out the raiders weaknesses and don’t respect it anymore -> the new raider becomes torture to play. My honest opinion right now for anyone who wants to buy and play this game, don’t, save your money for sparking zero that is rumored to come out in October.
How about you have to use certain transpheres or equip certain items/supers during an event for extra rewards plus you get 2-3 capsules from each chest you open on top of that
It would be cool if you could grind out a normal event and the further you grind into it you unlock clues and once you finish the event you find out what certain transpheres you need to use after you finish the event to unlock bonus awards
this is the first dragon tier in the game that i've decided im not going to be completing, the survivor meta is completely out of the control and its more annoying than fun to deal with it. It's simply too frustrating, not to mention you can barely ever get the new abilities through the gacha even though you can multi summon several times on it. Its just upsetting to see how things are going, hopefully the next season is better.
We all know you wanna beg us to give other things a try so you can do Sparking Zero content when it comes out 😩👌 which you know what i don't care for legends (gotten more into it, but never watching content for it, cause not that into it) but when SZ comes out I'm definitely going to be wanting to watch people play it, and especially those who want to get into it competitively, but yeah if you do SZ content I'm there day one
One thing I desperately want is MORE WAYS TO GET TP MEDALS!!!. I have 500+ hours and as a f2p I've only manage to get 1 raider and survivor skin. Also outfits should NOT cost 200-300 TP PER piece. Even in DBX2 the most expensive clothes is 100 TP which can be earned 5 Minutes max.
Honestly, I think balancing this game mode is impossible. Most people playing want their power fantasy. How did every other DB game offer that to the masses? PvE. If they would build on a solid PvE scheme, people would flock back and rage about balance would fizzle out. Some PvE ideas that I think would work well in this game engine: - Co-Op raiders where the two of you destroy a civilized area. Imagine Ginyu Force + Saibamen/Nappa/Vegeta vs an NPC saiyan village. - Survivors vs waves of invading NPC henchmen. For example, every two minutes, an additional Cell Jr. shows up to endlessly stalk the nearest player. - Survivors vs a plain old NPC raider. Like... just make it work. Let's be real: nobody enjoys feeling like they are progressing toward a 50% win rate. Even if the game we have is ever perfectly balanced, PvP-only yields an endless stream of complaints with no outlet. The NPCs do not even need to be smart. Give them hugely telegraphed, easily dodgeable attacks with a lot of windup. Let the people have some fun opening boxes and hitting punching bags while their numbers increase. How do I know this would be successful? When StarCraft 2 introduced a Co-Op PvE mode, I watched the balancing act unfold. There were ups and downs. Once in a while, people would jointly declare one of the characters to be either OP or useless. However, all content updates to this mode, regardless of when they landed, were deeply appreciated by the community. I saw resounding positive reviews in the lobby and outside the game and still see them today. I think it was successful primarily because it was noob friendly, catering to role players and progression addicts. I might be presuming here, but I think you're going to find the exact same types of people in the DB Breakers playerbase.
Despite breakers having little content to go over from the latest season and being someone that's just come into the game and been really enjoying it thanks to crossplay, it does really suck to have this void to fill now that another season is being delayed. I would like to think that the matchmaking is going to be heavily fixed with the next season update now that crossplay has been added, but breakers would do greatly from play test and added features for both raiders and survivors.
To add to this, I feel as though a game like DB Legends that has gotcha systems ust like Breakers, gives players that haven't played or daily users a fair amount of in game currency to use while Breakers makes the grind for even getting a single summon normally hard on anyone casually playing. IMO, I think the amount of zenni we're given during events should be the standard amount and we should be getting nearly 7-10K zenni upon completing a match and a lower amount if players wind up getting taken out early on, whereas during an event, we should be playing a game and almost earning enough to do a single summon which ideally would make players want to play more games to obtain items or get the newest transpheres and put more time into the game.
Does anyone know how to make the rewards for The Breakers challenges for Xenoverse 2 on Ps5 work? Because I did the challenges on Ps5 but the rewards did not appear in The Breakers.
I don’t know if it’s the state of the game or my consul but I haven’t gotten three matches in one sitting in over four weeks. Maybe it’s the time of day I play but it’s busted in my opinion.
Ok so I'll be real here. First things first, some of you may recognize me for playing with the infamous "tryhard" pc premade which in all reality is usually just people goofing around and laughing over stupid stuff we do. People calling us "tryhards" just comes from us knowing how to play the game, situational awareness, and coordination. Regardless of that explanation, I know people will just say it's just cheese and nothing else and you're free to believe whatever you want. But to the people saying what we're doing is just cheese and that there's no skill or knowledge involved, try getting a group of 7 survivors running whatever they want and winning nearly every game consistently. You’ll find it to be harder than you'd think. (And I don't mean against people that don't know what they're doing. You need to know how to deal with camping, stalling a failed shenron, when to set and not set keys, etc.) With that out the way, I'll get to what I was originally going to say. Game wise, there are many skills and supers in the game right now that need to be toned down like memories, resistance, ship, Immortal champion, EF, sbc, final explosion, etc. These are all things that are pretty ridiculous in a survivor's tool kit and 100% need to be nerfed. I'm sure there's a few things I'm not mentioning here but these are the most problematic ones. Stuns in general probably also need tweaks and for dealing with big jumpings they could do something where if you take a certain amount of damage in a specific amount of time, you get some sort of buff or something, etc. That aside, some raiders also need slight adjustments. Vegeta needs to be able to evolve faster from saibaman and nappa. Frieza needs his evolution to not be RNG dependent, more health, and for his level 4 to not be worse than his 3. Buu needs his entire spopo phase reworked. Ginyu needs more health. Broly needs his level 3 not to suck and for super transpheres to be significantly nerfed in broly games but other than that kit is very good. Cell would honestly be in a good spot if the skills above got nerfed. And Goku Black needs nerfs on his level 2 supers. You might be thinking I'm insane for saying Cell has a pretty good kit but that is the case. Afterimage and solar flare is a pretty deadly combo as is and along with ki sense and evolving very quickly. The only thing really holding him back right now is once again, skills like ship, IC, memories, etc. And yes, like it or not Goku Black is overturned. His kit in general is ridiculous for a level 2 raider with 2 supers with 300m+ range each and a 50m+ explosion both of which with short cooldowns and if that wasn't enough, he gets a better breakstrike than everyone for no reason which has a 20 second cooldown. Him having the ability to instant transmission and having a dash as well is just the cherry on top. Many people also like staying level 2 because of the fact that it denies the level 4 mechanic. It also works against the majority of the player base as you have to know exactly when to set keys, when or when to not jump, rotate change on STM, etc. Considering that the majority of the playerbase doesn't know how to properly do this and the fact you are allowed very little room for error against him, you can see where problems start to arise. And I know people are going to immediately argue that going level 3 is a death sentence which is just straight up false if you do it AT THE CORRECT TIME. If you're going level 3 when STM is about to show up or there's only 1 key left to set, then obviously that's going to end badly however, if you grab level 3 early on, this allows you to get rid of the Super transphere quickly with one of the strongest kits in the game. (If they don't grab it then you just hunt down the team.) And if you don't believe me, goku black having access to a 15 second dash (Divine lasso) allows you to chase the Super transphere no matter what build they have. All raiders in the game can get within 20-25m of someone and spam ki blasts at that range. If you're doing it correctly, even if they have Unconscious control, you will chip down their health this way. You can test this out in practice for yourself with someone else. (The only reason this wouldn't work is if they're lagging.) With that out the way, I'll get a few quick things said and done. The dev team needs to communicate with us more, they need to not implement stupid coast or region locks just because the JP player base asked, the game needs a tutorial that actually does something because right now it's less than the bare minimum, the game needs a better ping system and/or proxy chat, we need the ability to buy skills with spirit or zeni, the entire key finding phase needs to be reworked, level 2 and 3 radars should be removed from the game, and we need balance patches more often. There's obviously more things they can do but these are the pretty big ones. And with all of that said and done, one of the biggest problems in this game aside from region/coast lock is the block/report system. We all know reporting does absolutely nothing at the moment which let's feeders, teamers, cheaters, and everyone run rampant. However, the bigger problem here is the block system. We are at a point in the game where if anyone knows how to play the game remotely well at all, you get blocked. This is absolutely ridiculous and it's basically the equivalent of firing someone because they know how to do their job well. (a bit of an exaggeration but you get the general idea) This is eventually just going to lead to another halo situation where nobody can find games because people just block each other constantly. And this isn't the only problem arising out of this. As you can see, the community has become EXTREMELY toxic towards anyone who plays with each other. The fact that just playing with your friends or people you know results in you being shit talked or blocked nonstop in a TEAM game of all things is ludicrous. And no, balancing the game for premades is not the fix. Premades at most are probably like 10% of the playerbase. If you balance the game for the 10% then what happens to the 90%? You end up with a situation where that 90% is getting constantly stomped and games are just not fun anymore because you have to play perfectly to deal with raiders. This also ends up with people having to rely on better skills to win games resulting in less build diversity. We're at the point in the community where almost anywhere you go, you'll get hated on if you play the game well and God forbid you play with other people. This toxicity and hostility needs to stop and people need to stop blaming people playing with friends for the developer’s mistakes. There's a lot more I could say but the biggest gripes with the game right now at least for me are this community and region/coast lock. The fact I have to VPN to my own country to play with people I know is the dumbest thing ever.
