I´m running a self modded sh3, but the environment is not so different from the stock game. And I´m using also the basic Widescreen mod. The final Air torpedo&FIDO mod is already ready and released on subsim.com.
CountVonFaust the Mark 24 “Mine” as it was called was kinda slow and when a submarine was on the surface it could outrun it, underwater however, not so much.
Is this mod compatibles with the Air torpedo Fido hard core patch in the Stiebler4C_V16B1?
Excellent, thanks for your continued development on this Rubini.
Sometimes it can survive, sometimes not. In real life, the FIDO, had not a big explosive head, so a lot of submarines had only heavy damage.
I´m running a self modded sh3, but the environment is not so different from the stock game. And I´m using also the basic Widescreen mod. The final Air torpedo&FIDO mod is already ready and released on subsim.com.
Amazing.Did the submarine survive?
What mods are using here? It looks awesome. Thanks.
What is the torpedo's speed?It looked you could outrun it at Flank speed.
CountVonFaust the Mark 24 “Mine” as it was called was kinda slow and when a submarine was on the surface it could outrun it, underwater however, not so much.