@@CoreConceptFGC How do I get closer then ? Am I supposed to start the fire ball quicker after the short short or does it depend upon where I get the first hit on the hit box because sometimes it works for me but its like 2/10 times
@@awaister I am assuming that you are doing the combo and DP/DM at the right time and the question is related to space management. In the video I did [Jump + C (or B/D), [↓B] x2], but this is the maximum limit, if your jump gets a lot of pushback (which often happens) or the [↓B]x2 is done with a lot of gap between them the distance will not allow DM/DP to work (DM/DP has the same "space"). You have plenty of time to decide whether to go with DP/DM or another option. The solution is to hit a "clean jump", do it without jumping, do it with [↓B] x1, or use CD/↓C instead of DP. Practice doing only [↓↘→ A, →D, ↓↘→ A, →B, DP/DM] for better understand the time of the combo. Good Luck
Esse combo tem um tempo específico muito chato, mas depois que pega ele já era. Não tem atalho, mas presta atenção no tempo do cancel (ou no som) do Minute Spike no vídeo (tem que dar uma atrasada depois do hori/dp, mas não tanto pra sair Minute Spike aéreo) e treina no canto iniciando como em 1:27 ou com Minute Spike, é GG. Bons treinos
Train one or two simple combos routes and master them, Max Mode and sophisticated combos is only at quasi-high level (and it comes naturally), the base is aways more important. There is Max Mode simpler than this, K’ is very hard
@@tigerfist2864 Sorry, TH-cam does not show reply notification in other replies. I used arcade in this video, but i do it in joystick (always analog) too. On keyboard (for me is the most difficult of 3) i still cannot get hard combos like this and Nameless...
Kasumi, K, King, Bao, Yuri e Beni são bem simples de jogar além de serem top tier. Nameless, Ex Robert, Hinako, Jhun tbm são top tier mas a complexidade aumenta muito. O resto precisa de mais skill e XP pra competir contra os top tier lógicamente
@@callmebill4054 If you're on the pc, there are some mods in the description, but decorating the pattern is easier than decorating a combo, and it is recommended for KOF players. Some help: dreamcancel.com/wiki/index.php/The_King_of_Fighters_2002_UM/Controls
Nem precisou me "consultar" kkkk ficou Top 🤝👏 vou divulgar na minha comunidade.
Hehehe, bora fazer do Nameless
Boa mano gostei do projeto parabéns amigão, continue assim
Vindo de você significa muito, vlw!
Gostei, objetivo e eficiente. Parabéns pelo vídeo
Fico feliz por ler isso, dá uma olhada na nova versão desse vídeo, corrigi algumas coisas
Pls do more videos for 2002um
Me ajudou muito obrigado de coração
Are you doing hcb D after dp A on K' max mode combo?
Yes man, K' Max Mode is hard
Amazing!
Thank you
Like garantido
Do one of Nameless and Andy!!!
Nameless yes, but Andy will delay
0:32 I can't do the heavy dp here for some reason
It depends on the space, very far it doesn’t work, so you should use a CD or any other setup
@@CoreConceptFGC How do I get closer then ? Am I supposed to start the fire ball quicker after the short short or does it depend upon where I get the first hit on the hit box because sometimes it works for me but its like 2/10 times
@@awaister I am assuming that you are doing the combo and DP/DM at the right time and the question is related to space management.
In the video I did [Jump + C (or B/D), [↓B] x2], but this is the maximum limit, if your jump gets a lot of pushback (which often happens) or the [↓B]x2 is done with a lot of gap between them the distance will not allow DM/DP to work (DM/DP has the same "space"). You have plenty of time to decide whether to go with DP/DM or another option. The solution is to hit a "clean jump", do it without jumping, do it with [↓B] x1, or use CD/↓C instead of DP. Practice doing only [↓↘→ A, →D, ↓↘→ A, →B, DP/DM] for better understand the time of the combo. Good Luck
@@CoreConceptFGC Thanks
O combo em 1:27 não seria de uma barra já que você estoura a barra seco?
Nossa você tem toda razão man, nesse eu tinha que mandar o super mas esqueci !😅
Salve mano ficou top o vídeo, mas ñ consigo fazer rori e cancelar no dash qnd a barra ta estourada, tem alguma dica pra isso? 1:16
Esse combo tem um tempo específico muito chato, mas depois que pega ele já era. Não tem atalho, mas presta atenção no tempo do cancel (ou no som) do Minute Spike no vídeo (tem que dar uma atrasada depois do hori/dp, mas não tanto pra sair Minute Spike aéreo) e treina no canto iniciando como em 1:27 ou com Minute Spike, é GG. Bons treinos
i have no idea how to success press so many complicated arrow like that any real tips lol
Train one or two simple combos routes and master them, Max Mode and sophisticated combos is only at quasi-high level (and it comes naturally), the base is aways more important. There is Max Mode simpler than this, K’ is very hard
@@CoreConceptFGC thx i will try .
btw whats joystick do u use ??? and are u press that arrows with joystick analog or d-pad ? srry for my bad english
@@tigerfist2864 Sorry, TH-cam does not show reply notification in other replies. I used arcade in this video, but i do it in joystick (always analog) too. On keyboard (for me is the most difficult of 3) i still cannot get hard combos like this and Nameless...
我能把2002um组合教程搬运到bilibili吗,我会注明视频来源和你的主页,谢谢
当然,只要没有人从中获利
@@CoreConceptFGC 非常感谢,我只是和更多的拳皇爱好者分享,没有人从中获利。
@@firelord9694 我感谢我的朋友
Galera voltei a jogar o kof, comprei o 2002 um... Alguém aí pode me dar dicas pra formar um time para iniciante
Kasumi, K, King, Bao, Yuri e Beni são bem simples de jogar além de serem top tier. Nameless, Ex Robert, Hinako, Jhun tbm são top tier mas a complexidade aumenta muito. O resto precisa de mais skill e XP pra competir contra os top tier lógicamente
@@CoreConceptFGC Muito obrigado pegarei alguns deles pra treinar, K já tentei mas acho ele difícil kkkkkkk, obrigado!
Os combos estourados dele é difícil mesmo, eu praticamente só uso os do canto de tela
@@CoreConceptFGC Será se vc consegue trazer um da Yuri Man?
Bro why is ur thing d c a when my shit is strong punch strong kick
Because is SNK patterns, i personally like numeric annotation (236 hk, etc)
@@CoreConceptFGC is there anyway I can translate those moves into the actual input got the game
@@callmebill4054
If you're on the pc, there are some mods in the description, but decorating the pattern is easier than decorating a combo, and it is recommended for KOF players. Some help:
dreamcancel.com/wiki/index.php/The_King_of_Fighters_2002_UM/Controls