I agree with a pretty much everything you said. I just wanted to comment on the premade thing, I do think premades have become like a boogeyman phrase. I remember people would talk about how when I used to play with viewers (when queues would work) it was like being awarded the gold medal in the Olympics when in reality I'm just playing with fans. With y'all, like I've expressed you guys are exceptional at the game, so when skills that I would consider cheese are thrown into the mix that's why my frustration comes from. I've made an effort to not direct all of my frustration on players as much because if broken things exist players are going to abuse them. I guess for me I just hold some players in higher regard that they don't NEED to use certain things, and they know how strong the things they are using are, but use it anyway. People are gonna do what they're gonna do, I'm not just talking about your group, that's just my two cents. I blocked y'all purely because I ran into you all like 7 times lol. And if there was Raider queue I wouldn't have minded as much, but you know the grind so i felt justified there even if I wasn't proud of it. In terms of goku black I can understand the sentiment that he's really strong but for me, when raiders can legitimately die within 1-3 jumpings with the damage/stun potential survivors have (which isn't difficult to do imo) he feels like he has what he needs to just to compete where other raiders feel watered down. A 20 second break strike does seem short, but if raiders can die within that time frame it feels necessary imo. If survivors get nerfed goku black should be as well for sure. But where the game currently stands I actually enjoy having a challenging Raider like this, just like when the Ginyu Force first came out and everyone had to rewire their brands and learn how to play him. But overall, I do no condone or like that y'all or any premades get hate. The devs need to find a balance to where different skill levels of the game are fun, I'm hoping we get to that point because if we don't premades will continue to have a very negative connotation.
The problem is the matchmaking, since S2 i play this game almost every day abd i never had so much problem to find games. Searching alone around 3 min, if we sesrch with a full team of 7 we can take hours! He wven put mannt friends searching Raider same time but we dont dind each others! Fix this BANDAI
The start of the season was SOOO much fun. Crossplay with friends, my favorite villain finally added, and they were talking about raider q?? I owned breakers but never played cause queue times but I finally wanted to come back.I was so excited and before everyone figured out the meta and before i started getting placed with level 200s I had SOOO much fun. Then everyone realized the level 2 goku black strat and then i got some of the worst matchmaking ive ever seen. My level 15 goku black against a full lobby of 160+. Many times. Even then I had some fun and never did the level 2 strat cause its boring lame and no fun. And for a while I still had fun. Then ranked came. Idk what switched but all the problems doubled down. Sweatier sweats with the best builds, and lobbys of survivors less than 100 against a z3 lvl 100 raider. My final straw was a raider game where I (Rank a2) go against a premade of people 200+, some max levels, and all within the z rank. They found all the keys ina minute and a half (I had 1 civ spawn near me) And they stun locked me with walls, charming pose, and melee supers. I watched it back after I lost to see what I couldve done better and there some things but there was no point within that game where I could've made a game winning move. This game is flawed down to the dna and needs complete overhauls (IMO get rid of etms) but I still love the concept and love the game. Its just too much rng, awful matchmaking, and an incredible power difference between sides. So long breakers, I'll be back when you're playable
@@brandonvega9306 Thank you, I pray for a safe return when you inevitably have to try next season. Let's both pray for the sake of this broken game 🙏❤️
We need a pure story mode for the both survivors and raiders in the breakers. Better Events. Raiders need to get buffed. I personally want Super Saiyan 3 Goku Transphere Summon.
I completely stopped playing because ranked being added was gonna add players who will do whatever to win including cheat and cheese builds to join and you can barely get enough Zeni and tickets to summon unless you sit and no life the game and even then your chance of getting something good is about as likely as getting struck by lightning twice. Not to mention survivors are getting insanely more powerful than Raiders especially when they are in a voice chat together.
I agree, i always thought survivors were more interesting. Especially after i started and fought 3 premades back to back as a raider when I was new. It was difficult to even have fun as raider then.
I have an idea to resolve raiders beeing bulleyed at thats to give raiders skills for people to summon for like passive and active skills which will give raiders more customisation and competitive advantage comment what you think of this idea I'd appreciate the feedback 👍🏾
I can't stand grinding to Z5 raider anymore. I get one or two games away from Z5 and then I run into a premade that's simply impossible to beat and drop down so much that it takes me around 3 games with good medals to get back up to where I was. No raider Q makes this grind even more tedious. At this point I put so much effort in that I don't want to give up, but after (and if) I hit that Z5 raider this game isn't seeing me for a while. Not until they balance shit out. imo. with survivor skills as OP as they now stand, premades shouldn't be a thing in ranked matches, period.
Rank needs to be removed or make it where the survivors are random what rank you get matched with but if you are like a Zraider you have to be matched with 2 to 3 S or Z players, it is making high ranked raider just get jumped by all Z and S ranks even if you are a good raider a full lobby of cracked players is fucked😢 it's why people who are good at COD hate SBMM they only get matched with the better players
Plus as iron keeps mentioning he is having trouble finding game, that is because of his rank NOT his lvls I'm A RANK itdoes slowly seem to be taking longer to get games as I rank up surviver and raider. But you do also notice better players it messes up matchmaking more than people think. They may have added cross-platform, but now they added another way for it to be impossible to be matched with people higher or lower than you
I don’t know if you actually reply but, the issue with the game what I feel is. 1- The game doesn’t endurance you to Engage with it, it takes a while to grind zeni or get tickets and it gets repetitive with the constant “ connection failed “ and shutting the game off 2- The rewards for playing the game are very limited and with crashes and the same message popping up when you summon or enter the item shop is silly 3- I don’t feel like the game drags you in enough, I downloaded the game for free from ps store and was really enjoying it just after a few matches there’s nothing really to do
They region locked so you can play only with people from the same region wich socks cuz I'm the only dbb player in my region. Guess I can't play no more
Ranked play may not be the cause of our problems, but it certainly exacerbated them. Before people might be okay with losing a round if they got decent medals or did something cool. They might be okay with winning a round even if their medals were bad. But then ranked comes by and starts sorting players into heirarchies and grading them on their performance. If you rank down, that's the game literally saying, "you are less of a player than that guy who outranks you." Given that playing Survivor is a cooperative effort, that breeds competitiveness; the bad kind of competitiveness that has people at each others' throats. Nobody wants to tolerate newbies, because doing so threatens your rank if they screw up and you lose because of them. Nobody wants to tolerate casuals, because doing so threatens your rank if they screw up and you lose because of them. Nobody wants to tolerate even the slightest bit of bad play from their teammates, because the Ranking system can and will demote you for things beyond your control. Lobbies get sweatier, premades get more common and tightly organized (because they've gone from something 'nice to have' to something you 'must have if you want to rank up'), and Raiders? They suffer. Raiders are designed so that a coordinated Survivor team with a plan beats them. An uncoordinated Survivor team doesn't. Survivors have tons of different choices and can build for multiple roles, while every Raider can only ever run one playstyle - and you're informed in advance which Raider you're facing. Then there's the power creep. Originally, Dragon Change was a precious resource you used to either secure an escape or attack the raider in concert with your allies. Nowadays there's so many ways to achieve repeated Dragon Changes that I've seen Survivors D-change *four times* in a single fight. Back in Season 1, you'd be lucky to D-change four times in a single *match.* Coupled with near-guaranteed escapes like the reviled EF+IT combo or the new meta of Instant Rise + Jaco's Ship, there's very little Raiders can do to actually put survivors down or actually make them waste resources, because all of their resources come back so fast. Hell, just about every Survivor can take an extra hit in their human form once a match now, thanks to a solitary passive skill. Considering that under normal circumstances you're a one-hit-point wonder without some kind of protection, that is a huge boost in Survivor survivability. And honestly, it's all because Bamco failed to realize one thing - there's seven Survivors. Any advantage you give to one Survivor will be multiplied as much as seven times. One survivor with Immortal Champion, or EF+IT, or IR+JS, or a stun, that's not a problem. Four, five, six, seven Survivors with that crap? Insurmountable. That's the problem.
Things that make me mad in DB TB: - There are no more PvE episodes, and the current ones barely teach players how to survive. In fact, it never teaches players how to rescue civilians, and how to drop the dragonballs for your teammates. - The gacha system, for real, this is the root of many problems with the game. You either need to be lucky, or invest a lot of money like a whale to get some decent skills. Why not create multiple banners with better rates? Or better, let survivors purchase the skills with spirits. This predatory RNG system is the root of so many problems. - Survivors can chamge their kits, raiders can't. This makes survivors and unpredictable, while raiders stay static. - Region lock, why does the game need region lock? Why I can't play with my friends anymore? No, I will not use a VPN, I have problems to get one, and also why should I use a VPN to fix the devs mistake? - Bad matchmaking, the classic solo queue experience: you get terrible teammates as survivor, you get the meta Z5 premades as raider. - Forced ranked with such a small playerbase. Come on, really? As if online multiplayer games weren't toxic already, forcing ranked on everyone makes things worse. And for what? For a T-Shirt you are not even going to use and tickets that will not get you the skills you want? - Removal of S1MM, and teammates jg still occurs, so it solved nothing. They didn't want people farm zeni and spirits? Perhaps they shouldn't make multi summons require a lot of zeni. - Everything in the TP medal shop is expensive, every raider (except Zamasu) costs 550, and every survivor skin is 550, and the dragon tier gives 500. Zamasu is even more expensive, and there is no reliable way to get TP tokens because there is a cap in level increase, there is a limited ammount in the dragon tier, in the pass, and xenoverse 2 missions (a separare game) so that clearly screams they want people spending money on TP tokens. I paid $20 for this game and Dimps still wants more? - Last but not least: freaking FOMO, the survivor skins with some skills, the outfits, shop rotations events, the reduced rates in the gacha, all of that for artificial replayability.
