@@Vyrol-q6wr82or maybe MNK is the superior input device that professionals prefer over a controller. Yet MNK users will always want to blame an inferior device for why they aren't as good as they think they are. Both have advantages and disadvantages. Both are viable.
@@LookSquirrel it isn't raw input controller vs raw input mnk. If it was then people would agree, also if this was a first-shot accuracy game with a lower time to kill. The problem is that AA essentially performs at 100% of human capability in tracking which is crazy unrealistic. You must have never played MNK because you expect everyone to aim like rA Bulldog
@@axtra9561 and maybe you never played controller if you expect everyone who uses it is like Verhulst. Like I said, they both have their strengths and weaknesses that even go beyond just aiming. Movement, looting, button layout flexibility. The whole argument about controller is a crutch excuse for sore losers imo.
@@LookSquirrel movement doesn't kill, this is only a clip because it happens so rarely at a high level. Looting does not matter unless you mean in shield swapping, which is extremely situational and does not deal damage. The game is in a smg meta and it's a game with a high time to kill. This means tracking is more important. This means the 0ms reaction time AA has is crazy because not a single human on the planet has that ability. but EVERY controller player has it. At 0ms it's not even to compete with MNK players... there are none that insane 🤣
@@alvz2211 Kinda sad that there are bugs like this during the algs. I remember last year Loba couldn't even be picked even tho she was a bit meta at the time.
unless you know movement you probably wont realize how difficult it is to hit half wall bounce fatigue jumps especially in high pressure situations. this guy is an absolute demon
@@XENO_SHOGUN fatigue bounces are fairly simple if you know exactly what causes them to work and what causes them to fail. but I agree they are very complex when first learning them.
@@XENO_SHOGUN No precise timing compared to supergliding etc. Just don't press W to avoid mantling the box. For the nerds: While in the air, if you approach the edge of a wall at an angle under 45°, you will mantle automatically unless you prevent it (a, s, e or crouch). You will also mantle if you stop the sideways input while wall-running.
@@suksikuuseen no? youll mantle automatically. what he did was fatigue jump with w for a frame or two then swich to a side input without lurching him away from the wall (as he hits the wall) then wall bounced. its not hard to do in the range but in game your positioning and timing need to be really on point.
@@Rice--0 this group has a lot less controller players, the two people at the end are mnk one guy who lost looks like he has the slowest sensitivity ever
1:47 loot heavy ammo, swap to heavy ammo for car cuz he have only 2 i guess, slide down,tapstrafe to right and wall bounce to buy time for his reload animation while being on 50hp
When he did the fatigue jump the other player didnt know where he was for a second. So in that spare second he was looking for yukaf while yukaf was readying his aim. Basically that wall bounce bought him roughly 1second of time and that 1 second won the game
It didn’t make it worse in that case. Because that caught Roiee off guard and Yuka finished his animation. That play is definitely the riskiest play in end zone yet he pulled it off.
nahh, he did that not because styling wise (well for us movement junkie yes) but he did that so he can fucked up the last opponent line of sight by literally doing fatigue wall jump and gone from the opponent's view for a second, and also he's on bad position there, so he had to do the walljump to get back on the teammate's knockdown shield without getting hit
Respect for all MNK movement highlights they putting on a show
@@Vyrol-q6wr82Yupp. Actual raw human input.
@@Vyrol-q6wr82or maybe MNK is the superior input device that professionals prefer over a controller. Yet MNK users will always want to blame an inferior device for why they aren't as good as they think they are. Both have advantages and disadvantages. Both are viable.
@@LookSquirrel it isn't raw input controller vs raw input mnk. If it was then people would agree, also if this was a first-shot accuracy game with a lower time to kill. The problem is that AA essentially performs at 100% of human capability in tracking which is crazy unrealistic.
You must have never played MNK because you expect everyone to aim like rA Bulldog
@@axtra9561 and maybe you never played controller if you expect everyone who uses it is like Verhulst. Like I said, they both have their strengths and weaknesses that even go beyond just aiming. Movement, looting, button layout flexibility. The whole argument about controller is a crutch excuse for sore losers imo.
