The trick lays on removing siren charm or swapping from attack speed to cdr, that way u can get lot in the spot you want, then once u get him on that spot you swap back charm to attack speed (you have to do it right after he turns right in the bottom corner, doing it just a bit late makes it more rng, I did it wrong in the video but I had rng in my favor) and its gg, the only rng is him taking siren at 3 phase (and also lot spawnning a knight at the start of phase 2 xD but that's rare), cuz even if he takes devon/anubis, with good dps monsters it is still pretty consistent. I only did it once in the video but you can of course freeze third phase cast (cancelling it), making it even less rng. Dont try susanoo over tuna cat, it makes the setup waaaaay more rng, also, you dont need to recover most of the rocks, setup can reach wave 99 without doing it, and at wave 99 top rocks are useless, botton rocks are never getting break and middle right rock is almost useless (u need it there to fix lot position sometimes) the only important rocks are the middle and left one from mid row, average u waste like 200 purple gems per run which is not much considering this is a late game map. Also dont try butcher over tuna cat, I tried it once and its too much rng (and the run is of course way longer), I though it can reduce the rng for phase 3 (which it does, so if lot takes away your tuna cat u can place him in and it could be a good move, not always tho, just when you need to fix lot position, if you dont need to do that then the best play is place kiy there) but it makes phase 1, 2 and spawn of phase 3 way too rng to be worth it. If he takes devon away play cheebs, he will get almost perma stunned. Same if he takes anubis. Last thing and probably last update, siren charm with cdr sub-stat is sub-optimal, even if its 10% it makes her charm the enemies more, and that makes her ability less consistent (I recently got an attack speed + attack speed sub legendary charm without cdr and it works better), cdr sub is nice once you have 3 phase stuck getting hit by devon and anubis tho, cuz siren can cancel his ability to steal more often. Charms: Siren -> Attack Speed (mine as 224%) Devon -> Cdr (mine as 73%) DeathBite -> Cdr (mine as 73%) Bylle -> Cdr (mine as 70% + 15% cosmic damage) Anubis -> Cdr Susanoo -> Cdr (Devon kills 3 phase lot in like 45 hits) (Hook nerf hurts v.v)
Oh btw, I can't try wolves wave (phase 1) cuz getting that is rng, but they all should get stuck with lot, so it should be even easier than my wave (if you don't have a clue what Im saying, there's two different waves pattern, at stage 99 you can get warriors {as I did on the video} or wolves)
The trick lays on removing siren charm or swapping from attack speed to cdr, that way u can get lot in the spot you want, then once u get him on that spot you swap back charm to attack speed (you have to do it right after he turns right in the bottom corner, doing it just a bit late makes it more rng, I did it wrong in the video but I had rng in my favor) and its gg, the only rng is him taking siren at 3 phase (and also lot spawnning a knight at the start of phase 2 xD but that's rare), cuz even if he takes devon/anubis, with good dps monsters it is still pretty consistent. I only did it once in the video but you can of course freeze third phase cast (cancelling it), making it even less rng.
Dont try susanoo over tuna cat, it makes the setup waaaaay more rng, also, you dont need to recover most of the rocks, setup can reach wave 99 without doing it, and at wave 99 top rocks are useless, botton rocks are never getting break and middle right rock is almost useless (u need it there to fix lot position sometimes) the only important rocks are the middle and left one from mid row, average u waste like 200 purple gems per run which is not much considering this is a late game map.
Also dont try butcher over tuna cat, I tried it once and its too much rng (and the run is of course way longer), I though it can reduce the rng for phase 3 (which it does, so if lot takes away your tuna cat u can place him in and it could be a good move, not always tho, just when you need to fix lot position, if you dont need to do that then the best play is place kiy there) but it makes phase 1, 2 and spawn of phase 3 way too rng to be worth it.
If he takes devon away play cheebs, he will get almost perma stunned. Same if he takes anubis.
Last thing and probably last update, siren charm with cdr sub-stat is sub-optimal, even if its 10% it makes her charm the enemies more, and that makes her ability less consistent (I recently got an attack speed + attack speed sub legendary charm without cdr and it works better), cdr sub is nice once you have 3 phase stuck getting hit by devon and anubis tho, cuz siren can cancel his ability to steal more often.
Charms:
Siren -> Attack Speed (mine as 224%)
Devon -> Cdr (mine as 73%)
DeathBite -> Cdr (mine as 73%)
Bylle -> Cdr (mine as 70% + 15% cosmic damage)
Anubis -> Cdr
Susanoo -> Cdr
(Devon kills 3 phase lot in like 45 hits)
(Hook nerf hurts v.v)
Oh btw, I can't try wolves wave (phase 1) cuz getting that is rng, but they all should get stuck with lot, so it should be even easier than my wave (if you don't have a clue what Im saying, there's two different waves pattern, at stage 99 you can get warriors {as I did on the video} or wolves)