They really need to fix these servers, at first my friend could barely play with me reliably which really knee capped my fun. Then by some weird twist of fate now I'm constantly getting disconnected, and sure I know the player base isn't that big but as a new player I shouldn't get 4 Z ranks in my first raider match. The game needs a whole rebuild and this terrible gacha system needs to be gutted and strung up
I think they really need to add a pity system because its so annoying wasting zeni and tickets trying to get the limited time transpheres and their passives
I don’t really see the point in two separate queues tbh. If you’re gonna play, solo or premade, might as well get some rewards by the end of the season. And if you don’t care for it, then ranked or not, it shouldn’t matter just play as you would regularly. That being said I don’t think a full Z5 premade running cheese just to cuck Raiders ranks should be a thing.
Breakers at this state? Yeah it’s cooked, they gotta do better next season and I mean A LOT BETTER. With all of these new passive skills for the survivors and making them almost impossible to down them as raider, the raider role is basically no longer any fun since every survivor has the same premade build. When Season 5 started, it was fun but now with the return of ranked and all these new passive skills for survivors to get their D-Change faster, this game kinda went downhill from there, I’m not saying ranked shouldn’t be a thing it just shows how survivor players cheese their way up to Z5. The rewards in this game is attrotious, without any double XP or Zeni the game barely gives you any tickets or zeni at all like everything is just hard to grind and it gets annoying afterwards
I think you should do a playthrough of Tenkaichi 2 or 3. People will go back to those videos especially if you make a playlist. Tenkaichi 3 will probably get more views.
they can add stuff to raider once they nerf body camping and make actual queues instead of giving me teammates multiple ranks below me. A ranks cannot hang with a Z rank raider its just a fact. I need teammates as good as me atleast bro i cant 1v1 raider no one can. Raiders should feel like bosses where you have to team up against, and lower ranks just dont know how to time dodges or DC and they just feed the killer unknowingly.
A paid to play gacha is doomed to fail. Gacha are already a gaslight on their own but they leave the door open for you to try the addiction. Paying to open that door is actually worrying
I mean other than Goku Black raider, I get cooked. Transpheres are so op now. When I go Rose, not many people can withstand it. I've rarely fused, low-key salty ab it lmao
The only way the game can really get fixed is if the devs get the DBD treatment. There was a time when killers in DBD were just getting bullied by survivors. Flashlight stuns and many other horrid things. The devs didnt do anything until a higher up dev (Some say the head of devs) got hella bullied. He couldnt do ANYTHING. Coincidentally, a nerf for survivors came out a couple months later wheb they say that one has been planned years ago. Either way thats my current mind set with breakers. I agree with you Iron, I love this game. Been here since the beta, but this seasons been beating me down. Its not fun, its a chore. It sucks. The Que is annoying yeah, I used to be on the side of "Raider Que will solve some problems" but idk anymore. Coming from a guy who loves playing raider, get cucked and then go through 30 minuets if you are lucky to get a run back only to get cucked again...ahhh...please let Baby be the savior for this game. Cause they never give other raiders anything else after their season, aside from buffs that barely change anything. Anyways those are my long winded thoughts, back to waiting three more months for season 6.
Goku Black is a terrible raider all around and also survivor killing depends on pull ability to prevent barrier+IT and dash to chase around a Jaco ship or Immortal Champion. Go back to zip lines + grapple, no dashes, hiding from the raider instead of teleporting to the other side of the map every 30 seconds.
Rank made sweats more sweaty. Rank made queue the way they are, trying to match players according to rank. That's why everybody was going smoothly in the beginning of the season and got worse and worse. They should fill rooms regardless ofthe rank
Since ironcane didn't speak on it I will 1. When you finally get a raider game the game crashes before playing and you lose a whole rank 2. Everyone is blocking everyone. The more people that get blocked the longer it takes to get a game 3. XenoVerse server is in a really bad shape so I'm sure the same devs team have to fix that before even starting a new season 4. Premade has been nerfed. Don't need proof you can just feel the devs just want people to play solo and give some raiders a chance 5.ranked matchmaking force you to play with people your rank instead of randoms like it used to . Hard to say that ranked isn't the problem when the beginning of the season was at its best before this ranked system
Ranked isn't the problem because queuing with friends was still bad without it. We can't just attribute everything bad thing to one mode, it has caused issues in some areas but not everything across the board.
@@ironcane to be fair (your favorite word lol) it not the problem but it is the problem if you know what in saying. Like could you agree that if ranked still found randoms instead of finding people your own rank, the matchmaking would at least somewhat better.
Ranked is only adding to queues being longer, but the fundamental issues like errors, not being able to play with friends and region locks imo are far more serious.
@@ironcane I agree and last thing. I'm in a FB group that admits to having to block you and cool money's crew just to have a decent game. You will be surprised how many people had to block one another. Can you agree that's a que issue ( not having to do with ranked btw)
Ranked should not be forced on everybody sure there's going to be some people that use meta even in casual play but right now the game is not fun. At the beginning of season 5 everybody was chill than ranked came and everyone pulled out meta and now you're forced to use meta to win. Who's going to risk playing Cell just for a temporary event that could derank them.
This might be a controversial opinion but i don't think you should be allowed to queue with 7 people i think limiting to like 3-4 it will fix it a lot more when it comes to pre mades and make a lot more healthier for the game
I got the game for free, but breakers has one of the worst gatchas. F2p games give you more opportunities to pull. I could excuse wait times if i was actually encouraged to enjoy the game. Breakers has always been a scam to farm whales. Unfortunately, you got caught in that scam as well.
I feel like the biggest issue in the game is the horrible tutorial and that nothing is really explained. I got both of my friends to play Breakers since it was free but they both did NOT have fun since the tutorial is completely useless. I would have to explain all the counterplay for every raider, what specific weapons do, and how to actually play the core game just so they could have an idea on what to even do to actually have fun.
Yes bro, it has NO raider tutorial in general and you dont even know about civs or how to transform at all bro, I played against a b2 cell and he still didn't know how to get out of imperfect cell or how to finish us off
yeah somehow the game feels terrible on both sides. Raider you either deal with 800 stuns or people who get away 87 times because of Immortal champion, Jaco's ship, EF+IT etc... and Goku Black just Kills any chance of me having fun as survivor.
I used to play the game everyday but it’s just seem like the same old stuff every match you look for keys level up start the Time Machine it’s just nothing excites me anymore
I stopped playing since they added ranked + all the problems that you listed made the game just not fun to play anymore for me. Now I just watch you and Bronx play the game.
Raiders are unbelievably unfun to play, I commented on a video before but it feels like now that ima Z rank raider all i get is super stacked survivors. I think with how many inescapable stuns and how many quick hard hitting super attacks, how many escape moves there are, and how easy it is to key rush there’s just so little to punish as a raider. You have to hope you can find a survivor who doesn’t have immortal champion, IT, Jaco Ship, or Power Unleashed and then hope that you don’t get jumped trying to punish said survivor or key rushed while you do execute or whatnot. The que in this game is absolutely horrendous, the Raider is un fun to play, and every game as survivor depends on how well you can kill a raider. You can preach skill issue all you’d like but genuinely this game was never intended to be played the way it is, the game just made it too easy to stack Really good passives and hard if not impossible to punish active skills and made this games objective “Kill the Raider by any means necessary” you can do what your supposed to as raider, break the Time Machine and focus civs, and actually beat the jumpings and still lose to power unleashed.
Its bad right now, its just sad looking at the state the game is in now Shit actually use to be fun as hell to play Dragon ball the Waiters/No teammates
Because as a raider you have to hope that you don't get key rushed and if they have death ball and stuff like that then your granted to lose. and the fact that there not buffing raiders is crazy I get it's hard but still raiders get lucky when they win or they don't get key rushed it's etm time 100% of the time
Probably one of the bigger issues of Breakers is the fact there is literally no punishment for the Raiders who spend most of the game either camping bodies so you can’t revive your teammate pretty much forcing you to let them die, or camping the key areas (especially if they know exactly where the key needs to be planted) which either forces you to just sit there and do nothing or raid the Raider and lose a few teammates in the process.
@@RimInTheInternet one small issue? It wasn’t even a pre-made. Goku Black was at Level 3/Rosé, and there were only five survivors in total with only a single Level 3, and it was only the third key.
@@ChaoticShadow118 Ranked brings out the worst in everyone. Premades and even some randoms will use some of the dirtiest tactics that the game will allow, and Raiders will respond in kind regardless of their opponents. The former because the game is effectively giving them every advantage, the latter because they can't risk letting even randoms gain momentum.
Definitely that. Breakers needs to do something for both sides that’ll actually make the game fun again because I’m not trying to play a match just to get downed, revived, and killed again because the raider refuses to move from my area or because they chase me down because they know full-well I’m the person they downed previously, but at the same time I’m not trying to get absolutely obliterated every single time I play Raider because three or four survivors have all the stuns possible equipped.
Say it with me: #1 MAKE. RANKED. OPTIONAL. People play like pussies just because they want the shiny shirt. Imo Ranked is incompatible with Breakers, but for people who NeEd SoMeThInG tO gRiNd FoR, keep Ranked, let them play their sweaty game, and give us back our fun casual Breakers #2 REMOVE. REGION. LOCK. Crossplay was hyped up so much, and the queue times are basically the same. Removing Region lock would be a "hype" enough thing to draw attention to the game, amd heal the queue times #3 NERF. STUNS. No explanation, fuck stuns. 3 steps. So long as we get #1, I'm fine. I coped 2 years for Goku Black and don't feel like I can play him as he's too toxic. I've played since the second beta, but S5 physically made me put down the game.