@@LookSquirrel movement doesn't kill, this is only a clip because it happens so rarely at a high level. Looting does not matter unless you mean in shield swapping, which is extremely situational and does not deal damage.
The game is in a smg meta and it's a game with a high time to kill. This means tracking is more important. This means the 0ms reaction time AA has is crazy because not a single human on the planet has that ability. but EVERY controller player has it. At 0ms it's not even to compete with MNK players... there are none that insane 🤣
Damn my man was nervous AF. ended up double swapping his armor by accident.
Its a bug with golden shield
he won on top of being griefed by controllers and a bug. he a demon
He went for ammo
They’re playing on the biggest stage in front of a lot of people lol of course he’s nervous.
@@alvz2211 Kinda sad that there are bugs like this during the algs. I remember last year Loba couldn't even be picked even tho she was a bit meta at the time.
Tapstrafe into Fatigue Wall Bounce off the Box. Now we just need to see a superglide in a clutch moment 😆
Funny that you mention that....th-cam.com/video/pqVZjdjrBNw/w-d-xo.html
This aged so well
@@dzt4253 You're right. That left superglide was sick!
Prayers answered by a god. A movement god! LOL
@@miredmind Hahaha for real! But we can't stop there. I would like to see a mantle jump off a evac tower next :)
Yukaf is constantly outplaying his opponents with movement. He’s such a beast
Meltsera's walls were INSANE
Yeah dropping down and immediately placing cover is the reason they won that. The setup
I hate that shield swap bug! It swaps back to the old shield but Yuka clutched up
What bug? He just pressed twice
@@xerenityapexlegends3940 no its a bug when u swap it auto swaps back sometimes maybe the game register as input twice
@@xerenityapexlegends3940someone doesn't play
That was literally insane holy shit man hats off to Yuka
This is the most exciting scene in this tournament.
Like Mande said..Yukaf one of the best MNK players he had ever seen
unless you know movement you probably wont realize how difficult it is to hit half wall bounce fatigue jumps especially in high pressure situations. this guy is an absolute demon
FNC surprised me like I thought they were gonna die cuz ring and placement but no they are beasts
yuka has been the craziest movement player bros nuts
damn looking from enemy pov that is actually crazy
most insane player ngl
The disadvantaged Japan is strong while the Chinese are rooting for df! Silenced the Chinese lol
Meltstera is so good! Man he’s brilliant in his every movement
NO AIM ASSIST PURE TALENT
Movement W. Simplest movement available but still blows minds in a final circle. love to see it. 🎉
actually not simple at all. very complex input timings and positioning to half wallbounce fatigue jump
@@XENO_SHOGUN fatigue bounces are fairly simple if you know exactly what causes them to work and what causes them to fail. but I agree they are very complex when first learning them.
@@ReignSovereign anyone can do fatigue bounces but not many can do fatigue half wall bounces consistently. try it on boxes in the range.
@@XENO_SHOGUN No precise timing compared to supergliding etc. Just don't press W to avoid mantling the box.
For the nerds: While in the air, if you approach the edge of a wall at an angle under 45°, you will mantle automatically unless you prevent it (a, s, e or crouch). You will also mantle if you stop the sideways input while wall-running.
@@suksikuuseen no? youll mantle automatically. what he did was fatigue jump with w for a frame or two then swich to a side input without lurching him away from the wall (as he hits the wall) then wall bounced. its not hard to do in the range but in game your positioning and timing need to be really on point.
imagine only MNK would be allowed , can u imagine the shmooovement
Nope, not every pros can do that especially in this lobby
@@ifdy1361 nah I'm sure most pros know how to fatigue wall bounce but don't find it useful or are on controller
More like imagine if configs were allowed for controllers.
@@Therapistwatermirrur all configs are allowed. Mnk or roller you can set it up. I personally see it as cheating but ea doesn’t seem to care
@@Astelch cfgs are not allowed in algs
comms sound like a genuine war being fought jesus
Man, these clips are just memorable.
he put back the armor 😆
it's a bug
@@miredmind 2:17 his armor shows red so idk
@@xdpkx i played it at 0.25x and the dmg numbers did indeed show red, and now idk either, lol. you might be right
The amount of VFX going on is nuts. Can't see shit 😂😂.
i love Fnc apex so much
some of his view was blocked when he went in for close cover against his teammate, I wonder if he saw that as the winning opportunity.
