Dwarves just gave away the 2nd game. Not one single focused attack on the enemy base, no archers, no upgrades. Could have easily won imo, but still a fantastic game. Everybody loves a comeback story
Nice! Is the Click to Response delay (lag) for the non-hosting player still a thing? I love BFME but to loose knights to pikes because of the lags was frustrating
@@williamjames3995 one possible thing you can do is have an observer host. That way if there is lag, both competing players suffer the same lag and there isn't a host advantage. It's not a perfect fix but it at least keeps things relatively fair
@@noaccount4 Indeed! I wonder what went through the developers heads when they built the game this way. Other RTS games don’t suffer from this “bug” or at least not as much
Dwarves, weak? Wut? They have the toughest units in the game already, not sure how much more power you could give them without just getting rolled in the early game by 1 proxy mine
@@noaccount4 they are slow and can't fight archers efficiently, that is what I've seen. And I think it is not just me, as most matches I watch dwarves lose, even though players are pretty professionals.
@@luizpauloloureiro6056 axe throwers are one of the most cost efficient counters to archers in the game, on top of the Dwarves having living battering ram Gloin who himself can smash apart clumps of any archers. The slowness of Dwarves might be a problem if they didn't have mines; as is, as long as the enemy doesn't stop the Dwarven player from building a forward mine they're in for a great deal of trouble as the Dwarven army instantly crosses the map! There was a recent pro match, if I can find it I will link it later, where they showcase this. Once the forward mine is in place the Dwarven units just keep powering forward, and once a guardian is in base contact with an eco building it is dead
@@luizpauloloureiro6056 th-cam.com/video/NSR4Hi_FJRk/w-d-xo.html The first game here shows what I mean - the Dwarves are just so tanky that the Mordor player can't stop them from destroying all of their buildings
Dwarves just gave away the 2nd game. Not one single focused attack on the enemy base, no archers, no upgrades. Could have easily won imo, but still a fantastic game. Everybody loves a comeback story
The Second game on Westfold was amazing. WP
Oh my god that cloudbreak was brutal good
Nice! Is the Click to Response delay (lag) for the non-hosting player still a thing? I love BFME but to loose knights to pikes because of the lags was frustrating
yes its still a thing.
@@OliverdeClisson thanks for the reply! That is a pity
@@williamjames3995 one possible thing you can do is have an observer host. That way if there is lag, both competing players suffer the same lag and there isn't a host advantage. It's not a perfect fix but it at least keeps things relatively fair
@@noaccount4 Indeed! I wonder what went through the developers heads when they built the game this way. Other RTS games don’t suffer from this “bug” or at least not as much
Epic:D
wooohoooo
should have summoned citadel before ect`s base to destroy his buildings.
Dwarves are too weak, doesn't matter how skilled the player is. But maybe Dale archers and King Dain could have been helpful...
Dwarves, weak? Wut? They have the toughest units in the game already, not sure how much more power you could give them without just getting rolled in the early game by 1 proxy mine
@@noaccount4 they are slow and can't fight archers efficiently, that is what I've seen. And I think it is not just me, as most matches I watch dwarves lose, even though players are pretty professionals.
@@luizpauloloureiro6056 axe throwers are one of the most cost efficient counters to archers in the game, on top of the Dwarves having living battering ram Gloin who himself can smash apart clumps of any archers. The slowness of Dwarves might be a problem if they didn't have mines; as is, as long as the enemy doesn't stop the Dwarven player from building a forward mine they're in for a great deal of trouble as the Dwarven army instantly crosses the map! There was a recent pro match, if I can find it I will link it later, where they showcase this. Once the forward mine is in place the Dwarven units just keep powering forward, and once a guardian is in base contact with an eco building it is dead
@@luizpauloloureiro6056 th-cam.com/video/NSR4Hi_FJRk/w-d-xo.html
The first game here shows what I mean - the Dwarves are just so tanky that the Mordor player can't stop them from destroying all of their buildings
@@noaccount4 thanks, I'm going to watch this.
I liked how he reversed over the archers with the battle wagon, Suge Knight stylie😱😂
I haven't watched. I am gonna bet on the greek. the maxican gonna get rekt.
battlewagons not tanky enough.