I mean this game launched with so many issues, plus it was already a nieche game in a incredibly small nieche gernre i think once sparking releases The breakers might just.. not be very alive anymore wich is sad the breakers is a interesting concept.
This is the most I've disliked playing breakers since the game launched. The game is extremely unbalanced, everybody plays the same strats and skills, queues are terrible, matchmaking makes 0 sense and ranked is trash. Aside from not being designed or balanced for it at all, the leveling system is a joke and the game is so prone to crashes or starting with not enough survivors that raiders can lose ranks without even losing a match. I haven't lost a match since your pre-made and I deranked 7 times anyway. It's just a miserable experience from top to bottom. If I didn't still need skills from the BS gacha I wouldn't be playing at all. Ive been saying for several seasons now that this is the direction the game was headed but it ended up even worse than I expected. If the breakers team doesn't rethink their approach to balancing then the game will be virtually unplayable in not too long.
The current state caused me to take a break. Survivors have so many options for builds, and almost everyone runs meta. Meanwhile, Raider has no builds. Nothing to change their playstyles.
I guess you took a break from the breakers!
Probably going to take a break from Breakers as well. SIXTEEN matches and all of them contained Raiders who either camp the bodies of downed teammates forcing us to allow them to die, or Raiders who camp the last key area forcing us to either wait or move in and lose a few teammates in the process. There were even Raiders who did BOTH.
Scratch that doing aight. Got to play a match with Sjamsjam.
The game is cooked, they give us barely any tickets and zeni, especially for people who only log in every so often, they need to either make the game free, or be way more generous with rewards for casual players.
Ye they did it for ps plus for a mth so it could be free, the game already has so much microtransactions
also the gatcha system is broken, the chances on some skills are insane
this, we need more rewards, theres almost no reason to login everyday
When it comes to DBD one thing l love about that game is you can pick survivor or Killer freely without having to wait like The Breakers. I’m trying to get better with Raider, but not being able to play Raider unless l play 4 or 5 survivor matches every time is annoying
Plus if the game crashes or something goes wrong during a raider match it resets the priority
@@wild4934only if it’s past 3 minutes in the match
Dbd it depends on what's in demand. If 100% bp on killer then you are definitely waiting a bit to get into a match as survivor. Wait time is not as terrible as breakers but there's definitely a wait when BP percentage is active. 2 different games regardless.
@@multipass1170 I haven’t experienced too many crazy wait times on DBD, l mostly play survivor because l don’t like first person. Also DBD has like 40k+ people playing on Steam alone so that’s a big difference in itself. But you can login to DBD and decide to just play Killer all day or survivor if you choose to which is what l like
@@multipass1170the most I've waited for a match on DBD is 3 minutes 💀
LOL I am so sorry about following you around it was my first day i was freaking out and clinging to anyone who knew what they were doing lol
been watching some of your guide videos and they have been helpful so thank you for making them
14:44 I know it's probably just me, but I'm looking forward to the shop updates. Maybe it's because I was never a "min-maxing" player (for example, in Elden Ring I love having a good matching outfit with pieces from different sets, even if the stats are not good), but I always buy at least one "customisation" every time the shop updates
I absolutely love having outfit options to mix and match especially since a ton of outfits feel unique
Big issue is that every new transphere just makes survivors stronger and stronger while raiders mostly remain the same. Survivor creep is kinda wild
The biggest difficulty raiders face is that once they've been out for a month everyone knows the ins and outs of their ability's and how to beat them, where with survivors the raider has no idea what they are facing.
The raiders are made strong though to combat the transpheres. Level 2 broly has way more utility than a level 2 cell, so he can fight a level 2 transphere. Same goes for 3-4, and he recovers HP.
Goku black level 3 can handle a level 3 transphere too, and level 4 can handle a level 4 well too due to OP abilities (a lot of people don't even use them correctly). People keep spamming ki blasts against transpheres, when you are meant to close the distance while spamming, so that your ki blasts can actually hit. If they ever go away, you focus the time machine/someone else and then do chip damage. Raiders just need to play better imo, but survivors could use nerfs when it comes to broken combos (infinte dragon change up time, etc.).
@@XJ9LoLraiders can handle a ST on a 1v1, the problem comes when it turns into a 1v5 or the STM is out so you can't focus completely on one side as you have the constant pressure of the other so it reaches a point that no matter what you do, if the survivors are good enough they'll catch you up with any stun and erase your health bar
They should either add a point system with a cap on how many points you can use for certain passive and active skills, or classify them so that you’re limited in what you’re actually able to run. That way people won’t be able to run pure meta builds or 3-4 stuns at once
So I will say Rank isn't fully to blame, but it has some part to blame. Now this season with queues at least to my knowledge, memory and just personal analisis, the issues happened in May. I've been checking others out and content creators for breakers that aren't in America, and you can see some people finding matches quite fast. And in America, at least North America, depending on your region, you're either getting a fast queue or slower queue. Rank exposes the issue of how survivors are insanely busted. They really need to nerf survivors and adjust some passive. And maybe next season, a pity system is a must, so we can start nerfing or buffing survivors. Also, buffing raiders is a must.
So, with the queue to go into detail about it, at the beginning of crossplay, everyone was finding matches faster, but we started to notice stability with connection with others consoles. Now starting May probably about a week in, the coast lock was placed. This was probably due to an issue of people complaining how strong premade are, due to this instead of adjusting and nerfing survivors, coast lock was implemented so less premade can show up and more people play solo (those are my thoughts). Again, I have taken notes of me and my issue where before, I could find a match in between, 3, 5, 7 minutes a match. Now it's like 7, 10, 20, or an hour or 2 without a match, and yes... I have screenshots. Now, with all of this said, I really do believe we shouldn't have rank. At least at the time being, because rank doesn't work on this game, especially when survivors are overpowered and raider rank, they almost had it right and threw it away by a dumb decision. Now, for me, rank and casual could work, but I think over time, people will get to be on more casual and not continuing on rank, so probably, yeah. But those are thoughts. This game can live, but delays, really... needs to be stopped, and they need to have a plan and make sure to plan ahead for a hype anniversary.
@masterbaiter6969 well, survivors maybe arent as op but the active and passive are. So in terms survivors are op. You just need to be smart to abuse what the games allows, raiders need help, I'm not saying make them super powerful but kit adjustments, adding a charge active skill for like Cell, Buu and customization. Increasing Health due to the amount of damage survivors can preform, just adjustment like those can go a long way.
Raiders should have 4 active and passive skills at all levels.
Raiders should be able to heal some HP by consuming Senzu Beans.
Special Raider wishes should not be counted as passive skills.
The Ginyu Force if they collect the Dragon Balls should have a wish to revive fallen team members of a lower level.
1.) the Devs ignoring everyone
2.) when ever they do maintenance they don't tell us what they fix
3.) adding things without telling us like region lock then this season adding more restrictions with it again without telling anyone.
4.) them giving us season 5 tickets for the delay where we needed season 6 tickets seems a slap in the face.
5.) them adding more broken things for survivors
I can't stand the Devs at all which is a shame because the game is fun.
I started playing breakers two months ago. Here are my thoughts on the state of the game from the perspective of a new player.
I’m at S5 survivor and it was laughably easy to get there, aside from the first few games where I had no decent abilities or transpheres. We beat the raider most games I play and I feel like I barely need to pay attention.
-Raider was so fun in the beginning. I felt like a massive threat and powerhouse, which is how the raider should feel every game. I quickly rose to S3 and 4. That is when I started getting games against Z ranks and all the fun was sucked out of playing raider. I went from feeling like a badass villain to getting gang banged every match. Now I’m back at S1 and have been turned off from playing raider.
I’m sure there were mistakes I could have avoided. I don’t know how much the skill upgrades play into my performance (my highest raider is 38 level Frieza). Once I got to mid-S rank I felt like I had to play absolutely perfect with not a single mistake just to have a chance at beating high S and Z ranked survivors.
In summary, raiders either need a big buff or survivors need a big nerf.
Started facing z players at s!!! Bro I started getting lvl300 z5 players as soon as I went c2💀💀
waiting 4 to 5 minutes again to room is kind of ridiculous
Exactly! That's the real problem right now!
And is not because of lacking players, is just the matchmaking that is really bad
Sometimes it is long 😢
5 minutes? I wait 20!!!!
@@theflaminglizard5166 Dam
Try waiting almost 15 minutes get sucked into a temporal seam and let it say lost connection to host
I half moved on to multiversus unless theirs an event or the next season is out I think shenron404 is doing the same
They really should add some form of damage reduction to the Raider when multiple combos and stuns are used against them.
Personally I think the game got a bit to focused on combat and instead should have had a bigger focus on hiding and running away from the Raider but I don't know how that would affect the STM phase.
Survivors: hide during STM phase.
Raider: Destroys STM
Survivors: Confused pikachu face
You see the problem with hiding builds being so awful compared to fighting builds?
@@littlebadassgaming yeah I know, that's that I was saying with the "to focused on combat" bit.
What the devs need to do is to remember raiders are not played by bots, BUT BY OTHER PLAYERS, I mean that they need skill updates and reworks once in a while, or at great scale, skill/ pasives change, because the raider cycle works like this:
-raider is implemented
-everyone is scared of him because you dont know what he does.
-couple of weeks later the raider mechanics gets figured out, most player stop respecting them ( the only exception is currently broly IMO ) the best example is the gynyu force, now that everyone knows how easy they are to kill/counter, they are now one if not the weakest raider.
-the players of the New raider have to do with playing like shit because of this, AKA the reason why GB most of times wont get their lvl 3 and camp survivors.