The whole sequence was crazy they deserved the win
MnK players are so much more exciting and dynamic to watch, change my mind
I play on controller.
There's is no denying what you said.
I stay jealous of these skills.
so there still all pros who play with mnk
that was some sexy loba movement
Of course yukaF is the best mnk player in the world but Meltstera is also the best player!!!
Anyway, Fnatic is the best team!!
Yea Meltstera is so underrated. He deserves more recognition.
please nurf controller, we want to see more like this ,controller absolutely make M&K pro player convert, Aim Assist is boring and stupid
Literally broke his camera
Arm vs the world
Fucking goated
1:13 There's like...no recoil
Spectator mode only shows half the animations
Bro lives in conspiracy Barbie world
Why do you think they're pros sherlock 😂
I have a theory that hater would lose braincells everytime they comment
no aim assists required
japan ninja
finaly a good apex player, and not all those pros relying on aimassist
Can't wait till everyone's on roller and it becomes absolutely stale
are you sure this is shooter game? i thought this is fancy fighting game but with gun
😂 whats the matter, can’t keep up with the movement?
Really exciting and impressive to see stuff like this instead of boring baby movement and aim assist beams
Japanese/korean players are built differently. That was insane!
What was an illegal movement?
Was expecting something actually crazy and impactful lol
IQ 200 !
Typicall season 4 ranked endgame
movement demon
Bro singlehandedly saving mnk community
Insert mnk vs controller argument here
Is it illegal use movement techniques in a tournament like this?
No lmao
No, as long as its organically
what was illlegal here
Not all these fake comments not knowing who yuka is and now bandwagoning 😂😂
Not some guy flexing he’s been fanboying yukaf longer than other people
Nice wp, but that aint crazy movement lol
Japan diff when it comes to movement
so easy (soy ese)
Idk what happened but wow
Fatigue wallbounce to get behind his teammates knocks. Avoiding taking too much time while the enemy was busy.
title is talking about 1:45
it's not that crazy by itself but it's ALGS
@@Rice--0 this group has a lot less controller players, the two people at the end are mnk one guy who lost looks like he has the slowest sensitivity ever
1:47 loot heavy ammo, swap to heavy ammo for car cuz he have only 2 i guess, slide down,tapstrafe to right and wall bounce to buy time for his reload animation while being on 50hp
illegal move?!
Mande still going to cry to dada about controller
And MnK players will still complain about aim assist. 😂
Died by storm last second. If he missed those shots, he would've lost
Good. Aim assist should be improved.
omfg
Wdym illegal movement
tapstrafed into the wallbounce
complaining about input in 2023 is craaaazy. just get over it
to be honest, the other player wasnt even shooting, so the anckle breaker wall jump tap strafe was just styling (my understanding)
When he did the fatigue jump the other player didnt know where he was for a second. So in that spare second he was looking for yukaf while yukaf was readying his aim. Basically that wall bounce bought him roughly 1second of time and that 1 second won the game
@@chankjankem that movement got him time to finish reloading after swapping CAR ammo from light to heavy without getting shot
@@miredmindit also got him positioned right behind a downed shield that he could use for cover
that walljump at the end was just making it worse for him wtf
He needed that to complete the Reload animation for his Gun, since he didn't have Teammates with Knockdown Shields near him.
It didn’t make it worse in that case. Because that caught Roiee off guard and Yuka finished his animation. That play is definitely the riskiest play in end zone yet he pulled it off.
nahh, he did that not because styling wise (well for us movement junkie yes) but he did that so he can fucked up the last opponent line of sight by literally doing fatigue wall jump and gone from the opponent's view for a second, and also he's on bad position there, so he had to do the walljump to get back on the teammate's knockdown shield without getting hit
it just muscle memory..
Hearing fnatic comms are insane ❤
Yeah let’s congratulate the guy who broke at least three rules in the span of 45 secs.Get these guys tf out of this game