Im no developer of course, but if we wont blame the rankeds, then we need to look at this, raiders need some level of skills change as the survivors to compete or at least make them less of "oh shit, gynyu force, lets kill guldo and jeyce and shit on them" of course there is more to this than I can coment but this is a primary "Subject" that should be hit by the devs if they want to keep the game alive.
It's probably impossible but I feel like they should give the raider the ability to have their own passive skills like more health, higher defense faster dodging, ect. Basically make it so jumping the raider is harder
@@wild4934 yeah they dont even have to go that Hard on the changes, Just "lose ki damage but gain hp" or "less meele damage but faster ki blast" that would be enough to make the matches and raiders less predictable and would force the survivors to adapt at the moment, Just like the raider has to do vs the skills for 7 MF's
I liked the oolong event where we all played oolong was something different for once when it comes to events.
Oolong photofest!!!🐽👌
What if for a "Casual" mode its all the same lobbies and you can match with the same people, but your rank specifically won't go up or down no matter what happens in the matcb
finally, a mode for feeders.
@@littlebadassgamingIt was like that prior to season 4. I don’t understand how that’s a mode for feeders when the majority of the game’s life span didn’t even have rank.
I promise, even in this season, with no rank everyone was chill on the builds, GB players didn't camp at all, it May be a small factor, but one cannot denie that the ranked mental hits everyone as soon as it's put in the game.
That accomplishes nothing. People aren't asking for casual because they are scared of de-ranking, people are asking for casual so they can be free of toxic raiders and toxic survivors.
@@craz5326 this
4:49 I agree with that android 16 transphere user's name lol.
Season 5 is my first season playing the game. I've wanted it since it's come out and finally caved and got it. My first 30 or so hours was amazing, loved the game couldn't get enough of it. As soon as ranked launched the game took a nose dive for me. Being put in lobbies with level 300 survivors as raider, and level 100 raiders as survivor, because they were the same "rank" as me. In addition, people with hundreds of hours in the game tryharding against someone who is a noob such as myself, all made the game very unenjoyable and caused me to step away. Not blaming ranked, but it definitely started alongside rank
I'm not even put in the same rank as people when I play raider at lv1 and rank c4 I get survivers at lvl300 and rank z5💀💀💀
The main thing I despise about the siphoning is that it feels like you put in a lot of work for a multi for a better chance of getting something new, but you most likely get very little in return after all that grinding. Kinda bs for a 20 to 30 dollar game.
This is so true. I grinded hours for a multi on VB and got Gohan's Kai outfit instead of Vegito or Gogeta.
I agree. I feel like the rates on the gacha are completely bull
yeah it takes like several days of playing at least 3-4+ hours just to get 1 multi draw and you might not even get 1 new or decent thing, just ridiculous how greedy they are especially considering they would get more money if not for that due to retaining more players.
Coastal and region locking in my opinion is the reason for the absolute state of matchmaking. So many dropouts happening probably because its detecting people using VPNs to try and play with higher population areas, or the matchmaking, made with open regions and open coasts in mind, still taking people in from other regions, realizing where people are located, and drops the whole lobby. JUST my theory, but it would make sense since the lobby disconnects are plaguing every match
Here is the thing because I live in a poor and low population region I checked and im the only one playing dbb in my region so I'm litterly locked from playing
Yeah I agree. The game needs raider queue. Based on what others have said, something just went really wrong with how match making is done in this season lol.
A way to buff raiders is when someone uses a stun the stun doesn’t take effect instead it uses the raider’s gauge and breaks it. I feel like this would be a needed change.
Maybe when the gauge is not full then the stun is a stun.
I think they should add a “Hero” mode where one person would play as a Z fighter and everyone else would be villains. Villains would have to destroy stuff and kill citizens while the hero would have to save citizens and defeat the villains. If the amount of chaos caused by villains reaches a certain amount, it would unlock a supervillain that could defeat the hero or store enough energy to destroy the map
I dunno, queues were extremely fast for me at the start of S5 when they added crossplay. It only slowed down and became unplayable with friends from the east coast when they started ranked.
Ironcane I hope you read this so you can understand why they cant make you use "certain transpheres for events" in the laws surrounding gacha games or games in general where there is locked paid content you cannot offer an event where its necessary to use something you have to pay for, its not legal this is why in legends when they have missions such as "use piccolo or use nappa" its because there is an event that offers nappa for free or piccolo for free.
The reason they have the android clothing event is because the android clothes were free and cell is free so there is a way for ftp players to join the event without spending.
The only way you could have a transphere event is to give everyone that transphere upon login.
The game needs a serious rework. The fact it's still not a free game is insane with the state it's in. Forced survivor games to play raider, broken queues that take forever, combat systems that breaks every two seconds, the infinite ways survivors can escape and stun/defend against the raiders while Raiders have a level cap, the horrible gacha and summon system, and of course the awful ranking system people had to grind Z5 for Raider. Just finished mine today and I am done with this game until season 6, I hope to see huge improvements or this games getting trashed unfortunately.
17:32 - 18:14 this is the exact reason I followed and played this game since the beta, I never really liked playing as survivor, I always wanted to play raider, I wanted to feel powerful and terrorize the survivors, and now in season 5 my favorite villain character from dbs is playable as a raider, and I can’t play a match with him without being stunlocked, cheesed, jumped, or my game crashing, same goes for any raider too.
This season honestly killed my hopes for this game and my motivation to play it, imo if they don’t do something about stuns or give something to raiders that maybe reduces damage received if they get attacked by 2 or more survivors, the game will always end up being the same, new raider comes out -> raider is considered OP for the first week or two of the season -> people figure out the raiders weaknesses and don’t respect it anymore -> the new raider becomes torture to play. My honest opinion right now for anyone who wants to buy and play this game, don’t, save your money for sparking zero that is rumored to come out in October.
How about you have to use certain transpheres or equip certain items/supers during an event for extra rewards plus you get 2-3 capsules from each chest you open on top of that
It would be cool if you could grind out a normal event and the further you grind into it you unlock clues and once you finish the event you find out what certain transpheres you need to use after you finish the event to unlock bonus awards
Guys who's back backto breakers
Edit : guys please play the game it's not funny any more it's taking 5 minute and plus to find a game
An idea: What if they made it so that if the guard meter is full, stuns have a decreased stun duration by half?
this is the first dragon tier in the game that i've decided im not going to be completing, the survivor meta is completely out of the control and its more annoying than fun to deal with it. It's simply too frustrating, not to mention you can barely ever get the new abilities through the gacha even though you can multi summon several times on it. Its just upsetting to see how things are going, hopefully the next season is better.
I've summoned on every banner and I litterly don't have barrier,IT or any of the good skills
We all know you wanna beg us to give other things a try so you can do Sparking Zero content when it comes out 😩👌 which you know what i don't care for legends (gotten more into it, but never watching content for it, cause not that into it) but when SZ comes out I'm definitely going to be wanting to watch people play it, and especially those who want to get into it competitively, but yeah if you do SZ content I'm there day one
One thing I desperately want is MORE WAYS TO GET TP MEDALS!!!. I have 500+ hours and as a f2p I've only manage to get 1 raider and survivor skin. Also outfits should NOT cost 200-300 TP PER piece. Even in DBX2 the most expensive clothes is 100 TP which can be earned 5 Minutes max.
I'm f2p and I have all raiders(before getting locked cuz matchmaking)
i haven’t found a match before i finished this whole video 😂😂
This is the real problem and ia not because of lacking players
The current state of breakers is go play another game till season 6
Until they fix matchmaking
Honestly, I think balancing this game mode is impossible. Most people playing want their power fantasy. How did every other DB game offer that to the masses? PvE. If they would build on a solid PvE scheme, people would flock back and rage about balance would fizzle out.
Some PvE ideas that I think would work well in this game engine:
- Co-Op raiders where the two of you destroy a civilized area. Imagine Ginyu Force + Saibamen/Nappa/Vegeta vs an NPC saiyan village.
- Survivors vs waves of invading NPC henchmen. For example, every two minutes, an additional Cell Jr. shows up to endlessly stalk the nearest player.
- Survivors vs a plain old NPC raider. Like... just make it work.
Let's be real: nobody enjoys feeling like they are progressing toward a 50% win rate. Even if the game we have is ever perfectly balanced, PvP-only yields an endless stream of complaints with no outlet. The NPCs do not even need to be smart. Give them hugely telegraphed, easily dodgeable attacks with a lot of windup. Let the people have some fun opening boxes and hitting punching bags while their numbers increase.
How do I know this would be successful? When StarCraft 2 introduced a Co-Op PvE mode, I watched the balancing act unfold. There were ups and downs. Once in a while, people would jointly declare one of the characters to be either OP or useless. However, all content updates to this mode, regardless of when they landed, were deeply appreciated by the community. I saw resounding positive reviews in the lobby and outside the game and still see them today. I think it was successful primarily because it was noob friendly, catering to role players and progression addicts. I might be presuming here, but I think you're going to find the exact same types of people in the DB Breakers playerbase.
Despite breakers having little content to go over from the latest season and being someone that's just come into the game and been really enjoying it thanks to crossplay, it does really suck to have this void to fill now that another season is being delayed. I would like to think that the matchmaking is going to be heavily fixed with the next season update now that crossplay has been added, but breakers would do greatly from play test and added features for both raiders and survivors.
To add to this, I feel as though a game like DB Legends that has gotcha systems ust like Breakers, gives players that haven't played or daily users a fair amount of in game currency to use while Breakers makes the grind for even getting a single summon normally hard on anyone casually playing. IMO, I think the amount of zenni we're given during events should be the standard amount and we should be getting nearly 7-10K zenni upon completing a match and a lower amount if players wind up getting taken out early on, whereas during an event, we should be playing a game and almost earning enough to do a single summon which ideally would make players want to play more games to obtain items or get the newest transpheres and put more time into the game.
Does anyone know how to make the rewards for The Breakers challenges for Xenoverse 2 on Ps5 work? Because I did the challenges on Ps5 but the rewards did not appear in The Breakers.
I don’t know if it’s the state of the game or my consul but I haven’t gotten three matches in one sitting in over four weeks. Maybe it’s the time of day I play but it’s busted in my opinion.
Ok so I'll be real here. First things first, some of you may recognize me for playing with the infamous "tryhard" pc premade which in all reality is usually just people goofing around and laughing over stupid stuff we do. People calling us "tryhards" just comes from us knowing how to play the game, situational awareness, and coordination.
Regardless of that explanation, I know people will just say it's just cheese and nothing else and you're free to believe whatever you want. But to the people saying what we're doing is just cheese and that there's no skill or knowledge involved, try getting a group of 7 survivors running whatever they want and winning nearly every game consistently. You’ll find it to be harder than you'd think. (And I don't mean against people that don't know what they're doing. You need to know how to deal with camping, stalling a failed shenron, when to set and not set keys, etc.)
With that out the way, I'll get to what I was originally going to say. Game wise, there are many skills and supers in the game right now that need to be toned down like memories, resistance, ship, Immortal champion, EF, sbc, final explosion, etc. These are all things that are pretty ridiculous in a survivor's tool kit and 100% need to be nerfed. I'm sure there's a few things I'm not mentioning here but these are the most problematic ones. Stuns in general probably also need tweaks and for dealing with big jumpings they could do something where if you take a certain amount of damage in a specific amount of time, you get some sort of buff or something, etc.
That aside, some raiders also need slight adjustments. Vegeta needs to be able to evolve faster from saibaman and nappa. Frieza needs his evolution to not be RNG dependent, more health, and for his level 4 to not be worse than his 3. Buu needs his entire spopo phase reworked. Ginyu needs more health. Broly needs his level 3 not to suck and for super transpheres to be significantly nerfed in broly games but other than that kit is very good. Cell would honestly be in a good spot if the skills above got nerfed. And Goku Black needs nerfs on his level 2 supers.
You might be thinking I'm insane for saying Cell has a pretty good kit but that is the case. Afterimage and solar flare is a pretty deadly combo as is and along with ki sense and evolving very quickly. The only thing really holding him back right now is once again, skills like ship, IC, memories, etc.
And yes, like it or not Goku Black is overturned. His kit in general is ridiculous for a level 2 raider with 2 supers with 300m+ range each and a 50m+ explosion both of which with short cooldowns and if that wasn't enough, he gets a better breakstrike than everyone for no reason which has a 20 second cooldown. Him having the ability to instant transmission and having a dash as well is just the cherry on top. Many people also like staying level 2 because of the fact that it denies the level 4 mechanic. It also works against the majority of the player base as you have to know exactly when to set keys, when or when to not jump, rotate change on STM, etc. Considering that the majority of the playerbase doesn't know how to properly do this and the fact you are allowed very little room for error against him, you can see where problems start to arise. And I know people are going to immediately argue that going level 3 is a death sentence which is just straight up false if you do it AT THE CORRECT TIME. If you're going level 3 when STM is about to show up or there's only 1 key left to set, then obviously that's going to end badly however, if you grab level 3 early on, this allows you to get rid of the Super transphere quickly with one of the strongest kits in the game. (If they don't grab it then you just hunt down the team.)
And if you don't believe me, goku black having access to a 15 second dash (Divine lasso) allows you to chase the Super transphere no matter what build they have. All raiders in the game can get within 20-25m of someone and spam ki blasts at that range. If you're doing it correctly, even if they have Unconscious control, you will chip down their health this way. You can test this out in practice for yourself with someone else. (The only reason this wouldn't work is if they're lagging.)
With that out the way, I'll get a few quick things said and done. The dev team needs to communicate with us more, they need to not implement stupid coast or region locks just because the JP player base asked, the game needs a tutorial that actually does something because right now it's less than the bare minimum, the game needs a better ping system and/or proxy chat, we need the ability to buy skills with spirit or zeni, the entire key finding phase needs to be reworked, level 2 and 3 radars should be removed from the game, and we need balance patches more often. There's obviously more things they can do but these are the pretty big ones.
And with all of that said and done, one of the biggest problems in this game aside from region/coast lock is the block/report system. We all know reporting does absolutely nothing at the moment which let's feeders, teamers, cheaters, and everyone run rampant.
However, the bigger problem here is the block system. We are at a point in the game where if anyone knows how to play the game remotely well at all, you get blocked. This is absolutely ridiculous and it's basically the equivalent of firing someone because they know how to do their job well. (a bit of an exaggeration but you get the general idea)
This is eventually just going to lead to another halo situation where nobody can find games because people just block each other constantly. And this isn't the only problem arising out of this. As you can see, the community has become EXTREMELY toxic towards anyone who plays with each other. The fact that just playing with your friends or people you know results in you being shit talked or blocked nonstop in a TEAM game of all things is ludicrous.
And no, balancing the game for premades is not the fix. Premades at most are probably like 10% of the playerbase. If you balance the game for the 10% then what happens to the 90%? You end up with a situation where that 90% is getting constantly stomped and games are just not fun anymore because you have to play perfectly to deal with raiders. This also ends up with people having to rely on better skills to win games resulting in less build diversity.
We're at the point in the community where almost anywhere you go, you'll get hated on if you play the game well and God forbid you play with other people. This toxicity and hostility needs to stop and people need to stop blaming people playing with friends for the developer’s mistakes.
There's a lot more I could say but the biggest gripes with the game right now at least for me are this community and region/coast lock. The fact I have to VPN to my own country to play with people I know is the dumbest thing ever.
Adding onto this, the whole stun meta has been a thing since season 1, at least for the PC playerbase, so that's been a problem for a good minute now.
I agree with a pretty much everything you said.
I just wanted to comment on the premade thing, I do think premades have become like a boogeyman phrase. I remember people would talk about how when I used to play with viewers (when queues would work) it was like being awarded the gold medal in the Olympics when in reality I'm just playing with fans.
With y'all, like I've expressed you guys are exceptional at the game, so when skills that I would consider cheese are thrown into the mix that's why my frustration comes from.
I've made an effort to not direct all of my frustration on players as much because if broken things exist players are going to abuse them. I guess for me I just hold some players in higher regard that they don't NEED to use certain things, and they know how strong the things they are using are, but use it anyway.
People are gonna do what they're gonna do, I'm not just talking about your group, that's just my two cents.
I blocked y'all purely because I ran into you all like 7 times lol. And if there was Raider queue I wouldn't have minded as much, but you know the grind so i felt justified there even if I wasn't proud of it.
In terms of goku black I can understand the sentiment that he's really strong but for me, when raiders can legitimately die within 1-3 jumpings with the damage/stun potential survivors have (which isn't difficult to do imo) he feels like he has what he needs to just to compete where other raiders feel watered down.
A 20 second break strike does seem short, but if raiders can die within that time frame it feels necessary imo. If survivors get nerfed goku black should be as well for sure. But where the game currently stands I actually enjoy having a challenging Raider like this, just like when the Ginyu Force first came out and everyone had to rewire their brands and learn how to play him.
But overall, I do no condone or like that y'all or any premades get hate. The devs need to find a balance to where different skill levels of the game are fun, I'm hoping we get to that point because if we don't premades will continue to have a very negative connotation.
@@ironcane thank you goatcane
Just started playing the game again and the one thing that is bothering the most is probably the queue times.
The problem is the matchmaking, since S2 i play this game almost every day abd i never had so much problem to find games.
Searching alone around 3 min, if we sesrch with a full team of 7 we can take hours! He wven put mannt friends searching Raider same time but we dont dind each others! Fix this BANDAI
The start of the season was SOOO much fun. Crossplay with friends, my favorite villain finally added, and they were talking about raider q?? I owned breakers but never played cause queue times but I finally wanted to come back.I was so excited and before everyone figured out the meta and before i started getting placed with level 200s I had SOOO much fun. Then everyone realized the level 2 goku black strat and then i got some of the worst matchmaking ive ever seen. My level 15 goku black against a full lobby of 160+. Many times. Even then I had some fun and never did the level 2 strat cause its boring lame and no fun. And for a while I still had fun. Then ranked came. Idk what switched but all the problems doubled down. Sweatier sweats with the best builds, and lobbys of survivors less than 100 against a z3 lvl 100 raider. My final straw was a raider game where I (Rank a2) go against a premade of people 200+, some max levels, and all within the z rank. They found all the keys ina minute and a half (I had 1 civ spawn near me) And they stun locked me with walls, charming pose, and melee supers. I watched it back after I lost to see what I couldve done better and there some things but there was no point within that game where I could've made a game winning move. This game is flawed down to the dna and needs complete overhauls (IMO get rid of etms) but I still love the concept and love the game. Its just too much rng, awful matchmaking, and an incredible power difference between sides. So long breakers, I'll be back when you're playable
I feel the same way. Since I'm young and naive though, I'm gonna push to z5 on at least raider
@@Mizuraka4437 lol i felt the same way at the start. Good luck to you i hope you can fulfill the dream i once had 🫡
@@brandonvega9306 Thank you, I pray for a safe return when you inevitably have to try next season. Let's both pray for the sake of this broken game 🙏❤️
@iron cane fuck this queue system i just got into a game with zero survivors😭😭
I started with season 5 and quit before ranked dropped. The disconnects and grind are too much for a casual player.
You start led way too late that’s on you
We need a pure story mode for the both survivors and raiders in the breakers. Better Events. Raiders need to get buffed. I personally want Super Saiyan 3 Goku Transphere Summon.
I completely stopped playing because ranked being added was gonna add players who will do whatever to win including cheat and cheese builds to join and you can barely get enough Zeni and tickets to summon unless you sit and no life the game and even then your chance of getting something good is about as likely as getting struck by lightning twice. Not to mention survivors are getting insanely more powerful than Raiders especially when they are in a voice chat together.
I look forward to shop updates since I only care about playing as survivor.
I agree, i always thought survivors were more interesting. Especially after i started and fought 3 premades back to back as a raider when I was new. It was difficult to even have fun as raider then.
I have an idea to resolve raiders beeing bulleyed at thats to give raiders skills for people to summon for like passive and active skills which will give raiders more customisation and competitive advantage comment what you think of this idea I'd appreciate the feedback 👍🏾
I can't stand grinding to Z5 raider anymore. I get one or two games away from Z5 and then I run into a premade that's simply impossible to beat and drop down so much that it takes me around 3 games with good medals to get back up to where I was. No raider Q makes this grind even more tedious. At this point I put so much effort in that I don't want to give up, but after (and if) I hit that Z5 raider this game isn't seeing me for a while. Not until they balance shit out. imo. with survivor skills as OP as they now stand, premades shouldn't be a thing in ranked matches, period.
Facts only thing I could recommend is just blocking any pre-made group that's what I did to get the Z5
Rank needs to be removed or make it where the survivors are random what rank you get matched with but if you are like a Zraider you have to be matched with 2 to 3 S or Z players, it is making high ranked raider just get jumped by all Z and S ranks even if you are a good raider a full lobby of cracked players is fucked😢 it's why people who are good at COD hate SBMM they only get matched with the better players
Plus as iron keeps mentioning he is having trouble finding game, that is because of his rank NOT his lvls I'm A RANK itdoes slowly seem to be taking longer to get games as I rank up surviver and raider. But you do also notice better players it messes up matchmaking more than people think. They may have added cross-platform, but now they added another way for it to be impossible to be matched with people higher or lower than you
Will we see Sparking Zero content when the game drops?
I don’t know if you actually reply but, the issue with the game what I feel is.
1- The game doesn’t endurance you to Engage with it, it takes a while to grind zeni or get tickets and it gets repetitive with the constant “ connection failed “ and shutting the game off
2- The rewards for playing the game are very limited and with crashes and the same message popping up when you summon or enter the item shop is silly
3- I don’t feel like the game drags you in enough, I downloaded the game for free from ps store and was really enjoying it just after a few matches there’s nothing really to do
Since the month before I haven’t been able to play the game. I cant find match….
Exactly
They region locked so you can play only with people from the same region wich socks cuz I'm the only dbb player in my region. Guess I can't play no more
I think they need to at least a new 2ndairy raider instead of just 1 that way people can work around each other and not get used to just 1 very fast.
Ranked play may not be the cause of our problems, but it certainly exacerbated them. Before people might be okay with losing a round if they got decent medals or did something cool. They might be okay with winning a round even if their medals were bad. But then ranked comes by and starts sorting players into heirarchies and grading them on their performance. If you rank down, that's the game literally saying, "you are less of a player than that guy who outranks you."
Given that playing Survivor is a cooperative effort, that breeds competitiveness; the bad kind of competitiveness that has people at each others' throats. Nobody wants to tolerate newbies, because doing so threatens your rank if they screw up and you lose because of them. Nobody wants to tolerate casuals, because doing so threatens your rank if they screw up and you lose because of them. Nobody wants to tolerate even the slightest bit of bad play from their teammates, because the Ranking system can and will demote you for things beyond your control.
Lobbies get sweatier, premades get more common and tightly organized (because they've gone from something 'nice to have' to something you 'must have if you want to rank up'), and Raiders? They suffer. Raiders are designed so that a coordinated Survivor team with a plan beats them. An uncoordinated Survivor team doesn't. Survivors have tons of different choices and can build for multiple roles, while every Raider can only ever run one playstyle - and you're informed in advance which Raider you're facing.
Then there's the power creep. Originally, Dragon Change was a precious resource you used to either secure an escape or attack the raider in concert with your allies. Nowadays there's so many ways to achieve repeated Dragon Changes that I've seen Survivors D-change *four times* in a single fight. Back in Season 1, you'd be lucky to D-change four times in a single *match.* Coupled with near-guaranteed escapes like the reviled EF+IT combo or the new meta of Instant Rise + Jaco's Ship, there's very little Raiders can do to actually put survivors down or actually make them waste resources, because all of their resources come back so fast. Hell, just about every Survivor can take an extra hit in their human form once a match now, thanks to a solitary passive skill. Considering that under normal circumstances you're a one-hit-point wonder without some kind of protection, that is a huge boost in Survivor survivability.
And honestly, it's all because Bamco failed to realize one thing - there's seven Survivors. Any advantage you give to one Survivor will be multiplied as much as seven times. One survivor with Immortal Champion, or EF+IT, or IR+JS, or a stun, that's not a problem. Four, five, six, seven Survivors with that crap? Insurmountable. That's the problem.
Things that make me mad in DB TB:
- There are no more PvE episodes, and the current ones barely teach players how to survive. In fact, it never teaches players how to rescue civilians, and how to drop the dragonballs for your teammates.
- The gacha system, for real, this is the root of many problems with the game. You either need to be lucky, or invest a lot of money like a whale to get some decent skills. Why not create multiple banners with better rates? Or better, let survivors purchase the skills with spirits. This predatory RNG system is the root of so many problems.
- Survivors can chamge their kits, raiders can't. This makes survivors and unpredictable, while raiders stay static.
- Region lock, why does the game need region lock? Why I can't play with my friends anymore? No, I will not use a VPN, I have problems to get one, and also why should I use a VPN to fix the devs mistake?
- Bad matchmaking, the classic solo queue experience: you get terrible teammates as survivor, you get the meta Z5 premades as raider.
- Forced ranked with such a small playerbase. Come on, really? As if online multiplayer games weren't toxic already, forcing ranked on everyone makes things worse. And for what? For a T-Shirt you are not even going to use and tickets that will not get you the skills you want?
- Removal of S1MM, and teammates jg still occurs, so it solved nothing. They didn't want people farm zeni and spirits? Perhaps they shouldn't make multi summons require a lot of zeni.
- Everything in the TP medal shop is expensive, every raider (except Zamasu) costs 550, and every survivor skin is 550, and the dragon tier gives 500. Zamasu is even more expensive, and there is no reliable way to get TP tokens because there is a cap in level increase, there is a limited ammount in the dragon tier, in the pass, and xenoverse 2 missions (a separare game) so that clearly screams they want people spending money on TP tokens.
I paid $20 for this game and Dimps still wants more?
- Last but not least: freaking FOMO, the survivor skins with some skills, the outfits, shop rotations events, the reduced rates in the gacha, all of that for artificial replayability.
They really need to fix these servers, at first my friend could barely play with me reliably which really knee capped my fun. Then by some weird twist of fate now I'm constantly getting disconnected, and sure I know the player base isn't that big but as a new player I shouldn't get 4 Z ranks in my first raider match. The game needs a whole rebuild and this terrible gacha system needs to be gutted and strung up
I think they really need to add a pity system because its so annoying wasting zeni and tickets trying to get the limited time transpheres and their passives
I don’t really see the point in two separate queues tbh. If you’re gonna play, solo or premade, might as well get some rewards by the end of the season. And if you don’t care for it, then ranked or not, it shouldn’t matter just play as you would regularly. That being said I don’t think a full Z5 premade running cheese just to cuck Raiders ranks should be a thing.
Breakers at this state? Yeah it’s cooked, they gotta do better next season and I mean A LOT BETTER. With all of these new passive skills for the survivors and making them almost impossible to down them as raider, the raider role is basically no longer any fun since every survivor has the same premade build. When Season 5 started, it was fun but now with the return of ranked and all these new passive skills for survivors to get their D-Change faster, this game kinda went downhill from there, I’m not saying ranked shouldn’t be a thing it just shows how survivor players cheese their way up to Z5. The rewards in this game is attrotious, without any double XP or Zeni the game barely gives you any tickets or zeni at all like everything is just hard to grind and it gets annoying afterwards
Branching out to other games would be cool too.
I think you should do a playthrough of Tenkaichi 2 or 3. People will go back to those videos especially if you make a playlist. Tenkaichi 3 will probably get more views.
they can add stuff to raider once they nerf body camping and make actual queues instead of giving me teammates multiple ranks below me. A ranks cannot hang with a Z rank raider its just a fact. I need teammates as good as me atleast bro i cant 1v1 raider no one can. Raiders should feel like bosses where you have to team up against, and lower ranks just dont know how to time dodges or DC and they just feed the killer unknowingly.
A paid to play gacha is doomed to fail. Gacha are already a gaslight on their own but they leave the door open for you to try the addiction. Paying to open that door is actually worrying
Hey, are the purple tickets saved for next season or do I have to use them now?
Those tickets only last for the remainder of the season.
@@Dragen08 thank you bro
I mean other than Goku Black raider, I get cooked. Transpheres are so op now. When I go Rose, not many people can withstand it. I've rarely fused, low-key salty ab it lmao
Ok so is my boy iron gonna make a few sparking zero videos when it comes out 🙏🙏🙏
The game doesn't have a great community management team or something cause nothing fuckung happening and if every season is like this what's the point
The only way the game can really get fixed is if the devs get the DBD treatment. There was a time when killers in DBD were just getting bullied by survivors. Flashlight stuns and many other horrid things. The devs didnt do anything until a higher up dev (Some say the head of devs) got hella bullied. He couldnt do ANYTHING. Coincidentally, a nerf for survivors came out a couple months later wheb they say that one has been planned years ago. Either way thats my current mind set with breakers. I agree with you Iron, I love this game. Been here since the beta, but this seasons been beating me down. Its not fun, its a chore. It sucks. The Que is annoying yeah, I used to be on the side of "Raider Que will solve some problems" but idk anymore. Coming from a guy who loves playing raider, get cucked and then go through 30 minuets if you are lucky to get a run back only to get cucked again...ahhh...please let Baby be the savior for this game. Cause they never give other raiders anything else after their season, aside from buffs that barely change anything. Anyways those are my long winded thoughts, back to waiting three more months for season 6.
Goku Black is a terrible raider all around and also survivor killing depends on pull ability to prevent barrier+IT and dash to chase around a Jaco ship or Immortal Champion. Go back to zip lines + grapple, no dashes, hiding from the raider instead of teleporting to the other side of the map every 30 seconds.
Rank made sweats more sweaty. Rank made queue the way they are, trying to match players according to rank. That's why everybody was going smoothly in the beginning of the season and got worse and worse. They should fill rooms regardless ofthe rank
And after the 10min wait it matches me a c1 raider with lvl300 z5 survivors💀
Since ironcane didn't speak on it I will
1. When you finally get a raider game the game crashes before playing and you lose a whole rank
2. Everyone is blocking everyone. The more people that get blocked the longer it takes to get a game
3. XenoVerse server is in a really bad shape so I'm sure the same devs team have to fix that before even starting a new season
4. Premade has been nerfed. Don't need proof you can just feel the devs just want people to play solo and give some raiders a chance
5.ranked matchmaking force you to play with people your rank instead of randoms like it used to .
Hard to say that ranked isn't the problem when the beginning of the season was at its best before this ranked system
Ranked isn't the problem because queuing with friends was still bad without it. We can't just attribute everything bad thing to one mode, it has caused issues in some areas but not everything across the board.
@@ironcane to be fair (your favorite word lol) it not the problem but it is the problem if you know what in saying. Like could you agree that if ranked still found randoms instead of finding people your own rank, the matchmaking would at least somewhat better.
Ranked is only adding to queues being longer, but the fundamental issues like errors, not being able to play with friends and region locks imo are far more serious.
@@ironcane I agree and last thing. I'm in a FB group that admits to having to block you and cool money's crew just to have a decent game. You will be surprised how many people had to block one another. Can you agree that's a que issue ( not having to do with ranked btw)
Ranked should not be forced on everybody sure there's going to be some people that use meta even in casual play but right now the game is not fun. At the beginning of season 5 everybody was chill than ranked came and everyone pulled out meta and now you're forced to use meta to win. Who's going to risk playing Cell just for a temporary event that could derank them.
This might be a controversial opinion but i don't think you should be allowed to queue with 7 people i think limiting to like 3-4 it will fix it a lot more when it comes to pre mades and make a lot more healthier for the game
I got the game for free, but breakers has one of the worst gatchas. F2p games give you more opportunities to pull. I could excuse wait times if i was actually encouraged to enjoy the game.
Breakers has always been a scam to farm whales.
Unfortunately, you got caught in that scam as well.
Hey Iron would you ever play horror games ? I feel like that be a fun and funny stream to watch 🙌🏻🤣 or do only want to stick with dragonball content?
I feel like the biggest issue in the game is the horrible tutorial and that nothing is really explained. I got both of my friends to play Breakers since it was free but they both did NOT have fun since the tutorial is completely useless. I would have to explain all the counterplay for every raider, what specific weapons do, and how to actually play the core game just so they could have an idea on what to even do to actually have fun.
Yes bro, it has NO raider tutorial in general and you dont even know about civs or how to transform at all bro, I played against a b2 cell and he still didn't know how to get out of imperfect cell or how to finish us off
yeah somehow the game feels terrible on both sides.
Raider you either deal with 800 stuns or people who get away 87 times because of Immortal champion, Jaco's ship, EF+IT etc...
and Goku Black just Kills any chance of me having fun as survivor.
I used to play the game everyday but it’s just seem like the same old stuff every match you look for keys level up start the Time Machine it’s just nothing excites me anymore
dragon ball the breakers desperately needs new game modes
I stopped playing since they added ranked + all the problems that you listed made the game just not fun to play anymore for me. Now I just watch you and Bronx play the game.
Althought season 4 was horrible i think season 5 is even worst with terrible connection issues and others bs going on
Raiders are unbelievably unfun to play, I commented on a video before but it feels like now that ima Z rank raider all i get is super stacked survivors. I think with how many inescapable stuns and how many quick hard hitting super attacks, how many escape moves there are, and how easy it is to key rush there’s just so little to punish as a raider. You have to hope you can find a survivor who doesn’t have immortal champion, IT, Jaco Ship, or Power Unleashed and then hope that you don’t get jumped trying to punish said survivor or key rushed while you do execute or whatnot. The que in this game is absolutely horrendous, the Raider is un fun to play, and every game as survivor depends on how well you can kill a raider. You can preach skill issue all you’d like but genuinely this game was never intended to be played the way it is, the game just made it too easy to stack Really good passives and hard if not impossible to punish active skills and made this games objective “Kill the Raider by any means necessary” you can do what your supposed to as raider, break the Time Machine and focus civs, and actually beat the jumpings and still lose to power unleashed.
Its bad right now, its just sad looking at the state the game is in now
Shit actually use to be fun as hell to play
Dragon ball the Waiters/No teammates
Breakers is on life support😂
The game has bad developers so any potential the game has will never be met unless dimps cleans house
I think the game right now is completely dead and they should do what you said make season longer
Because as a raider you have to hope that you don't get key rushed and if they have death ball and stuff like that then your granted to lose. and the fact that there not buffing raiders is crazy I get it's hard but still raiders get lucky when they win or they don't get key rushed it's etm time 100% of the time
It’s still bizarre to me that there’s a gacha system in a paid game lmao
Probably one of the bigger issues of Breakers is the fact there is literally no punishment for the Raiders who spend most of the game either camping bodies so you can’t revive your teammate pretty much forcing you to let them die, or camping the key areas (especially if they know exactly where the key needs to be planted) which either forces you to just sit there and do nothing or raid the Raider and lose a few teammates in the process.
Raiders are pretty much forced to do that now to even be able to survive specially against premades
@@RimInTheInternet one small issue? It wasn’t even a pre-made. Goku Black was at Level 3/Rosé, and there were only five survivors in total with only a single Level 3, and it was only the third key.
@@ChaoticShadow118 Ranked brings out the worst in everyone. Premades and even some randoms will use some of the dirtiest tactics that the game will allow, and Raiders will respond in kind regardless of their opponents. The former because the game is effectively giving them every advantage, the latter because they can't risk letting even randoms gain momentum.
Definitely that. Breakers needs to do something for both sides that’ll actually make the game fun again because I’m not trying to play a match just to get downed, revived, and killed again because the raider refuses to move from my area or because they chase me down because they know full-well I’m the person they downed previously, but at the same time I’m not trying to get absolutely obliterated every single time I play Raider because three or four survivors have all the stuns possible equipped.
Glad I got it for 40$
If I got it for 60++$ I would've been severely mad, which is sad because I love this game too
I got it dirt cheap either 30 or 20. I got it super cheap I'm still jealous of ppl who got it free.
Say it with me:
#1 MAKE. RANKED. OPTIONAL.
People play like pussies just because they want the shiny shirt. Imo Ranked is incompatible with Breakers, but for people who NeEd SoMeThInG tO gRiNd FoR, keep Ranked, let them play their sweaty game, and give us back our fun casual Breakers
#2 REMOVE. REGION. LOCK.
Crossplay was hyped up so much, and the queue times are basically the same. Removing Region lock would be a "hype" enough thing to draw attention to the game, amd heal the queue times
#3 NERF. STUNS.
No explanation, fuck stuns.
3 steps. So long as we get #1, I'm fine. I coped 2 years for Goku Black and don't feel like I can play him as he's too toxic. I've played since the second beta, but S5 physically made me put down the game.
I mean this game launched with so many issues, plus it was already a nieche game in a incredibly small nieche gernre i think once sparking releases The breakers might just.. not be very alive anymore wich is sad the breakers is a interesting concept.
im not gonna bap i havent played since broly dropped..i still love the game my passion is gone tho
I experience many laggy matches these days and melee is broken. Likely due to VPN users.
Stopped playing a few months ago cause the rewards were so sparse even when winning
This is the most I've disliked playing breakers since the game launched. The game is extremely unbalanced, everybody plays the same strats and skills, queues are terrible, matchmaking makes 0 sense and ranked is trash. Aside from not being designed or balanced for it at all, the leveling system is a joke and the game is so prone to crashes or starting with not enough survivors that raiders can lose ranks without even losing a match. I haven't lost a match since your pre-made and I deranked 7 times anyway. It's just a miserable experience from top to bottom. If I didn't still need skills from the BS gacha I wouldn't be playing at all. Ive been saying for several seasons now that this is the direction the game was headed but it ended up even worse than I expected. If the breakers team doesn't rethink their approach to balancing then the game will be virtually unplayable in not too long.
Is it just me or is trying to que with friends broken.